| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | |
| // for details. All rights reserved. Use of this source code is governed by a | |
| // BSD-style license that can be found in the LICENSE file. | |
| #include "vm/debugger.h" | |
| #include "include/dart_api.h" | |
| #include "vm/bytecode_reader.h" | |
| #include "vm/closure_functions_cache.h" | |
| #include "vm/code_descriptors.h" | |
| #include "vm/code_patcher.h" | |
| #include "vm/compiler/api/deopt_id.h" | |
| #include "vm/compiler/assembler/disassembler.h" | |
| #include "vm/compiler/assembler/disassembler_kbc.h" | |
| #include "vm/compiler/jit/compiler.h" | |
| #include "vm/dart_entry.h" | |
| #include "vm/flags.h" | |
| #include "vm/globals.h" | |
| #include "vm/isolate_reload.h" | |
| #include "vm/json_stream.h" | |
| #include "vm/kernel.h" | |
| #include "vm/longjump.h" | |
| #include "vm/message_handler.h" | |
| #include "vm/object.h" | |
| #include "vm/object_store.h" | |
| #include "vm/os.h" | |
| #include "vm/parser.h" | |
| #include "vm/port.h" | |
| #include "vm/runtime_entry.h" | |
| #include "vm/service.h" | |
| #include "vm/service_event.h" | |
| #include "vm/service_isolate.h" | |
| #include "vm/stack_frame.h" | |
| #include "vm/stack_trace.h" | |
| #include "vm/stub_code.h" | |
| #include "vm/symbols.h" | |
| #include "vm/thread_interrupter.h" | |
| #include "vm/timeline.h" | |
| #include "vm/token_position.h" | |
| #include "vm/visitor.h" | |
| #include "vm/zone_text_buffer.h" | |
| #if !defined(DART_PRECOMPILED_RUNTIME) | |
| #include "vm/deopt_instructions.h" | |
| #endif // !defined(DART_PRECOMPILED_RUNTIME) | |
| namespace dart { | |
| DEFINE_FLAG(bool, | |
| trace_debugger_stacktrace, | |
| false, | |
| "Trace debugger stacktrace collection"); | |
| DEFINE_FLAG(bool, | |
| trace_debugger_stacktrace_verbose, | |
| false, | |
| "Additional output when tracing debugger stacktraces"); | |
| DEFINE_FLAG(bool, trace_rewind, false, "Trace frame rewind"); | |
| DEFINE_FLAG(bool, verbose_debug, false, "Verbose debugger messages"); | |
| DECLARE_FLAG(bool, trace_deoptimization); | |
| DECLARE_FLAG(bool, warn_on_pause_with_no_debugger); | |
| #ifndef PRODUCT | |
| // Create an unresolved breakpoint in given token range and script. | |
| BreakpointLocation::BreakpointLocation( | |
| Debugger* debugger, | |
| const GrowableHandlePtrArray<const Script>& scripts, | |
| TokenPosition token_pos, | |
| TokenPosition end_token_pos, | |
| intptr_t requested_line_number, | |
| intptr_t requested_column_number) | |
| : debugger_(debugger), | |
| scripts_(MallocGrowableArray<ScriptPtr>(scripts.length())), | |
| url_(scripts.At(0).url()), | |
| line_number_lock_(new SafepointRwLock()), | |
| line_number_(-1), // lazily computed | |
| token_pos_(token_pos), | |
| end_token_pos_(end_token_pos), | |
| next_(nullptr), | |
| conditions_(nullptr), | |
| requested_line_number_(requested_line_number), | |
| requested_column_number_(requested_column_number), | |
| code_token_pos_(TokenPosition::kNoSource) { | |
| ASSERT(scripts.length() > 0); | |
| ASSERT(token_pos.IsReal()); | |
| for (intptr_t i = 0; i < scripts.length(); ++i) { | |
| scripts_.Add(scripts.At(i).ptr()); | |
| } | |
| } | |
| // Create a latent breakpoint at given url and line number. | |
| BreakpointLocation::BreakpointLocation(Debugger* debugger, | |
| const String& url, | |
| intptr_t requested_line_number, | |
| intptr_t requested_column_number) | |
| : debugger_(debugger), | |
| scripts_(MallocGrowableArray<ScriptPtr>(0)), | |
| url_(url.ptr()), | |
| line_number_lock_(new SafepointRwLock()), | |
| line_number_(-1), // lazily computed | |
| token_pos_(TokenPosition::kNoSource), | |
| end_token_pos_(TokenPosition::kNoSource), | |
| next_(nullptr), | |
| conditions_(nullptr), | |
| requested_line_number_(requested_line_number), | |
| requested_column_number_(requested_column_number), | |
| code_token_pos_(TokenPosition::kNoSource) { | |
| ASSERT(requested_line_number_ >= 0); | |
| } | |
| BreakpointLocation::~BreakpointLocation() { | |
| Breakpoint* bpt = breakpoints(); | |
| while (bpt != nullptr) { | |
| Breakpoint* temp = bpt; | |
| bpt = bpt->next(); | |
| delete temp; | |
| } | |
| } | |
| bool BreakpointLocation::AnyEnabled() const { | |
| Breakpoint* bpt = breakpoints(); | |
| while (bpt != nullptr) { | |
| if (bpt->is_enabled()) { | |
| return true; | |
| } | |
| bpt = bpt->next(); | |
| } | |
| return false; | |
| } | |
| void BreakpointLocation::SetResolved(const Function& func, | |
| TokenPosition token_pos) { | |
| #if defined(DEBUG) | |
| const Script& func_script = Script::Handle(func.script()); | |
| const String& func_url = String::Handle(func_script.url()); | |
| const String& script_url = String::Handle(url_); | |
| ASSERT(script_url.Equals(func_url)); | |
| #endif // defined(DEBUG) | |
| ASSERT(!IsLatent()); | |
| ASSERT(token_pos.IsWithin(func.token_pos(), func.end_token_pos())); | |
| ASSERT(func.is_debuggable()); | |
| token_pos_.store(token_pos); | |
| end_token_pos_.store(token_pos); | |
| code_token_pos_ = token_pos; | |
| } | |
| void BreakpointLocation::GetCodeLocation(Script* script, | |
| TokenPosition* pos) const { | |
| if (IsLatent()) { | |
| *script = Script::null(); | |
| *pos = TokenPosition::kNoSource; | |
| } else { | |
| *script = this->script(); | |
| *pos = token_pos_; | |
| } | |
| } | |
| intptr_t BreakpointLocation::line_number() { | |
| // Compute line number lazily since it causes scanning of the script. | |
| { | |
| SafepointReadRwLocker sl(Thread::Current(), line_number_lock()); | |
| if (line_number_ >= 0) { | |
| return line_number_; | |
| } | |
| } | |
| SafepointWriteRwLocker sl(Thread::Current(), line_number_lock()); | |
| if (line_number_ < 0) { | |
| Script::Handle(script()).GetTokenLocation(token_pos(), &line_number_); | |
| } | |
| return line_number_; | |
| } | |
| void Breakpoint::set_bpt_location(BreakpointLocation* new_bpt_location) { | |
| // Only latent breakpoints can be moved. | |
| ASSERT((new_bpt_location == nullptr) || bpt_location_->IsLatent()); | |
| bpt_location_ = new_bpt_location; | |
| } | |
| void Breakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) { | |
| visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&closure_)); | |
| } | |
| void BreakpointLocation::VisitObjectPointers(ObjectPointerVisitor* visitor) { | |
| for (intptr_t i = 0; i < scripts_.length(); ++i) { | |
| visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&scripts_.data()[i])); | |
| } | |
| visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&url_)); | |
| Breakpoint* bpt = conditions_; | |
| while (bpt != nullptr) { | |
| bpt->VisitObjectPointers(visitor); | |
| bpt = bpt->next(); | |
| } | |
| } | |
| void Breakpoint::PrintJSON(JSONStream* stream) { | |
| JSONObject jsobj(stream); | |
| jsobj.AddProperty("type", "Breakpoint"); | |
| jsobj.AddFixedServiceId("breakpoints/%" Pd "", id()); | |
| jsobj.AddProperty("enabled", enabled_); | |
| jsobj.AddProperty("breakpointNumber", id()); | |
| jsobj.AddProperty("resolved", bpt_location_->IsResolved()); | |
| if (bpt_location_->IsResolved()) { | |
| jsobj.AddLocation(bpt_location_); | |
| } else { | |
| jsobj.AddUnresolvedLocation(bpt_location_); | |
| } | |
| } | |
| void CodeBreakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) { | |
| visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&code_)); | |
| visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&saved_value_)); | |
| } | |
| const char* CodeBreakpoint::ToCString() const { | |
| if (breakpoint_locations_.length() == 0) { | |
| return "unlinked breakpoint"; | |
| } | |
| char buffer[1024]; | |
| BufferFormatter f(buffer, sizeof(buffer)); | |
| // Pick the first, all other should have same script/line number. | |
| BreakpointLocation* breakpoint_location = breakpoint_locations_.At(0); | |
| String& source_url = String::Handle(breakpoint_location->url()); | |
| intptr_t line_number = breakpoint_location->line_number(); | |
| f.Printf("breakpoint at %s:%" Pd, source_url.ToCString(), line_number); | |
| return Thread::Current()->zone()->MakeCopyOfString(buffer); | |
| } | |
| ActivationFrame::ActivationFrame(uword pc, | |
| uword fp, | |
| uword sp, | |
| const Function& function, | |
| const Object& code_or_bytecode, | |
| const Array& deopt_frame, | |
| intptr_t deopt_frame_offset) | |
| : pc_(pc), | |
| fp_(fp), | |
| sp_(sp), | |
| code_or_bytecode_(Object::ZoneHandle(code_or_bytecode.ptr())), | |
| function_(Function::ZoneHandle(function.ptr())), | |
| closure_(Closure::null_closure()), | |
| deopt_frame_(Array::ZoneHandle(deopt_frame.ptr())), | |
| deopt_frame_offset_(deopt_frame_offset), | |
| kind_(kRegular), | |
| desc_indices_(8), | |
| pc_desc_(PcDescriptors::ZoneHandle()) { | |
| ASSERT(!function.IsNull()); | |
| ASSERT(code_or_bytecode.IsCode() || code_or_bytecode.IsBytecode()); | |
| } | |
| ActivationFrame::ActivationFrame(uword pc, | |
| const Function& function, | |
| const Object& code_or_bytecode, | |
| const Closure& closure) | |
| : pc_(pc), | |
| code_or_bytecode_(Object::ZoneHandle(code_or_bytecode.ptr())), | |
| function_(Function::ZoneHandle(function.ptr())), | |
| closure_(Closure::ZoneHandle(closure.ptr())), | |
| deopt_frame_(Array::empty_array()), | |
| deopt_frame_offset_(0), | |
| kind_(kAsyncAwaiter) { | |
| ASSERT(code_or_bytecode.IsCode() || code_or_bytecode.IsBytecode()); | |
| } | |
| ActivationFrame::ActivationFrame(Kind kind) | |
| : code_or_bytecode_(Object::null_object()), | |
| function_(Function::null_function()), | |
| closure_(Closure::null_closure()), | |
| deopt_frame_(Array::empty_array()), | |
| deopt_frame_offset_(0), | |
| kind_(kind) { | |
| ASSERT(kind == kAsyncSuspensionMarker); | |
| } | |
| bool Debugger::NeedsIsolateEvents() { | |
| ASSERT(isolate_ == Isolate::Current()); | |
| return !Isolate::IsSystemIsolate(isolate_) && | |
| Service::isolate_stream.enabled(); | |
| } | |
| bool Debugger::NeedsDebugEvents() { | |
| if (Isolate::Current() == nullptr) { | |
| // E.g., NoActiveIsolateScope. | |
| return false; | |
| } | |
| RELEASE_ASSERT(isolate_ == Isolate::Current()); | |
| ASSERT(!Isolate::IsSystemIsolate(isolate_)); | |
| return FLAG_warn_on_pause_with_no_debugger || Service::debug_stream.enabled(); | |
| } | |
| static void InvokeEventHandler(ServiceEvent* event) { | |
| ASSERT(!event->IsPause()); // For pause events, call Pause instead. | |
| Service::HandleEvent(event, /*enter_safepoint*/ false); | |
| } | |
| ErrorPtr Debugger::PauseInterrupted() { | |
| return PauseRequest(ServiceEvent::kPauseInterrupted); | |
| } | |
| ErrorPtr Debugger::PausePostRequest() { | |
| return PauseRequest(ServiceEvent::kPausePostRequest); | |
| } | |
| ErrorPtr Debugger::PauseRequest(ServiceEvent::EventKind kind) { | |
| if (ignore_breakpoints_ || IsPaused()) { | |
| // We don't let the isolate get interrupted if we are already | |
| // paused or ignoring breakpoints. | |
| return Thread::Current()->StealStickyError(); | |
| } | |
| ServiceEvent event(isolate_, kind); | |
| DebuggerStackTrace* trace = DebuggerStackTrace::Collect(); | |
| if (trace->Length() > 0) { | |
| event.set_top_frame(trace->FrameAt(0)); | |
| } | |
| CacheStackTraces(trace, DebuggerStackTrace::CollectAsyncAwaiters()); | |
| set_resume_action(kContinue); | |
| Pause(&event); | |
| HandleSteppingRequest(); | |
| ClearCachedStackTraces(); | |
| // If any error occurred while in the debug message loop, return it here. | |
| NoSafepointScope no_safepoint; | |
| ErrorPtr error = Thread::Current()->StealStickyError(); | |
| ASSERT((error == Error::null()) || error->IsUnwindError()); | |
| return error; | |
| } | |
| void Debugger::SendBreakpointEvent(ServiceEvent::EventKind kind, | |
| Breakpoint* bpt) { | |
| if (NeedsDebugEvents()) { | |
| // TODO(turnidge): Currently we send single-shot breakpoint events | |
| // to the vm service. Do we want to change this? | |
| ServiceEvent event(isolate_, kind); | |
| event.set_breakpoint(bpt); | |
| InvokeEventHandler(&event); | |
| } | |
| } | |
| void BreakpointLocation::AddBreakpoint(Breakpoint* bpt, Debugger* dbg) { | |
| bpt->set_next(breakpoints()); | |
| set_breakpoints(bpt); | |
| bpt->Enable(); | |
| dbg->group_debugger()->SyncBreakpointLocation(this); | |
| dbg->SendBreakpointEvent(ServiceEvent::kBreakpointAdded, bpt); | |
| } | |
| Breakpoint* BreakpointLocation::AddRepeated(Debugger* dbg) { | |
| return AddBreakpoint(dbg, Closure::Handle(), /*single_shot=*/false); | |
| } | |
| Breakpoint* BreakpointLocation::AddSingleShot(Debugger* dbg) { | |
| return AddBreakpoint(dbg, Closure::Handle(), /*single_shot=*/true); | |
| } | |
| Breakpoint* BreakpointLocation::AddBreakpoint(Debugger* dbg, | |
| const Closure& closure, | |
| bool single_shot) { | |
| Breakpoint* bpt = breakpoints(); | |
| while (bpt != nullptr) { | |
| if ((bpt->closure() == closure.ptr()) && | |
| (bpt->is_single_shot() == single_shot)) { | |
| break; | |
| } | |
| bpt = bpt->next(); | |
| } | |
| if (bpt == nullptr) { | |
| bpt = new Breakpoint(dbg->nextId(), this, single_shot, closure); | |
| AddBreakpoint(bpt, dbg); | |
| } | |
| return bpt; | |
| } | |
| static const char* QualifiedFunctionName(const Function& func) { | |
| const String& func_name = String::Handle(func.name()); | |
| Class& func_class = Class::Handle(func.Owner()); | |
| String& class_name = String::Handle(func_class.Name()); | |
| return OS::SCreate(Thread::Current()->zone(), "%s%s%s", | |
| func_class.IsTopLevel() ? "" : class_name.ToCString(), | |
| func_class.IsTopLevel() ? "" : ".", func_name.ToCString()); | |
| } | |
| // Returns true if the function |func| overlaps the token range | |
