blob: ef631a04b6c3145df6ded29d2c3a0edbc47d8b8d [file] [log] [blame]
/*
* Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
* for details. All rights reserved. Use of this source code is governed by a
* BSD-style license that can be found in the LICENSE file.
*/
/**
* @description This test ensures various WebGL functions fail when passed non
* OpenGL ES 2.0 enums.
*/
import "dart:html";
import "dart:web_gl" as wgl;
import 'dart:typed_data';
import "../../../testcommon.dart";
import "resources/webgl-test.dart";
import "resources/webgl-test-utils.dart" as wtu;
import "resources/desktop-gl-constants.dart";
import "../../../../Utils/async_utils.dart";
main() {
document.body.setInnerHtml('''
<div id="console"></div>
<canvas id="canvas" width="2" height="2"> </canvas>
<div>PASS</div>
''', treeSanitizer: new NullTreeSanitizer());
debug("Canvas.getContext");
var gl = create3DContext(document.getElementById("canvas"));
if (gl == null) {
testFailed("context does not exist");
} else {
testPassed("context exists");
debug("Checking gl enums.");
var buffer = new Uint8List(2);
var buf = new Uint16List.view(buffer.buffer);
var tex = gl.createTexture();
gl.bindBuffer(wgl.ARRAY_BUFFER, gl.createBuffer());
glErrorShouldBe(gl, wgl.NO_ERROR);
var tests = [
() => gl.bindTexture(desktopGL['TEXTURE_3D'], tex),
() => gl.blendEquation(desktopGL['MIN']),
() => gl.blendEquation(desktopGL['MAX']),
() => gl.blendEquationSeparate(desktopGL['MIN'], wgl.FUNC_ADD),
() => gl.blendEquationSeparate(desktopGL['MAX'], wgl.FUNC_ADD),
() => gl.blendEquationSeparate(wgl.FUNC_ADD, desktopGL['MIN']),
() => gl.blendEquationSeparate(wgl.FUNC_ADD, desktopGL['MAX']),
() => gl.bufferData(wgl.ARRAY_BUFFER, 3, desktopGL['STATIC_READ']),
() => gl.disable(desktopGL['CLIP_PLANE0']),
() => gl.disable(desktopGL['POINT_SPRITE']),
() => gl.getBufferParameter(wgl.ARRAY_BUFFER, desktopGL['PIXEL_PACK_BUFFER']),
() => gl.hint(desktopGL['PERSPECTIVE_CORRECTION_HINT'], wgl.FASTEST),
() => gl.isEnabled(desktopGL['CLIP_PLANE0']),
() => gl.isEnabled(desktopGL['POINT_SPRITE']),
//() => gl.pixelStorei(desktopGL['PACK_SWAP_BYTES'], 1),
() => gl.readPixels(0, 0, 1, 1, wgl.ALPHA, wgl.SHORT, buf),
];
for (var ii = 0; ii < tests.length; ++ii) {
tests[ii]();
glErrorShouldBe(gl, wgl.INVALID_ENUM, "test #$ii should return INVALID_ENUM.");
}
gl.bindTexture(wgl.TEXTURE_2D, tex);
glErrorShouldBe(gl, wgl.NO_ERROR);
tests = [
() => gl.getTexParameter(wgl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP']),
() => gl.texParameteri(desktopGL['TEXTURE_3D'], wgl.TEXTURE_MAG_FILTER, wgl.NEAREST),
() => gl.texParameteri(wgl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP'], 1)
];
for (var ii = 0; ii < tests.length; ++ii) {
tests[ii]();
glErrorShouldBe(gl, wgl.INVALID_ENUM, "test2 #$ii should return INVALID_ENUM.");
}
}
}