| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | |
| // for details. All rights reserved. Use of this source code is governed by a | |
| // BSD-style license that can be found in the LICENSE file. | |
| part of html; | |
| /** | |
| * Internal class that does the actual calculations to determine keyCode and | |
| * charCode for keydown, keypress, and keyup events for all browsers. | |
| */ | |
| class _KeyboardEventHandler extends EventStreamProvider<KeyEvent> { | |
| // This code inspired by Closure's KeyHandling library. | |
| // https://github.com/google/closure-library/blob/master/closure/goog/events/keyhandler.js | |
| /** | |
| * The set of keys that have been pressed down without seeing their | |
| * corresponding keyup event. | |
| */ | |
| final List<KeyEvent> _keyDownList = <KeyEvent>[]; | |
| /** The type of KeyEvent we are tracking (keyup, keydown, keypress). */ | |
| final String _type; | |
| /** The element we are watching for events to happen on. */ | |
| final EventTarget? _target; | |
| // The distance to shift from upper case alphabet Roman letters to lower case. | |
| static final int _ROMAN_ALPHABET_OFFSET = "a".codeUnits[0] - "A".codeUnits[0]; | |
| /** Custom Stream (Controller) to produce KeyEvents for the stream. */ | |
| _CustomKeyEventStreamImpl _stream; | |
| static const _EVENT_TYPE = 'KeyEvent'; | |
| /** | |
| * An enumeration of key identifiers currently part of the W3C draft for DOM3 | |
| * and their mappings to keyCodes. | |
| * https://www.w3.org/TR/2003/NOTE-DOM-Level-3-Events-20031107/keyset.html#KeySet-Set | |
| */ | |
| static const Map<String, int> _keyIdentifier = const { | |
| 'Up': KeyCode.UP, | |
| 'Down': KeyCode.DOWN, | |
| 'Left': KeyCode.LEFT, | |
| 'Right': KeyCode.RIGHT, | |
| 'Enter': KeyCode.ENTER, | |
| 'F1': KeyCode.F1, | |
| 'F2': KeyCode.F2, | |
| 'F3': KeyCode.F3, | |
| 'F4': KeyCode.F4, | |
| 'F5': KeyCode.F5, | |
| 'F6': KeyCode.F6, | |
| 'F7': KeyCode.F7, | |
| 'F8': KeyCode.F8, | |
| 'F9': KeyCode.F9, | |
| 'F10': KeyCode.F10, | |
| 'F11': KeyCode.F11, | |
| 'F12': KeyCode.F12, | |
| 'U+007F': KeyCode.DELETE, | |
| 'Home': KeyCode.HOME, | |
| 'End': KeyCode.END, | |
| 'PageUp': KeyCode.PAGE_UP, | |
| 'PageDown': KeyCode.PAGE_DOWN, | |
| 'Insert': KeyCode.INSERT | |
| }; | |
| /** Return a stream for KeyEvents for the specified target. */ | |
| // Note: this actually functions like a factory constructor. | |
| CustomStream<KeyEvent> forTarget(EventTarget? e, {bool useCapture = false}) { | |
| var handler = | |
| new _KeyboardEventHandler.initializeAllEventListeners(_type, e); | |
| return handler._stream; | |
| } | |
| /** | |
| * General constructor, performs basic initialization for our improved | |
| * KeyboardEvent controller. | |
| */ | |
| _KeyboardEventHandler(this._type) | |
| : _stream = new _CustomKeyEventStreamImpl('event'), | |
| _target = null, | |
| super(_EVENT_TYPE); | |
| /** | |
| * Hook up all event listeners under the covers so we can estimate keycodes | |
| * and charcodes when they are not provided. | |
| */ | |
| _KeyboardEventHandler.initializeAllEventListeners(this._type, this._target) | |
| : _stream = new _CustomKeyEventStreamImpl(_type), | |
| super(_EVENT_TYPE) { | |
| Element.keyDownEvent | |
| .forTarget(_target, useCapture: true) | |
| .listen(processKeyDown); | |
| Element.keyPressEvent | |
| .forTarget(_target, useCapture: true) | |
| .listen(processKeyPress); | |
| Element.keyUpEvent | |
| .forTarget(_target, useCapture: true) | |
| .listen(processKeyUp); | |
| } | |