| // [|token_pos|, |end_token_pos|] in |script|. | |
| static bool FunctionOverlaps(const Function& func, | |
| const String& script_url, | |
| TokenPosition token_pos, | |
| TokenPosition end_token_pos) { | |
| const TokenPosition& func_start = func.token_pos(); | |
| if (token_pos.IsWithin(func_start, func.end_token_pos()) || | |
| func_start.IsWithin(token_pos, end_token_pos)) { | |
| // Check script equality last because it allocates handles as a side effect. | |
| Script& func_script = Script::Handle(func.script()); | |
| String& url = String::Handle(func_script.url()); | |
| return script_url.Equals(url); | |
| } | |
| return false; | |
| } | |
| static bool IsImplicitFunction(const Function& func) { | |
| switch (func.kind()) { | |
| case UntaggedFunction::kImplicitGetter: | |
| case UntaggedFunction::kImplicitSetter: | |
| case UntaggedFunction::kImplicitStaticGetter: | |
| case UntaggedFunction::kFieldInitializer: | |
| case UntaggedFunction::kMethodExtractor: | |
| case UntaggedFunction::kNoSuchMethodDispatcher: | |
| case UntaggedFunction::kInvokeFieldDispatcher: | |
| case UntaggedFunction::kRecordFieldGetter: | |
| return true; | |
| default: | |
| if (func.token_pos() == func.end_token_pos()) { | |
| // |func| could be an implicit constructor for example. | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| bool GroupDebugger::HasCodeBreakpointInFunctionUnsafe(const Function& func) { | |
| DEBUG_ASSERT(code_breakpoints_lock()->IsCurrentThreadReader() || | |
| Thread::Current()->IsInStoppedMutatorsScope()); | |
| CodeBreakpoint* cbpt = code_breakpoints_; | |
| while (cbpt != nullptr) { | |
| if (func.ptr() == cbpt->function()) { | |
| return true; | |
| } | |
| cbpt = cbpt->next_; | |
| } | |
| return false; | |
| } | |
| bool GroupDebugger::HasCodeBreakpointInFunction(const Function& func) { | |
| auto thread = Thread::Current(); | |
| // Don't need to worry about the lock if mutators are stopped. | |
| if (thread->IsInStoppedMutatorsScope()) { | |
| return HasCodeBreakpointInFunctionUnsafe(func); | |
| } else { | |
| SafepointReadRwLocker sl(thread, code_breakpoints_lock()); | |
| return HasCodeBreakpointInFunctionUnsafe(func); | |
| } | |
| } | |
| bool GroupDebugger::HasBreakpointInCode(const Code& code) { | |
| auto thread = Thread::Current(); | |
| SafepointReadRwLocker sl(thread, code_breakpoints_lock()); | |
| CodeBreakpoint* cbpt = code_breakpoints_; | |
| while (cbpt != nullptr) { | |
| if (code.ptr() == cbpt->code_) { | |
| return true; | |
| } | |
| cbpt = cbpt->next_; | |
| } | |
| return false; | |
| } | |
| void Debugger::PrintBreakpointsToJSONArray(JSONArray* jsarr) const { | |
| PrintBreakpointsListToJSONArray(breakpoint_locations_, jsarr); | |
| PrintBreakpointsListToJSONArray(latent_locations_, jsarr); | |
| } | |
| void Debugger::PrintBreakpointsListToJSONArray(BreakpointLocation* sbpt, | |
| JSONArray* jsarr) const { | |
| while (sbpt != nullptr) { | |
| Breakpoint* bpt = sbpt->breakpoints(); | |
| while (bpt != nullptr) { | |
| jsarr->AddValue(bpt); | |
| bpt = bpt->next(); | |
| } | |
| sbpt = sbpt->next_; | |
| } | |
| } | |
| void Debugger::PrintSettingsToJSONObject(JSONObject* jsobj) const { | |
| // This won't cut it when we support filtering by class, etc. | |
| switch (GetExceptionPauseInfo()) { | |
| case kNoPauseOnExceptions: | |
| jsobj->AddProperty("_exceptions", "none"); | |
| break; | |
| case kPauseOnAllExceptions: | |
| jsobj->AddProperty("_exceptions", "all"); | |
| break; | |
| case kPauseOnUnhandledExceptions: | |
| jsobj->AddProperty("_exceptions", "unhandled"); | |
| break; | |
| default: | |
| UNREACHABLE(); | |
| } | |
| } | |
| ActivationFrame::Relation ActivationFrame::CompareTo(bool is_interpreted, | |
| uword fp, | |
| uword other_fp) { | |
| if (fp == other_fp) { | |
| return kSelf; | |
| } | |
| #if defined(DART_DYNAMIC_MODULES) | |
| if (is_interpreted) { | |
| // Unlike compiled code, interpreted stacks grow towards higher addresses. | |
| return fp > other_fp ? kCallee : kCaller; | |
| } | |
| #endif | |
| return IsCalleeFrameOf(other_fp, fp) ? kCallee : kCaller; | |
| } | |
| StringPtr ActivationFrame::QualifiedFunctionName() { | |
| return String::New(::dart::QualifiedFunctionName(function())); | |
| } | |
| StringPtr ActivationFrame::SourceUrl() { | |
| const Script& script = Script::Handle(SourceScript()); | |
| return script.url(); | |
| } | |
| ScriptPtr ActivationFrame::SourceScript() { | |
| return function().script(); | |
| } | |
| LibraryPtr ActivationFrame::Library() { | |
| const Class& cls = Class::Handle(function().Owner()); | |
| return cls.library(); | |
| } | |
| void ActivationFrame::GetPcDescriptors() { | |
| ASSERT(!IsInterpreted()); | |
| if (pc_desc_.IsNull()) { | |
| pc_desc_ = code().pc_descriptors(); | |
| ASSERT(!pc_desc_.IsNull()); | |
| } | |
| } | |
| // If not token_pos_initialized_, compute token_pos_, try_index_ and, | |
| // if not IsInterpreted(), also compute deopt_id_. | |
| TokenPosition ActivationFrame::TokenPos() { | |
| if (!token_pos_initialized_) { | |
| token_pos_ = TokenPosition::kNoSource; | |
| if (IsInterpreted()) { | |
| token_pos_ = bytecode().GetTokenIndexOfPC(pc_); | |
| try_index_ = bytecode().GetTryIndexAtPc(pc_); | |
| } else { | |
| GetPcDescriptors(); | |
| PcDescriptors::Iterator iter(pc_desc_, UntaggedPcDescriptors::kAnyKind); | |
| const uword pc_offset = pc_ - code().PayloadStart(); | |
| while (iter.MoveNext()) { | |
| if (iter.PcOffset() == pc_offset) { | |
| try_index_ = iter.TryIndex(); | |
| token_pos_ = iter.TokenPos(); | |
| deopt_id_ = iter.DeoptId(); | |
| break; | |
| } | |
| } | |
| } | |
| token_pos_initialized_ = true; | |
| } | |
| return token_pos_; | |
| } | |
| intptr_t ActivationFrame::TryIndex() { | |
| if (!token_pos_initialized_) { | |
| TokenPos(); // Side effect: computes token_pos_initialized_, try_index_. | |
| } | |
| return try_index_; | |
| } | |
| intptr_t ActivationFrame::DeoptId() { | |
| ASSERT(!IsInterpreted()); | |
| if (!token_pos_initialized_) { | |
| TokenPos(); // Side effect: computes token_pos_initialized_, try_index_. | |
| } | |
| return deopt_id_; | |
| } | |
| intptr_t ActivationFrame::LineNumber() { | |
| // Compute line number lazily since it causes scanning of the script. | |
| const TokenPosition& token_pos = TokenPos().ToRealIfSynthetic(); | |
| if ((line_number_ < 0) && token_pos.IsReal()) { | |
| const Script& script = Script::Handle(SourceScript()); | |
| script.GetTokenLocation(token_pos, &line_number_, &column_number_); | |
| } | |
| return line_number_; | |
| } | |
| intptr_t ActivationFrame::ColumnNumber() { | |
| // Compute column number lazily since it causes scanning of the script. | |
| const TokenPosition& token_pos = TokenPos().ToRealIfSynthetic(); | |
| if ((column_number_ < 0) && token_pos.IsReal()) { | |
| const Script& script = Script::Handle(SourceScript()); | |
| script.GetTokenLocation(token_pos, &line_number_, &column_number_); | |
| } | |
| return column_number_; | |
| } | |
| void ActivationFrame::GetVarDescriptors() { | |
| if (var_descriptors_.IsNull()) { | |
| if (IsInterpreted()) { | |
| #if defined(DART_PRECOMPILED_RUNTIME) | |
| UNREACHABLE(); | |
| #else | |
| var_descriptors_ = bytecode().GetLocalVarDescriptors(); | |
| ASSERT(!var_descriptors_.IsNull()); | |
| #endif | |
| return; | |
| } | |
| Code& unoptimized_code = Code::Handle(function().unoptimized_code()); | |
| if (unoptimized_code.IsNull()) { | |
| if (function().ForceOptimize()) { | |
| var_descriptors_ = Object::empty_var_descriptors().ptr(); | |
| return; | |
| } | |
| Thread* thread = Thread::Current(); | |
| Zone* zone = thread->zone(); | |
| const Error& error = Error::Handle( | |
| zone, Compiler::EnsureUnoptimizedCode(thread, function())); | |
| if (!error.IsNull()) { | |
| Exceptions::PropagateError(error); | |
| } | |
| unoptimized_code = function().unoptimized_code(); | |
| } | |
| ASSERT(!unoptimized_code.IsNull()); | |
| var_descriptors_ = unoptimized_code.GetLocalVarDescriptors(); | |
| ASSERT(!var_descriptors_.IsNull()); | |
| } | |
| } | |
| bool ActivationFrame::IsDebuggable() const { | |
| ASSERT(!function().IsNull()); | |
| return Debugger::IsDebuggable(function()); | |
| } | |
| void ActivationFrame::PrintContextLevelError(const char* message) { | |
| OS::PrintErr("Cannot locate context level: %s\n", message); | |
| OS::PrintErr("function %s\n", function().ToQualifiedCString()); | |
| OS::PrintErr("pc_ %" Px "\n", pc_); | |
| OS::PrintErr("deopt_id_ %" Px "\n", deopt_id_); | |
| OS::PrintErr("context_level_ %" Px "\n", context_level_); | |
| OS::PrintErr("token_pos_ %s\n", token_pos_.ToCString()); | |
| if (IsInterpreted() && bytecode().HasLocalVariablesInfo()) { | |
| #if defined(DART_DYNAMIC_MODULES) | |
| Zone* const zone = Thread::Current()->zone(); | |
| ZoneTextBuffer buffer(zone); | |
| KernelBytecodeDisassembler::PrintLocalVariablesInfo( | |
| zone, &buffer, bytecode(), PayloadStart()); | |
| OS::PrintErr("%s\n", buffer.buffer()); | |
| #endif | |
| } else { | |
| DisassembleToStdout formatter; | |
| code().Disassemble(&formatter); | |
| PcDescriptors::Handle(code().pc_descriptors()).Print(); | |
| } | |
| StackFrameIterator frames(ValidationPolicy::kDontValidateFrames, | |
| Thread::Current(), | |
| StackFrameIterator::kNoCrossThreadIteration); | |
| StackFrame* frame = frames.NextFrame(); | |
| while (frame != nullptr) { | |
| OS::PrintErr("%s\n", frame->ToCString()); | |
| frame = frames.NextFrame(); | |
| } | |
| OS::Abort(); | |
| } | |
| // Calculate the context level at the current pc of the frame. | |
| intptr_t ActivationFrame::ContextLevel() { | |
| ASSERT(kind_ == kRegular); | |
| const Context& ctx = GetSavedCurrentContext(); | |
| if (context_level_ < 0 && !ctx.IsNull()) { | |
| ASSERT(IsInterpreted() || !code().is_optimized()); | |
| bool found = false; | |
| if (IsInterpreted()) { | |
| #if defined(DART_DYNAMIC_MODULES) && !defined(PRODUCT) && \ | |
| !defined(DART_PRECOMPILED_RUNTIME) | |
| const intptr_t pc_offset = pc() - PayloadStart(); | |
| DEBUG_ONLY(intptr_t closest_start = 0); | |
| bytecode::BytecodeLocalVariablesIterator local_vars( | |
| Thread::Current()->zone(), bytecode()); | |
| while (local_vars.MoveNext()) { | |
| if (local_vars.IsScope()) { | |
| if (local_vars.StartPC() <= pc_offset && | |
| pc_offset <= local_vars.EndPC()) { | |
| DEBUG_ASSERT(!found || local_vars.StartPC() > closest_start); | |
| found = true; | |
| context_level_ = local_vars.ContextLevel(); | |
| DEBUG_ONLY(closest_start = local_vars.StartPC()); | |
| } else if (local_vars.StartPC() > pc_offset) { | |
| // The scopes in the local variables info are ordered by starting | |
| // PC offset, so no need to search further. | |
| break; | |
| } | |
| } | |
| } | |
| if (!found) { | |
| PrintContextLevelError( | |
| "No Scope local variable info for the current PC"); | |
| } | |
| #else | |
| UNREACHABLE(); | |
| #endif | |
| } else { | |
| GetVarDescriptors(); | |
| intptr_t var_desc_len = var_descriptors_.Length(); | |
| // We store the deopt ids as real token positions. | |
| intptr_t deopt_id = DeoptId(); | |
| if (deopt_id == DeoptId::kNone) { | |
| PrintContextLevelError("Missing deopt id"); | |
| } | |
| const TokenPosition to_compare = TokenPosition::Deserialize(deopt_id); | |
| for (intptr_t cur_idx = 0; cur_idx < var_desc_len; cur_idx++) { | |
| UntaggedLocalVarDescriptors::VarInfo var_info; | |
| var_descriptors_.GetInfo(cur_idx, &var_info); | |
| const int8_t kind = var_info.kind(); | |
| if ((kind == UntaggedLocalVarDescriptors::kContextLevel) && | |
| to_compare.IsWithin(var_info.begin_pos, var_info.end_pos)) { | |
| context_level_ = var_info.index(); | |
| found = true; | |
| break; | |
| } | |
| } | |
| if (!found) { | |
| PrintContextLevelError( | |
| "No ContextLevel var descriptor that contains the deopt id"); | |
| } | |
| } | |
| ASSERT(context_level_ >= 0); | |
| } | |
| return context_level_; | |
| } | |
| bool ActivationFrame::HandlesException(const Instance& exc_obj) { | |
| if (kind_ == kAsyncSuspensionMarker) { | |
| return false; | |
| } | |
| intptr_t try_index = TryIndex(); | |
| auto& handlers = ExceptionHandlers::Handle(); | |
| if (IsInterpreted()) { | |
| handlers = bytecode().exception_handlers(); | |
| } else { | |
| handlers = code().exception_handlers(); | |
| } | |
| ASSERT(!handlers.IsNull()); | |
| if ((try_index < 0) && !handlers.has_async_handler()) { | |
| return false; | |
| } | |
| Array& handled_types = Array::Handle(); | |
| AbstractType& type = Type::Handle(); | |
| intptr_t num_handlers_checked = 0; | |
| while (try_index != kInvalidTryIndex) { | |
| // Detect circles in the exception handler data. | |
| num_handlers_checked++; | |
| ASSERT(num_handlers_checked <= handlers.num_entries()); | |
| // Only consider user written handlers and ignore synthesized try/catch in | |
| // async methods as well as synthetic try/catch hiding inside try/finally. | |
| if (!handlers.IsGenerated(try_index)) { | |
| handled_types = handlers.GetHandledTypes(try_index); | |
| const intptr_t num_types = handled_types.Length(); | |
| for (intptr_t k = 0; k < num_types; k++) { | |
| type ^= handled_types.At(k); | |
| ASSERT(!type.IsNull()); | |
| // Uninstantiated types are not added to ExceptionHandlers data. | |
| ASSERT(type.IsInstantiated()); | |
| if (type.IsDynamicType()) { | |
| return true; | |
| } | |
| if (exc_obj.IsInstanceOf(type, Object::null_type_arguments(), | |
| Object::null_type_arguments())) { | |
| return true; | |
| } | |
| } | |
| } | |
| try_index = handlers.OuterTryIndex(try_index); | |
| } | |
| return false; | |
| } | |
| // Get the saved current context of this activation. | |
