| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | |
| // for details. All rights reserved. Use of this source code is governed by a | |
| // BSD-style license that can be found in the LICENSE file. | |
| // Patch file for dart:math library. | |
| import 'dart:_foreign_helper' show JS; | |
| import 'dart:_js_helper' show patch, nullCheck, notNull; | |
| import 'dart:typed_data' show ByteData; | |
| @patch | |
| @notNull | |
| T min<T extends num>(@nullCheck T a, @nullCheck T b) => | |
| JS('-dynamic', r'Math.min(#, #)', a, b); | |
| @patch | |
| @notNull | |
| T max<T extends num>(@nullCheck T a, @nullCheck T b) => | |
| JS('-dynamic', r'Math.max(#, #)', a, b); | |
| @patch | |
| @notNull | |
| double sqrt(@nullCheck num x) => JS('num', r'Math.sqrt(#)', x); | |
| @patch | |
| @notNull | |
| double sin(@nullCheck num radians) => JS('num', r'Math.sin(#)', radians); | |
| @patch | |
| @notNull | |
| double cos(@nullCheck num radians) => JS('num', r'Math.cos(#)', radians); | |
| @patch | |
| @notNull | |
| double tan(@nullCheck num radians) => JS('num', r'Math.tan(#)', radians); | |
| @patch | |
| @notNull | |
| double acos(@nullCheck num x) => JS('num', r'Math.acos(#)', x); | |
| @patch | |
| @notNull | |
| double asin(@nullCheck num x) => JS('num', r'Math.asin(#)', x); | |
| @patch | |
| @notNull | |
| double atan(@nullCheck num x) => JS('num', r'Math.atan(#)', x); | |
| @patch | |
| @notNull | |
| double atan2(@nullCheck num a, @nullCheck num b) => | |
| JS('num', r'Math.atan2(#, #)', a, b); | |
| @patch | |
| @notNull | |
| double exp(@nullCheck num x) => JS('num', r'Math.exp(#)', x); | |
| @patch | |
| @notNull | |
| double log(@nullCheck num x) => JS('num', r'Math.log(#)', x); | |
| @patch | |
| @notNull | |
| num pow(@nullCheck num x, @nullCheck num exponent) => | |
| JS('num', r'Math.pow(#, #)', x, exponent); | |
| const int _POW2_32 = 0x100000000; | |
| @patch | |
| class Random { | |
| static final _secureRandom = new _JSSecureRandom(); | |
| @patch | |
| factory Random([int seed]) => | |
| (seed == null) ? const _JSRandom() : new _Random(seed); | |
| @patch | |
| factory Random.secure() => _secureRandom; | |
| } | |
| class _JSRandom implements Random { | |
| // The Dart2JS implementation of Random doesn't use a seed. | |
| const _JSRandom(); | |
| @notNull | |
| int nextInt(int max) { | |
| if (max <= 0 || max > _POW2_32) { | |
| throw new RangeError("max must be in range 0 < max ≤ 2^32, was $max"); | |
| } | |
| return JS("int", "(Math.random() * #) >>> 0", max); | |
| } | |
| /** | |
| * Generates a positive random floating point value uniformly distributed on | |
| * the range from 0.0, inclusive, to 1.0, exclusive. | |
| */ | |
| @notNull | |
| double nextDouble() => JS("double", "Math.random()"); | |
| /** | |
| * Generates a random boolean value. | |
| */ | |
| @notNull | |
| bool nextBool() => JS("bool", "Math.random() < 0.5"); | |
| } | |
| class _Random implements Random { | |
| // Constants used by the algorithm or masking. | |
| static const double _POW2_53_D = 1.0 * (0x20000000000000); | |
| static const double _POW2_27_D = 1.0 * (1 << 27); | |
| static const int _MASK32 = 0xFFFFFFFF; | |
| // State comprised of two unsigned 32 bit integers. | |
| @notNull | |
| int _lo = 0; | |
| @notNull | |
| int _hi = 0; | |
| // Implements: | |
| // uint64_t hash = 0; | |
| // do { | |
| // hash = hash * 1037 ^ mix64((uint64_t)seed); | |
| // seed >>= 64; | |
| // } while (seed != 0 && seed != -1); // Limits for pos/neg seed. | |
