| /* |
| * Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file |
| * for details. All rights reserved. Use of this source code is governed by a |
| * BSD-style license that can be found in the LICENSE file. |
| */ |
| /** |
| * @description This tests framebuffer/renderbuffer-related functions |
| */ |
| import "dart:html"; |
| import "dart:web_gl" as wgl; |
| import 'dart:typed_data'; |
| import "../../../testcommon.dart"; |
| import "resources/webgl-test.dart"; |
| import "resources/webgl-test-utils.dart" as wtu; |
| import "../../../../Utils/async_utils.dart"; |
| |
| main() { |
| document.body.setInnerHtml(''' |
| <div id="console"></div> |
| <canvas id="canvas" width="2" height="2"> </canvas> |
| <div>PASS</div> |
| ''', treeSanitizer: new NullTreeSanitizer()); |
| |
| debug("Canvas.getContext"); |
| |
| var canvas = document.getElementById("canvas"); |
| var gl = create3DContext(canvas); |
| if (gl == null) { |
| testFailed("context does not exist"); |
| } else { |
| testPassed("context exists"); |
| |
| debug("Checking framebuffer/renderbuffer stuff."); |
| |
| var value = gl.getFramebufferAttachmentParameter( |
| wgl.FRAMEBUFFER, |
| wgl.COLOR_ATTACHMENT0, |
| wgl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE); |
| assertMsg(gl.getError() == wgl.INVALID_OPERATION, |
| "calling getFramebufferAttachmentParameter on the default framebuffer should generate INVALID_OPERATION."); |
| |
| assertMsg(gl.checkFramebufferStatus(wgl.FRAMEBUFFER) == wgl.FRAMEBUFFER_COMPLETE, |
| "calling checkFramebufferStatus on the default framebuffer should generate FRAMEBUFFER_COMPLETE."); |
| |
| var tex = gl.createTexture(); |
| gl.bindTexture(wgl.TEXTURE_2D, tex); |
| gl.texParameteri(wgl.TEXTURE_2D, wgl.TEXTURE_MIN_FILTER, wgl.NEAREST); |
| gl.texParameteri(wgl.TEXTURE_2D, wgl.TEXTURE_MAG_FILTER, wgl.NEAREST); |
| gl.texParameteri(wgl.TEXTURE_2D, wgl.TEXTURE_WRAP_S, wgl.CLAMP_TO_EDGE); |
| gl.texParameteri(wgl.TEXTURE_2D, wgl.TEXTURE_WRAP_T, wgl.CLAMP_TO_EDGE); |
| gl.texImage2D(wgl.TEXTURE_2D, |
| 0, // level |
| wgl.RGBA, // internalFormat |
| canvas.width, // width |
| canvas.height, // height |
| 0, // border |
| wgl.RGBA, // format |
| wgl.UNSIGNED_BYTE, // type |
| null); // data |
| gl.framebufferTexture2D( |
| wgl.FRAMEBUFFER, |
| wgl.COLOR_ATTACHMENT0, |
| wgl.TEXTURE_2D, |
| tex, |
| 0); |
| assertMsg(gl.getError() == wgl.INVALID_OPERATION, |
| "trying to attach a texture to default framebuffer should generate INVALID_OPERATION."); |
| |
| gl.framebufferRenderbuffer( |
| wgl.FRAMEBUFFER, |
| wgl.COLOR_ATTACHMENT0, |
| wgl.RENDERBUFFER, |
| null); |
| assertMsg(gl.getError() == wgl.INVALID_OPERATION, |
| "trying to detach default renderbuffer from default framebuffer should generate INVALID_OPERATION."); |
| |
| var rb = gl.createRenderbuffer(); |
| gl.bindRenderbuffer(wgl.RENDERBUFFER, rb); |
| gl.renderbufferStorage(wgl.RENDERBUFFER, wgl.RGBA4, canvas.width, canvas.height); |
| assertMsg(gl.getError() == wgl.NO_ERROR, |
| "allocating renderbuffer storage of a newly created renderbuffer should succeed."); |
| |
| gl.framebufferRenderbuffer( |
| wgl.FRAMEBUFFER, |
| wgl.COLOR_ATTACHMENT0, |
| wgl.RENDERBUFFER, |
| rb); |
| assertMsg(gl.getError() == wgl.INVALID_OPERATION, |
| "trying to attach a renderbuffer to the default framebuffer should generate INVALID_OPERATION."); |
| |
| var fbtex = gl.createTexture(); |
| gl.bindTexture(wgl.TEXTURE_2D, fbtex); |
| gl.texImage2D(wgl.TEXTURE_2D, 0, wgl.RGBA, canvas.width, canvas.height, 0, wgl.RGBA, wgl.UNSIGNED_BYTE, null); |
| var fb = gl.createFramebuffer(); |
| |
| gl.bindFramebuffer(wgl.FRAMEBUFFER, fb); |
| assertMsg(gl.getError() == wgl.NO_ERROR, |
| "binding a newly created framebuffer should succeed."); |
| |
| var target = 0x8CA8; // GL_READ_FRAMEBUFFER |
| gl.getFramebufferAttachmentParameter( |