| const Context& ActivationFrame::GetSavedCurrentContext(intptr_t* index) { | |
| // If the index of the variable was requested, do the retrieval again. | |
| if (context_initialized_ && index == nullptr) return ctx_; | |
| context_initialized_ = true; | |
| GetVarDescriptors(); | |
| intptr_t var_desc_len = var_descriptors_.Length(); | |
| Object& obj = Object::Handle(); | |
| for (intptr_t i = 0; i < var_desc_len; i++) { | |
| UntaggedLocalVarDescriptors::VarInfo var_info; | |
| var_descriptors_.GetInfo(i, &var_info); | |
| const int8_t kind = var_info.kind(); | |
| if (kind == UntaggedLocalVarDescriptors::kSavedCurrentContext) { | |
| if (index != nullptr) { | |
| *index = var_info.index(); | |
| } | |
| const auto variable_index = VariableIndex(var_info.index()); | |
| obj = GetStackVar(variable_index); | |
| if (function_.IsImplicitInstanceClosureFunction()) { | |
| // The context of an implicit instance closure contains only one slot | |
| // for "this", so the instance is stored as the context and accessed | |
| // directly by generated code to avoid allocating a separate context. | |
| // Here, we create the elided context object for debugging purposes. | |
| ctx_ = Context::New(1); | |
| ctx_.SetAt(0, obj); | |
| } else if (obj.IsClosure()) { | |
| ASSERT(function().IsClosureCallDispatcher()); | |
| // Closure.call frames. | |
| ctx_ = Closure::Cast(obj).GetContext(); | |
| } else if (obj.IsContext()) { | |
| ctx_ = Context::Cast(obj).ptr(); | |
| } else { | |
| ASSERT(obj.IsNull() || obj.ptr() == Object::optimized_out().ptr()); | |
| ctx_ = Context::null(); | |
| } | |
| return ctx_; | |
| } | |
| } | |
| return ctx_; | |
| } | |
| ActivationFrame* DebuggerStackTrace::GetHandlerFrame( | |
| const Instance& exc_obj) const { | |
| if (FLAG_trace_debugger_stacktrace) { | |
| OS::PrintErr("GetHandlerFrame(%s)\n", exc_obj.ToCString()); | |
| } | |
| for (intptr_t frame_index = 0; frame_index < Length(); frame_index++) { | |
| ActivationFrame* frame = FrameAt(frame_index); | |
| const bool can_handle = frame->HandlesException(exc_obj); | |
| if (FLAG_trace_debugger_stacktrace) { | |
| OS::PrintErr(" #%04" Pd " (%s) %s", frame_index, | |
| can_handle ? "+" : "-", frame->ToCString()); | |
| } | |
| if (can_handle) { | |
| return frame; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| void ActivationFrame::GetDescIndices() { | |
| if (vars_initialized_) { | |
| return; | |
| } | |
| GetVarDescriptors(); | |
| TokenPosition activation_token_pos = TokenPos(); | |
| if (!activation_token_pos.IsDebugPause() || kind_ != kRegular) { | |
| // We don't have a token position for this frame, so can't determine | |
| // which variables are visible. | |
| vars_initialized_ = true; | |
| return; | |
| } | |
| GrowableArray<String*> var_names(8); | |
| intptr_t var_desc_len = var_descriptors_.Length(); | |
| for (intptr_t cur_idx = 0; cur_idx < var_desc_len; cur_idx++) { | |
| ASSERT(var_names.length() == desc_indices_.length()); | |
| UntaggedLocalVarDescriptors::VarInfo var_info; | |
| var_descriptors_.GetInfo(cur_idx, &var_info); | |
| const int8_t kind = var_info.kind(); | |
| if ((kind != UntaggedLocalVarDescriptors::kStackVar) && | |
| (kind != UntaggedLocalVarDescriptors::kContextVar)) { | |
| continue; | |
| } | |
| if (!activation_token_pos.IsWithin(var_info.begin_pos, var_info.end_pos)) { | |
| continue; | |
| } | |
| if ((kind == UntaggedLocalVarDescriptors::kContextVar) && | |
| (ContextLevel() < var_info.scope_id)) { | |
| // The variable is textually in scope but the context level | |
| // at the activation frame's PC is lower than the context | |
| // level of the variable. The context containing the variable | |
| // has already been removed from the chain. This can happen when we | |
| // break at a return statement, since the contexts get discarded | |
| // before the debugger gets called. | |
| continue; | |
| } | |
| // The current variable is textually in scope. Now check whether | |
| // there is another local variable with the same name that shadows | |
| // or is shadowed by this variable. | |
| String& var_name = String::Handle(var_descriptors_.GetName(cur_idx)); | |
| intptr_t indices_len = desc_indices_.length(); | |
| bool name_match_found = false; | |
| for (intptr_t i = 0; i < indices_len; i++) { | |
| if (var_name.Equals(*var_names[i])) { | |
| // Found two local variables with the same name. Now determine | |
| // which one is shadowed. | |
| name_match_found = true; | |
| UntaggedLocalVarDescriptors::VarInfo i_var_info; | |
| var_descriptors_.GetInfo(desc_indices_[i], &i_var_info); | |
| if (i_var_info.begin_pos < var_info.begin_pos) { | |
| // The variable we found earlier is in an outer scope | |
| // and is shadowed by the current variable. Replace the | |
| // descriptor index of the previously found variable | |
| // with the descriptor index of the current variable. | |
| desc_indices_[i] = cur_idx; | |
| } else { | |
| // The variable we found earlier is in an inner scope | |
| // and shadows the current variable. Skip the current | |
| // variable. (Nothing to do.) | |
| } | |
| break; // Stop looking for name matches. | |
| } | |
| } | |
| if (!name_match_found) { | |
| // No duplicate name found. Add the current descriptor index to the | |
| // list of visible variables. | |
| desc_indices_.Add(cur_idx); | |
| var_names.Add(&var_name); | |
| } | |
| } | |
| vars_initialized_ = true; | |
| } | |
| intptr_t ActivationFrame::NumLocalVariables() { | |
| GetDescIndices(); | |
| return desc_indices_.length(); | |
| } | |
| DART_FORCE_INLINE static ObjectPtr GetVariableValue(uword addr) { | |
| return *reinterpret_cast<ObjectPtr*>(addr); | |
| } | |
| // Caution: GetParameter only works for fixed parameters. | |
| ObjectPtr ActivationFrame::GetParameter(intptr_t index) { | |
| intptr_t num_parameters = function().num_fixed_parameters(); | |
| ASSERT(0 <= index && index < num_parameters); | |
| // fp will be a nullptr if the frame isn't active on the stack. | |
| if (fp() == 0) { | |
| return Object::null(); | |
| } | |
| if (function().MakesCopyOfParameters()) { | |
| // Function parameters are copied to a fixed place in the callee's frame. | |
| if (function().IsSuspendableFunction()) { | |
| ++index; // Skip slot reserved for :suspend_state variable. | |
| } | |
| if (IsInterpreted()) { | |
| return GetStackVar(VariableIndex(-index)); | |
| } | |
| return GetVariableValue(LocalVarAddress( | |
| fp(), runtime_frame_layout.FrameSlotForVariableIndex(-index))); | |
| } else { | |
| intptr_t reverse_index = num_parameters - index; | |
| if (IsInterpreted()) { | |
| return GetStackVar(VariableIndex(reverse_index)); | |
| } | |
| return GetVariableValue(ParamAddress(fp(), reverse_index)); | |
| } | |
| } | |
| ClosurePtr ActivationFrame::GetClosure() { | |
| ASSERT(function().IsClosureFunction()); | |
| Object& param = Object::Handle(GetParameter(0)); | |
| ASSERT(param.IsInstance()); | |
| ASSERT(Instance::Cast(param).IsClosure()); | |
| return Closure::Cast(param).ptr(); | |
| } | |
| ObjectPtr ActivationFrame::GetSuspendStateVar() { | |
| ASSERT(function().IsSuspendableFunction()); | |
| return GetStackVar(VariableIndex(SuspendState::kSuspendStateVarIndex)); | |
| } | |
| ObjectPtr ActivationFrame::GetSuspendableFunctionData() { | |
| Object& suspend_state = Object::Handle(GetSuspendStateVar()); | |
| if (suspend_state.IsSuspendState()) { | |
| return SuspendState::Cast(suspend_state).function_data(); | |
| } | |
| return suspend_state.ptr(); | |
| } | |
| ObjectPtr ActivationFrame::GetStackVar(VariableIndex variable_index) { | |
| if (IsInterpreted()) { | |
| intptr_t slot_index = -variable_index.value(); | |
| if (slot_index < 0) { | |
| slot_index -= kKBCParamEndSlotFromFp; // Accessing a parameter. | |
| } | |
| return GetVariableValue(fp() + slot_index * kWordSize); | |
| } | |
| const intptr_t slot_index = | |
| runtime_frame_layout.FrameSlotForVariableIndex(variable_index.value()); | |
| if (deopt_frame_.IsNull()) { | |
| return GetVariableValue(LocalVarAddress(fp(), slot_index)); | |
| } else { | |
| return deopt_frame_.At(LocalVarIndex(deopt_frame_offset_, slot_index)); | |
| } | |
| } | |
| bool ActivationFrame::IsRewindable() const { | |
| if (deopt_frame_.IsNull()) { | |
| return true; | |
| } | |
| // TODO(turnidge): This is conservative. It looks at all values in | |
| // the deopt_frame_ even though some of them may correspond to other | |
| // inlined frames. | |
| Object& obj = Object::Handle(); | |
| for (int i = 0; i < deopt_frame_.Length(); i++) { | |
| obj = deopt_frame_.At(i); | |
| if (obj.ptr() == Object::optimized_out().ptr()) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| void ActivationFrame::PrintContextMismatchError(intptr_t ctx_slot, | |
| intptr_t frame_ctx_level, | |
| intptr_t var_ctx_level) { | |
| OS::PrintErr( | |
| "-------------------------\n" | |
| "Encountered context mismatch\n" | |
| "\tctx_slot: %" Pd | |
| "\n" | |
| "\tframe_ctx_level: %" Pd | |
| "\n" | |
| "\tvar_ctx_level: %" Pd "\n\n", | |
| ctx_slot, frame_ctx_level, var_ctx_level); | |
| OS::PrintErr( | |
| "-------------------------\n" | |
| "Current frame:\n%s\n", | |
| this->ToCString()); | |
| OS::PrintErr( | |
| "-------------------------\n" | |
| "Context contents:\n"); | |
| const Context& ctx = GetSavedCurrentContext(); | |
| ctx.Dump(8); | |
| OS::PrintErr( | |
| "-------------------------\n" | |
| "Debugger stack trace...\n\n"); | |
| DebuggerStackTrace* stack = Isolate::Current()->debugger()->StackTrace(); | |
| intptr_t num_frames = stack->Length(); | |
| for (intptr_t i = 0; i < num_frames; i++) { | |
| ActivationFrame* frame = stack->FrameAt(i); | |
| OS::PrintErr("#%04" Pd " %s", i, frame->ToCString()); | |
| } | |
| OS::PrintErr( | |
| "-------------------------\n" | |
| "All frames...\n\n"); | |
| StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, | |
| Thread::Current(), | |
| StackFrameIterator::kNoCrossThreadIteration); | |
| StackFrame* frame = iterator.NextFrame(); | |
| intptr_t num = 0; | |
| while ((frame != nullptr)) { | |
| OS::PrintErr("#%04" Pd " %s\n", num++, frame->ToCString()); | |
| frame = iterator.NextFrame(); | |
| } | |
| } | |
| void ActivationFrame::VariableAt(intptr_t i, | |
| String* name, | |
| TokenPosition* declaration_token_pos, | |
| TokenPosition* visible_start_token_pos, | |
| TokenPosition* visible_end_token_pos, | |
| Object* value, | |
| AbstractType* static_type) { | |
| GetDescIndices(); | |
| ASSERT(i < desc_indices_.length()); | |
| intptr_t desc_index = desc_indices_[i]; | |
| ASSERT(name != nullptr); | |
| *name = var_descriptors_.GetName(desc_index); | |
| UntaggedLocalVarDescriptors::VarInfo var_info; | |
| var_descriptors_.GetInfo(desc_index, &var_info); | |
| ASSERT(declaration_token_pos != nullptr); | |
| *declaration_token_pos = var_info.declaration_pos; | |
| ASSERT(visible_start_token_pos != nullptr); | |
| *visible_start_token_pos = var_info.begin_pos; | |
| ASSERT(visible_end_token_pos != nullptr); | |
| *visible_end_token_pos = var_info.end_pos; | |
| ASSERT(value != nullptr); | |
| const int8_t kind = var_info.kind(); | |
| const auto variable_index = VariableIndex(var_info.index()); | |
| if (kind == UntaggedLocalVarDescriptors::kStackVar) { | |
| *value = GetStackVar(variable_index); | |
| } else { | |
| ASSERT(kind == UntaggedLocalVarDescriptors::kContextVar); | |
| *value = GetContextVar(var_info.scope_id, variable_index.value()); | |
| } | |
| if (static_type != nullptr) { | |
| *static_type = var_descriptors_.GetStaticType(desc_index); | |
| } | |
| } | |
| ObjectPtr ActivationFrame::GetContextVar(intptr_t var_ctx_level, | |
| intptr_t ctx_slot) { | |
| // The context level at the PC/token index of this activation frame. | |
| intptr_t frame_ctx_level = ContextLevel(); | |
| return GetRelativeContextVar(var_ctx_level, ctx_slot, frame_ctx_level); | |
| } | |
| ObjectPtr ActivationFrame::GetRelativeContextVar(intptr_t var_ctx_level, | |
| intptr_t ctx_slot, | |
| intptr_t frame_ctx_level) { | |
| const Context& ctx = GetSavedCurrentContext(); | |
| // It's possible that ctx was optimized out as no locals were captured by the | |
| // context. See issue #38182. | |
| if (ctx.IsNull()) { | |
| return Object::optimized_out().ptr(); | |
| } | |
| intptr_t level_diff = frame_ctx_level - var_ctx_level; | |
| if (level_diff == 0) { | |
| if ((ctx_slot < 0) || (ctx_slot >= ctx.num_variables())) { | |
| PrintContextMismatchError(ctx_slot, frame_ctx_level, var_ctx_level); | |
| } | |
| ASSERT((ctx_slot >= 0) && (ctx_slot < ctx.num_variables())); | |
| return ctx.At(ctx_slot); | |
| } else if (level_diff > 0) { | |
| Context& var_ctx = Context::Handle(ctx.ptr()); | |
| while (level_diff > 0 && !var_ctx.IsNull()) { | |
| level_diff--; | |
| var_ctx = var_ctx.parent(); | |
| } | |
| if (var_ctx.IsNull() || (ctx_slot < 0) || | |
| (ctx_slot >= var_ctx.num_variables())) { | |
| PrintContextMismatchError(ctx_slot, frame_ctx_level, var_ctx_level); | |
| } | |
| ASSERT(!var_ctx.IsNull()); | |
| ASSERT((ctx_slot >= 0) && (ctx_slot < var_ctx.num_variables())); | |
| return var_ctx.At(ctx_slot); | |
| } else { | |
| PrintContextMismatchError(ctx_slot, frame_ctx_level, var_ctx_level); | |
| return Object::null(); | |
| } | |
| } | |
| ObjectPtr ActivationFrame::GetReceiver() { | |
| GetDescIndices(); | |
| intptr_t num_variables = desc_indices_.length(); | |
| String& var_name = String::Handle(); | |
| Instance& value = Instance::Handle(); | |
| for (intptr_t i = 0; i < num_variables; i++) { | |
| TokenPosition ignore = TokenPosition::kNoSource; | |
| VariableAt(i, &var_name, &ignore, &ignore, &ignore, &value, nullptr); | |