| /** Determine if caps lock is one of the currently depressed keys. */ | |
| bool get _capsLockOn => | |
| _keyDownList.any((element) => element.keyCode == KeyCode.CAPS_LOCK); | |
| /** | |
| * Given the previously recorded keydown key codes, see if we can determine | |
| * the keycode of this keypress [event]. (Generally browsers only provide | |
| * charCode information for keypress events, but with a little | |
| * reverse-engineering, we can also determine the keyCode.) Returns | |
| * KeyCode.UNKNOWN if the keycode could not be determined. | |
| */ | |
| int _determineKeyCodeForKeypress(KeyboardEvent event) { | |
| // Note: This function is a work in progress. We'll expand this function | |
| // once we get more information about other keyboards. | |
| for (var prevEvent in _keyDownList) { | |
| if (prevEvent._shadowCharCode == event.charCode) { | |
| return prevEvent.keyCode; | |
| } | |
| if ((event.shiftKey || _capsLockOn) && | |
| event.charCode >= "A".codeUnits[0] && | |
| event.charCode <= "Z".codeUnits[0] && | |
| event.charCode + _ROMAN_ALPHABET_OFFSET == | |
| prevEvent._shadowCharCode) { | |
| return prevEvent.keyCode; | |
| } | |
| } | |
| return KeyCode.UNKNOWN; | |
| } | |
| /** | |
| * Given the character code returned from a keyDown [event], try to ascertain | |
| * and return the corresponding charCode for the character that was pressed. | |
| * This information is not shown to the user, but used to help polyfill | |
| * keypress events. | |
| */ | |
| int _findCharCodeKeyDown(KeyboardEvent event) { | |
| if (event.location == 3) { | |
| // Numpad keys. | |
| switch (event.keyCode) { | |
| case KeyCode.NUM_ZERO: | |
| // Even though this function returns _charCodes_, for some cases the | |
| // KeyCode == the charCode we want, in which case we use the keycode | |
| // constant for readability. | |
| return KeyCode.ZERO; | |
| case KeyCode.NUM_ONE: | |
| return KeyCode.ONE; | |
| case KeyCode.NUM_TWO: | |
| return KeyCode.TWO; | |
| case KeyCode.NUM_THREE: | |
| return KeyCode.THREE; | |
| case KeyCode.NUM_FOUR: | |
| return KeyCode.FOUR; | |
| case KeyCode.NUM_FIVE: | |
| return KeyCode.FIVE; | |
| case KeyCode.NUM_SIX: | |
| return KeyCode.SIX; | |
| case KeyCode.NUM_SEVEN: | |
| return KeyCode.SEVEN; | |
| case KeyCode.NUM_EIGHT: | |
| return KeyCode.EIGHT; | |
| case KeyCode.NUM_NINE: | |
| return KeyCode.NINE; | |
| case KeyCode.NUM_MULTIPLY: | |
| return 42; // Char code for * | |
| case KeyCode.NUM_PLUS: | |
| return 43; // + | |
| case KeyCode.NUM_MINUS: | |
| return 45; // - | |
| case KeyCode.NUM_PERIOD: | |
| return 46; // . | |
| case KeyCode.NUM_DIVISION: | |
| return 47; // / | |
| } | |
| } else if (event.keyCode >= 65 && event.keyCode <= 90) { | |
| // Set the "char code" for key down as the lower case letter. Again, this | |
| // will not show up for the user, but will be helpful in estimating | |
| // keyCode locations and other information during the keyPress event. | |
| return event.keyCode + _ROMAN_ALPHABET_OFFSET; | |
| } | |
| switch (event.keyCode) { | |
| case KeyCode.SEMICOLON: | |
| return KeyCode.FF_SEMICOLON; | |
| case KeyCode.EQUALS: | |
| return KeyCode.FF_EQUALS; | |
| case KeyCode.COMMA: | |
| return 44; // Ascii value for , | |
| case KeyCode.DASH: | |
| return 45; // - | |
| case KeyCode.PERIOD: | |
| return 46; // . | |
| case KeyCode.SLASH: | |
| return 47; // / | |
| case KeyCode.APOSTROPHE: | |
| return 96; // ` | |
| case KeyCode.OPEN_SQUARE_BRACKET: | |
| return 91; // [ | |
| case KeyCode.BACKSLASH: | |
| return 92; // \ | |
| case KeyCode.CLOSE_SQUARE_BRACKET: | |
