blob: f54c685f9147033f45699c8fb8d608eeb061d471 [file] [log] [blame]
// Copyright (c) 2015, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/thread.h"
#include "vm/cpu.h"
#include "vm/dart_api_state.h"
#include "vm/growable_array.h"
#include "vm/heap/safepoint.h"
#include "vm/isolate.h"
#include "vm/json_stream.h"
#include "vm/lockers.h"
#include "vm/log.h"
#include "vm/message_handler.h"
#include "vm/native_entry.h"
#include "vm/object.h"
#include "vm/object_store.h"
#include "vm/os_thread.h"
#include "vm/profiler.h"
#include "vm/runtime_entry.h"
#include "vm/service.h"
#include "vm/stub_code.h"
#include "vm/symbols.h"
#include "vm/thread_interrupter.h"
#include "vm/thread_registry.h"
#include "vm/timeline.h"
#include "vm/zone.h"
namespace dart {
#if !defined(PRODUCT)
DECLARE_FLAG(bool, trace_service);
DECLARE_FLAG(bool, trace_service_verbose);
#endif // !defined(PRODUCT)
Thread::~Thread() {
// We should cleanly exit any isolate before destruction.
ASSERT(isolate_ == nullptr);
ASSERT(store_buffer_block_ == nullptr);
ASSERT(marking_stack_block_ == nullptr);
// There should be no top api scopes at this point.
ASSERT(api_top_scope() == nullptr);
// Delete the reusable api scope if there is one.
if (api_reusable_scope_ != nullptr) {
delete api_reusable_scope_;
api_reusable_scope_ = nullptr;
}
DO_IF_TSAN(delete tsan_utils_);
}
#if defined(DEBUG)
#define REUSABLE_HANDLE_SCOPE_INIT(object) \
reusable_##object##_handle_scope_active_(false),
#else
#define REUSABLE_HANDLE_SCOPE_INIT(object)
#endif // defined(DEBUG)
#define REUSABLE_HANDLE_INITIALIZERS(object) object##_handle_(nullptr),
Thread::Thread(bool is_vm_isolate)
: ThreadState(false),
write_barrier_mask_(UntaggedObject::kGenerationalBarrierMask),
active_exception_(Object::null()),
active_stacktrace_(Object::null()),
global_object_pool_(ObjectPool::null()),
resume_pc_(0),
execution_state_(kThreadInNative),
safepoint_state_(0),
api_top_scope_(nullptr),
double_truncate_round_supported_(
TargetCPUFeatures::double_truncate_round_supported() ? 1 : 0),
tsan_utils_(DO_IF_TSAN(new TsanUtils()) DO_IF_NOT_TSAN(nullptr)),
task_kind_(kUnknownTask),
dart_stream_(nullptr),
service_extension_stream_(nullptr),
thread_lock_(),
api_reusable_scope_(nullptr),
no_callback_scope_depth_(0),
#if defined(DEBUG)
no_safepoint_scope_depth_(0),
#endif
reusable_handles_(),
stack_overflow_count_(0),
hierarchy_info_(nullptr),
type_usage_info_(nullptr),
sticky_error_(Error::null()),
REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_INITIALIZERS)
REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_SCOPE_INIT)
#if defined(USING_SAFE_STACK)
saved_safestack_limit_(0),
#endif
#if !defined(PRODUCT) || defined(FORCE_INCLUDE_SAMPLING_HEAP_PROFILER)
next_(nullptr),
heap_sampler_(this) {
#else
next_(nullptr) {
#endif
#if defined(SUPPORT_TIMELINE)
dart_stream_ = Timeline::GetDartStream();
ASSERT(dart_stream_ != nullptr);
#endif
#ifndef PRODUCT
service_extension_stream_ = &Service::extension_stream;
ASSERT(service_extension_stream_ != nullptr);
#endif
#define DEFAULT_INIT(type_name, member_name, init_expr, default_init_value) \
member_name = default_init_value;
CACHED_CONSTANTS_LIST(DEFAULT_INIT)
#undef DEFAULT_INIT
for (intptr_t i = 0; i < kNumberOfDartAvailableCpuRegs; ++i) {
write_barrier_wrappers_entry_points_[i] = 0;
}
#define DEFAULT_INIT(name) name##_entry_point_ = 0;
RUNTIME_ENTRY_LIST(DEFAULT_INIT)
#undef DEFAULT_INIT
#define DEFAULT_INIT(returntype, name, ...) name##_entry_point_ = 0;
LEAF_RUNTIME_ENTRY_LIST(DEFAULT_INIT)
#undef DEFAULT_INIT
// We cannot initialize the VM constants here for the vm isolate thread
// due to boot strapping issues.
if (!is_vm_isolate) {
InitVMConstants();
}
#if defined(DART_HOST_OS_FUCHSIA)
next_task_id_ = trace_generate_nonce();
#else
next_task_id_ = Random::GlobalNextUInt64();
#endif
memset(&unboxed_runtime_arg_, 0, sizeof(simd128_value_t));
}
static const double double_nan_constant = NAN;
static const struct ALIGN16 {
uint64_t a;
uint64_t b;
} double_negate_constant = {0x8000000000000000ULL, 0x8000000000000000ULL};
static const struct ALIGN16 {
uint64_t a;
uint64_t b;
} double_abs_constant = {0x7FFFFFFFFFFFFFFFULL, 0x7FFFFFFFFFFFFFFFULL};
static const struct ALIGN16 {
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t d;
} float_not_constant = {0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF};
static const struct ALIGN16 {
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t d;
} float_negate_constant = {0x80000000, 0x80000000, 0x80000000, 0x80000000};
static const struct ALIGN16 {
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t d;
} float_absolute_constant = {0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF};
static const struct ALIGN16 {
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t d;
} float_zerow_constant = {0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000};
void Thread::InitVMConstants() {
#if defined(DART_COMPRESSED_POINTERS)
heap_base_ = Object::null()->heap_base();
#endif
#define ASSERT_VM_HEAP(type_name, member_name, init_expr, default_init_value) \
ASSERT((init_expr)->IsOldObject());
CACHED_VM_OBJECTS_LIST(ASSERT_VM_HEAP)
#undef ASSERT_VM_HEAP
#define INIT_VALUE(type_name, member_name, init_expr, default_init_value) \
ASSERT(member_name == default_init_value); \
member_name = (init_expr);
CACHED_CONSTANTS_LIST(INIT_VALUE)
#undef INIT_VALUE
for (intptr_t i = 0; i < kNumberOfDartAvailableCpuRegs; ++i) {
write_barrier_wrappers_entry_points_[i] =
StubCode::WriteBarrierWrappers().EntryPoint() +
i * kStoreBufferWrapperSize;
}
#define INIT_VALUE(name) \
ASSERT(name##_entry_point_ == 0); \
name##_entry_point_ = k##name##RuntimeEntry.GetEntryPoint();
RUNTIME_ENTRY_LIST(INIT_VALUE)
#undef INIT_VALUE
#define INIT_VALUE(returntype, name, ...) \
ASSERT(name##_entry_point_ == 0); \
name##_entry_point_ = k##name##RuntimeEntry.GetEntryPoint();
LEAF_RUNTIME_ENTRY_LIST(INIT_VALUE)
#undef INIT_VALUE
// Setup the thread specific reusable handles.
