blob: f9915066c7238a36cf2d0cc98a83d1371abcfaae [file] [log] [blame]
/*
* Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
* for details. All rights reserved. Use of this source code is governed by a
* BSD-style license that can be found in the LICENSE file.
*/
/**
* @description
*/
import "dart:html";
import "dart:web_gl" as wgl;
import 'dart:typed_data';
import "../../../testcommon.dart";
import "resources/webgl-test.dart";
import "resources/webgl-test-utils.dart" as wtu;
import "../../../../Utils/async_utils.dart";
import "pwd.dart";
main() {
document.body.setInnerHtml('''
<canvas id="example" width="50" height="50"></canvas>
<canvas id="2d00" width="50" height="50"></canvas>
<canvas id="2d01" width="50" height="50"></canvas>
<canvas id="2d02" width="50" height="50"></canvas>
<canvas id="2d03" width="50" height="50"></canvas>
<div id="console"></div>
<script id="vshader" type="x-shader/x-vertex">
attribute vec4 vPosition;
void main() {
gl_Position = vPosition;
}
</script>
<script id="fshader" type="x-shader/x-fragment">
void main() {
gl_FragColor = vec4(1.0,0.0,0.0,1.0);
}
</script>
<div>PASS</div>
''', treeSanitizer: new NullTreeSanitizer());
fail(x,y, name, buf, shouldBe) {
var i = (y*50+x) * 4;
var reason = "pixel in $name at ($x,$y)is ${buf.sublist(0,4)}, should be $shouldBe";
testFailed(reason);
}
pass(name) {
testPassed("drawing is correct in " + name);
}
var gl;
init() {
debug("There should be 5 red triangles on 5 black squares above");
debug("This test checks that drawImage and readPixels are not effected by wgl.Pixelstorei(wgl.PACK_ALIGNMENT) and visa versa");
var canvas3d = document.getElementById("example");
gl = initWebGL("example", "vshader", "fshader", [ "vPosition"], [ 0, 0, 0, 1 ], 1);
var vertexObject = gl.createBuffer();
gl.bindBuffer(wgl.ARRAY_BUFFER, vertexObject);
gl.bufferData(wgl.ARRAY_BUFFER, new Float32List.fromList([ 0.0,0.5,0.0, -0.5,-0.5,0.0, 0.5,-0.5,0.0 ]), wgl.STATIC_DRAW);
gl.enableVertexAttribArray(0);
gl.vertexAttribPointer(0, 3, wgl.FLOAT, false, 0, 0);
gl.clear(wgl.COLOR_BUFFER_BIT | wgl.DEPTH_BUFFER_BIT);
gl.drawArrays(wgl.TRIANGLES, 0, 3);
checkData(buf, name) {
// Test several locations
// First line should be all black
for (var i = 0; i < 50; ++i) {
if (buf[i*4] != 0 || buf[i*4+1] != 0 || buf[i*4+2] != 0 || buf[i*4+3] != 255) {
fail(i, 0, name, buf, "(0,0,0,255)");
return;
}
}
// Line 25 should be red for at least 6 red pixels starting 22 pixels in
var offset = (25*50+22) * 4;
for (var i = 0; i < 6; ++i) {
if (buf[offset+i*4] != 255 || buf[offset+i*4+1] != 0 || buf[offset+i*4+2] != 0 || buf[offset+i*4+3] != 255) {
fail(22 + i, 25, name, buf, "(255,0,0,255)");
return;
}
}
// Last line should be all black
offset = (49*50) * 4;
for (var i = 0; i < 50; ++i) {
if (buf[offset+i*4] != 0 || buf[offset+i*4+1] != 0 || buf[offset+i*4+2] != 0 || buf[offset+i*4+3] != 255) {
fail(i, 49, name, buf, "(0,0,0,255)");
return;
}
}
pass(name);
}
var ctx2d;
checkColors() {
var buf = new Uint8List(50 * 50 * 4);
gl.readPixels(0, 0, 50, 50, wgl.RGBA, wgl.UNSIGNED_BYTE, buf);
checkData(buf, "3d context");
var imgData = ctx2d.getImageData(0, 0, 50, 50);
checkData(imgData.data, "2d context");
}
var table = [1, 2, 4, 8];
for (var ii = 0; ii < table.length; ++ii) {
gl.pixelStorei(wgl.PACK_ALIGNMENT, table[ii]);
CanvasElement canvas = document.getElementById("2d0$ii");
ctx2d = canvas.getContext("2d");
ctx2d.globalCompositeOperation = 'copy';
ctx2d.drawImage(canvas3d, 0, 0);
checkColors();
assertMsg(gl.getParameter(wgl.PACK_ALIGNMENT) == table[ii],
"PACK_ALIGNMENT is ${table[ii]}");
}
}
init();
}