Add Code Page support. (#26)
* Add "Code Page" support.
An easy way to define an encoding as a mapping between bytes and code points.
Includes definitions for the ISO-8859 family of code pages.
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 37e25fd..947ff11 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -9,6 +9,8 @@
2.10.0-2.0.dev, which is the first version where this package will appear in the
null safety allow list.
+ * Added `CodePage` class for single-byte `Encoding` implementations.
+
## 2.1.1
* Fixed a DDC compilation regression for consumers using the Dart 1.x SDK that was introduced in `2.1.0`.
diff --git a/lib/convert.dart b/lib/convert.dart
index d745856..53a68d8 100644
--- a/lib/convert.dart
+++ b/lib/convert.dart
@@ -6,6 +6,7 @@
export 'src/accumulator_sink.dart';
export 'src/byte_accumulator_sink.dart';
+export 'src/codepage.dart';
export 'src/hex.dart';
export 'src/identity_codec.dart';
export 'src/percent.dart';
diff --git a/lib/src/codepage.dart b/lib/src/codepage.dart
new file mode 100644
index 0000000..2cc5fbd
--- /dev/null
+++ b/lib/src/codepage.dart
@@ -0,0 +1,431 @@
+// Copyright (c) 2020, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+import "dart:convert";
+import "dart:typed_data";
+
+/// The ISO-8859-2/Latin-2 (Eastern European) code page.
+final CodePage latin2 =
+ CodePage._bmp("latin-2", "$_ascii$_noControls$_top8859_2");
+
+/// The ISO-8859-3/Latin-3 (South European) code page.
+final CodePage latin3 =
+ CodePage._bmp("latin-3", "$_ascii$_noControls$_top8859_3");
+
+/// The ISO-8859-4/Latin-4 (North European) code page.
+final CodePage latin4 =
+ CodePage._bmp("latin-4", "$_ascii$_noControls$_top8859_4");
+
+/// The ISO-8859-5/Latin-Cyrillic code page.
+final CodePage latinCyrillic =
+ CodePage._bmp("cyrillic", "$_ascii$_noControls$_top8859_5");
+
+/// The ISO-8859-6/Latin-Arabic code page.
+final CodePage latinArabic =
+ CodePage._bmp("arabic", "$_ascii$_noControls$_top8859_6");
+
+/// The ISO-8859-7/Latin-Greek code page.
+final CodePage latinGreek =
+ CodePage._bmp("greek", "$_ascii$_noControls$_top8859_7");
+
+/// The ISO-8859-7/Latin-Hebrew code page.
+final CodePage latinHebrew =
+ CodePage._bmp("hebrew", "$_ascii$_noControls$_top8859_8");
+
+/// The ISO-8859-9/Latin-5 (Turkish) code page.
+final CodePage latin5 =
+ CodePage._bmp("latin-5", "$_ascii$_noControls$_top8859_9");
+
+/// The ISO-8859-10/Latin-6 (Nordic) code page.
+final CodePage latin6 =
+ CodePage._bmp("latin-6", "$_ascii$_noControls$_top8859_10");
+
+/// The ISO-8859-11/Latin-Thai code page.
+final CodePage latinThai =
+ CodePage._bmp("tis620", "$_ascii$_noControls$_top8859_11");
+
+/// The ISO-8859-13/Latin-6 (Baltic Rim) code page.
+final CodePage latin7 =
+ CodePage._bmp("latin-7", "$_ascii$_noControls$_top8859_13");
+
+/// The ISO-8859-14/Latin-8 (Celtic) code page.
+final CodePage latin8 =
+ CodePage._bmp("latin-8", "$_ascii$_noControls$_top8859_14");
+
+/// The ISO-8859-15/Latin-9 (Western European revised) code page.
+final CodePage latin9 =
+ CodePage._bmp("latin-9", "$_ascii$_noControls$_top8859_15");
+
+/// The ISO-8859-16/Latin-10 (South Eastern European) code page.
+final CodePage latin10 =
+ CodePage._bmp("latin-10", "$_ascii$_noControls$_top8859_16");
+
+/// Characters in ISO-8859-2 above the ASCII and top control characters.