| if (var_name.Equals(Symbols::This())) { | |
| return value.ptr(); | |
| } | |
| } | |
| return Object::optimized_out().ptr(); | |
| } | |
| static bool IsSyntheticVariableName(const String& var_name) { | |
| return (var_name.Length() >= 1) && (var_name.CharAt(0) == ':'); | |
| } | |
| static bool IsPrivateVariableName(const String& var_name) { | |
| return (var_name.Length() >= 1) && (var_name.CharAt(0) == '_'); | |
| } | |
| ObjectPtr ActivationFrame::EvaluateCompiledExpression( | |
| const ExternalTypedData& kernel_buffer, | |
| const Array& type_definitions, | |
| const Array& arguments, | |
| const TypeArguments& type_arguments) { | |
| auto thread = Thread::Current(); | |
| auto zone = thread->zone(); | |
| // The expression evaluation function will get all it's captured state passed | |
| // as parameters (with `this` being the exception). As a result, we treat the | |
| // expression evaluation function as either a top-level, static or instance | |
| // method. | |
| const auto& outermost = | |
| Function::Handle(zone, function().GetOutermostFunction()); | |
| const auto& klass = Class::Handle(zone, outermost.Owner()); | |
| const auto& library = Library::Handle(zone, klass.library()); | |
| auto& receiver = Object::Handle(zone); | |
| if (!klass.IsTopLevel() && !outermost.is_static()) { | |
| receiver = GetReceiver(); | |
| RELEASE_ASSERT(receiver.IsInstance() || | |
| receiver.ptr() == Object::optimized_out().ptr()); | |
| } | |
| return Instance::EvaluateCompiledExpression(thread, receiver, library, klass, | |
| kernel_buffer, type_definitions, | |
| arguments, type_arguments); | |
| } | |
| TypeArgumentsPtr ActivationFrame::BuildParameters( | |
| const GrowableObjectArray& param_names, | |
| const GrowableObjectArray& param_values, | |
| const GrowableObjectArray& type_params_names, | |
| const GrowableObjectArray& type_params_bounds, | |
| const GrowableObjectArray& type_params_defaults) { | |
| GetDescIndices(); | |
| bool type_arguments_available = false; | |
| String& name = String::Handle(); | |
| String& existing_name = String::Handle(); | |
| Object& value = Instance::Handle(); | |
| TypeArguments& type_arguments = TypeArguments::Handle(); | |
| intptr_t num_variables = desc_indices_.length(); | |
| for (intptr_t i = 0; i < num_variables; i++) { | |
| TokenPosition ignore = TokenPosition::kNoSource; | |
| VariableAt(i, &name, &ignore, &ignore, &ignore, &value, nullptr); | |
| if (name.Equals(Symbols::FunctionTypeArgumentsVar())) { | |
| type_arguments_available = true; | |
| type_arguments ^= value.ptr(); | |
| } else if ( | |
| !name.Equals(Symbols::This()) && !IsSyntheticVariableName(name) && | |
| value.ptr() != Object::optimized_out().ptr() && | |
| // TODO(57048): We currently pretend that uninitialized late variables | |
| // don't exist to avoid crashing when evaluating expressions that need | |
| // to access the late variables' values. The CFE team is working on a | |
| // better solution. | |
| value.ptr() != Object::sentinel().ptr()) { | |
| if (IsPrivateVariableName(name)) { | |
| name = Symbols::New(Thread::Current(), String::ScrubName(name)); | |
| } | |
| bool conflict = false; | |
| for (intptr_t j = 0; j < param_names.Length(); j++) { | |
| existing_name ^= param_names.At(j); | |
| if (name.Equals(existing_name)) { | |
| conflict = true; | |
| break; | |
| } | |
| } | |
| // If local has the same name as a binding in the incoming scope, prefer | |
| // the one from the incoming scope, since it is logically a child scope | |
| // of the activation's current scope. | |
| if (!conflict) { | |
| param_names.Add(name); | |
| param_values.Add(value); | |
| } | |
| } | |
| } | |
| if ((function().IsGeneric() || function().HasGenericParent()) && | |
| type_arguments_available) { | |
| intptr_t num_vars = function().NumTypeArguments(); | |
| type_params_names.Grow(num_vars); | |
| type_params_names.SetLength(num_vars); | |
| type_params_bounds.Grow(num_vars); | |
| type_params_bounds.SetLength(num_vars); | |
| type_params_defaults.Grow(num_vars); | |
| type_params_defaults.SetLength(num_vars); | |
| AbstractType& bound = AbstractType::Handle(); | |
| AbstractType& defaultType = AbstractType::Handle(); | |
| TypeParameters& type_params = TypeParameters::Handle(); | |
| Function& current = Function::Handle(function().ptr()); | |
| intptr_t mapping_offset = num_vars; | |
| for (; !current.IsNull(); current = current.parent_function()) { | |
| type_params = current.type_parameters(); | |
| if (type_params.IsNull()) continue; | |
| intptr_t size = current.NumTypeParameters(); | |
| ASSERT(size > 0 && type_params.Length() == size); | |
| ASSERT(mapping_offset >= size); | |
| mapping_offset -= size; | |
| for (intptr_t j = 0; j < size; ++j) { | |
| name = type_params.NameAt(j); | |
| bound = type_params.BoundAt(j); | |
| defaultType = type_params.DefaultAt(j); | |
| // Write the names in backwards in terms of chain of functions. | |
| // But keep the order of names within the same function. so they | |
| // match up with the order of the types in 'type_arguments'. | |
| // Index:0 1 2 3 ... | |
| // |Names in Grandparent| |Names in Parent| ..|Names in Child| | |
| type_params_names.SetAt(mapping_offset + j, name); | |
| type_params_bounds.SetAt(mapping_offset + j, bound); | |
| type_params_defaults.SetAt(mapping_offset + j, defaultType); | |
| } | |
| } | |
| if (!type_arguments.IsNull()) { | |
| if (type_arguments.Length() == 0) { | |
| for (intptr_t i = 0; i < num_vars; ++i) { | |
| type_arguments.SetTypeAt(i, Object::dynamic_type()); | |
| } | |
| } | |
| ASSERT(type_arguments.Length() == num_vars); | |
| } | |
| } | |
| return type_arguments.ptr(); | |
| } | |
| const char* ActivationFrame::ToCString() { | |
| if (function().IsNull()) { | |
| return Thread::Current()->zone()->PrintToString("[ Frame kind: %s]\n", | |
| KindToCString(kind_)); | |
| } | |
| const String& url = String::Handle(SourceUrl()); | |
| intptr_t line = LineNumber(); | |
| const char* func_name = function().ToFullyQualifiedCString(); | |
| if (kind_ == kRegular) { | |
| return Thread::Current()->zone()->PrintToString( | |
| "[ Frame pc(0x%" Px ") fp(0x%" Px ") sp(0x%" Px | |
| ")\n" | |
| "\t%s offset = 0x%" Px | |
| "\n" | |
| "\tfunction = %s\n" | |
| "\turl = %s\n" | |
| "\tline = %" Pd | |
| "\n" | |
| "\tcontext = %s\n" | |
| "\tcontext level = %" Pd " ]\n", | |
| pc(), fp(), sp(), IsInterpreted() ? "bytecode" : "code", | |
| pc() - PayloadStart(), func_name, url.ToCString(), line, | |
| ctx_.ToCString(), ContextLevel()); | |
| } else { | |
| return Thread::Current()->zone()->PrintToString( | |
| "[ Frame code function = %s\n" | |
| "\turl = %s\n" | |
| "\tline = %" Pd | |
| "\n" | |
| "\tcontext = %s]\n", | |
| func_name, url.ToCString(), line, ctx_.ToCString()); | |
| } | |
| } | |
| void ActivationFrame::PrintToJSONObject(JSONObject* jsobj) { | |
| if (kind_ == kRegular) { | |
| PrintToJSONObjectRegular(jsobj); | |
| } else if (kind_ == kAsyncAwaiter) { | |
| PrintToJSONObjectAsyncAwaiter(jsobj); | |
| } else if (kind_ == kAsyncSuspensionMarker) { | |
| PrintToJSONObjectAsyncSuspensionMarker(jsobj); | |
| } else { | |
| UNIMPLEMENTED(); | |
| } | |
| } | |
| void ActivationFrame::PrintToJSONObjectRegular(JSONObject* jsobj) { | |
| const Script& script = Script::Handle(SourceScript()); | |
| jsobj->AddProperty("type", "Frame"); | |
| jsobj->AddProperty("kind", KindToCString(kind_)); | |
| const TokenPosition& pos = TokenPos(); | |
| jsobj->AddLocation(script, pos); | |
| jsobj->AddProperty("function", function()); | |
| if (IsInterpreted()) { | |
| jsobj->AddProperty("code", bytecode()); | |
| } else { | |
| jsobj->AddProperty("code", code()); | |
| } | |
| { | |
| JSONArray jsvars(jsobj, "vars"); | |
| const int num_vars = NumLocalVariables(); | |
| for (intptr_t v = 0; v < num_vars; v++) { | |
| String& var_name = String::Handle(); | |
| Instance& var_value = Instance::Handle(); | |
| AbstractType& static_type = AbstractType::Handle(); | |
| TokenPosition declaration_token_pos = TokenPosition::kNoSource; | |
| TokenPosition visible_start_token_pos = TokenPosition::kNoSource; | |
| TokenPosition visible_end_token_pos = TokenPosition::kNoSource; | |
| VariableAt(v, &var_name, &declaration_token_pos, &visible_start_token_pos, | |
| &visible_end_token_pos, &var_value, &static_type); | |
| if (!IsSyntheticVariableName(var_name)) { | |
| JSONObject jsvar(&jsvars); | |
| jsvar.AddProperty("type", "BoundVariable"); | |
| const char* scrubbed_var_name = String::ScrubName(var_name); | |
| jsvar.AddProperty("name", scrubbed_var_name); | |
| jsvar.AddProperty("value", var_value); | |
| // Where was the variable declared? | |
| jsvar.AddProperty("declarationTokenPos", declaration_token_pos); | |
| // When the variable becomes visible to the scope. | |
| jsvar.AddProperty("scopeStartTokenPos", visible_start_token_pos); | |
| // When the variable stops being visible to the scope. | |
| jsvar.AddProperty("scopeEndTokenPos", visible_end_token_pos); | |
| jsvar.AddProperty("staticType", static_type); | |
| } | |
| } | |
| } | |
| } | |
| void ActivationFrame::PrintToJSONObjectAsyncAwaiter(JSONObject* jsobj) { | |
| jsobj->AddProperty("type", "Frame"); | |
| jsobj->AddProperty("kind", KindToCString(kind_)); | |
| const Script& script = Script::Handle(SourceScript()); | |
| const TokenPosition& pos = TokenPos(); | |
| jsobj->AddLocation(script, pos); | |
| jsobj->AddProperty("function", function()); | |
| if (IsInterpreted()) { | |
| jsobj->AddProperty("code", bytecode()); | |
| } else { | |
| jsobj->AddProperty("code", code()); | |
| } | |
| } | |
| void ActivationFrame::PrintToJSONObjectAsyncSuspensionMarker( | |
| JSONObject* jsobj) { | |
| jsobj->AddProperty("type", "Frame"); | |
| jsobj->AddProperty("kind", KindToCString(kind_)); | |
| jsobj->AddProperty("marker", "AsynchronousSuspension"); | |
| } | |
| static bool IsFunctionVisible(const Function& function) { | |
| return FLAG_show_invisible_frames || function.is_visible(); | |
| } | |
| void DebuggerStackTrace::AddActivation(ActivationFrame* frame) { | |
| if (IsFunctionVisible(frame->function())) { | |
| trace_.Add(frame); | |
| } | |
| } | |
| void DebuggerStackTrace::AddAsyncSuspension() { | |
| // We might start asynchronous unwinding in one of the internal | |
| // dart:async functions which would make synchronous part of the | |
| // stack empty. This would not happen normally but might happen | |
| // with stress flags. | |
| if (trace_.is_empty() || | |
| trace_.Last()->kind() != ActivationFrame::kAsyncSuspensionMarker) { | |
| if (FLAG_trace_debugger_stacktrace) { | |
| OS::PrintErr(" async suspension\n"); | |
| } | |
| trace_.Add(new ActivationFrame(ActivationFrame::kAsyncSuspensionMarker)); | |
| } else if (FLAG_trace_debugger_stacktrace && | |
| FLAG_trace_debugger_stacktrace_verbose) { | |
| OS::PrintErr(" skipping repeated async suspension\n"); | |
| } | |
| } | |
| void DebuggerStackTrace::AddAsyncAwaiterFrame(uword pc, | |
| const Function& function, | |
| const Object& code_or_bytecode, | |
| const Closure& closure) { | |
| trace_.Add(new ActivationFrame(pc, function, code_or_bytecode, closure)); | |
| } | |
| const uint8_t kSafepointKind = UntaggedPcDescriptors::kIcCall | | |
| UntaggedPcDescriptors::kUnoptStaticCall | | |
| UntaggedPcDescriptors::kRuntimeCall; | |
| CodeBreakpoint::CodeBreakpoint(const Code& code, | |
| BreakpointLocation* breakpoint_location, | |
| uword pc, | |
| UntaggedPcDescriptors::Kind kind) | |
| : code_(code.ptr()), | |
| bytecode_(Bytecode::null()), | |
| pc_(pc), | |
| enabled_count_(0), | |
| next_(nullptr), | |
| breakpoint_kind_(kind), | |
| saved_value_(Code::null()), | |
| saved_opcode_(kMaxUint32) { | |
| ASSERT(!code.IsNull()); | |
| ASSERT(pc_ != 0); | |
| ASSERT((breakpoint_kind_ & kSafepointKind) != 0); | |
| AddBreakpointLocation(breakpoint_location); | |
| ASSERT(breakpoint_location->token_pos().IsReal()); | |
| } | |
| CodeBreakpoint::CodeBreakpoint(const Bytecode& bytecode, | |
| BreakpointLocation* breakpoint_location, | |
| uword pc) | |
| : code_(Code::null()), | |
| bytecode_(bytecode.ptr()), | |
| pc_(pc), | |
| enabled_count_(0), | |
| next_(nullptr), | |
| breakpoint_kind_(UntaggedPcDescriptors::kRuntimeCall), | |
| saved_value_(Code::null()), | |
| saved_opcode_(kMaxUint32) { | |
| ASSERT(!bytecode.IsNull()); | |
| ASSERT(pc_ != 0); | |
| AddBreakpointLocation(breakpoint_location); | |
| ASSERT(breakpoint_location->token_pos().IsReal()); | |
| } | |
| CodeBreakpoint::~CodeBreakpoint() { | |
| // Make sure we don't leave patched code behind. | |
| ASSERT(!IsEnabled()); | |
| // Poison the data so we catch use after free errors. | |
| #ifdef DEBUG | |
| code_ = Code::null(); | |
| bytecode_ = Bytecode::null(); | |
| pc_ = 0ul; | |
| next_ = nullptr; | |
| breakpoint_kind_ = UntaggedPcDescriptors::kOther; | |
| #endif | |
| } | |
| void CodeBreakpoint::Enable() { | |
| if (enabled_count_ == 0) { | |
| if (bytecode_ != Bytecode::null()) { | |
| #if defined(DART_DYNAMIC_MODULES) | |
| ASSERT_EQUAL(saved_opcode_, kMaxUint32); | |
| saved_opcode_ = | |
| BytecodePatcher::AddBreakpointAt(pc_, Bytecode::Handle(bytecode_)); | |
| #else | |
| UNREACHABLE(); | |
| #endif | |
| } else { | |
| PatchCode(); | |
| } | |
| } | |
| ++enabled_count_; | |
| } | |
| void CodeBreakpoint::Disable() { | |
| if (enabled_count_ == 1) { | |
| if (bytecode_ != Bytecode::null()) { | |
| #if defined(DART_DYNAMIC_MODULES) | |
| BytecodePatcher::RemoveBreakpointAt(pc_, Bytecode::Handle(bytecode_), | |
| saved_opcode_); | |
| saved_opcode_ = kMaxUint32; | |
| #else | |
| UNREACHABLE(); | |
| #endif | |
| } else { | |
| RestoreCode(); | |
