| /* |
| * Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file |
| * for details. All rights reserved. Use of this source code is governed by a |
| * BSD-style license that can be found in the LICENSE file. |
| */ |
| /** |
| * @description Checks that ReadPixels works as expected. |
| */ |
| import "dart:html"; |
| import "dart:web_gl" as wgl; |
| import 'dart:typed_data'; |
| import "../../../testcommon.dart"; |
| import "resources/webgl-test.dart"; |
| import "resources/webgl-test-utils.dart" as wtu; |
| import "resources/desktop-gl-constants.dart"; |
| import "../../../../Utils/async_utils.dart"; |
| |
| main() { |
| document.body.setInnerHtml(''' |
| <canvas id="example" width="200" height="200" style="width: 20px; height: 20px"></canvas> |
| <div id="console"></div> |
| ''', treeSanitizer: new NullTreeSanitizer()); |
| |
| var canvas = document.getElementById("example"); |
| var gl = create3DContext(canvas); |
| var actual; |
| var expected; |
| var width = 2; |
| var height = 2; |
| var continueTestFunc; |
| |
| continueTestAfterContextRestored() { |
| gl = create3DContext(canvas); |
| var func = continueTestFunc; |
| continueTestFunc = () { testFailed("should not be here"); }; |
| func(); |
| } |
| |
| continueTestPart2() { |
| gl.viewport(0, 0, 1024, 1024); |
| var program = wtu.setupTexturedQuad(gl); |
| var loc = gl.getUniformLocation(program, "tex"); |
| gl.disable(wgl.BLEND); |
| gl.disable(wgl.DEPTH_TEST); |
| var colors = [[255, 0, 0, 255], [0, 255, 0, 255], [0, 0, 255, 255]]; |
| var textures = []; |
| var results = []; |
| for (var ii = 0; ii < colors.length; ++ii) { |
| gl.activeTexture(wgl.TEXTURE0 + ii); |
| var tex = gl.createTexture(); |
| wtu.fillTexture(gl, tex, 1, 1, colors[ii]); |
| textures.add(tex); |
| } |
| for (var ii = 0; ii < colors.length; ++ii) { |
| for (var jj = 0; jj < 0 + ii + 1; ++jj) { |
| gl.uniform1i(loc, jj % 3); |
| gl.drawArrays(wgl.TRIANGLES, 0, 6); |
| } |
| var buf = new Uint8List(4); |
| gl.readPixels(512, 512, 1, 1, wgl.RGBA, wgl.UNSIGNED_BYTE, buf); |
| results.add(buf); |
| for (var kk = 0; kk < 1; ++kk) { |
| gl.uniform1i(loc, (ii + 1 + kk) % 3); |
| gl.drawArrays(wgl.TRIANGLES, 0, 6); |
| } |
| } |
| for (var ii = 0; ii < colors.length; ++ii) { |
| var buf = results[ii]; |
| var color = colors[ii]; |
| actual = [buf[0], buf[1], buf[2], buf[3]]; |
| expected = [color[0], color[1], color[2], color[3]]; |
| shouldBeList(actual, expected); |
| } |
| glErrorShouldBe(gl, wgl.NO_ERROR, "there should be no GL errors"); |
| |
| debug(""); |
| asyncEnd(); |
| } |
| |
| continueTestPart1() { |
| gl.clearColor(0.5, 0.7, 1.0, 1); |
| gl.clear(wgl.COLOR_BUFFER_BIT); |
| |
| var innerColor = [0.5, 0.7, 1.0, 1]; |
| var outerColor = [0, 0, 0, 0]; |
| |
| var tests = [ |
| { 'msg': 'in range', 'checkColor': innerColor, 'x': 0, 'y': 0, |
| 'oneColor': innerColor, 'oneX': 0, 'oneY': 0}, |
| { 'msg': 'off top left', 'checkColor': outerColor, 'x': -1, 'y': -1, |
| 'oneColor': innerColor, 'oneX': 1, 'oneY': 1}, |
| { 'msg': 'off bottom right', 'checkColor': outerColor, 'x': 1, 'y': 1, |
| 'oneColor': innerColor, 'oneX': 0, 'oneY': 0}, |
| { 'msg': 'completely off top ', 'checkColor': outerColor, 'x': 0, 'y': -2, |
| 'oneColor': outerColor, 'oneX': 0, 'oneY': 0}, |
| { 'msg': 'completely off bottom', 'checkColor': outerColor, 'x': 0, 'y': 2, |
| 'oneColor': outerColor, 'oneX': 0, 'oneY': 0}, |
| { 'msg': 'completely off left', 'checkColor': outerColor, 'x': -2, 'y': 0, |
| 'oneColor': outerColor, 'oneX': 0, 'oneY': 0}, |