| // if (hash == 0) { | |
| // hash = 0x5A17; | |
| // } | |
| // _lo = hash & _MASK_32; | |
| // _hi = hash >> 32; | |
| // and then does four _nextState calls to shuffle bits around. | |
| _Random(int seed) { | |
| int empty_seed = 0; | |
| if (seed < 0) { | |
| empty_seed = -1; | |
| } | |
| do { | |
| int low = seed & _MASK32; | |
| seed = (seed - low) ~/ _POW2_32; | |
| int high = seed & _MASK32; | |
| seed = (seed - high) ~/ _POW2_32; | |
| // Thomas Wang's 64-bit mix function. | |
| // http://www.concentric.net/~Ttwang/tech/inthash.htm | |
| // via. http://web.archive.org/web/20071223173210/http://www.concentric.net/~Ttwang/tech/inthash.htm | |
| // key = ~key + (key << 21); | |
| int tmplow = low << 21; | |
| int tmphigh = (high << 21) | (low >> 11); | |
| tmplow = (~low & _MASK32) + tmplow; | |
| low = tmplow & _MASK32; | |
| high = (~high + tmphigh + ((tmplow - low) ~/ 0x100000000)) & _MASK32; | |
| // key = key ^ (key >> 24). | |
| tmphigh = high >> 24; | |
| tmplow = (low >> 24) | (high << 8); | |
| low ^= tmplow; | |
| high ^= tmphigh; | |
| // key = key * 265 | |
| tmplow = low * 265; | |
| low = tmplow & _MASK32; | |
| high = (high * 265 + (tmplow - low) ~/ 0x100000000) & _MASK32; | |
| // key = key ^ (key >> 14); | |
| tmphigh = high >> 14; | |
| tmplow = (low >> 14) | (high << 18); | |
| low ^= tmplow; | |
| high ^= tmphigh; | |
| // key = key * 21 | |
| tmplow = low * 21; | |
| low = tmplow & _MASK32; | |
| high = (high * 21 + (tmplow - low) ~/ 0x100000000) & _MASK32; | |
| // key = key ^ (key >> 28). | |
| tmphigh = high >> 28; | |
| tmplow = (low >> 28) | (high << 4); | |
| low ^= tmplow; | |
| high ^= tmphigh; | |
| // key = key + (key << 31); | |
| tmplow = low << 31; | |
| tmphigh = (high << 31) | (low >> 1); | |
| tmplow += low; | |
| low = tmplow & _MASK32; | |
| high = (high + tmphigh + (tmplow - low) ~/ 0x100000000) & _MASK32; | |
| // Mix end. | |
| // seed = seed * 1037 ^ key; | |
| tmplow = _lo * 1037; | |
| _lo = tmplow & _MASK32; | |
| _hi = (_hi * 1037 + (tmplow - _lo) ~/ 0x100000000) & _MASK32; | |
| _lo ^= low; | |
| _hi ^= high; | |
| } while (seed != empty_seed); | |
| if (_hi == 0 && _lo == 0) { | |
| _lo = 0x5A17; | |
| } | |
| _nextState(); | |
| _nextState(); | |
| _nextState(); | |
| _nextState(); | |
| } | |
| // The algorithm used here is Multiply with Carry (MWC) with a Base b = 2^32. | |
| // http://en.wikipedia.org/wiki/Multiply-with-carry | |
| // The constant A (0xFFFFDA61) is selected from "Numerical Recipes 3rd | |
| // Edition" p.348 B1. | |
| // Implements: | |
| // var state = (A * _lo + _hi) & _MASK_64; | |
| // _lo = state & _MASK_32; | |
| // _hi = state >> 32; | |
| void _nextState() { | |
| // Simulate (0xFFFFDA61 * lo + hi) without overflowing 53 bits. | |
| int tmpHi = 0xFFFF0000 * _lo; // At most 48 bits of significant result. | |
| int tmpHiLo = tmpHi & _MASK32; // Get the lower 32 bits. | |
| int tmpHiHi = tmpHi - tmpHiLo; // And just the upper 32 bits. | |
| int tmpLo = 0xDA61 * _lo; | |
| int tmpLoLo = tmpLo & _MASK32; | |
| int tmpLoHi = tmpLo - tmpLoLo; | |
| int newLo = tmpLoLo + tmpHiLo + _hi; | |
| _lo = newLo & _MASK32; | |
| int newLoHi = newLo - _lo; | |
| _hi = ((tmpLoHi + tmpHiHi + newLoHi) ~/ _POW2_32) & _MASK32; | |
| assert(_lo < _POW2_32); | |
| assert(_hi < _POW2_32); | |
| } | |
| @notNull | |
| int nextInt(@nullCheck int max) { | |
| if (max <= 0 || max > _POW2_32) { | |
| throw new RangeError("max must be in range 0 < max ≤ 2^32, was $max"); | |
| } | |