#define REUSABLE_HANDLE_ALLOCATION(object) \
this->object##_handle_ = this->AllocateReusableHandle<object>();
REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_ALLOCATION)
#undef REUSABLE_HANDLE_ALLOCATION
}
void Thread::set_active_exception(const Object& value) {
active_exception_ = value.ptr();
}
void Thread::set_active_stacktrace(const Object& value) {
active_stacktrace_ = value.ptr();
}
ErrorPtr Thread::sticky_error() const {
return sticky_error_;
}
void Thread::set_sticky_error(const Error& value) {
ASSERT(!value.IsNull());
sticky_error_ = value.ptr();
}
void Thread::ClearStickyError() {
sticky_error_ = Error::null();
}
ErrorPtr Thread::StealStickyError() {
NoSafepointScope no_safepoint;
ErrorPtr return_value = sticky_error_;
sticky_error_ = Error::null();
return return_value;
}
const char* Thread::TaskKindToCString(TaskKind kind) {
switch (kind) {
case kUnknownTask:
return "kUnknownTask";
case kMutatorTask:
return "kMutatorTask";
case kCompilerTask:
return "kCompilerTask";
case kSweeperTask:
return "kSweeperTask";
case kMarkerTask:
return "kMarkerTask";
default:
UNREACHABLE();
return "";
}
}
void Thread::AssertNonMutatorInvariants() {
ASSERT(BypassSafepoints());
ASSERT(store_buffer_block_ == nullptr);
ASSERT(marking_stack_block_ == nullptr);
ASSERT(deferred_marking_stack_block_ == nullptr);
AssertNonDartMutatorInvariants();
}
void Thread::AssertNonDartMutatorInvariants() {
ASSERT(!IsDartMutatorThread());
ASSERT(isolate() == nullptr);
ASSERT(isolate_group() != nullptr);
ASSERT(task_kind_ != kMutatorTask);
DEBUG_ASSERT(!IsAnyReusableHandleScopeActive());
}
void Thread::AssertEmptyStackInvariants() {
ASSERT(zone() == nullptr);
ASSERT(top_handle_scope() == nullptr);
ASSERT(long_jump_base() == nullptr);
ASSERT(top_resource() == nullptr);
ASSERT(top_exit_frame_info_ == 0);
ASSERT(api_top_scope_ == nullptr);
ASSERT(!pending_deopts_.HasPendingDeopts());
ASSERT(compiler_state_ == nullptr);
ASSERT(hierarchy_info_ == nullptr);
ASSERT(type_usage_info_ == nullptr);
ASSERT(no_active_isolate_scope_ == nullptr);
ASSERT(compiler_timings_ == nullptr);
ASSERT(!exit_through_ffi_);
ASSERT(runtime_call_deopt_ability_ == RuntimeCallDeoptAbility::kCanLazyDeopt);
ASSERT(no_callback_scope_depth_ == 0);
ASSERT(force_growth_scope_depth_ == 0);
ASSERT(no_reload_scope_depth_ == 0);
ASSERT(stopped_mutators_scope_depth_ == 0);
ASSERT(stack_overflow_flags_ == 0);
DEBUG_ASSERT(!inside_compiler_);
DEBUG_ASSERT(no_safepoint_scope_depth_ == 0);
// Avoid running these asserts for `vm-isolate`.
if (active_stacktrace_.untag() != 0) {
ASSERT(sticky_error() == Error::null());
ASSERT(active_exception_ == Object::null());
ASSERT(active_stacktrace_ == Object::null());
}
}
void Thread::AssertEmptyThreadInvariants() {
AssertEmptyStackInvariants();
ASSERT(top_ == 0);
ASSERT(end_ == 0);
ASSERT(true_end_ == 0);
ASSERT(isolate_ == nullptr);
ASSERT(isolate_group_ == nullptr);
ASSERT(os_thread() == nullptr);
ASSERT(vm_tag_ == VMTag::kInvalidTagId);
ASSERT(task_kind_ == kUnknownTask);
ASSERT(execution_state_ == Thread::kThreadInNative);
ASSERT(scheduled_dart_mutator_isolate_ == nullptr);
ASSERT(write_barrier_mask_ == UntaggedObject::kGenerationalBarrierMask);
ASSERT(store_buffer_block_ == nullptr);
ASSERT(marking_stack_block_ == nullptr);
ASSERT(deferred_marking_stack_block_ == nullptr);
ASSERT(!is_unwind_in_progress_);
ASSERT(saved_stack_limit_ == OSThread::kInvalidStackLimit);
ASSERT(stack_limit_.load() == 0);
ASSERT(safepoint_state_ == 0);
// Avoid running these asserts for `vm-isolate`.
if (active_stacktrace_.untag() != 0) {
ASSERT(field_table_values_ == nullptr);
ASSERT(global_object_pool_ == Object::null());
#define CHECK_REUSABLE_HANDLE(object) ASSERT(object##_handle_->IsNull());
REUSABLE_HANDLE_LIST(CHECK_REUSABLE_HANDLE)
#undef CHECK_REUSABLE_HANDLE
}
}
bool Thread::HasActiveState() {
// Do we have active dart frames?
if (top_exit_frame_info() != 0) {
return true;
}
// Do we have active embedder scopes?
if (api_top_scope() != nullptr) {
return true;
}
// Do we have active vm zone?
if (zone() != nullptr) {
return true;
}
AssertEmptyStackInvariants();
return false;
}
void Thread::EnterIsolate(Isolate* isolate) {
const bool is_resumable = isolate->mutator_thread() != nullptr;
// To let VM's thread pool (if we run on it) know that this thread is
// occupying a mutator again (decreases its max size).
const bool is_nested_reenter =
(is_resumable && isolate->mutator_thread()->top_exit_frame_info() != 0);
auto group = isolate->group();
if (!(is_nested_reenter && isolate->mutator_thread()->OwnsSafepoint())) {
group->IncreaseMutatorCount(isolate, is_nested_reenter);
}
// Two threads cannot enter isolate at same time.