| return 93; // ] | |
| case KeyCode.SINGLE_QUOTE: | |
| return 39; // ' | |
| } | |
| return event.keyCode; | |
| } | |
| /** | |
| * Returns true if the key fires a keypress event in the current browser. | |
| */ | |
| bool _firesKeyPressEvent(KeyEvent event) { | |
| if (!Device.isIE && !Device.isWebKit) { | |
| return true; | |
| } | |
| if (Device.userAgent.contains('Mac') && event.altKey) { | |
| return KeyCode.isCharacterKey(event.keyCode); | |
| } | |
| // Alt but not AltGr which is represented as Alt+Ctrl. | |
| if (event.altKey && !event.ctrlKey) { | |
| return false; | |
| } | |
| // Saves Ctrl or Alt + key for IE and WebKit, which won't fire keypress. | |
| if (!event.shiftKey && | |
| (_keyDownList.last.keyCode == KeyCode.CTRL || | |
| _keyDownList.last.keyCode == KeyCode.ALT || | |
| Device.userAgent.contains('Mac') && | |
| _keyDownList.last.keyCode == KeyCode.META)) { | |
| return false; | |
| } | |
| // Some keys with Ctrl/Shift do not issue keypress in WebKit. | |
| if (Device.isWebKit && | |
| event.ctrlKey && | |
| event.shiftKey && | |
| (event.keyCode == KeyCode.BACKSLASH || | |
| event.keyCode == KeyCode.OPEN_SQUARE_BRACKET || | |
| event.keyCode == KeyCode.CLOSE_SQUARE_BRACKET || | |
| event.keyCode == KeyCode.TILDE || | |
| event.keyCode == KeyCode.SEMICOLON || | |
| event.keyCode == KeyCode.DASH || | |
| event.keyCode == KeyCode.EQUALS || | |
| event.keyCode == KeyCode.COMMA || | |
| event.keyCode == KeyCode.PERIOD || | |
| event.keyCode == KeyCode.SLASH || | |
| event.keyCode == KeyCode.APOSTROPHE || | |
| event.keyCode == KeyCode.SINGLE_QUOTE)) { | |
| return false; | |
| } | |
| switch (event.keyCode) { | |
| case KeyCode.ENTER: | |
| // IE9 does not fire keypress on ENTER. | |
| return !Device.isIE; | |
| case KeyCode.ESC: | |
| return !Device.isWebKit; | |
| } | |
| return KeyCode.isCharacterKey(event.keyCode); | |
| } | |
| /** | |
| * Normalize the keycodes to the IE KeyCodes (this is what Chrome, IE, and | |
| * Opera all use). | |
| */ | |
| int _normalizeKeyCodes(KeyboardEvent event) { | |
| // Note: This may change once we get input about non-US keyboards. | |
| if (Device.isFirefox) { | |
| switch (event.keyCode) { | |
| case KeyCode.FF_EQUALS: | |
| return KeyCode.EQUALS; | |
| case KeyCode.FF_SEMICOLON: | |
| return KeyCode.SEMICOLON; | |
| case KeyCode.MAC_FF_META: | |
| return KeyCode.META; | |
| case KeyCode.WIN_KEY_FF_LINUX: | |
| return KeyCode.WIN_KEY; | |
| } | |
| } | |
| return event.keyCode; | |
| } | |
| /** Handle keydown events. */ | |
| void processKeyDown(KeyboardEvent e) { | |
| // Ctrl-Tab and Alt-Tab can cause the focus to be moved to another window | |
| // before we've caught a key-up event. If the last-key was one of these | |
| // we reset the state. | |
| if (_keyDownList.length > 0 && | |
| (_keyDownList.last.keyCode == KeyCode.CTRL && !e.ctrlKey || | |
| _keyDownList.last.keyCode == KeyCode.ALT && !e.altKey || | |
| Device.userAgent.contains('Mac') && | |
| _keyDownList.last.keyCode == KeyCode.META && | |
| !e.metaKey)) { | |
| _keyDownList.clear(); | |
| } | |
| var event = new KeyEvent.wrap(e); | |
| event._shadowKeyCode = _normalizeKeyCodes(event); | |
| // Technically a "keydown" event doesn't have a charCode. This is | |
| // calculated nonetheless to provide us with more information in giving | |
| // as much information as possible on keypress about keycode and also | |
| // charCode. | |
| event._shadowCharCode = _findCharCodeKeyDown(event); | |
| if (_keyDownList.length > 0 && | |
| event.keyCode != _keyDownList.last.keyCode && | |