| } | |
| } | |
| --enabled_count_; | |
| } | |
| bool CodeBreakpoint::HasBreakpointLocation( | |
| BreakpointLocation* breakpoint_location) { | |
| for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { | |
| if (breakpoint_locations_[i] == breakpoint_location) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| bool CodeBreakpoint::FindAndDeleteBreakpointLocation( | |
| BreakpointLocation* breakpoint_location) { | |
| for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { | |
| if (breakpoint_locations_[i] == breakpoint_location) { | |
| breakpoint_locations_.EraseAt(i); | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| BreakpointLocation* CodeBreakpoint::FindBreakpointForDebugger( | |
| Debugger* debugger) { | |
| for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { | |
| if (breakpoint_locations_[i]->debugger() == debugger) { | |
| return breakpoint_locations_[i]; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| GroupDebugger::GroupDebugger(IsolateGroup* isolate_group) | |
| : isolate_group_(isolate_group), | |
| code_breakpoints_lock_(new SafepointRwLock()), | |
| code_breakpoints_(nullptr), | |
| breakpoint_locations_lock_(new SafepointRwLock()), | |
| single_stepping_set_lock_(new RwLock()), | |
| needs_breakpoint_cleanup_(false) {} | |
| GroupDebugger::~GroupDebugger() { | |
| while (code_breakpoints_ != nullptr) { | |
| CodeBreakpoint* cbpt = code_breakpoints_; | |
| code_breakpoints_ = code_breakpoints_->next(); | |
| ASSERT(!cbpt->IsEnabled()); | |
| delete cbpt; | |
| } | |
| } | |
| Debugger::Debugger(Isolate* isolate) | |
| : isolate_(isolate), | |
| next_id_(1), | |
| latent_locations_(nullptr), | |
| breakpoint_locations_(nullptr), | |
| resume_action_(kContinue), | |
| resume_frame_index_(-1), | |
| post_deopt_frame_index_(-1), | |
| ignore_breakpoints_(false), | |
| pause_event_(nullptr), | |
| stack_trace_(nullptr), | |
| async_awaiter_stack_trace_(nullptr), | |
| stepping_fp_(0), | |
| last_stepping_fp_(0), | |
| last_stepping_pos_(TokenPosition::kNoSource), | |
| exc_pause_info_(kNoPauseOnExceptions) {} | |
| Debugger::~Debugger() { | |
| ASSERT(!IsPaused()); | |
| ASSERT(latent_locations_ == nullptr); | |
| ASSERT(breakpoint_locations_ == nullptr); | |
| ASSERT(stack_trace_ == nullptr); | |
| ASSERT(async_awaiter_stack_trace_ == nullptr); | |
| } | |
| void Debugger::Shutdown() { | |
| // TODO(johnmccutchan): Do not create a debugger for isolates that don't need | |
| // them. Then, assert here that isolate_ is not one of those isolates. | |
| if (Isolate::IsSystemIsolate(isolate_)) { | |
| return; | |
| } | |
| { | |
| SafepointWriteRwLocker sl(Thread::Current(), | |
| group_debugger()->breakpoint_locations_lock()); | |
| while (breakpoint_locations_ != nullptr) { | |
| BreakpointLocation* loc = breakpoint_locations_; | |
| group_debugger()->UnlinkCodeBreakpoints(loc); | |
| group_debugger()->UnregisterBreakpointLocation(loc); | |
| breakpoint_locations_ = breakpoint_locations_->next(); | |
| delete loc; | |
| } | |
| while (latent_locations_ != nullptr) { | |
| BreakpointLocation* loc = latent_locations_; | |
| group_debugger()->UnlinkCodeBreakpoints(loc); | |
| group_debugger()->UnregisterBreakpointLocation(loc); | |
| latent_locations_ = latent_locations_->next(); | |
| delete loc; | |
| } | |
| } | |
| if (NeedsIsolateEvents()) { | |
| ServiceEvent event(isolate_, ServiceEvent::kIsolateExit); | |
| InvokeEventHandler(&event); | |
| } | |
| } | |
| static ActivationFrame* TopDartFrame(); | |
| static bool IsAtAsyncJump(ActivationFrame* top_frame); | |
| bool Debugger::SetupStepOverAsyncSuspension(const char** error) { | |
| ActivationFrame* top_frame = TopDartFrame(); | |
| if (!IsAtAsyncJump(top_frame)) { | |
| // Not at an async operation. | |
| if (error != nullptr) { | |
| *error = "Isolate must be paused at an async suspension point"; | |
| } | |
| return false; | |
| } | |
| ASSERT(top_frame->function().IsAsyncFunction() || | |
| top_frame->function().IsAsyncGenerator()); | |
| const auto& function_data = | |
| Object::Handle(top_frame->GetSuspendableFunctionData()); | |
| SetBreakpointAtResumption(function_data); | |
| return true; | |
| } | |
| static bool CanRewindFrame(intptr_t frame_index, const char** error); | |
| bool Debugger::SetResumeAction(ResumeAction action, | |
| intptr_t frame_index, | |
| const char** error) { | |
| if (error != nullptr) { | |
| *error = nullptr; | |
| } | |
| resume_frame_index_ = -1; | |
| switch (action) { | |
| case kStepInto: | |
| case kStepOver: | |
| case kStepOut: | |
| case kContinue: | |
| set_resume_action(action); | |
| return true; | |
| case kStepRewind: | |
| if (!CanRewindFrame(frame_index, error)) { | |
| return false; | |
| } | |
| set_resume_action(kStepRewind); | |
| resume_frame_index_ = frame_index; | |
| return true; | |
| case kStepOverAsyncSuspension: | |
| return SetupStepOverAsyncSuspension(error); | |
| default: | |
| UNREACHABLE(); | |
| return false; | |
| } | |
| } | |
| // Deoptimize all functions in the isolate. | |
| // TODO(hausner): Actually we only need to deoptimize those functions | |
| // that inline the function that contains the newly created breakpoint. | |
| // We currently don't have this info so we deoptimize all functions. | |
| void Debugger::DeoptimizeWorld() { | |
| #if defined(DART_PRECOMPILED_RUNTIME) | |
| UNREACHABLE(); | |
| #else | |
| if (FLAG_trace_deoptimization) { | |
| THR_Print("Deopt for debugger\n"); | |
| } | |
| isolate_->group()->set_has_attempted_stepping(true); | |
| DeoptimizeFunctionsOnStack(); | |
| // Iterate over all classes, deoptimize functions. | |
| // TODO(hausner): Could possibly be combined with RemoveOptimizedCode() | |
| const ClassTable& class_table = *isolate_->group()->class_table(); | |
| auto thread = Thread::Current(); | |
| auto isolate_group = thread->isolate_group(); | |
| auto zone = thread->zone(); | |
| CallSiteResetter resetter(zone); | |
| Class& cls = Class::Handle(zone); | |
| Array& functions = Array::Handle(zone); | |
| Function& function = Function::Handle(zone); | |
| Code& code = Code::Handle(zone); | |
| const intptr_t num_classes = class_table.NumCids(); | |
| const intptr_t num_tlc_classes = class_table.NumTopLevelCids(); | |
| SafepointWriteRwLocker ml(thread, isolate_group->program_lock()); | |
| for (intptr_t i = kInstanceCid; i < num_classes + num_tlc_classes; i++) { | |
| const intptr_t cid = | |
| i < num_classes ? i : ClassTable::CidFromTopLevelIndex(i - num_classes); | |
| if (!class_table.HasValidClassAt(cid)) { | |
| continue; | |
| } | |
| cls = class_table.At(cid); | |
| HANDLESCOPE(thread); | |
| // Disable optimized functions. | |
| functions = cls.functions(); | |
| ASSERT(!functions.IsNull()); | |
| intptr_t num_functions = functions.Length(); | |
| for (intptr_t pos = 0; pos < num_functions; pos++) { | |
| function ^= functions.At(pos); | |
| ASSERT(!function.IsNull()); | |
| // Force-optimized functions don't have unoptimized code and can't | |
| // deoptimize. Their optimized codes are still valid. | |
| if (!function.ForceOptimize()) { | |
| if (function.HasOptimizedCode()) { | |
| function.SwitchToUnoptimizedCode(); | |
| } | |
| code = function.unoptimized_code(); | |
| if (!code.IsNull()) { | |
| resetter.ResetSwitchableCalls(code); | |
| } | |
| } | |
| // Also disable any optimized implicit closure functions. | |
| if (function.HasImplicitClosureFunction()) { | |
| function = function.ImplicitClosureFunction(); | |
| if (!function.ForceOptimize()) { | |
| if (function.HasOptimizedCode()) { | |
| function.SwitchToUnoptimizedCode(); | |
| } | |
| code = function.unoptimized_code(); | |
| if (!code.IsNull()) { | |
| resetter.ResetSwitchableCalls(code); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| // Disable optimized closure functions. | |
| ClosureFunctionsCache::ForAllClosureFunctions([&](const Function& function) { | |
| if (!function.ForceOptimize()) { | |
| if (function.HasOptimizedCode()) { | |
| function.SwitchToUnoptimizedCode(); | |
| } | |
| code = function.unoptimized_code(); | |
| if (!code.IsNull()) { | |
| resetter.ResetSwitchableCalls(code); | |
| } | |
| } | |
| return true; // Continue iteration. | |
| }); | |
| #endif // defined(DART_PRECOMPILED_RUNTIME) | |
| } | |
| void Debugger::RunWithStoppedDeoptimizedWorld(std::function<void()> fun) { | |
| #if !defined(DART_PRECOMPILED_RUNTIME) | |
| // RELOAD_OPERATION_SCOPE is used here because is is guaranteed that | |
| // isolates at reload safepoints hold no safepoint locks. | |
| RELOAD_OPERATION_SCOPE(Thread::Current()); | |
| group_debugger()->isolate_group()->RunWithStoppedMutators([&]() { | |
| DeoptimizeWorld(); | |
| fun(); | |
| }); | |
| #endif | |
| } | |
| void Debugger::NotifySingleStepping(bool value) { | |
| RELEASE_ASSERT(isolate_->mutator_thread() != nullptr); | |
| if (value) { | |
| // Setting breakpoint requires unoptimized code, make sure we stop all | |
| // isolates to prevent racing reoptimization. | |
| RunWithStoppedDeoptimizedWorld([&] { | |
| isolate_->mutator_thread()->set_single_step(value); | |
| // Ensure other isolates in the isolate group keep | |
| // unoptimized code unoptimized, won't attempt to optimize it. | |
| group_debugger()->RegisterSingleSteppingDebugger(Thread::Current(), this); | |
| }); | |
| } else { | |
| isolate_->mutator_thread()->set_single_step(value); | |
| group_debugger()->UnregisterSingleSteppingDebugger(Thread::Current(), this); | |
| } | |
| } | |
| static ActivationFrame* CollectDartFrame(uword pc, | |
| StackFrame* frame, | |
| const Function& function, | |
| const Object& code_or_bytecode, | |
| const Array& deopt_frame, | |
| intptr_t deopt_frame_offset) { | |
| ASSERT((code_or_bytecode.IsCode() && | |
| Code::Cast(code_or_bytecode).ContainsInstructionAt(pc)) || | |
| (code_or_bytecode.IsBytecode() && | |
| Bytecode::Cast(code_or_bytecode).ContainsInstructionAt(pc))); | |
| ActivationFrame* activation = | |
| new ActivationFrame(pc, frame->fp(), frame->sp(), function, | |
| code_or_bytecode, deopt_frame, deopt_frame_offset); | |
| if (FLAG_trace_debugger_stacktrace) { | |
| intptr_t index = -1; | |
| const Context& ctx = activation->GetSavedCurrentContext(&index); | |
| if (index >= 0) { | |
| OS::PrintErr(" Current context (index %" Pu "): %s\n", index, | |
| ctx.ToCString()); | |
| } else if (!ctx.IsNull()) { | |
| OS::PrintErr(" Current context: %s\n", ctx.ToCString()); | |
| } | |
| OS::PrintErr(" Line number: %" Pd "\n", activation->LineNumber()); | |
| } | |
| return activation; | |
| } | |
| #if !defined(DART_PRECOMPILED_RUNTIME) | |
| static ArrayPtr DeoptimizeToArray(Thread* thread, | |
| StackFrame* frame, | |
| const Code& code) { | |
| ASSERT(code.can_be_deoptimized()); | |
| // Create the DeoptContext for this deoptimization. | |
| DeoptContext* deopt_context = | |
| new DeoptContext(frame, code, DeoptContext::kDestIsAllocated, nullptr, | |
| nullptr, true, false /* deoptimizing_code */); | |
| thread->set_deopt_context(deopt_context); | |
| deopt_context->FillDestFrame(); | |
| deopt_context->MaterializeDeferredObjects(); | |
| const Array& dest_frame = | |
| Array::Handle(thread->zone(), deopt_context->DestFrameAsArray()); | |
| thread->set_deopt_context(nullptr); | |
| delete deopt_context; | |
| return dest_frame.ptr(); | |
| } | |
| #endif // !defined(DART_PRECOMPILED_RUNTIME) | |
| DebuggerStackTrace* DebuggerStackTrace::Collect() { | |
| Thread* thread = Thread::Current(); | |
| Zone* zone = thread->zone(); | |
| auto& function = Function::Handle(zone); | |
| auto& code = Code::Handle(zone); | |
| auto& bytecode = Bytecode::Handle(zone); | |
| DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8); | |
| if (FLAG_trace_debugger_stacktrace) { | |
| OS::PrintErr("CollectStackTrace: starting collection\n"); | |
| } | |
| StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, thread, | |
| StackFrameIterator::kNoCrossThreadIteration); | |
| for (StackFrame* frame = iterator.NextFrame(); frame != nullptr; | |
| frame = iterator.NextFrame()) { | |
| ASSERT(frame->IsValid()); | |
| if (frame->IsDartFrame()) { | |
| if (FLAG_trace_debugger_stacktrace) { | |
| // StackFrame::ToCString() prepends two spaces in its output. | |
| OS::PrintErr("%s\n", frame->ToCString()); | |
| } | |
| if (frame->is_interpreted()) { | |
| function = frame->LookupDartFunction(); | |
| bytecode = frame->LookupDartBytecode(); | |
| stack_trace->AppendBytecodeFrame(frame, function, bytecode); | |
| } else { | |
| code = frame->LookupDartCode(); | |
| stack_trace->AppendCodeFrames(frame, code); | |
| } | |
| } else if (FLAG_trace_debugger_stacktrace && | |
| FLAG_trace_debugger_stacktrace_verbose) { | |
| // StackFrame::ToCString() prepends two spaces in its output. | |
| OS::PrintErr("%s\n", frame->ToCString()); | |
| OS::PrintErr(" non-Dart frame skipped\n"); | |
| } | |
| } | |
| if (FLAG_trace_debugger_stacktrace) { | |
| OS::PrintErr("CollectStackTrace: collection finished\n\n"); | |
| } | |
| return stack_trace; | |
| } | |
| // Appends at least one stack frame. Multiple frames will be appended | |
| // if |code| at the frame's pc contains inlined functions. | |
| void DebuggerStackTrace::AppendCodeFrames(StackFrame* frame, const Code& code) { | |
| auto& function = Function::Handle(zone_, code.function()); | |
| #if !defined(DART_PRECOMPILED_RUNTIME) | |
| if (code.is_optimized()) { | |
| // TODO(61635): handle code generated by modular AOT. | |
| if (!code.can_be_deoptimized()) { | |
| if (FLAG_trace_debugger_stacktrace) { | |
| ASSERT(!function.IsNull()); | |
| OS::PrintErr(" skipping function which cannot be deoptimized: %s\n", | |