ASSERT(isolate->scheduled_mutator_thread_ == nullptr);
// We lazily create a [Thread] structure for the mutator thread, but we'll
// reuse it until the death of the isolate.
Thread* thread = nullptr;
if (is_resumable) {
thread = isolate->mutator_thread();
ASSERT(thread->scheduled_dart_mutator_isolate_ == isolate);
ASSERT(thread->isolate() == isolate);
ASSERT(thread->isolate_group() == isolate->group());
{
// Descheduled isolates are reloadable (if nothing else prevents it).
RawReloadParticipationScope enable_reload(thread);
thread->ExitSafepoint();
}
} else {
thread = AddActiveThread(group, isolate, /*is_dart_mutator*/ true,
/*bypass_safepoint=*/false);
thread->SetupState(kMutatorTask);
thread->SetupMutatorState(kMutatorTask);
thread->SetupDartMutatorState(isolate);
}
isolate->scheduled_mutator_thread_ = thread;
ResumeDartMutatorThreadInternal(thread);
}
static bool ShouldSuspend(bool isolate_shutdown, Thread* thread) {
// Must destroy thread.
if (isolate_shutdown) return false;
// Must retain thread.
if (thread->HasActiveState() || thread->OwnsSafepoint()) return true;
// Could do either. When there are few isolates suspend to avoid work
// entering and leaving. When there are many isolate, destroy the thread to
// avoid the root set growing too big.
const intptr_t kMaxSuspendedThreads = 20;
auto group = thread->isolate_group();
return group->thread_registry()->active_isolates_count() <
kMaxSuspendedThreads;
}
void Thread::ExitIsolate(bool isolate_shutdown) {
Thread* thread = Thread::Current();
ASSERT(thread != nullptr);
ASSERT(thread->IsDartMutatorThread());
ASSERT(thread->isolate() != nullptr);
ASSERT(thread->isolate_group() != nullptr);
ASSERT(thread->isolate()->mutator_thread_ == thread);
ASSERT(thread->isolate()->scheduled_mutator_thread_ == thread);
DEBUG_ASSERT(!thread->IsAnyReusableHandleScopeActive());
auto isolate = thread->isolate();
auto group = thread->isolate_group();
thread->set_vm_tag(isolate->is_runnable() ? VMTag::kIdleTagId
: VMTag::kLoadWaitTagId);
if (thread->sticky_error() != Error::null()) {
ASSERT(isolate->sticky_error_ == Error::null());
isolate->sticky_error_ = thread->StealStickyError();
}
isolate->scheduled_mutator_thread_ = nullptr;
// Right now we keep the [Thread] object across the isolate's lifetime. This
// makes entering/exiting quite fast as it mainly boils down to safepoint
// transitions. Though any operation that walks over all active threads will
// see this thread as well (e.g. safepoint operations).
const bool is_nested_exit = thread->top_exit_frame_info() != 0;
if (ShouldSuspend(isolate_shutdown, thread)) {
const auto tag =
isolate->is_runnable() ? VMTag::kIdleTagId : VMTag::kLoadWaitTagId;
SuspendDartMutatorThreadInternal(thread, tag);
{
// Descheduled isolates are reloadable (if nothing else prevents it).
RawReloadParticipationScope enable_reload(thread);
thread->EnterSafepoint();
}
thread->set_execution_state(Thread::kThreadInNative);
} else {
thread->ResetDartMutatorState(isolate);
thread->ResetMutatorState();
thread->ResetState();
SuspendDartMutatorThreadInternal(thread, VMTag::kInvalidTagId);
FreeActiveThread(thread, /*bypass_safepoint=*/false);
}
// To let VM's thread pool (if we run on it) know that this thread is
// occupying a mutator again (decreases its max size).
ASSERT(!(isolate_shutdown && is_nested_exit));
if (!(is_nested_exit && thread->OwnsSafepoint())) {
group->DecreaseMutatorCount(isolate, is_nested_exit);
}
}
bool Thread::EnterIsolateGroupAsHelper(IsolateGroup* isolate_group,
TaskKind kind,
bool bypass_safepoint) {
Thread* thread = AddActiveThread(isolate_group, nullptr,
/*is_dart_mutator=*/false, bypass_safepoint);
if (thread != nullptr) {
thread->SetupState(kind);
// Even if [bypass_safepoint] is true, a thread may need mutator state (e.g.
// parallel scavenger threads write to the [Thread]s storebuffer)
thread->SetupMutatorState(kind);
ResumeThreadInternal(thread);
thread->AssertNonDartMutatorInvariants();
return true;
}
return false;
}
void Thread::ExitIsolateGroupAsHelper(bool bypass_safepoint) {
Thread* thread = Thread::Current();
thread->AssertNonDartMutatorInvariants();
// Even if [bypass_safepoint] is true, a thread may need mutator state (e.g.
// parallel scavenger threads write to the [Thread]s storebuffer)
thread->ResetMutatorState();
thread->ResetState();
SuspendThreadInternal(thread, VMTag::kInvalidTagId);
FreeActiveThread(thread, bypass_safepoint);
}
bool Thread::EnterIsolateGroupAsNonMutator(IsolateGroup* isolate_group,
TaskKind kind) {
Thread* thread =
AddActiveThread(isolate_group, nullptr,
/*is_dart_mutator=*/false, /*bypass_safepoint=*/true);
if (thread != nullptr) {
thread->SetupState(kind);
ResumeThreadInternal(thread);
thread->AssertNonMutatorInvariants();
return true;
}
return false;
}
void Thread::ExitIsolateGroupAsNonMutator() {
Thread* thread = Thread::Current();
ASSERT(thread != nullptr);
thread->AssertNonMutatorInvariants();
thread->ResetState();
SuspendThreadInternal(thread, VMTag::kInvalidTagId);
FreeActiveThread(thread, /*bypass_safepoint=*/true);
}
void Thread::ResumeDartMutatorThreadInternal(Thread* thread) {
ResumeThreadInternal(thread);
if (Dart::vm_isolate() != nullptr &&
thread->isolate() != Dart::vm_isolate()) {
#if defined(USING_SIMULATOR)
thread->SetStackLimit(Simulator::Current()->overflow_stack_limit());
#else
thread->SetStackLimit(OSThread::Current()->overflow_stack_limit());
#endif
}
}
void Thread::SuspendDartMutatorThreadInternal(Thread* thread,
VMTag::VMTagId tag) {
thread->ClearStackLimit();
SuspendThreadInternal(thread, tag);
}
void Thread::ResumeThreadInternal(Thread* thread) {
ASSERT(!thread->IsAtSafepoint());
ASSERT(thread->isolate_group() != nullptr);
ASSERT(thread->execution_state() == Thread::kThreadInNative);
ASSERT(thread->vm_tag() == VMTag::kInvalidTagId ||
thread->vm_tag() == VMTag::kIdleTagId ||
thread->vm_tag() == VMTag::kLoadWaitTagId);
thread->set_vm_tag(VMTag::kVMTagId);
thread->set_execution_state(Thread::kThreadInVM);
OSThread* os_thread = OSThread::Current();
thread->set_os_thread(os_thread);
os_thread->set_thread(thread);
Thread::SetCurrent(thread);
NOT_IN_PRODUCT(os_thread->EnableThreadInterrupts());
#if !defined(PRODUCT) || defined(FORCE_INCLUDE_SAMPLING_HEAP_PROFILER)
thread->heap_sampler().Initialize();
#endif
}
void Thread::SuspendThreadInternal(Thread* thread, VMTag::VMTagId tag) {
thread->heap()->new_space()->AbandonRemainingTLAB(thread);
#if !defined(PRODUCT) || defined(FORCE_INCLUDE_SAMPLING_HEAP_PROFILER)
thread->heap_sampler().Cleanup();
#endif
OSThread* os_thread = thread->os_thread();
ASSERT(os_thread != nullptr);
NOT_IN_PRODUCT(os_thread->DisableThreadInterrupts());
os_thread->set_thread(nullptr);
OSThread::SetCurrent(os_thread);
thread->set_os_thread(nullptr);
thread->set_vm_tag(tag);
}
Thread* Thread::AddActiveThread(IsolateGroup* group,
Isolate* isolate,
bool is_dart_mutator,
bool bypass_safepoint) {
// NOTE: We cannot just use `Dart::vm_isolate() == this` here, since during
// VM startup it might not have been set at this point.