| !_firesKeyPressEvent(event)) { | |
| // Some browsers have quirks not firing keypress events where all other | |
| // browsers do. This makes them more consistent. | |
| processKeyPress(e); | |
| } | |
| _keyDownList.add(event); | |
| _stream.add(event); | |
| } | |
| /** Handle keypress events. */ | |
| void processKeyPress(KeyboardEvent event) { | |
| var e = new KeyEvent.wrap(event); | |
| // IE reports the character code in the keyCode field for keypress events. | |
| // There are two exceptions however, Enter and Escape. | |
| if (Device.isIE) { | |
| if (e.keyCode == KeyCode.ENTER || e.keyCode == KeyCode.ESC) { | |
| e._shadowCharCode = 0; | |
| } else { | |
| e._shadowCharCode = e.keyCode; | |
| } | |
| } else if (Device.isOpera) { | |
| // Opera reports the character code in the keyCode field. | |
| e._shadowCharCode = KeyCode.isCharacterKey(e.keyCode) ? e.keyCode : 0; | |
| } | |
| // Now we guesstimate about what the keycode is that was actually | |
| // pressed, given previous keydown information. | |
| e._shadowKeyCode = _determineKeyCodeForKeypress(e); | |
| // Correct the key value for certain browser-specific quirks. | |
| if (e._shadowKeyIdentifier != null && | |
| _keyIdentifier.containsKey(e._shadowKeyIdentifier)) { | |
| // This is needed for Safari Windows because it currently doesn't give a | |
| // keyCode/which for non printable keys. | |
| e._shadowKeyCode = _keyIdentifier[e._shadowKeyIdentifier]!; | |
| } | |
| e._shadowAltKey = _keyDownList.any((element) => element.altKey); | |
| _stream.add(e); | |
| } | |
| /** Handle keyup events. */ | |
| void processKeyUp(KeyboardEvent event) { | |
| var e = new KeyEvent.wrap(event); | |
| KeyboardEvent? toRemove = null; | |
| for (var key in _keyDownList) { | |
| if (key.keyCode == e.keyCode) { | |
| toRemove = key; | |
| } | |
| } | |
| if (toRemove != null) { | |
| _keyDownList.removeWhere((element) => element == toRemove); | |
| } else if (_keyDownList.length > 0) { | |
| // This happens when we've reached some international keyboard case we | |
| // haven't accounted for or we haven't correctly eliminated all browser | |
| // inconsistencies. Filing bugs on when this is reached is welcome! | |
| _keyDownList.removeLast(); | |
| } | |
| _stream.add(e); | |
| } | |
| } | |
| /** | |
| * Records KeyboardEvents that occur on a particular element, and provides a | |
| * stream of outgoing KeyEvents with cross-browser consistent keyCode and | |
| * charCode values despite the fact that a multitude of browsers that have | |
| * varying keyboard default behavior. | |
| * | |
| * Example usage: | |
| * | |
| * KeyboardEventStream.onKeyDown(document.body).listen( | |
| * keydownHandlerTest); | |
| * | |
| * This class is very much a work in progress, and we'd love to get information | |
| * on how we can make this class work with as many international keyboards as | |
| * possible. Bugs welcome! | |
| */ | |
| class KeyboardEventStream { | |
| /** Named constructor to produce a stream for onKeyPress events. */ | |
| static CustomStream<KeyEvent> onKeyPress(EventTarget target) => | |
| new _KeyboardEventHandler('keypress').forTarget(target); | |
| /** Named constructor to produce a stream for onKeyUp events. */ | |
| static CustomStream<KeyEvent> onKeyUp(EventTarget target) => | |
| new _KeyboardEventHandler('keyup').forTarget(target); | |
| /** Named constructor to produce a stream for onKeyDown events. */ | |
| static CustomStream<KeyEvent> onKeyDown(EventTarget target) => | |
| new _KeyboardEventHandler('keydown').forTarget(target); | |
| } |