| target, |
| wgl.COLOR_ATTACHMENT0, |
| wgl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE); |
| assertMsg(gl.getError() == wgl.INVALID_ENUM, |
| "calling getFramebufferAttachmentParameter with target = READ_FRAMEBUFFER should generate INVALID_ENUM."); |
| assertMsg(gl.checkFramebufferStatus(target) == 0, |
| "calling checkFramebufferStatus with target = READ_FRAMEBUFFER should return 0."); |
| assertMsg(gl.getError() == wgl.INVALID_ENUM, |
| "calling checkFramebufferStatus with target = READ_FRAMEBUFFER should generate INVALID_ENUM."); |
| gl.bindFramebuffer(target, gl.createFramebuffer()); |
| assertMsg(gl.getError() == wgl.INVALID_ENUM, |
| "calling bindFramebuffer with target = READ_FRAMEBUFFER should generate INVALID_ENUM."); |
| assertMsg(fb == gl.getParameter(wgl.FRAMEBUFFER_BINDING), |
| "calling bindFramebuffer with target = READ_FRAMEBUFFER should not change FRAMEBUFFER_BINDING."); |
| gl.getFramebufferAttachmentParameter(target, wgl.COLOR_ATTACHMENT0, wgl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE); |
| assertMsg(gl.getError() == wgl.INVALID_ENUM, |
| "calling getFramebufferAttachmentParameter with target = READ_FRAMEBUFFER should generate INVALID_ENUM."); |
| gl.framebufferTexture2D(target, wgl.COLOR_ATTACHMENT0, wgl.TEXTURE_2D, fbtex, 0); |
| assertMsg(gl.getError() == wgl.INVALID_ENUM, |
| "calling framebufferTexImage2D with target = READ_FRAMEBUFFER should generate INVALID_ENUM."); |
| gl.framebufferRenderbuffer(target, wgl.COLOR_ATTACHMENT0, wgl.RENDERBUFFER, rb); |
| assertMsg(gl.getError() == wgl.INVALID_ENUM, |
| "calling framebufferRenderbuffer with target = READ_FRAMEBUFFER should generate INVALID_ENUM."); |
| |
| var attachment = 0x8CE1; // GL_COLOR_ATTACHMENT1 |
| gl.framebufferTexture2D(wgl.FRAMEBUFFER, attachment, wgl.TEXTURE_2D, fbtex, 0); |
| assertMsg(gl.getError() == wgl.INVALID_ENUM, |
| "calling framebufferTexImage2D with attachment = COLOR_ATTACHMENT1 should generate INVALID_ENUM."); |
| gl.framebufferRenderbuffer(wgl.FRAMEBUFFER, attachment, wgl.RENDERBUFFER, rb); |
| assertMsg(gl.getError() == wgl.INVALID_ENUM, |
| "calling framebufferRenderbuffer with attachment = COLOR_ATTACHMENT1 should generate INVALID_ENUM."); |
| |
| gl.getFramebufferAttachmentParameter(wgl.FRAMEBUFFER, |
| wgl.COLOR_ATTACHMENT0, |
| 0x8210); // GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING |
| assertMsg(gl.getError() == wgl.INVALID_ENUM, |
| "calling getFramebufferAttachmentParameter with pname = GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING should generate INVALID_ENUM."); |
| |
| gl.framebufferTexture2D(wgl.FRAMEBUFFER, wgl.COLOR_ATTACHMENT0, wgl.TEXTURE_2D, fbtex, 0); |
| assertMsg(gl.getError() == wgl.NO_ERROR, |
| "attaching a texture to a framebuffer should succeed."); |
| |
| gl.framebufferTexture2D(wgl.FRAMEBUFFER, wgl.COLOR_ATTACHMENT0, wgl.TEXTURE_2D, null, 0); |
| assertMsg(gl.getError() == wgl.NO_ERROR, |
| "detaching a texture from a framebuffer should succeed."); |
| |
| gl.framebufferTexture2D(wgl.FRAMEBUFFER, wgl.COLOR_ATTACHMENT0, wgl.TEXTURE_2D, fbtex, 1); |
| assertMsg(gl.getError() == wgl.INVALID_VALUE, |
| "calling framebufferTexture2D with non-zero mipmap level should generate INVALID_VALUE."); |
| |
| gl.framebufferRenderbuffer(wgl.FRAMEBUFFER, wgl.COLOR_ATTACHMENT0, wgl.RENDERBUFFER, rb); |
| assertMsg(gl.getError() == wgl.NO_ERROR, |
| "attaching a renderbuffer to a framebuffer should succeed."); |
| |
| gl.framebufferRenderbuffer(wgl.FRAMEBUFFER, wgl.COLOR_ATTACHMENT0, wgl.RENDERBUFFER, null); |
| assertMsg(gl.getError() == wgl.NO_ERROR, |
| "detaching a renderbuffer from a framebuffer should succeed."); |
| |
| gl.bindFramebuffer(wgl.FRAMEBUFFER, null); |
| assertMsg(gl.getError() == wgl.NO_ERROR, |
| "binding default (null) framebuffer should succeed."); |
| } |
| } |