| { 'msg': 'completeley off right', 'checkColor': outerColor, 'x': 2, 'y': 0, |
| 'oneColor': outerColor, 'oneX': 0, 'oneY': 0} |
| ]; |
| |
| checkBuffer(checkColor, x, y, oneColor, oneX, oneY) { |
| var buf = new Uint8List(width * height * 4); |
| gl.readPixels(x, y, width, height, wgl.RGBA, wgl.UNSIGNED_BYTE, buf); |
| for (var yy = 0; yy < height; ++yy) { |
| for (var xx = 0; xx < width; ++xx) { |
| var offset = (yy * width + xx) * 4; |
| var expectedColors = (oneX == xx && oneY == yy) ? oneColor : checkColor; |
| for (var cc = 0; cc < 4; ++cc) { |
| var expectedColor = expectedColors[cc] * 255; |
| var color = buf[offset + cc]; |
| var diff = abs(expectedColor - color); |
| assertMsg(diff < 3, |
| "color pixel at $xx,$yy should be about $expectedColor"); |
| } |
| } |
| } |
| } |
| |
| for (var tt = 0; tt < tests.length; ++tt) { |
| var test = tests[tt]; |
| debug(""); |
| debug("checking: " + test['msg']); |
| checkBuffer(test['checkColor'], test['x'], test['y'], |
| test['oneColor'], test['oneX'], test['oneY']); |
| } |
| |
| glErrorShouldBe(gl, wgl.NO_ERROR, "there should be no GL errors"); |
| |
| var badFormats = [ |
| { |
| 'format': wgl.RGB, |
| 'type': wgl.UNSIGNED_BYTE, |
| 'dest': new Uint8List(3), |
| 'error': wgl.INVALID_OPERATION |
| }, |
| { |
| 'format': wgl.RGB, |
| 'type': wgl.UNSIGNED_SHORT_5_6_5, |
| 'dest': new Uint8List(3), |
| 'error': wgl.INVALID_OPERATION |
| }, |
| { |
| 'format': wgl.RGBA, |
| 'type': wgl.UNSIGNED_SHORT_5_5_5_1, |
| 'dest': new Uint16List(1), |
| 'error': wgl.INVALID_OPERATION |
| }, |
| { |
| 'format': wgl.RGBA, |
| 'type': wgl.UNSIGNED_SHORT_4_4_4_4, |
| 'dest': new Uint16List(1), |
| 'error': wgl.INVALID_OPERATION |
| }, |
| { |
| 'format': wgl.ALPHA, |
| 'type': wgl.UNSIGNED_BYTE, |
| 'dest': new Uint8List(1), |
| 'error': wgl.INVALID_OPERATION |
| }, |
| { |
| 'format': wgl.LUMINANCE, |
| 'type': wgl.UNSIGNED_BYTE, |
| 'dest': new Uint8List(1), |
| 'error': wgl.INVALID_ENUM |
| }, |
| { |
| 'format': wgl.LUMINANCE_ALPHA, |
| 'type': wgl.UNSIGNED_BYTE, |
| 'dest': new Uint8List(2), |
| 'error': wgl.INVALID_ENUM |
| } |
| ]; |
| debug(""); |
| debug("check disallowed formats"); |
| for (var tt = 0; tt < badFormats.length; ++ tt) { |
| var info = badFormats[tt]; |
| var format = info['format']; |
| var type = info['type']; |
| var dest = info['dest']; |
| var error = info['error']; |
| gl.readPixels(0, 0, 1, 1, format, type, dest); |
| // note that the GL error is INVALID_OPERATION if both format and type are invalid, but |
| // INVALID_ENUM if only one is. |
| glErrorShouldBe( |
| gl, error, |
| "Should not be able to read as " + wtu.glEnumToString(gl, format) + |
| " / " + wtu.glEnumToString(gl, type)); |
| } |
| |
| debug(""); |
| debug("check reading with lots of drawing"); |
| continueTestFunc = continueTestPart2; |
| width = 1024; |
| height = 1024; |
| canvas.width = width; |
| canvas.height = height; |
| if (gl.getError() != wgl.CONTEXT_LOST_WEBGL) { |
| continueTestPart2(); |
| } |
| } |
| |
| continueTestFunc = continueTestPart1; |
| |
| gl.clearColor(1, 1, 1, 1); |
| gl.clear(wgl.COLOR_BUFFER_BIT); |
| // Resize the canvas to 2x2. This is an attempt to get stuff in the backbuffer. |
| // that shouldn't be there. |
| canvas.addEventListener("webglcontextrestored", continueTestAfterContextRestored, false); |
| canvas.width = width; |
| canvas.height = height; |
| |
| asyncStart(); |
| |
| if (gl.getError() != wgl.CONTEXT_LOST_WEBGL) { |
| continueTestPart1(); |
| } |
| } |