| function.ToFullyQualifiedCString()); | |
| } | |
| return; // Skip frame of force-optimized (and non-debuggable) function. | |
| } | |
| // TODO(rmacnak): Use CodeSourceMap | |
| deopt_frame_ = DeoptimizeToArray(thread_, frame, code); | |
| for (InlinedFunctionsIterator it(code, frame->pc()); !it.Done(); | |
| it.Advance()) { | |
| inlined_code_ = it.code(); | |
| function = it.function(); | |
| if (FLAG_trace_debugger_stacktrace) { | |
| ASSERT(!function.IsNull()); | |
| OS::PrintErr(" visiting inlined function: %s\n", | |
| function.ToFullyQualifiedCString()); | |
| } | |
| intptr_t deopt_frame_offset = it.GetDeoptFpOffset(); | |
| AddActivation(CollectDartFrame(it.pc(), frame, function, inlined_code_, | |
| deopt_frame_, deopt_frame_offset)); | |
| } | |
| return; | |
| } | |
| #endif // !defined(DART_PRECOMPILED_RUNTIME) | |
| AddActivation(CollectDartFrame(frame->pc(), frame, function, code, | |
| Object::null_array(), 0)); | |
| } | |
| // Appends one interpreted stack frame. | |
| void DebuggerStackTrace::AppendBytecodeFrame(StackFrame* frame, | |
| const Function& function, | |
| const Bytecode& bytecode) { | |
| AddActivation(CollectDartFrame(frame->pc(), frame, function, bytecode, | |
| Object::null_array(), 0)); | |
| } | |
| DebuggerStackTrace* DebuggerStackTrace::CollectAsyncAwaiters() { | |
| Thread* thread = Thread::Current(); | |
| Zone* zone = thread->zone(); | |
| Function& function = Function::Handle(zone); | |
| constexpr intptr_t kDefaultStackAllocation = 8; | |
| auto stack_trace = new DebuggerStackTrace(kDefaultStackAllocation); | |
| if (FLAG_trace_debugger_stacktrace) { | |
| OS::PrintErr("CollectStackTrace: starting async awaiters collection\n"); | |
| } | |
| bool has_async = false; | |
| bool has_async_catch_error = false; | |
| StackTraceUtils::CollectFrames( | |
| thread, /*skip_frames=*/0, | |
| [&](const StackTraceUtils::Frame& frame) { | |
| if (frame.code_or_bytecode.IsNull()) return; | |
| if (frame.frame != nullptr) { // Synchronous portion of the stack. | |
| if (FLAG_trace_debugger_stacktrace) { | |
| // StackFrame::ToCString() prepends two spaces in its output. | |
| OS::PrintErr("%s\n", frame.frame->ToCString()); | |
| } | |
| if (frame.HasBytecode()) { | |
| function = frame.frame->LookupDartFunction(); | |
| stack_trace->AppendBytecodeFrame(frame.frame, function, | |
| frame.bytecode()); | |
| } else { | |
| stack_trace->AppendCodeFrames(frame.frame, frame.code()); | |
| } | |
| } else { | |
| has_async = true; | |
| if (frame.HasCode() && | |
| frame.code().ptr() == StubCode::AsynchronousGapMarker().ptr()) { | |
| stack_trace->AddAsyncSuspension(); | |
| return; | |
| } | |
| uword pc_offset = frame.pc_offset; | |
| // Closures listening to futures are invoked with the result of the | |
| // future when it completes, so async awaiter frames for future | |
| // listeners have a "return address" of the entry point. | |
| const bool is_future_listener = | |
| pc_offset == StackTraceUtils::kFutureListenerPcOffset; | |
| uword start = 0; | |
| const Object* obj = nullptr; | |
| const char* name = nullptr; | |
| if (frame.HasBytecode()) { | |
| function = frame.bytecode().function(); | |
| start = frame.bytecode().PayloadStart(); | |
| if (is_future_listener) { | |
| // All bytecode methods use the payload start as the entry point. | |
| pc_offset = 0; | |
| } | |
| obj = &frame.bytecode(); | |
| if (FLAG_trace_debugger_stacktrace) { | |
| name = frame.bytecode().FullyQualifiedName(); | |
| } | |
| } else { | |
| function = frame.code().function(); | |
| start = frame.code().PayloadStart(); | |
| if (is_future_listener) { | |
| pc_offset = frame.code().EntryPoint() - start; | |
| } | |
| obj = &frame.code(); | |
| if (FLAG_trace_debugger_stacktrace) { | |
| name = frame.code().QualifiedName( | |
| NameFormattingParams(Object::kInternalName)); | |
| } | |
| } | |
| ASSERT(!function.IsNull()); | |
| if (!function.is_visible()) { | |
| return; | |
| } | |
| const uword absolute_pc = start + frame.pc_offset; | |
| if (FLAG_trace_debugger_stacktrace) { | |
| OS::PrintErr(" async awaiter: %s+%#" Px "\n", name, | |
| absolute_pc - start); | |
| } | |
| stack_trace->AddAsyncAwaiterFrame(absolute_pc, function, *obj, | |
| frame.closure); | |
| } | |
| }, | |
| &has_async_catch_error); | |
| // If the entire stack is sync, return no (async) trace. | |
| if (!has_async) { | |
| if (FLAG_trace_debugger_stacktrace) { | |
| OS::PrintErr( | |
| "CollectStackTrace: discarding async awaiters collection\n\n"); | |
| } | |
| return nullptr; | |
| } | |
| stack_trace->set_has_async_catch_error(has_async_catch_error); | |
| if (FLAG_trace_debugger_stacktrace) { | |
| OS::PrintErr("CollectStackTrace: async awaiters collection finished\n\n"); | |
| } | |
| return stack_trace; | |
| } | |
| static ActivationFrame* TopDartFrame() { | |
| StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, | |
| Thread::Current(), | |
| StackFrameIterator::kNoCrossThreadIteration); | |
| StackFrame* frame; | |
| while (true) { | |
| frame = iterator.NextFrame(); | |
| RELEASE_ASSERT(frame != nullptr); | |
| if (!frame->IsDartFrame()) { | |
| continue; | |
| } | |
| auto& function = Function::Handle(); | |
| auto& code_or_bytecode = Object::Handle(); | |
| if (frame->is_interpreted()) { | |
| code_or_bytecode = frame->LookupDartBytecode(); | |
| function = frame->LookupDartFunction(); | |
| } else { | |
| code_or_bytecode = frame->LookupDartCode(); | |
| function = Code::Cast(code_or_bytecode).function(); | |
| } | |
| ActivationFrame* activation = | |
| new ActivationFrame(frame->pc(), frame->fp(), frame->sp(), function, | |
| code_or_bytecode, Object::null_array(), 0); | |
| return activation; | |
| } | |
| } | |
| DebuggerStackTrace* Debugger::StackTrace() { | |
| return (stack_trace_ != nullptr) ? stack_trace_ | |
| : DebuggerStackTrace::Collect(); | |
| } | |
| DebuggerStackTrace* Debugger::AsyncAwaiterStackTrace() { | |
| return (async_awaiter_stack_trace_ != nullptr) | |
| ? async_awaiter_stack_trace_ | |
| : DebuggerStackTrace::CollectAsyncAwaiters(); | |
| } | |
| DebuggerStackTrace* DebuggerStackTrace::From(const class StackTrace& ex_trace) { | |
| DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8); | |
| Function& function = Function::Handle(); | |
| Object& code_object = Object::Handle(); | |
| Code& code = Code::Handle(); | |
| const uword fp = 0; | |
| const uword sp = 0; | |
| const Array& deopt_frame = Array::Handle(); | |
| const intptr_t deopt_frame_offset = -1; | |
| for (intptr_t i = 0; i < ex_trace.Length(); i++) { | |
| code_object = ex_trace.CodeAtFrame(i); | |
| // Pre-allocated StackTraces may include empty slots, either (a) to indicate | |
| // where frames were omitted in the case a stack has more frames than the | |
| // pre-allocated trace (such as a stack overflow) or (b) because a stack has | |
| // fewer frames that the pre-allocated trace (such as memory exhaustion with | |
| // a shallow stack). | |
| function = Function::null(); | |
| uword start = 0; | |
| bool is_optimized_code = false; | |
| if (code_object.IsCode()) { | |
| const auto& code = Code::Cast(code_object); | |
| ASSERT(code.IsFunctionCode()); | |
| function = code.function(); | |
| start = code.PayloadStart(); | |
| is_optimized_code = code.is_optimized(); | |
| } else if (code_object.IsBytecode()) { | |
| const auto& bytecode = Bytecode::Cast(code_object); | |
| function = bytecode.function(); | |
| start = bytecode.PayloadStart(); | |
| } | |
| if (function.IsNull() || !function.is_visible()) continue; | |
| const uword pc = start + ex_trace.PcOffsetAtFrame(i); | |
| if (is_optimized_code && ex_trace.expand_inlined()) { | |
| // Traverse inlined frames. | |
| code ^= code_object.ptr(); | |
| for (InlinedFunctionsIterator it(code, pc); !it.Done(); it.Advance()) { | |
| function = it.function(); | |
| code = it.code(); | |
| ASSERT(function.ptr() == code.function()); | |
| uword pc = it.pc(); | |
| ASSERT(pc != 0); | |
| ASSERT(code.PayloadStart() <= pc); | |
| ASSERT(pc < (code.PayloadStart() + code.Size())); | |
| auto* const activation = new ActivationFrame( | |
| pc, fp, sp, function, code, deopt_frame, deopt_frame_offset); | |
| stack_trace->AddActivation(activation); | |
| } | |
| } | |
| auto* const activation = new ActivationFrame( | |
| pc, fp, sp, function, code_object, deopt_frame, deopt_frame_offset); | |
| stack_trace->AddActivation(activation); | |
| } | |
| return stack_trace; | |
| } | |
| void Debugger::SetExceptionPauseInfo(Dart_ExceptionPauseInfo pause_info) { | |
| ASSERT((pause_info == kNoPauseOnExceptions) || | |
| (pause_info == kPauseOnUnhandledExceptions) || | |
| (pause_info == kPauseOnAllExceptions)); | |
| exc_pause_info_ = pause_info; | |
| } | |
| Dart_ExceptionPauseInfo Debugger::GetExceptionPauseInfo() const { | |
| return exc_pause_info_; | |
| } | |
| bool Debugger::ShouldPauseOnException(DebuggerStackTrace* stack_trace, | |
| const Instance& exception) { | |
| if (exc_pause_info_ == kNoPauseOnExceptions) { | |
| return false; | |
| } | |
| if (exc_pause_info_ == kPauseOnAllExceptions) { | |
| return true; | |
| } | |
| ASSERT(exc_pause_info_ == kPauseOnUnhandledExceptions); | |
| // There might be no Dart stack if we hit an exception in the runtime, most | |
| // likely OutOfMemory. | |
| if (stack_trace->Length() == 0) { | |
| return false; | |
| } | |
| // Exceptions coming from invalid token positions should be skipped | |
| ActivationFrame* top_frame = stack_trace->FrameAt(0); | |
| // If this is an async awaiter stack trace, skip over | |
| // an initial async suspend marker. | |
| if (top_frame->kind() == ActivationFrame::kAsyncSuspensionMarker) { | |
| top_frame = stack_trace->FrameAt(1); | |
| } | |
| if (!top_frame->TokenPos().IsReal() && top_frame->TryIndex() != -1) { | |
| return false; | |
| } | |
| ActivationFrame* handler_frame = stack_trace->GetHandlerFrame(exception); | |
| if (handler_frame == nullptr) { | |
| // Did not find an exception handler that catches this exception. | |
| // Note that this check is not precise, since we can't check | |
| // uninstantiated types, i.e. types containing type parameters. | |
| // Thus, we may report an exception as unhandled when in fact | |
| // it will be caught once we unwind the stack. | |
| return !stack_trace->has_async_catch_error(); | |
| } | |
| auto& handler_function = Function::Handle(handler_frame->function().ptr()); | |
| // If handler_frame's function is annotated with | |
| // @pragma('vm:notify-debugger-on-exception'), we specifically want to notify | |
| // the debugger of this otherwise ignored exception. | |
| if (!handler_function.IsNull() && | |
| Library::FindPragma(Thread::Current(), /*only_core=*/false, | |
| handler_function, | |
| Symbols::vm_notify_debugger_on_exception())) { | |
| return true; | |
| } | |
| return false; | |
| } | |
| void Debugger::PauseException(const Instance& exc) { | |
| if (FLAG_stress_async_stacks) { | |
| DebuggerStackTrace::CollectAsyncAwaiters(); | |
| } | |
| // We ignore this exception event when the VM is executing code invoked | |
| // by the debugger to evaluate variables values, when we see a nested | |
| // breakpoint or exception event, or if the debugger is not | |
| // interested in exception events. | |
| if (ignore_breakpoints_ || IsPaused() || | |
| (exc_pause_info_ == kNoPauseOnExceptions)) { | |
| return; | |
| } | |
| DebuggerStackTrace* async_awaiter_stack_trace = | |
| DebuggerStackTrace::CollectAsyncAwaiters(); | |
| DebuggerStackTrace* stack_trace = DebuggerStackTrace::Collect(); | |
| if (async_awaiter_stack_trace != nullptr) { | |
| if (!ShouldPauseOnException(async_awaiter_stack_trace, exc)) { | |
| return; | |
| } | |
| } else { | |
| if (!ShouldPauseOnException(stack_trace, exc)) { | |
| return; | |
| } | |
| } | |
| ServiceEvent event(isolate_, ServiceEvent::kPauseException); | |
| event.set_exception(&exc); | |
| if (stack_trace->Length() > 0) { | |
| event.set_top_frame(stack_trace->FrameAt(0)); | |
| } | |
| CacheStackTraces(stack_trace, async_awaiter_stack_trace); | |
| Pause(&event); | |
| HandleSteppingRequest(); // we may get a rewind request | |
| ClearCachedStackTraces(); | |
| } | |
| // Helper that refines the resolved token pos. | |
| // | |
| // If |requested_column| is |-1|, then |exact_token_pos| must be | |
| // |TokenPosition::kNoSource|. | |
| static void RefineBreakpointPos(const Script& script, | |
| TokenPosition pos, | |
| TokenPosition next_closest_token_position, | |
| TokenPosition requested_token_pos, | |
| TokenPosition last_token_pos, | |
| intptr_t requested_column, | |
| TokenPosition exact_token_pos, | |
| TokenPosition* best_fit_pos, | |
| intptr_t* best_column, | |
| intptr_t* best_line) { | |
| ASSERT( | |
| (requested_column == -1 && exact_token_pos == TokenPosition::kNoSource) || | |
| requested_column > -1); | |
| intptr_t token_start_column = -1; | |
| intptr_t token_line = -1; | |
| if (requested_column >= 0) { | |
| TokenPosition ignored = TokenPosition::kNoSource; | |
| TokenPosition end_of_line_pos = TokenPosition::kNoSource; | |
| script.GetTokenLocation(pos, &token_line, &token_start_column); | |
| script.TokenRangeAtLine(token_line, &ignored, &end_of_line_pos); | |
| TokenPosition token_end_pos = TokenPosition::Min( | |
| TokenPosition::Deserialize(next_closest_token_position.Pos() - 1), | |
| end_of_line_pos); | |
| if ((token_end_pos.IsReal() && exact_token_pos.IsReal() && | |
| (token_end_pos < exact_token_pos)) || | |
| (token_start_column > *best_column)) { | |
| // We prefer the token with the lowest column number compatible with the | |
| // requested column. The current token under consideration either ends | |
