| /* |
| * Copyright (c) 2018, the Dart project authors. Please see the AUTHORS file |
| * for details. All rights reserved. Use of this source code is governed by a |
| * BSD-style license that can be found in the LICENSE file. |
| */ |
| /** |
| * @assertion void shuffle([Random random]) |
| * Shuffles the elements of this list randomly. |
| * @description Checks that [this] is shuffled randomly. Use a Random seed |
| * @author sgrekhov@unipro.ru |
| */ |
| import "dart:typed_data"; |
| import "dart:math"; |
| import "../../../Utils/expect.dart"; |
| |
| pack(x, y, z, w) => new Float32x4(x, y, z, w); |
| |
| equal(obj1, obj2) { |
| var res = obj1.equal(obj2); |
| return res.flagX && res.flagY && res.flagZ && res.flagW; |
| } |
| |
| bool isOrderChanged(List<Float32x4> list, Float32x4List sl) { |
| Expect.equals(list.length, sl.length); |
| bool moved = false; |
| for (int i = 0; i < list.length; i++) { |
| bool found = false; |
| for (int j = 0; j < list.length; j++) { |
| if (equal(list[i], sl[j])) { |
| found = true; |
| if (i != j) moved = true; |
| break; |
| } |
| } |
| Expect.isTrue(found, "Element ${list[i]} not found in shuffled list"); |
| } |
| return moved; |
| } |
| |
| main() { |
| List<Float32x4> list = [ |
| pack(1.0, 2.0, 3.0, 4.0), pack(2.0, 3.0, 4.0, 5.0), |
| pack(3.0, 4.0, 5.0, 6.0), pack(4.0, 5.0, 6.0, 7.0), |
| pack(5.0, 6.0, 7.0, 8.0), pack(6.0, 7.0, 8.0, 9.0), |
| pack(7.0, 8.0, 9.0, 10.0), pack(8.0, 9.0, 10.0, 11.0), |
| pack(9.0, 10.0, 11.0, 12.0), pack(10.0, 11.0, 12.0, 13.0) |
| ]; |
| var counter = 0; |
| for (int i = 0; i < 10; i++) { |
| var sl = new Float32x4List.fromList(list); |
| sl.shuffle(new Random()); |
| if (!isOrderChanged(list, sl)) { |
| counter++; |
| } |
| } |
| /* We allow a couple of shuffles return data in the same order */ |
| Expect.isTrue(counter < 3); |
| } |