+const _top8859_2 = "\xa0Ą˘Ł¤ĽŚ§¨ŠŞŤŹ\xadŽŻ°ą˛ł´ľśˇ¸šşťź˝žż"
+ "ŔÁÂĂÄĹĆÇČÉĘËĚÍÎĎĐŃŇÓÔŐÖ×ŘŮÚŰÜÝŢß"
+ "ŕáâăäĺćçčéęëěíîďđńňóôőö÷řůúűüýţ˙";
+
+/// Characters in ISO-8859-3 above the ASCII and top control characters.
+const _top8859_3 = "\xa0Ħ˘£\uFFFD¤Ĥ§¨İŞĞĴ\xad\uFFFDŻ°ħ²³´µĥ·¸ışğĵ½\uFFFDż"
+ "ÀÁÂ\uFFFDÄĊĈÇÈÉÊËÌÍÎÏ\uFFFDÑÒÓÔĠÖ×ĜÙÚÛÜŬŜß"
+ "àáâ\uFFFDäċĉçèéêëìíîï\uFFFDñòóôġö÷ĝùúûüŭŝ˙";
+
+/// Characters in ISO-8859-4 above the ASCII and top control characters.
+const _top8859_4 = "\xa0ĄĸŖ¤ĨĻ§¨ŠĒĢŦ\xadŽ¯°ą˛ŗ´ĩļˇ¸šēģŧŊžŋ"
+ "ĀÁÂÃÄÅÆĮČÉĘËĖÍÎĪĐŅŌĶÔÕÖ×ØŲÚÛÜŨŪß"
+ "āáâãäåæįčéęëėíîīđņōķôõö÷øųúûüũū˙";
+
+/// Characters in ISO-8859-5 above the ASCII and top control characters.
+const _top8859_5 = "\xa0ЁЂЃЄЅІЇЈЉЊЋЌ\xadЎЏАБВГДЕЖЗИЙКЛМНОП"
+ "РСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп"
+ "рстуфхцчшщъыьэюя№ёђѓєѕіїјљњћќ§ўџ";
+
+/// Characters in ISO-8859-6 above the ASCII and top control characters.
+const _top8859_6 = "\xa0\uFFFD\uFFFD\uFFFD¤\uFFFD\uFFFD\uFFFD"
+ "\uFFFD\uFFFD\uFFFD\uFFFD\u060c\xad\uFFFD\uFFFD"
+ "\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD"
+ "\uFFFD\uFFFD\uFFFD\u061b\uFFFD\uFFFD\uFFFD\u061f"
+ "\uFFFD\u0621\u0622\u0623\u0624\u0625\u0626\u0627"
+ "\u0628\u0629\u062a\u062b\u062c\u062d\u062e\u062f"
+ "\u0630\u0631\u0632\u0633\u0634\u0635\u0636\u0637"
+ "\u0638\u0639\u063a\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD"
+ "\u0640\u0641\u0642\u0643\u0644\u0645\u0646\u0647"
+ "\u0648\u0649\u064a\u064b\u064c\u064d\u064e\u064f"
+ "\u0650\u0651\u0652\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD"
+ "\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD";
+
+/// Characters in ISO-8859-7 above the ASCII and top control characters.
+const _top8859_7 = "\xa0‘’£€₯¦§¨©ͺ«¬\xad\uFFFD―°±²³΄΅Ά·ΈΉΊ»Ό½ΎΏ"
+ "ΐΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡ\uFFFDΣΤΥΦΧΨΩΪΫάέήί"
+ "ΰαβγδεζηθικλμνξοπρςστυφχψωϊϋόύώ\uFFFD";
+
+/// Characters in ISO-8859-8 above the ASCII and top control characters.
+const _top8859_8 = "\xa0\uFFFD¢£¤¥¦§¨©×«¬\xad®¯°±²³´µ¶·¸¹÷»¼½¾\uFFFD"
+ "\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD"
+ "\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD"
+ "\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD"
+ "\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD‗"
+ "\u05d0\u05d1\u05d2\u05d3\u05d4\u05d5\u05d6\u05d7"
+ "\u05d8\u05d9\u05da\u05db\u05dc\u05dd\u05de\u05df"
+ "\u05e0\u05e1\u05e2\u05e3\u05e4\u05e5\u05e6\u05e7"
+ "\u05e8\u05e9\u05ea\uFFFD\uFFFD\u200e\u200f\uFFFD";
+
+/// Characters in ISO-8859-9 above the ASCII and top control characters.
