| enum Enum { a; void instanceMethod1(); augment void instanceMethod1() {} int get instanceGetter1; augment int get instanceGetter1 => 0; void set instanceSetter1(int value); augment void set instanceSetter1(int value) {} void instanceMethod2(); int get instanceGetter2; void set instanceSetter2(int value); static void staticMethod1(); augment static void staticMethod1() {} static int get staticGetter1; augment static int get staticGetter1 => 0; static void set staticSetter1(int value); augment static void set staticSetter1(int value) {} static void staticMethod2(); static int get staticGetter2; static void set staticSetter2(int value); } |
| augment enum Enum { ; augment void instanceMethod2() {} augment int get instanceGetter2 => 0; augment void set instanceSetter2(int value) {} void instanceMethod3(); augment void instanceMethod3() {} int get instanceGetter3; augment int get instanceGetter3 => 0; void set instanceSetter3(int value); augment void set instanceSetter3(int value) {} augment static void staticMethod2() {} augment static int get staticGetter2 => 0; augment static void set staticSetter2(int value) {} static void staticMethod3(); augment static void staticMethod3() {} static int get staticGetter3; augment static int get staticGetter3 => 0; static void set staticSetter3(int value); augment static void set staticSetter3(int value) {} } |