| // before the requested column, and is thus incompatible with it, or | |
| // has a higher column number than the best token we've found so far, so | |
| // we reject the current token under consideration. | |
| return; | |
| } | |
| } | |
| // Prefer the lowest (first) token pos. | |
| if (pos < *best_fit_pos) { | |
| *best_fit_pos = pos; | |
| *best_line = token_line; | |
| *best_column = token_start_column; | |
| } | |
| } | |
| // Returns the best fit token position for a breakpoint. | |
| // | |
| // Takes a range of tokens [requested_token_pos, last_token_pos] and | |
| // an optional column (requested_column). The range of tokens usually | |
| // represents one line of the program text, but can represent a larger | |
| // range on recursive calls. | |
| // | |
| // If |requested_column| is |-1|, then |exact_token_pos| must be | |
| // |TokenPosition::kNoSource|. | |
| // | |
| // The best fit is found in two passes. | |
| // | |
| // The first pass finds a candidate token which: | |
| // | |
| // - is a safepoint, | |
| // - has the lowest column number compatible with the requested column | |
| // if a column has been specified, | |
| // and: | |
| // - has the lowest token position number which satisfies the above. | |
| // | |
| // When we consider a column number, we look for the token which | |
| // intersects the desired column. For example: | |
| // | |
| // 1 2 3 | |
| // 12345678901234567890 0 | |
| // | |
| // var x = function(function(y)); | |
| // ^ | |
| // | |
| // If we request a breakpoint at column 14, the lowest column number | |
| // compatible with that would for column 11 (beginning of the | |
| // 'function' token) in the example above. | |
| // | |
| // Once this candidate token from the first pass is found, we then | |
| // have a second pass which considers only those tokens on the same | |
| // line as the candidate token. | |
| // | |
| // The second pass finds a best fit token which: | |
| // | |
| // - is a safepoint, | |
| // - has the same column number as the candidate token (perhaps | |
| // more than one token has the same column number), | |
| // and: | |
| // - has the lowest code address in the generated code. | |
| // | |
| // We prefer the lowest compiled code address, because this tends to | |
| // select the first subexpression on a line. For example in a line | |
| // with nested function calls f(g(x)), the call to g() will have a | |
| // lower compiled code address than the call to f(). | |
| // | |
| // If no best fit token can be found, the search is expanded, | |
| // searching through the rest of the current function by calling this | |
| // function recursively. | |
| // | |
| // TODO(turnidge): Given that we usually call this function with a | |
| // token range restricted to a single line, this could be a one-pass | |
| // algorithm, which would be simpler. I believe that it only needs | |
| // two passes to support the recursive try-the-whole-function case. | |
| // Rewrite this later, once there are more tests in place. | |
| static TokenPosition ResolveBreakpointPos(const Function& func, | |
| TokenPosition requested_token_pos, | |
| TokenPosition last_token_pos, | |
| intptr_t requested_column, | |
| TokenPosition exact_token_pos) { | |
| ASSERT(!func.HasOptimizedCode()); | |
| ASSERT( | |
| (requested_column == -1 && exact_token_pos == TokenPosition::kNoSource) || | |
| requested_column > -1); | |
| requested_token_pos = | |
| TokenPosition::Max(requested_token_pos, func.token_pos()); | |
| last_token_pos = TokenPosition::Min(last_token_pos, func.end_token_pos()); | |
| Zone* zone = Thread::Current()->zone(); | |
| Script& script = Script::Handle(zone, func.script()); | |
| PcDescriptors& desc = PcDescriptors::Handle(zone); | |
| #if defined(DART_DYNAMIC_MODULES) | |
| auto& bytecode = Bytecode::Handle(zone); | |
| #endif | |
| if (func.HasBytecode()) { | |
| #if defined(DART_DYNAMIC_MODULES) | |
| bytecode = func.GetBytecode(); | |
| ASSERT(!bytecode.IsNull()); | |
| if (!bytecode.HasSourcePositions()) { | |
| return TokenPosition::kNoSource; | |
| } | |
| #else | |
| UNREACHABLE(); | |
| #endif | |
| } else { | |
| ASSERT(func.HasCode()); | |
| const auto& code = Code::Handle(zone, func.unoptimized_code()); | |
| ASSERT(!code.IsNull()); | |
| desc = code.pc_descriptors(); | |
| } | |
| // First pass: find the safe point which is closest to the beginning | |
| // of the given token range. | |
| TokenPosition best_fit_pos = TokenPosition::kMaxSource; | |
| intptr_t best_column = INT_MAX; | |
| intptr_t best_line = INT_MAX; | |
| if (func.HasBytecode()) { | |
| #if defined(DART_DYNAMIC_MODULES) | |
| // Only compiled code has synthetic token positions. | |
| ASSERT(!requested_token_pos.IsSynthetic()); | |
| bytecode::BytecodeSourcePositionsIterator iter(zone, bytecode); | |
| while (iter.MoveNext()) { | |
| const TokenPosition& pos = iter.TokenPos(); | |
| if (!pos.IsWithin(requested_token_pos, last_token_pos)) { | |
| // Token is not in the target range. | |
| continue; | |
| } | |
| TokenPosition next_closest_token_position = TokenPosition::kMaxSource; | |
| if (requested_column >= 0) { | |
| // Find next closest emitted source position. | |
| bytecode::BytecodeSourcePositionsIterator iter2(zone, bytecode); | |
| while (iter2.MoveNext()) { | |
| const TokenPosition& next = iter2.TokenPos(); | |
| if (!next.IsReal()) continue; | |
| if ((pos < next) && (next < next_closest_token_position)) { | |
| next_closest_token_position = next; | |
| } | |
| } | |
| } | |
| RefineBreakpointPos(script, pos, next_closest_token_position, | |
| requested_token_pos, last_token_pos, requested_column, | |
| exact_token_pos, &best_fit_pos, &best_column, | |
| &best_line); | |
| } | |
| #endif | |
| } else { | |
| PcDescriptors::Iterator iter(desc, kSafepointKind); | |
| while (iter.MoveNext()) { | |
| const TokenPosition& pos = iter.TokenPos(); | |
| if (pos.IsSynthetic() && pos == requested_token_pos) { | |
| // if there's a safepoint for a synthetic function start and the start | |
| // was requested, we're done. | |
| return pos; | |
| } | |
| if (!pos.IsWithin(requested_token_pos, last_token_pos)) { | |
| // Token is not in the target range. | |
| continue; | |
| } | |
| TokenPosition next_closest_token_position = TokenPosition::kMaxSource; | |
| if (requested_column >= 0) { | |
| // Find next closest safepoint | |
| PcDescriptors::Iterator iter2(desc, kSafepointKind); | |
| while (iter2.MoveNext()) { | |
| const TokenPosition& next = iter2.TokenPos(); | |
| if (!next.IsReal()) continue; | |
| if ((pos < next) && (next < next_closest_token_position)) { | |
| next_closest_token_position = next; | |
| } | |
| } | |
| } | |
| RefineBreakpointPos(script, pos, next_closest_token_position, | |
| requested_token_pos, last_token_pos, requested_column, | |
| exact_token_pos, &best_fit_pos, &best_column, | |
| &best_line); | |
| } | |
| } | |
| // Second pass (if we found a safe point in the first pass). Find | |
| // the token on the line which is at the best fit column (if column | |
| // was specified) and has the lowest code address. | |
| if (best_fit_pos != TokenPosition::kMaxSource) { | |
| ASSERT(best_fit_pos.IsReal()); | |
| const Script& script = Script::Handle(zone, func.script()); | |
| const TokenPosition begin_pos = best_fit_pos; | |
| TokenPosition end_of_line_pos = TokenPosition::kNoSource; | |
| if (best_line < 0) { | |
| script.GetTokenLocation(begin_pos, &best_line); | |
| } | |
| ASSERT(best_line > 0); | |
| TokenPosition ignored = TokenPosition::kNoSource; | |
| script.TokenRangeAtLine(best_line, &ignored, &end_of_line_pos); | |
| end_of_line_pos = TokenPosition::Max(end_of_line_pos, begin_pos); | |
| uword lowest_pc_offset = kUwordMax; | |
| if (func.HasBytecode()) { | |
| #if defined(DART_DYNAMIC_MODULES) | |
| bytecode::BytecodeSourcePositionsIterator iter(zone, bytecode); | |
| while (iter.MoveNext()) { | |
| const TokenPosition& pos = iter.TokenPos(); | |
| uword pc_offset = iter.PcOffset(); | |
| if (requested_column >= 0) { | |
| if (pos != best_fit_pos) { | |
| // Not an match for the requested column. | |
| continue; | |
| } | |
| } else if (!pos.IsWithin(begin_pos, end_of_line_pos)) { | |
| // Token is not on same line as best fit. | |
| continue; | |
| } | |
| // Prefer the lowest pc offset. | |
| if (pc_offset < lowest_pc_offset) { | |
| lowest_pc_offset = pc_offset; | |
| best_fit_pos = pos; | |
| } | |
| } | |
| #endif | |
| } else { | |
| PcDescriptors::Iterator iter(desc, kSafepointKind); | |
| while (iter.MoveNext()) { | |
| const TokenPosition& pos = iter.TokenPos(); | |
| if (requested_column >= 0) { | |
| if (pos != best_fit_pos) { | |
| // Not an match for the requested column. | |
| continue; | |
| } | |
| } else if (!pos.IsWithin(begin_pos, end_of_line_pos)) { | |
| // Token is not on same line as best fit. | |
| continue; | |
| } | |
| // Prefer the lowest pc offset. | |
| if (iter.PcOffset() < lowest_pc_offset) { | |
| lowest_pc_offset = iter.PcOffset(); | |
| best_fit_pos = pos; | |
| } | |
| } | |
| } | |
| return best_fit_pos; | |
| } | |
| return TokenPosition::kNoSource; | |
| } | |
| bool BreakpointLocation::EnsureIsResolved(const Function& target_function, | |
| TokenPosition exact_token_pos) { | |
| if (IsResolved()) { | |
| return true; | |
| } | |
| // Resolve source breakpoint in the newly compiled function. | |
| TokenPosition resolved_pos = | |
| ResolveBreakpointPos(target_function, token_pos(), end_token_pos(), | |
| requested_column_number(), exact_token_pos); | |
| if (!resolved_pos.IsDebugPause()) { | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("Failed resolving breakpoint for function '%s'\n", | |
| target_function.ToFullyQualifiedCString()); | |
| } | |
| return false; | |
| } | |
| TokenPosition requested_pos = token_pos(); | |
| TokenPosition requested_end_pos = end_token_pos(); | |
| SetResolved(target_function, resolved_pos); | |
| Breakpoint* breakpoint = breakpoints(); | |
| while (breakpoint != nullptr) { | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("Resolved breakpoint %" Pd | |
| " to pos %s, function '%s' (requested range %s-%s, " | |
| "requested col %" Pd ")\n", | |
| breakpoint->id(), token_pos().ToCString(), | |
| target_function.ToFullyQualifiedCString(), | |
| requested_pos.ToCString(), requested_end_pos.ToCString(), | |
| requested_column_number()); | |
| } | |
| debugger()->SendBreakpointEvent(ServiceEvent::kBreakpointResolved, | |
| breakpoint); | |
| breakpoint = breakpoint->next(); | |
| } | |
| return true; | |
| } | |
| void GroupDebugger::MakeCodeBreakpointAtUnsafe(Thread* thread, | |
| const Function& func, | |
| BreakpointLocation* loc) { | |
| DEBUG_ASSERT(thread->IsInStoppedMutatorsScope() || | |
| code_breakpoints_lock()->IsCurrentThreadWriter()); | |
| ASSERT(loc->token_pos().IsReal()); | |
| ASSERT((loc != nullptr) && loc->IsResolved()); | |
| auto* zone = thread->zone(); | |
| auto& code = Code::Handle(zone); | |
| auto& bytecode = Bytecode::Handle(zone); | |
| uword start = 0; | |
| uword lowest_pc_offset = kUwordMax; | |
| UntaggedPcDescriptors::Kind lowest_kind = UntaggedPcDescriptors::kAnyKind; | |
| // Find the safe point with the lowest compiled code address | |
| // that maps to the token position of the source breakpoint. | |
| if (func.HasBytecode()) { | |
| #if defined(DART_DYNAMIC_MODULES) | |
| bytecode = func.GetBytecode(); | |
| ASSERT(!bytecode.IsNull()); | |
| if (!bytecode.HasSourcePositions()) { | |
| return; | |
| } | |
| start = bytecode.PayloadStart(); | |
| bytecode::BytecodeSourcePositionsIterator iter(zone, bytecode); | |
| while (iter.MoveNext()) { | |
| if (iter.TokenPos() == loc->token_pos_) { | |
| // Breakpoints are set and located using the address of the instruction | |
| // following the breakpoint instruction, since frames contain | |
| // return addresses. | |
| const uword pc_offset = | |
| KernelBytecode::Next(start + iter.PcOffset()) - start; | |
| if (pc_offset < lowest_pc_offset) { | |
| lowest_pc_offset = pc_offset; | |
| } | |
| } | |
| } | |
| #else | |
| UNREACHABLE(); | |
| #endif | |
| } else { | |
| ASSERT(func.HasCode()); | |
| ASSERT(!func.HasOptimizedCode()); | |
| code = func.unoptimized_code(); | |
| ASSERT(!code.IsNull()); | |
| start = code.PayloadStart(); | |
| const auto& desc = PcDescriptors::Handle(zone, code.pc_descriptors()); | |
| PcDescriptors::Iterator iter(desc, kSafepointKind); | |
| while (iter.MoveNext()) { | |
| if (iter.TokenPos() == loc->token_pos_) { | |
| if (iter.PcOffset() < lowest_pc_offset) { | |
| lowest_pc_offset = iter.PcOffset(); | |
| lowest_kind = iter.Kind(); | |
| } | |
| } | |
| } | |
| } | |
| if (lowest_pc_offset == kUwordMax) { | |
| return; | |
| } | |
| uword lowest_pc = start + lowest_pc_offset; | |
| CodeBreakpoint* code_bpt = GetCodeBreakpoint(lowest_pc); | |
| if (code_bpt == nullptr) { | |
| // No code breakpoint for this code exists; create one. | |
| if (!bytecode.IsNull()) { | |
| code_bpt = new CodeBreakpoint(bytecode, loc, lowest_pc); | |
| } else { | |
| code_bpt = new CodeBreakpoint(code, loc, lowest_pc, lowest_kind); | |
| } | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("Setting code breakpoint at pos %s pc %#" Px " offset %#" Px | |
| "\n", | |
| loc->token_pos().ToCString(), lowest_pc, lowest_pc - start); | |
| } | |
| RegisterCodeBreakpoint(code_bpt); | |
| } else { | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr( | |
| "Adding location to existing code breakpoint at pos %s pc %#" Px | |
| " offset %#" Px "\n", | |
| loc->token_pos().ToCString(), lowest_pc, lowest_pc - start); | |
| } | |
| if (!code_bpt->HasBreakpointLocation(loc)) { | |