+const _top8859_9 = "\xa0¡¢£¤¥¦§¨©ª«¬\xad®¯°±²³´µ¶·¸¹º»¼½¾¿"
+ "ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏĞÑÒÓÔÕÖ×ØÙÚÛÜİŞß"
+ "àáâãäåæçèéêëìíîïğñòóôõö÷øùúûüışÿ";
+
+/// Characters in ISO-8859-10 above the ASCII and top control characters.
+const _top8859_10 = "\xa0ĄĒĢĪĨĶ§ĻĐŠŦŽ\xadŪŊ°ąēģīĩķ·ļđšŧž―ūŋ"
+ "ĀÁÂÃÄÅÆĮČÉĘËĖÍÎÏÐŅŌÓÔÕÖŨØŲÚÛÜÝÞß"
+ "āáâãäåæįčéęëėíîïðņōóôõöũøųúûüýþĸ";
+
+/// Characters in ISO-8859-11 above the ASCII and top control characters.
+const _top8859_11 = "\xa0กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟ"
+ "ภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู\uFFFD\uFFFD\uFFFD\uFFFD฿"
+ "เแโใไๅๆ็่้๊๋์ํ๎๏๐๑๒๓๔๕๖๗๘๙๚๛\uFFFD\uFFFD\uFFFD\uFFFD";
+
+/// Characters in ISO-8859-13 above the ASCII and top control characters.
+const _top8859_13 = "\xa0”¢£¤„¦§Ø©Ŗ«¬\xad®Æ°±²³“µ¶·ø¹ŗ»¼½¾æ"
+ "ĄĮĀĆÄÅĘĒČÉŹĖĢĶĪĻŠŃŅÓŌÕÖ×ŲŁŚŪÜŻŽß"
+ "ąįāćäåęēčéźėģķīļšńņóōõö÷ųłśūüżž’";
+
+/// Characters in ISO-8859-14 above the ASCII and top control characters.
+const _top8859_14 = "\xa0Ḃḃ£ĊċḊ§Ẁ©ẂḋỲ\xad®ŸḞḟĠġṀṁ¶ṖẁṗẃṠỳẄẅṡ"
+ "ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏŴÑÒÓÔÕÖṪØÙÚÛÜÝŶß"
+ "àáâãäåæçèéêëìíîïŵñòóôõöṫøùúûüýŷÿ";
+
+/// Characters in ISO-8859-15 above the ASCII and top control characters.
+const _top8859_15 = "\xa0¡¢£€¥Š§š©ª«¬\xad®¯°±²³Žµ¶·ž¹º»ŒœŸ¿"
+ "ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞß"
+ "àáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ";
+
+/// Characters in ISO-8859-16 above the ASCII and top control characters.
+const _top8859_16 = "\xa0ĄąŁ€„Š§š©Ș«Ź\xadźŻ°±ČłŽ”¶·žčș»ŒœŸż"
+ "ÀÁÂĂÄĆÆÇÈÉÊËÌÍÎÏĐŃÒÓÔŐÖŚŰÙÚÛÜĘȚß"
+ "àáâăäćæçèéêëìíîïđńòóôőöśűùúûüęțÿ";
+
+const _noControls = "\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD"
+ "\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD"
+ "\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD"
+ "\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD\uFFFD";
+
+/// ASCII characters without control characters. Shared by many code pages.
+const _ascii = "$_noControls"
+ r""" !"#$%&'()*+,-./0123456789:;<=>?"""
+ r"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_"
+ "`abcdefghijklmnopqrstuvwxyz{|}~\uFFFD";
+
+/// A mapping between bytes and characters.
+///
+/// A code page is a way to map bytes to character.
+/// As such, it can only represent 256 different characters.
+class CodePage extends Encoding {
+ final CodePageDecoder decoder;
+ final String name;
+ CodePageEncoder? _encoder;
+
+ /// Creates a code page with the given name and characters.
+ ///
+ /// The [characters] string must contain 256 code points (runes)
+ /// in the order of the bytes representing them.