| if ((max & (max - 1)) == 0) { | |
| // Fast case for powers of two. | |
| _nextState(); | |
| return _lo & (max - 1); | |
| } | |
| int rnd32; | |
| int result; | |
| do { | |
| _nextState(); | |
| rnd32 = _lo; | |
| result = rnd32.remainder(max); // % max; | |
| } while ((rnd32 - result + max) >= _POW2_32); | |
| return result; | |
| } | |
| @notNull | |
| double nextDouble() { | |
| _nextState(); | |
| int bits26 = _lo & ((1 << 26) - 1); | |
| _nextState(); | |
| int bits27 = _lo & ((1 << 27) - 1); | |
| return (bits26 * _POW2_27_D + bits27) / _POW2_53_D; | |
| } | |
| @notNull | |
| bool nextBool() { | |
| _nextState(); | |
| return (_lo & 1) == 0; | |
| } | |
| } | |
| class _JSSecureRandom implements Random { | |
| // Reused buffer with room enough for a double. | |
| final _buffer = new ByteData(8); | |
| _JSSecureRandom() { | |
| var crypto = JS("", "self.crypto"); | |
| if (crypto != null) { | |
| var getRandomValues = JS("", "#.getRandomValues", crypto); | |
| if (getRandomValues != null) { | |
| return; | |
| } | |
| } | |
| throw new UnsupportedError( | |
| "No source of cryptographically secure random numbers available."); | |
| } | |
| /// Fill _buffer from [start] to `start + length` with random bytes. | |
| void _getRandomBytes(int start, int length) { | |
| JS("void", "crypto.getRandomValues(#)", | |
| _buffer.buffer.asUint8List(start, length)); | |
| } | |
| @notNull | |
| bool nextBool() { | |
| _getRandomBytes(0, 1); | |
| return _buffer.getUint8(0).isOdd; | |
| } | |
| @notNull | |
| double nextDouble() { | |
| _getRandomBytes(1, 7); | |
| // Set top bits 12 of double to 0x3FF which is the exponent for numbers | |
| // between 1.0 and 2.0. | |
| _buffer.setUint8(0, 0x3F); | |
| int highByte = _buffer.getUint8(1); | |
| _buffer.setUint8(1, highByte | 0xF0); | |
| // Buffer now contains double in the range [1.0-2.0) | |
| // with 52 bits of entropy (not 53). | |
| // To get 53 bits, we extract the 53rd bit from higthByte before | |
| // overwriting it, and add that as a least significant bit. | |
| // The getFloat64 method is big-endian as default. | |
| double result = _buffer.getFloat64(0) - 1.0; | |
| if (highByte & 0x10 != 0) { | |
| result += 1.1102230246251565e-16; // pow(2,-53). | |
| } | |
| return result; | |
| } | |
| @notNull | |
| int nextInt(@nullCheck int max) { | |
| if (max <= 0 || max > _POW2_32) { | |
| throw new RangeError("max must be in range 0 < max ≤ 2^32, was $max"); | |
| } | |
| int byteCount = 1; | |
| if (max > 0xFF) { | |
| byteCount++; | |
| if (max > 0xFFFF) { | |
| byteCount++; | |
| if (max > 0xFFFFFF) { | |
| byteCount++; | |
| } | |
| } | |
| } | |
| _buffer.setUint32(0, 0); | |
| int start = 4 - byteCount; | |
| int randomLimit = pow(256, byteCount); | |
| while (true) { | |
| _getRandomBytes(start, byteCount); | |
| // The getUint32 method is big-endian as default. | |
| int random = _buffer.getUint32(0); | |
| if (max & (max - 1) == 0) { | |
| // Max is power of 2. | |
| return random & (max - 1); | |
| } | |
| int result = random.remainder(max); | |
| // Ensure results have equal probability by rejecting values in the | |
| // last range of k*max .. 256**byteCount. | |
| // TODO: Consider picking a higher byte count if the last range is a | |
| // significant portion of the entire range - a 50% chance of having | |
| // to use two more bytes is no worse than always using one more. | |
| if (random - result + max < randomLimit) { | |
| return result; | |
| } | |
| } | |
| } | |
| } |