const bool is_vm_isolate =
Dart::vm_isolate() == nullptr || Dart::vm_isolate() == isolate;
auto thread_registry = group->thread_registry();
auto safepoint_handler = group->safepoint_handler();
MonitorLocker ml(thread_registry->threads_lock());
if (!bypass_safepoint) {
while (safepoint_handler->AnySafepointInProgressLocked()) {
ml.Wait();
}
}
Thread* thread = thread_registry->GetFreeThreadLocked(is_vm_isolate);
thread->AssertEmptyThreadInvariants();
thread->isolate_ = isolate; // May be nullptr.
thread->isolate_group_ = group;
thread->scheduled_dart_mutator_isolate_ = isolate;
// We start at being at-safepoint (in case any safepoint operation is
// in-progress, we'll check into it once leaving the safepoint)
thread->set_safepoint_state(Thread::SetBypassSafepoints(bypass_safepoint, 0));
thread->runtime_call_deopt_ability_ = RuntimeCallDeoptAbility::kCanLazyDeopt;
ASSERT(!thread->IsAtSafepoint());
ASSERT(thread->saved_stack_limit_ == OSThread::kInvalidStackLimit);
return thread;
}
void Thread::FreeActiveThread(Thread* thread, bool bypass_safepoint) {
ASSERT(!thread->HasActiveState());
ASSERT(!thread->IsAtSafepoint());
if (!bypass_safepoint) {
// GC helper threads don't have any handle state to clear, and the GC might
// be currently visiting thread state. If this is not a GC helper, the GC
// can't be visiting thread state because its waiting for this thread to
// check in.
thread->ClearReusableHandles();
}
auto group = thread->isolate_group_;
auto thread_registry = group->thread_registry();
MonitorLocker ml(thread_registry->threads_lock());
if (!bypass_safepoint) {
// There may be a pending safepoint operation on another thread that is
// waiting for us to check-in.
//
// Though notice we're holding the thread registrys' threads_lock, which
// means if this other thread runs code as part of a safepoint operation it
// will still wait for us to finish here before it tries to iterate the
// active mutators (e.g. when GC starts/stops incremental marking).
//
// The thread is empty and the corresponding isolate (if any) is therefore
// at event-loop boundary (or shutting down). We participate in reload in
// those scenarios.
//
// (It may be that an active [RELOAD_OPERATION_SCOPE] sent an OOB message to
// this isolate but it didn't handle the OOB due to shutting down, so we'll
// still have to update the reloading thread that it's ok to continue)
RawReloadParticipationScope enable_reload(thread);
thread->EnterSafepoint();
}
thread->isolate_ = nullptr;
thread->isolate_group_ = nullptr;
thread->scheduled_dart_mutator_isolate_ = nullptr;
thread->set_execution_state(Thread::kThreadInNative);
thread->stack_limit_.store(0);
thread->safepoint_state_ = 0;
thread->AssertEmptyThreadInvariants();
thread_registry->ReturnThreadLocked(thread);
}
void Thread::ReleaseStoreBuffer() {
ASSERT(IsAtSafepoint() || OwnsSafepoint());
if (store_buffer_block_ == nullptr || store_buffer_block_->IsEmpty()) {
return; // Nothing to release.
}
// Prevent scheduling another GC by ignoring the threshold.
StoreBufferRelease(StoreBuffer::kIgnoreThreshold);
// Make sure to get an *empty* block; the isolate needs all entries
// at GC time.
// TODO(koda): Replace with an epilogue (PrepareAfterGC) that acquires.
store_buffer_block_ = isolate_group()->store_buffer()->PopEmptyBlock();
}
void Thread::SetStackLimit(uword limit) {
// The thread setting the stack limit is not necessarily the thread which
// the stack limit is being set on.
MonitorLocker ml(&thread_lock_);
if (!HasScheduledInterrupts()) {
// No interrupt pending, set stack_limit_ too.
stack_limit_.store(limit);
}
saved_stack_limit_ = limit;
}
void Thread::ClearStackLimit() {
SetStackLimit(OSThread::kInvalidStackLimit);
}
static bool IsInterruptLimit(uword limit) {
return (limit & ~Thread::kInterruptsMask) ==
(kInterruptStackLimit & ~Thread::kInterruptsMask);
}
void Thread::ScheduleInterrupts(uword interrupt_bits) {
ASSERT((interrupt_bits & ~kInterruptsMask) == 0); // Must fit in mask.