+ ///
+ /// Any byte not defined by the code page should have a
+ /// U+FFFD (invalid character) code point at its place in
+ /// [characters].
+ ///
+ /// The name is used by [Encoding.name].
+ factory CodePage(String name, String characters) = CodePage._general;
+
+ /// Creates a code page with the characters of [characters].
+ ///
+ /// The [characters] must contain precisely 256 characters (code points).
+ ///
+ /// A U+FFFD (invalid character) entry in [character] means that the
+ /// corresponding byte does not have a definition in this code page.
+ CodePage._general(this.name, String characters)
+ : decoder = _createDecoder(characters);
+
+ /// Creates a code page with characters from the basic multilingual plane.
+ ///
+ /// The basic multilingual plane (BMP) contains the first 65536 code points.
+ /// As such, each character can be represented by a single UTF-16 code unit,
+ /// which makes some operations more efficient.
+ ///
+ /// The [characters] must contain precisely 256 code points from the BMP
+ /// which means that it should have length 256 and not contain any surrogates.
+ ///
+ /// A U+FFFD (invalid character) entry in [character] means that the
+ /// corresponding byte does not have a definition in this code page.
+ CodePage._bmp(this.name, String characters)
+ : decoder = _BmpCodePageDecoder(characters);
+
+ /// The character associated with a particular byte in this code page.
+ ///
+ /// The [byte] must be in the range 0..255.
+ /// The returned value should be a Unicode scalar value
+ /// (a non-surrogate code point).
+ ///
+ /// If a code page does not have a defined character for a particular
+ /// byte, it should return the Unicode invalid character (U+FFFD)
+ /// instad.
+ int operator [](int byte) => decoder._char(byte);
+
+ /// Encodes [input] using `encoder.convert`.
+ Uint8List encode(String input, {int? invalidCharacter}) =>
+ encoder.convert(input, invalidCharacter: invalidCharacter);
+
+ /// Decodes [bytes] using `encoder.convert`.
+ String decode(List<int> bytes, {bool allowInvalid = false}) =>
+ decoder.convert(bytes, allowInvalid: allowInvalid);
+
+ CodePageEncoder get encoder => _encoder ??= decoder._createEncoder();
+}
+
+/// A code page decoder, converts from bytes to characters.
+///
+/// A code page assigns characters to a subset of byte values.
+/// The decoder converts those bytes back to their characters.
+abstract class CodePageDecoder implements Converter<List<int>, String> {
+ /// Decodes a sequence of bytes into a string using a code page.
+ ///
+ /// The code page assigns one character to each byte.
+ /// Values in [input] must be bytes (integers in the range 0..255).
+ ///
+ /// If [allowInvalid] is true, non-byte values in [input],
+ /// or byte values not defined as a character in the code page,
+ /// are emitted as U+FFFD (the Unicode invalid character).
+ /// If not true, the bytes must be calid and defined characters.
+ String convert(List<int> input, {bool allowInvalid = false});
+
+ CodePageEncoder _createEncoder();
+ int _char(int byte);
+}
+
+/// Creates a decoder from [characters].
+///
+/// Recognizes if [characters] contains only characters in the BMP,
+/// and creates a [BmpCodePageDecoder] in that case.
+CodePageDecoder _createDecoder(String characters) {
+ var result = Uint32List(256);
+ var i = 0;
+ var allChars = 0;
+ for (var char in characters.runes) {
+ if (i >= 256) {
+ throw ArgumentError.value(
+ characters, "characters", "Must contain 256 characters");
+ }
+ result[i] = char;
+ allChars |= char;
+ }
+ if (i < 256) {
+ throw ArgumentError.value(
+ characters, "characters", "Must contain 256 characters");
+ }
+ if (allChars <= 0xFFFF) {
+ // It's in the BMP.
+ return _BmpCodePageDecoder(characters);
+ }
+ return _NonBmpCodePageDecoder._(result);
+}
+
+/// Code page with non-BMP characters.