uword old_limit = stack_limit_.load();
uword new_limit;
do {
if (IsInterruptLimit(old_limit)) {
new_limit = old_limit | interrupt_bits;
} else {
new_limit = (kInterruptStackLimit & ~kInterruptsMask) | interrupt_bits;
}
} while (!stack_limit_.compare_exchange_weak(old_limit, new_limit));
}
uword Thread::GetAndClearInterrupts() {
uword interrupt_bits = 0;
uword old_limit = stack_limit_.load();
uword new_limit = saved_stack_limit_;
do {
if (IsInterruptLimit(old_limit)) {
interrupt_bits = interrupt_bits | (old_limit & kInterruptsMask);
} else {
return interrupt_bits;
}
} while (!stack_limit_.compare_exchange_weak(old_limit, new_limit));
return interrupt_bits;
}
ErrorPtr Thread::HandleInterrupts() {
uword interrupt_bits = GetAndClearInterrupts();
if ((interrupt_bits & kVMInterrupt) != 0) {
CheckForSafepoint();
if (isolate_group()->store_buffer()->Overflowed()) {
// Evacuate: If the popular store buffer targets are copied instead of
// promoted, the store buffer won't shrink and a second scavenge will
// occur that does promote them.
heap()->CollectGarbage(this, GCType::kEvacuate, GCReason::kStoreBuffer);
}
heap()->CheckFinalizeMarking(this);
#if !defined(PRODUCT)
if (isolate()->TakeHasCompletedBlocks()) {
Profiler::ProcessCompletedBlocks(isolate());
}
#endif // !defined(PRODUCT)
#if !defined(PRODUCT) || defined(FORCE_INCLUDE_SAMPLING_HEAP_PROFILER)
HeapProfileSampler& sampler = heap_sampler();
if (sampler.ShouldSetThreadSamplingInterval()) {
sampler.SetThreadSamplingInterval();
}
if (sampler.ShouldUpdateThreadEnable()) {
sampler.UpdateThreadEnable();
}
#endif // !defined(PRODUCT) || defined(FORCE_INCLUDE_SAMPLING_HEAP_PROFILER)
}
if ((interrupt_bits & kMessageInterrupt) != 0) {
MessageHandler::MessageStatus status =
isolate()->message_handler()->HandleOOBMessages();
if (status != MessageHandler::kOK) {
// False result from HandleOOBMessages signals that the isolate should
// be terminating.
if (FLAG_trace_isolates) {
OS::PrintErr(
"[!] Terminating isolate due to OOB message:\n"
"\tisolate: %s\n",
isolate()->name());
}
return StealStickyError();
}
}
return Error::null();
}
uword Thread::GetAndClearStackOverflowFlags() {
uword stack_overflow_flags = stack_overflow_flags_;
stack_overflow_flags_ = 0;
return stack_overflow_flags;
}
void Thread::StoreBufferBlockProcess(StoreBuffer::ThresholdPolicy policy) {
StoreBufferRelease(policy);
StoreBufferAcquire();
}
void Thread::StoreBufferAddObject(ObjectPtr obj) {
ASSERT(this == Thread::Current());
store_buffer_block_->Push(obj);
if (store_buffer_block_->IsFull()) {
StoreBufferBlockProcess(StoreBuffer::kCheckThreshold);
}
}
void Thread::StoreBufferAddObjectGC(ObjectPtr obj) {
store_buffer_block_->Push(obj);
if (store_buffer_block_->IsFull()) {
StoreBufferBlockProcess(StoreBuffer::kIgnoreThreshold);
}
}
void Thread::StoreBufferRelease(StoreBuffer::ThresholdPolicy policy) {
StoreBufferBlock* block = store_buffer_block_;
store_buffer_block_ = nullptr;
isolate_group()->store_buffer()->PushBlock(block, policy);
}
void Thread::StoreBufferAcquire() {
store_buffer_block_ = isolate_group()->store_buffer()->PopNonFullBlock();
}
void Thread::MarkingStackBlockProcess() {
MarkingStackRelease();
MarkingStackAcquire();
}
void Thread::DeferredMarkingStackBlockProcess() {
DeferredMarkingStackRelease();
DeferredMarkingStackAcquire();
}
void Thread::MarkingStackAddObject(ObjectPtr obj) {
marking_stack_block_->Push(obj);
if (marking_stack_block_->IsFull()) {
MarkingStackBlockProcess();
}
}
void Thread::DeferredMarkingStackAddObject(ObjectPtr obj) {
deferred_marking_stack_block_->Push(obj);
if (deferred_marking_stack_block_->IsFull()) {
DeferredMarkingStackBlockProcess();
}
}
void Thread::MarkingStackRelease() {
MarkingStackBlock* block = marking_stack_block_;
marking_stack_block_ = nullptr;
write_barrier_mask_ = UntaggedObject::kGenerationalBarrierMask;
isolate_group()->marking_stack()->PushBlock(block);
}
void Thread::MarkingStackAcquire() {
marking_stack_block_ = isolate_group()->marking_stack()->PopEmptyBlock();
write_barrier_mask_ = UntaggedObject::kGenerationalBarrierMask |
UntaggedObject::kIncrementalBarrierMask;
}
void Thread::MarkingStackFlush() {
isolate_group()->marking_stack()->PushBlock(marking_stack_block_);
marking_stack_block_ = isolate_group()->marking_stack()->PopEmptyBlock();
}
void Thread::DeferredMarkingStackRelease() {
MarkingStackBlock* block = deferred_marking_stack_block_;
deferred_marking_stack_block_ = nullptr;
isolate_group()->deferred_marking_stack()->PushBlock(block);
}
void Thread::DeferredMarkingStackAcquire() {
deferred_marking_stack_block_ =
isolate_group()->deferred_marking_stack()->PopEmptyBlock();
}
void Thread::DeferredMarkingStackFlush() {
isolate_group()->deferred_marking_stack()->PushBlock(
deferred_marking_stack_block_);
deferred_marking_stack_block_ =
isolate_group()->deferred_marking_stack()->PopEmptyBlock();
}
Heap* Thread::heap() const {
return isolate_group_->heap();
}
bool Thread::IsExecutingDartCode() const {
return (top_exit_frame_info() == 0) && VMTag::IsDartTag(vm_tag());
}
bool Thread::HasExitedDartCode() const {
return (top_exit_frame_info() != 0) && !VMTag::IsDartTag(vm_tag());
}
template <class C>
C* Thread::AllocateReusableHandle() {
C* handle = reinterpret_cast<C*>(reusable_handles_.AllocateScopedHandle());
C::initializeHandle(handle, C::null());
return handle;
}
void Thread::ClearReusableHandles() {
#define CLEAR_REUSABLE_HANDLE(object) *object##_handle_ = object::null();
REUSABLE_HANDLE_LIST(CLEAR_REUSABLE_HANDLE)
#undef CLEAR_REUSABLE_HANDLE
}
void Thread::VisitObjectPointers(ObjectPointerVisitor* visitor,
ValidationPolicy validation_policy) {
ASSERT(visitor != nullptr);
if (zone() != nullptr) {
zone()->VisitObjectPointers(visitor);
}
// Visit objects in thread specific handles area.
reusable_handles_.VisitObjectPointers(visitor);
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&global_object_pool_));
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&active_exception_));
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&active_stacktrace_));
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&sticky_error_));
// Visit the api local scope as it has all the api local handles.