+class _NonBmpCodePageDecoder extends Converter<List<int>, String>
+ implements CodePageDecoder {
+ final Uint32List _characters;
+ _NonBmpCodePageDecoder(String characters) : this._(_buildMapping(characters));
+ _NonBmpCodePageDecoder._(this._characters);
+
+ int _char(int byte) => _characters[byte];
+
+ static Uint32List _buildMapping(String characters) {
+ var result = Uint32List(256);
+ var i = 0;
+ for (var char in characters.runes) {
+ if (i >= 256) {
+ throw ArgumentError.value(
+ characters, "characters", "Must contain 256 characters");
+ }
+ result[i++] = char;
+ }
+ if (i < 256) {
+ throw ArgumentError.value(
+ characters, "characters", "Must contain 256 characters");
+ }
+ return result;
+ }
+
+ CodePageEncoder _createEncoder() {
+ var result = <int, int>{};
+ for (var i = 0; i < 256; i++) {
+ var char = _characters[i];
+ if (char != 0xFFFD) {
+ result[char] = i;
+ }
+ }
+ return CodePageEncoder._(result);
+ }
+
+ String convert(List<int> input, {bool allowInvalid = false}) {
+ var buffer = Uint32List(input.length);
+ for (var i = 0; i < input.length; i++) {
+ var byte = input[i];
+ if (byte & 0xff != byte) throw FormatException("Not a byte", input, i);
+ buffer[i] = _characters[byte];
+ }
+ return String.fromCharCodes(buffer);
+ }
+}
+
+class _BmpCodePageDecoder extends Converter<List<int>, String>
+ implements CodePageDecoder {
+ final String _characters;
+ _BmpCodePageDecoder(String characters) : _characters = characters {
+ if (characters.length != 256) {
+ throw ArgumentError.value(characters, "characters",
+ "Must contain 256 characters. Was ${characters.length}");
+ }
+ }
+
+ int _char(int byte) => _characters.codeUnitAt(byte);
+
+ String convert(List<int> bytes, {bool allowInvalid = false}) {
+ if (allowInvalid) return _convertAllowInvalid(bytes);
+ var count = bytes.length;
+ var codeUnits = Uint16List(count);
+ for (var i = 0; i < count; i++) {
+ var byte = bytes[i];
+ if (byte != byte & 0xff) {
+ throw FormatException("Not a byte value", bytes, i);
+ }
+ var character = _characters.codeUnitAt(byte);
+ if (character == 0xFFFD) {
+ throw FormatException("Not defined in this code page", bytes, i);
+ }
+ codeUnits[i] = character;
+ }
+ return String.fromCharCodes(codeUnits);
+ }
+
+ String _convertAllowInvalid(List<int> bytes) {
+ var count = bytes.length;
+ var codeUnits = Uint16List(count);
+ for (var i = 0; i < count; i++) {
+ var byte = bytes[i];
+ int character;
+ if (byte == byte & 0xff) {
+ character = _characters.codeUnitAt(byte);
+ } else {
+ character = 0xFFFD;
+ }
+ codeUnits[i] = character;
+ }
+ return String.fromCharCodes(codeUnits);
+ }
+
+ CodePageEncoder _createEncoder() => CodePageEncoder._bmp(_characters);
+}
+
+/// Encoder for a code page.
+///
+/// Converts a string into bytes where each byte represents that character
+/// according to the code page definition.
+class CodePageEncoder extends Converter<String, List<int>> {
+ final Map<int, int> _encoding;
+
+ CodePageEncoder._bmp(String characters)
+ : _encoding = _createBmpEncoding(characters);
+
+ CodePageEncoder._(this._encoding);
+
+ static Map<int, int> _createBmpEncoding(String characters) {
+ var encoding = <int, int>{};
+ for (var i = 0; i < characters.length; i++) {
+ var char = characters.codeUnitAt(i);
+ if (char != 0xFFFD) encoding[characters.codeUnitAt(i)] = i;
+ }
+ return encoding;
+ }
+
+ /// Converts input to the byte encoding in this code page.
+ ///
+ /// If [invalidCharacter] is supplied, it must be a byte value
+ /// (in the range 0..255).
+ ///
+ /// If [input] contains characters that are not available
+ /// in this code page, they are replaced by the [invalidCharacter] byte,
+ /// and then [invalidCharacter] must have been supplied.
+ Uint8List convert(String input, {int? invalidCharacter}) {
+ if (invalidCharacter != null) {
+ RangeError.checkValueInInterval(
+ invalidCharacter, 0, 255, "invalidCharacter");
+ }
+ var count = input.length;
+ var result = Uint8List(count);
+ var j = 0;
+ for (var i = 0; i < count; i++) {
+ var char = input.codeUnitAt(i);
+ var byte = _encoding[char];
+ nullCheck:
+ if (byte == null) {
+ // Check for surrogate.
+ var offset = i;
+ if (char & 0xFC00 == 0xD800 && i + 1 < count) {
+ var next = input.codeUnitAt(i + 1);
+ if ((next & 0xFC00) == 0xDC00) {
+ i = i + 1;
+ char = 0x10000 + ((char & 0x3ff) << 10) + (next & 0x3ff);
+ byte = _encoding[char];
+ if (byte != null) break nullCheck;
+ }
+ }
+ byte = invalidCharacter ??
+ (throw FormatException(
+ "Not a character in this code page", input, offset));
+ }
+ result[j++] = byte;
+ }
+ return Uint8List.sublistView(result, 0, j);
+ }
+}
diff --git a/test/codepage_test.dart b/test/codepage_test.dart
new file mode 100644
index 0000000..2105f27
--- /dev/null
+++ b/test/codepage_test.dart
@@ -0,0 +1,63 @@
+// Copyright (c) 2020, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+import 'dart:typed_data';
+
+import 'package:convert/convert.dart';
+import 'package:test/test.dart';
+
+void main() {
+ var bytes = Uint8List.fromList([for (var i = 0; i < 256; i++) i]);
+ for (var cp in [
+ latin2,
+ latin3,
+ latin4,
+ latin5,
+ latin6,
+ latin7,
+ latin8,
+ latin9,
+ latin10,
+ latinCyrillic,
+ latinGreek,
+ latinHebrew,
+ latinThai,
+ latinArabic
+ ]) {
+ test("${cp.name} codepage", () {
+ // All ASCII compatible.
+ for (var byte = 0x20; byte < 0x7f; byte++) {
+ expect(cp[byte], byte);
+ }
+ // Maps both directions.
+ for (var byte = 0; byte < 256; byte++) {
+ var char = cp[byte];
+ if (char != 0xFFFD) {
+ var string = String.fromCharCode(char);
+ expect(cp.encode(string), [byte]);
+ expect(cp.decode([byte]), string);
+ }
+ }
+ expect(() => cp.decode([0xfffd]), throwsA(isA<FormatException>()));
+ // Decode works like operator[].
+ expect(cp.decode(bytes, allowInvalid: true),
+ String.fromCharCodes([for (var i = 0; i < 256; i++) cp[i]]));
+ });
+ }
+ test("latin-2 roundtrip", () {
+ // Data from http://www.columbia.edu/kermit/latin2.html
+ var latin2text =
+ "\xa0Ą˘Ł¤ĽŚ§¨ŠŞŤŹ\xadŽŻ°ą˛ł´ľśˇ¸šşťź˝žżŔÁÂĂÄĹĆÇČÉĘËĚÍÎĎĐŃŇÓÔŐÖ×ŘŮÚŰÜÝŢßŕáâăäĺćçčéęëěíîďđńňóôőö÷řůúűüýţ˙";
+ expect(latin2.decode(latin2.encode(latin2text)), latin2text);
+ });
+
+ test("latin-3 roundtrip", () {
+ // Data from http://www.columbia.edu/kermit/latin3.html
+ var latin2text =
+ "\xa0Ħ˘£¤\u{FFFD}Ĥ§¨İŞĞĴ\xad\u{FFFD}Ż°ħ²³´µĥ·¸ışğĵ½\u{FFFD}żÀÁÂ\u{FFFD}ÄĊĈÇÈÉÊËÌÍÎÏ\u{FFFD}ÑÒÓÔĠÖ×ĜÙÚÛÜŬŜßàáâ\u{FFFD}äċĉçèéêëìíîï\u{FFFD}ñòóôġö÷ĝùúûüŭŝ˙";
+ var encoded = latin3.encode(latin2text, invalidCharacter: 0);
+ var decoded = latin3.decode(encoded, allowInvalid: true);
+ expect(decoded, latin2text);
+ });
+}