ApiLocalScope* scope = api_top_scope_;
while (scope != nullptr) {
scope->local_handles()->VisitObjectPointers(visitor);
scope = scope->previous();
}
// Only the mutator thread can run Dart code.
if (IsDartMutatorThread()) {
// The MarkTask, which calls this method, can run on a different thread. We
// therefore assume the mutator is at a safepoint and we can iterate its
// stack.
// TODO(vm-team): It would be beneficial to be able to ask the mutator
// thread whether it is in fact blocked at the moment (at a "safepoint") so
// we can safely iterate its stack.
//
// Unfortunately we cannot use `this->IsAtSafepoint()` here because that
// will return `false` even though the mutator thread is waiting for mark
// tasks (which iterate its stack) to finish.
const StackFrameIterator::CrossThreadPolicy cross_thread_policy =
StackFrameIterator::kAllowCrossThreadIteration;
// Iterate over all the stack frames and visit objects on the stack.
StackFrameIterator frames_iterator(top_exit_frame_info(), validation_policy,
this, cross_thread_policy);
StackFrame* frame = frames_iterator.NextFrame();
visitor->set_gc_root_type("frame");
while (frame != nullptr) {
frame->VisitObjectPointers(visitor);
frame = frames_iterator.NextFrame();
}
visitor->clear_gc_root_type();
} else {
// We are not on the mutator thread.
RELEASE_ASSERT(top_exit_frame_info() == 0);
}
}
class RestoreWriteBarrierInvariantVisitor : public ObjectPointerVisitor {
public:
RestoreWriteBarrierInvariantVisitor(IsolateGroup* group,
Thread* thread,
Thread::RestoreWriteBarrierInvariantOp op)
: ObjectPointerVisitor(group),
thread_(thread),
current_(Thread::Current()),
op_(op) {}
void VisitPointers(ObjectPtr* first, ObjectPtr* last) override {
for (; first != last + 1; first++) {
ObjectPtr obj = *first;
// Stores into new-space objects don't need a write barrier.
if (obj->IsImmediateObject()) continue;
// To avoid adding too much work into the remembered set, skip large
// arrays. Write barrier elimination will not remove the barrier
// if we can trigger GC between array allocation and store.
if (obj->GetClassId() == kArrayCid) {
const auto length = Smi::Value(Array::RawCast(obj)->untag()->length());
if (length > Array::kMaxLengthForWriteBarrierElimination) {
continue;
}
}
// Dart code won't store into VM-internal objects except Contexts and
// UnhandledExceptions. This assumption is checked by an assertion in
// WriteBarrierElimination::UpdateVectorForBlock.
if (!obj->IsDartInstance() && !obj->IsContext() &&
!obj->IsUnhandledException())
continue;
// Dart code won't store into canonical instances.
if (obj->untag()->IsCanonical()) continue;
// Objects in the VM isolate heap are immutable and won't be
// stored into. Check this condition last because there's no bit
// in the header for it.
if (obj->untag()->InVMIsolateHeap()) continue;
switch (op_) {
case Thread::RestoreWriteBarrierInvariantOp::kAddToRememberedSet:
if (obj->IsOldObject()) {
obj->untag()->EnsureInRememberedSet(current_);
}
if (current_->is_marking()) {
current_->DeferredMarkingStackAddObject(obj);
}
break;
case Thread::RestoreWriteBarrierInvariantOp::kAddToDeferredMarkingStack:
// Re-scan obj when finalizing marking.
ASSERT(current_->is_marking());
current_->DeferredMarkingStackAddObject(obj);
break;
}
}
}
#if defined(DART_COMPRESSED_POINTERS)
void VisitCompressedPointers(uword heap_base,
CompressedObjectPtr* first,
CompressedObjectPtr* last) override {
UNREACHABLE(); // Stack slots are not compressed.
}
#endif
private:
Thread* const thread_;
Thread* const current_;
Thread::RestoreWriteBarrierInvariantOp op_;
};
// Write barrier elimination assumes that all live temporaries will be
// in the remembered set after a scavenge triggered by a non-Dart-call
// instruction (see Instruction::CanCallDart()), and additionally they will be
// in the deferred marking stack if concurrent marking started. Specifically,
// this includes any instruction which will always create an exit frame
// below the current frame before any other Dart frames.
//
// Therefore, to support this assumption, we scan the stack after a scavenge
// or when concurrent marking begins and add all live temporaries in
// Dart frames preceding an exit frame to the store buffer or deferred
// marking stack.
void Thread::RestoreWriteBarrierInvariant(RestoreWriteBarrierInvariantOp op) {
ASSERT(IsAtSafepoint() || OwnsGCSafepoint() || this == Thread::Current());
const StackFrameIterator::CrossThreadPolicy cross_thread_policy =
StackFrameIterator::kAllowCrossThreadIteration;
StackFrameIterator frames_iterator(top_exit_frame_info(),
ValidationPolicy::kDontValidateFrames,
this, cross_thread_policy);
RestoreWriteBarrierInvariantVisitor visitor(isolate_group(), this, op);
ObjectStore* object_store = isolate_group()->object_store();
bool scan_next_dart_frame = false;
for (StackFrame* frame = frames_iterator.NextFrame(); frame != nullptr;
frame = frames_iterator.NextFrame()) {
if (frame->IsExitFrame()) {
scan_next_dart_frame = true;
} else if (frame->IsEntryFrame()) {
/* Continue searching. */
} else if (frame->IsStubFrame()) {
const uword pc = frame->pc();
if (Code::ContainsInstructionAt(
object_store->init_late_static_field_stub(), pc) ||
Code::ContainsInstructionAt(
object_store->init_late_final_static_field_stub(), pc) ||
Code::ContainsInstructionAt(
object_store->init_late_instance_field_stub(), pc) ||
Code::ContainsInstructionAt(
object_store->init_late_final_instance_field_stub(), pc)) {
scan_next_dart_frame = true;
}
} else {
ASSERT(frame->IsDartFrame(/*validate=*/false));
if (scan_next_dart_frame) {
frame->VisitObjectPointers(&visitor);
}
scan_next_dart_frame = false;
}
}
}
void Thread::DeferredMarkLiveTemporaries() {
RestoreWriteBarrierInvariant(
RestoreWriteBarrierInvariantOp::kAddToDeferredMarkingStack);
}
void Thread::RememberLiveTemporaries() {
RestoreWriteBarrierInvariant(
RestoreWriteBarrierInvariantOp::kAddToRememberedSet);
}
bool Thread::CanLoadFromThread(const Object& object) {
// In order to allow us to use assembler helper routines with non-[Code]
// objects *before* stubs are initialized, we only loop ver the stubs if the
// [object] is in fact a [Code] object.
if (object.IsCode()) {
#define CHECK_OBJECT(type_name, member_name, expr, default_init_value) \
if (object.ptr() == expr) { \
return true; \
}
CACHED_VM_STUBS_LIST(CHECK_OBJECT)
#undef CHECK_OBJECT
}
// For non [Code] objects we check if the object equals to any of the cached
// non-stub entries.
#define CHECK_OBJECT(type_name, member_name, expr, default_init_value) \
if (object.ptr() == expr) { \
return true; \
}
CACHED_NON_VM_STUB_LIST(CHECK_OBJECT)
#undef CHECK_OBJECT
return false;
}
intptr_t Thread::OffsetFromThread(const Object& object) {
// In order to allow us to use assembler helper routines with non-[Code]
// objects *before* stubs are initialized, we only loop ver the stubs if the
// [object] is in fact a [Code] object.
if (object.IsCode()) {
#define COMPUTE_OFFSET(type_name, member_name, expr, default_init_value) \
ASSERT((expr)->untag()->InVMIsolateHeap()); \
if (object.ptr() == expr) { \
return Thread::member_name##offset(); \
}
CACHED_VM_STUBS_LIST(COMPUTE_OFFSET)
#undef COMPUTE_OFFSET
}
// For non [Code] objects we check if the object equals to any of the cached
// non-stub entries.
#define COMPUTE_OFFSET(type_name, member_name, expr, default_init_value) \
if (object.ptr() == expr) { \
return Thread::member_name##offset(); \
}
CACHED_NON_VM_STUB_LIST(COMPUTE_OFFSET)
#undef COMPUTE_OFFSET
UNREACHABLE();
return -1;
}
bool Thread::ObjectAtOffset(intptr_t offset, Object* object) {
if (Isolate::Current() == Dart::vm_isolate()) {
// --disassemble-stubs runs before all the references through
// thread have targets
return false;
}
#define COMPUTE_OFFSET(type_name, member_name, expr, default_init_value) \
if (Thread::member_name##offset() == offset) { \
*object = expr; \
return true; \
}
CACHED_VM_OBJECTS_LIST(COMPUTE_OFFSET)
#undef COMPUTE_OFFSET
return false;
}
intptr_t Thread::OffsetFromThread(const RuntimeEntry* runtime_entry) {
#define COMPUTE_OFFSET(name) \
if (runtime_entry == &k##name##RuntimeEntry) { \
return Thread::name##_entry_point_offset(); \
}
RUNTIME_ENTRY_LIST(COMPUTE_OFFSET)
#undef COMPUTE_OFFSET
#define COMPUTE_OFFSET(returntype, name, ...) \
if (runtime_entry == &k##name##RuntimeEntry) { \
return Thread::name##_entry_point_offset(); \
}
LEAF_RUNTIME_ENTRY_LIST(COMPUTE_OFFSET)
#undef COMPUTE_OFFSET
UNREACHABLE();
return -1;
}
#if defined(DEBUG)
bool Thread::TopErrorHandlerIsSetJump() const {
if (long_jump_base() == nullptr) return false;
if (top_exit_frame_info_ == 0) return true;
#if defined(USING_SIMULATOR) || defined(USING_SAFE_STACK)
// False positives: simulator stack and native stack are unordered.
return true;
#else
return reinterpret_cast<uword>(long_jump_base()) < top_exit_frame_info_;
#endif
}
bool Thread::TopErrorHandlerIsExitFrame() const {
if (top_exit_frame_info_ == 0) return false;
if (long_jump_base() == nullptr) return true;
#if defined(USING_SIMULATOR) || defined(USING_SAFE_STACK)
// False positives: simulator stack and native stack are unordered.
return true;
#else
return top_exit_frame_info_ < reinterpret_cast<uword>(long_jump_base());
#endif
}
#endif // defined(DEBUG)
bool Thread::IsValidHandle(Dart_Handle object) const {
return IsValidLocalHandle(object) || IsValidZoneHandle(object) ||
IsValidScopedHandle(object);
}
bool Thread::IsValidLocalHandle(Dart_Handle object) const {
ApiLocalScope* scope = api_top_scope_;
while (scope != nullptr) {
if (scope->local_handles()->IsValidHandle(object)) {
return true;
}
scope = scope->previous();
}
return false;
}
intptr_t Thread::CountLocalHandles() const {
intptr_t total = 0;
ApiLocalScope* scope = api_top_scope_;
while (scope != nullptr) {
total += scope->local_handles()->CountHandles();
scope = scope->previous();
}
return total;
}
int Thread::ZoneSizeInBytes() const {
int total = 0;
ApiLocalScope* scope = api_top_scope_;
while (scope != nullptr) {
total += scope->zone()->SizeInBytes();
scope = scope->previous();
}
return total;
}
void Thread::EnterApiScope() {
ASSERT(MayAllocateHandles());
ApiLocalScope* new_scope = api_reusable_scope();
if (new_scope == nullptr) {
new_scope = new ApiLocalScope(api_top_scope(), top_exit_frame_info());
ASSERT(new_scope != nullptr);
} else {
new_scope->Reinit(this, api_top_scope(), top_exit_frame_info());
set_api_reusable_scope(nullptr);
}
set_api_top_scope(new_scope); // New scope is now the top scope.
}
void Thread::ExitApiScope() {
ASSERT(MayAllocateHandles());
ApiLocalScope* scope = api_top_scope();
ApiLocalScope* reusable_scope = api_reusable_scope();
set_api_top_scope(scope->previous()); // Reset top scope to previous.
if (reusable_scope == nullptr) {
scope->Reset(this); // Reset the old scope which we just exited.
set_api_reusable_scope(scope);
} else {
ASSERT(reusable_scope != scope);
delete scope;
}
}
void Thread::UnwindScopes(uword stack_marker) {
// Unwind all scopes using the same stack_marker, i.e. all scopes allocated
// under the same top_exit_frame_info.
ApiLocalScope* scope = api_top_scope_;
while (scope != nullptr && scope->stack_marker() != 0 &&
scope->stack_marker() == stack_marker) {
api_top_scope_ = scope->previous();
delete scope;
scope = api_top_scope_;
}
}
void Thread::EnterSafepointUsingLock() {
isolate_group()->safepoint_handler()->EnterSafepointUsingLock(this);
}
void Thread::ExitSafepointUsingLock() {
isolate_group()->safepoint_handler()->ExitSafepointUsingLock(this);
}
void Thread::BlockForSafepoint() {
isolate_group()->safepoint_handler()->BlockForSafepoint(this);
}
bool Thread::OwnsGCSafepoint() const {
return isolate_group()->safepoint_handler()->InnermostSafepointOperation(
this) <= SafepointLevel::kGCAndDeopt;
}
bool Thread::OwnsDeoptSafepoint() const {
return isolate_group()->safepoint_handler()->InnermostSafepointOperation(
this) == SafepointLevel::kGCAndDeopt;
}
bool Thread::OwnsReloadSafepoint() const {
return isolate_group()->safepoint_handler()->InnermostSafepointOperation(
this) <= SafepointLevel::kGCAndDeoptAndReload;
}
bool Thread::OwnsSafepoint() const {
return isolate_group()->safepoint_handler()->InnermostSafepointOperation(
this) != SafepointLevel::kNoSafepoint;
}
bool Thread::CanAcquireSafepointLocks() const {
// A thread may acquire locks and then enter a safepoint operation (e.g.
// holding program lock, allocating objects which triggers GC).
//
// So if this code is called inside safepoint operation, we generally have to
// assume other threads may hold locks and are blocked on the safepoint,
// meaning we cannot hold safepoint and acquire locks (deadlock!).
//
// Though if we own a reload safepoint operation it means all other mutators
// are blocked in very specific places, where we know no locks are held. As
// such we allow the current thread to acquire locks.
//
// Example: We own reload safepoint operation, load kernel, which allocates
// symbols, where the symbol implementation acquires the symbol lock (we know
// other mutators at reload safepoint do not hold symbol lock).
return isolate_group()->safepoint_handler()->InnermostSafepointOperation(
this) >= SafepointLevel::kGCAndDeoptAndReload;
}
void Thread::SetupState(TaskKind kind) {
task_kind_ = kind;
}
void Thread::ResetState() {
task_kind_ = kUnknownTask;
vm_tag_ = VMTag::kInvalidTagId;
}
void Thread::SetupMutatorState(TaskKind kind) {
ASSERT(store_buffer_block_ == nullptr);
if (isolate_group()->marking_stack() != nullptr) {
// Concurrent mark in progress. Enable barrier for this thread.
MarkingStackAcquire();
DeferredMarkingStackAcquire();
}
// TODO(koda): Use StoreBufferAcquire once we properly flush
// before Scavenge.
if (kind == kMutatorTask) {
StoreBufferAcquire();
} else {
store_buffer_block_ = isolate_group()->store_buffer()->PopEmptyBlock();
}
}
void Thread::ResetMutatorState() {
ASSERT(execution_state() == Thread::kThreadInVM);
ASSERT(store_buffer_block_ != nullptr);
if (is_marking()) {
MarkingStackRelease();
DeferredMarkingStackRelease();
}
StoreBufferRelease();
}
void Thread::SetupDartMutatorState(Isolate* isolate) {
field_table_values_ = isolate->field_table_->table();
isolate->mutator_thread_ = this;
SetupDartMutatorStateDependingOnSnapshot(isolate->group());
}
void Thread::SetupDartMutatorStateDependingOnSnapshot(IsolateGroup* group) {
// The snapshot may or may not have been read at this point (on isolate group
// creation, the first isolate is first time entered before the snapshot is
// read)
//
// So we call this code explicitly after snapshot reading time and whenever we
// enter an isolate with a new thread object.
#if defined(DART_PRECOMPILED_RUNTIME)
auto object_store = group->object_store();
if (object_store != nullptr) {
global_object_pool_ = object_store->global_object_pool();
auto dispatch_table = group->dispatch_table();
if (dispatch_table != nullptr) {
dispatch_table_array_ = dispatch_table->ArrayOrigin();
}
#define INIT_ENTRY_POINT(name) \
if (object_store->name() != Object::null()) { \
name##_entry_point_ = Function::EntryPointOf(object_store->name()); \
}
CACHED_FUNCTION_ENTRY_POINTS_LIST(INIT_ENTRY_POINT)
#undef INIT_ENTRY_POINT
}
#endif // defined(DART_PRECOMPILED_RUNTIME)
}
void Thread::ResetDartMutatorState(Isolate* isolate) {
ASSERT(execution_state() == Thread::kThreadInVM);
isolate->mutator_thread_ = nullptr;
is_unwind_in_progress_ = false;
field_table_values_ = nullptr;
ONLY_IN_PRECOMPILED(global_object_pool_ = ObjectPool::null());
ONLY_IN_PRECOMPILED(dispatch_table_array_ = nullptr);
}
#if !defined(PRODUCT)
DisableThreadInterruptsScope::DisableThreadInterruptsScope(Thread* thread)
: StackResource(thread) {
if (thread != nullptr) {
OSThread* os_thread = thread->os_thread();
ASSERT(os_thread != nullptr);
os_thread->DisableThreadInterrupts();
}
}
DisableThreadInterruptsScope::~DisableThreadInterruptsScope() {
if (thread() != nullptr) {
OSThread* os_thread = thread()->os_thread();
ASSERT(os_thread != nullptr);
os_thread->EnableThreadInterrupts();
}
}
#endif
NoReloadScope::NoReloadScope(Thread* thread) : ThreadStackResource(thread) {
#if !defined(PRODUCT) && !defined(DART_PRECOMPILED_RUNTIME)
thread->no_reload_scope_depth_++;
ASSERT(thread->no_reload_scope_depth_ >= 0);
#endif // !defined(PRODUCT) && !defined(DART_PRECOMPILED_RUNTIME)
}
NoReloadScope::~NoReloadScope() {
#if !defined(PRODUCT) && !defined(DART_PRECOMPILED_RUNTIME)
thread()->no_reload_scope_depth_ -= 1;
ASSERT(thread()->no_reload_scope_depth_ >= 0);
auto isolate = thread()->isolate();
const intptr_t state = thread()->safepoint_state();
if (thread()->no_reload_scope_depth_ == 0) {
// If we were asked to go to a reload safepoint & block for a reload
// safepoint operation on another thread - *while* being inside
// [NoReloadScope] - we may have handled & ignored the OOB message telling
// us to reload.
//
// Since we're exiting now the [NoReloadScope], we'll make another OOB
// reload request message to ourselves, which will be handled in
// well-defined place where we can perform reload.
if (isolate != nullptr &&
Thread::IsSafepointLevelRequested(
state, SafepointLevel::kGCAndDeoptAndReload)) {
isolate->SendInternalLibMessage(Isolate::kCheckForReload, /*ignored=*/-1);
}
}
#endif // !defined(PRODUCT) && !defined(DART_PRECOMPILED_RUNTIME)
}
} // namespace dart