| code_bpt->AddBreakpointLocation(loc); | |
| } | |
| } | |
| if (loc->AnyEnabled()) { | |
| code_bpt->Enable(); | |
| } | |
| } | |
| void GroupDebugger::MakeCodeBreakpointAt(const Function& func, | |
| BreakpointLocation* loc) { | |
| auto thread = Thread::Current(); | |
| if (thread->IsInStoppedMutatorsScope()) { | |
| MakeCodeBreakpointAtUnsafe(thread, func, loc); | |
| } else { | |
| SafepointWriteRwLocker sl(thread, code_breakpoints_lock()); | |
| MakeCodeBreakpointAtUnsafe(thread, func, loc); | |
| } | |
| } | |
| ErrorPtr Debugger::FindAndCompileMatchingFunctions( | |
| const GrowableHandlePtrArray<const Script>& scripts, | |
| TokenPosition start_pos, | |
| TokenPosition end_pos, | |
| GrowableObjectArray& code_function_list) const { | |
| auto thread = Thread::Current(); | |
| auto zone = thread->zone(); | |
| HANDLESCOPE(thread); | |
| Script& script = Script::Handle(zone); | |
| Object& ensure_has_code_result = Object::Handle(zone); | |
| Class& cls = Class::Handle(zone); | |
| Array& functions = Array::Handle(zone); | |
| Function& function = Function::Handle(zone); | |
| Array& fields = Array::Handle(zone); | |
| Field& field = Field::Handle(zone); | |
| const ClassTable& class_table = *isolate_->group()->class_table(); | |
| const intptr_t num_classes = class_table.NumCids(); | |
| const intptr_t num_tlc_classes = class_table.NumTopLevelCids(); | |
| for (intptr_t i = 0; i < scripts.length(); ++i) { | |
| script = scripts.At(i).ptr(); | |
| { | |
| HANDLESCOPE(thread); | |
| ClosureFunctionsCache::ForAllClosureFunctions( | |
| [&](const Function& function) { | |
| ASSERT(!function.IsNull()); | |
| if ((function.token_pos() == start_pos) && | |
| (function.end_token_pos() == end_pos) && | |
| (function.script() == script.ptr()) && | |
| function.is_debuggable()) { | |
| // If we've found a matching function, ensure it's compiled so | |
| // the breakpoint currently being set can be resolved immediately. | |
| ensure_has_code_result = function.EnsureHasCodeNoThrow(); | |
| if (ensure_has_code_result.IsError()) { | |
| return false; // Stop iterating. | |
| } | |
| code_function_list.Add(function); | |
| ASSERT(!function.HasImplicitClosureFunction()); | |
| } | |
| return true; // Continue iterating. | |
| }); | |
| } | |
| if (ensure_has_code_result.IsError()) { | |
| return Error::Cast(ensure_has_code_result).ptr(); | |
| } | |
| for (intptr_t i = kInstanceCid; i < num_classes + num_tlc_classes; i++) { | |
| const intptr_t cid = | |
| i < num_classes ? i | |
| : ClassTable::CidFromTopLevelIndex(i - num_classes); | |
| if (!class_table.HasValidClassAt(cid)) { | |
| continue; | |
| } | |
| cls = class_table.At(cid); | |
| // If the class is not finalized, e.g. if it hasn't been parsed | |
| // yet entirely, we can ignore it. If it contains a function with | |
| // an unresolved breakpoint, we will detect it if and when the | |
| // function gets compiled. | |
| if (!cls.is_finalized()) { | |
| continue; | |
| } | |
| HANDLESCOPE(thread); | |
| // Note: we need to check the functions of this class even if | |
| // the class is defined in a different 'script'. There could | |
| // be mixin functions from the given script in this class. | |
| functions = cls.current_functions(); | |
| ASSERT(!functions.IsNull()); | |
| const intptr_t num_functions = functions.Length(); | |
| for (intptr_t pos = 0; pos < num_functions; pos++) { | |
| function ^= functions.At(pos); | |
| ASSERT(!function.IsNull()); | |
| bool function_added = false; | |
| if (function.is_debuggable() && function.token_pos() == start_pos && | |
| function.end_token_pos() == end_pos && | |
| function.script() == script.ptr()) { | |
| // If we've found a matching function, ensure it's compiled so | |
| // the breakpoint currently being set can be resolved immediately. | |
| ensure_has_code_result = function.EnsureHasCodeNoThrow(); | |
| if (ensure_has_code_result.IsError()) { | |
| return Error::Cast(ensure_has_code_result).ptr(); | |
| } | |
| code_function_list.Add(function); | |
| function_added = true; | |
| } | |
| if (function_added && function.HasImplicitClosureFunction()) { | |
| function = function.ImplicitClosureFunction(); | |
| if (function.is_debuggable()) { | |
| // Ensure that the implicit closure function is compiled so the | |
| // breakpoint currently being set can be resolved immediately. | |
| ensure_has_code_result = function.EnsureHasCodeNoThrow(); | |
| if (ensure_has_code_result.IsError()) { | |
| return Error::Cast(ensure_has_code_result).ptr(); | |
| } | |
| code_function_list.Add(function); | |
| } | |
| } | |
| } | |
| fields = cls.fields(); | |
| ASSERT(!fields.IsNull()); | |
| const intptr_t num_fields = fields.Length(); | |
| for (intptr_t pos = 0; pos < num_fields; pos++) { | |
| field ^= fields.At(pos); | |
| ASSERT(!field.IsNull()); | |
| if (field.Script() != script.ptr()) { | |
| continue; | |
| } | |
| if (!field.has_nontrivial_initializer()) { | |
| continue; | |
| } | |
| function = field.EnsureInitializerFunction(); | |
| ASSERT(!function.IsNull()); | |
| if (function.is_debuggable() && function.HasCode() && | |
| function.token_pos() == start_pos && | |
| function.end_token_pos() == end_pos && | |
| function.script() == script.ptr()) { | |
| ensure_has_code_result = function.EnsureHasCodeNoThrow(); | |
| if (ensure_has_code_result.IsError()) { | |
| return Error::Cast(ensure_has_code_result).ptr(); | |
| } | |
| code_function_list.Add(function); | |
| } | |
| } | |
| } | |
| } | |
| return Error::null(); | |
| } | |
| static void UpdateBestFit(Function* best_fit, const Function& func) { | |
| if (best_fit->IsNull()) { | |
| *best_fit = func.ptr(); | |
| } else if ((best_fit->token_pos().IsSynthetic() || | |
| func.token_pos().IsSynthetic() || | |
| (best_fit->token_pos() < func.token_pos())) && | |
| (func.end_token_pos() <= best_fit->end_token_pos())) { | |
| *best_fit = func.ptr(); | |
| } | |
| } | |
| // If a best fit function is found, stores that function in |best_fit| and | |
| // returns |true|. | |
| // Note that in some cases, there may be a closure that is a better fit that the | |
| // function returned in |best_fit|, because |FindBestFit| is only able to detect | |
| // that closure if the function containing it has already been compiled. | |
| bool Debugger::FindBestFit(const Script& script, | |
| TokenPosition token_pos, | |
| TokenPosition last_token_pos, | |
| Function* best_fit) { | |
| auto thread = Thread::Current(); | |
| auto isolate_group = thread->isolate_group(); | |
| Zone* zone = thread->zone(); | |
| Library& lib = Library::Handle(zone); | |
| Class& cls = Class::Handle(zone); | |
| Array& functions = Array::Handle(zone); | |
| Function& function = Function::Handle(zone); | |
| Array& fields = Array::Handle(zone); | |
| Field& field = Field::Handle(zone); | |
| Array& scripts = Array::Handle(zone); | |
| String& script_url = String::Handle(zone); | |
| Error& error = Error::Handle(zone); | |
| const ClassTable& class_table = *isolate_->group()->class_table(); | |
| const intptr_t num_classes = class_table.NumCids(); | |
| const intptr_t num_tlc_classes = class_table.NumTopLevelCids(); | |
| // A single script can belong to several libraries because of mixins. | |
| // Go through all libraries and for each that contains the script, try to find | |
| // a fit there. | |
| // Return the first fit found, but if a library doesn't contain a fit, | |
| // process the next one. | |
| const GrowableObjectArray& libs = GrowableObjectArray::Handle( | |
| zone, isolate_group->object_store()->libraries()); | |
| for (int i = 0; i < libs.Length(); i++) { | |
| lib ^= libs.At(i); | |
| ASSERT(!lib.IsNull()); | |
| scripts = lib.LoadedScripts(); | |
| bool lib_has_script = false; | |
| for (intptr_t j = 0; j < scripts.Length(); j++) { | |
| if (scripts.At(j) == script.ptr()) { | |
| lib_has_script = true; | |
| break; | |
| } | |
| } | |
| if (!lib_has_script) { | |
| continue; | |
| } | |
| if (!lib.IsDebuggable()) { | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("Library '%s' has been marked as non-debuggable\n", | |
| lib.ToCString()); | |
| } | |
| continue; | |
| } | |
| script_url = script.url(); | |
| { | |
| HANDLESCOPE(thread); | |
| ClosureFunctionsCache::ForAllClosureFunctions([&](const Function& fun) { | |
| if (fun.script() == script.ptr() && | |
| FunctionOverlaps(fun, script_url, token_pos, last_token_pos)) { | |
| // Select the inner most closure. | |
| UpdateBestFit(best_fit, fun); | |
| } | |
| return true; // Continue iteration | |
| }); | |
| } | |
| if (!best_fit->IsNull()) { | |
| // The inner most closure found will be the best fit. Going | |
| // over class functions below will not help in any further | |
| // narrowing. | |
| return true; | |
| } | |
| for (intptr_t i = kInstanceCid; i < num_classes + num_tlc_classes; i++) { | |
| const intptr_t cid = | |
| i < num_classes ? i | |
| : ClassTable::CidFromTopLevelIndex(i - num_classes); | |
| if (!class_table.HasValidClassAt(cid)) { | |
| continue; | |
| } | |
| cls = class_table.At(cid); | |
| // This class is relevant to us only if it belongs to the | |
| // library to which |script| belongs. | |
| if (cls.library() != lib.ptr()) { | |
| continue; | |
| } | |
| // Parse class definition if not done yet. | |
| error = cls.EnsureIsFinalized(Thread::Current()); | |
| if (!error.IsNull()) { | |
| // Ignore functions in this class. | |
| // TODO(hausner): Should we propagate this error? How? | |
| // EnsureIsFinalized only returns an error object if there | |
| // is no longjump base on the stack. | |
| continue; | |
| } | |
| HANDLESCOPE(thread); | |
| functions = cls.current_functions(); | |
| ASSERT(!functions.IsNull()); | |
| const intptr_t num_functions = functions.Length(); | |
| for (intptr_t pos = 0; pos < num_functions; pos++) { | |
| function ^= functions.At(pos); | |
| ASSERT(!function.IsNull()); | |
| if (IsImplicitFunction(function) || function.is_synthetic() || | |
| !function.token_pos().IsReal() || | |
| !function.end_token_pos().IsReal() || !function.is_debuggable()) { | |
| // We skip implicit functions and synthetic functions because they | |
| // do not have user specifiable source locations. We also skip | |
| // functions marked as undebuggable. | |
| continue; | |
| } | |
| if (FunctionOverlaps(function, script_url, token_pos, last_token_pos)) { | |
| // Closures and inner functions within a class method are not | |
| // present in the functions of a class. Hence, we can return | |
| // right away as looking through other functions of a class | |
| // will not narrow down to any inner function/closure. | |
| *best_fit = function.ptr(); | |
| return true; | |
| } | |
| } | |
| // If none of the functions in the class contain token_pos, then we check | |
| // if it falls within a function literal initializer of a field. | |
| fields = cls.fields(); | |
| ASSERT(!fields.IsNull()); | |
| const intptr_t num_fields = fields.Length(); | |
| for (intptr_t pos = 0; pos < num_fields; pos++) { | |
| TokenPosition start = TokenPosition::kNoSource; | |
| TokenPosition end = TokenPosition::kNoSource; | |
| field ^= fields.At(pos); | |
| ASSERT(!field.IsNull()); | |
| if (field.Script() != script.ptr()) { | |
| // The field should be defined in the script we want to set | |
| // the breakpoint in. | |
| continue; | |
| } | |
| if (!field.has_nontrivial_initializer()) { | |
| continue; | |
| } | |
| start = field.token_pos(); | |
| end = field.end_token_pos(); | |
| if (token_pos.IsWithin(start, end) || | |
| start.IsWithin(token_pos, last_token_pos)) { | |
| *best_fit = field.EnsureInitializerFunction(); | |
| return true; | |
| } | |
| } | |
| } | |
| } | |
| return false; | |
| } | |
| // If |requested_column| is |-1|, then |exact_token_pos| must be | |
| // |TokenPosition::kNoSource|. | |
| BreakpointLocation* Debugger::SetCodeBreakpoints( | |
| const GrowableHandlePtrArray<const Script>& scripts, | |
| TokenPosition token_pos, | |
| TokenPosition last_token_pos, | |
| intptr_t requested_line, | |
| intptr_t requested_column, | |
| TokenPosition exact_token_pos, | |
| const GrowableObjectArray& functions) { | |
| ASSERT( | |
| (requested_column == -1 && exact_token_pos == TokenPosition::kNoSource) || | |
| requested_column > -1); | |
| Function& function = Function::Handle(); | |
| function ^= functions.At(0); | |
| TokenPosition breakpoint_pos = ResolveBreakpointPos( | |
| function, token_pos, last_token_pos, requested_column, exact_token_pos); | |
| if (!breakpoint_pos.IsReal()) { | |
| return nullptr; | |
| } | |
| const String& script_url = String::Handle(scripts.At(0).url()); | |
| BreakpointLocation* loc = | |
| GetResolvedBreakpointLocation(script_url, breakpoint_pos); | |
| if (loc == nullptr) { | |
| // Find an existing unresolved breakpoint location. | |
| loc = GetBreakpointLocation(script_url, token_pos, requested_line, | |
| requested_column); | |
| } | |
| if (loc == nullptr) { | |
| loc = new BreakpointLocation(this, scripts, breakpoint_pos, breakpoint_pos, | |
| requested_line, requested_column); | |
| RegisterBreakpointLocation(loc); | |
| } | |
| // A source breakpoint for this location may already exists, but it may | |
| // not yet be resolved in code. | |
| if (loc->IsResolved()) { | |
| return loc; | |
| } | |
| loc->SetResolved(function, breakpoint_pos); | |
| // Create code breakpoints for all compiled functions we found. | |
| Function& func = Function::Handle(); | |
| const intptr_t num_functions = functions.Length(); | |
| for (intptr_t i = 0; i < num_functions; i++) { | |
| func ^= functions.At(i); | |
| ASSERT(func.HasCode()); | |
| group_debugger()->MakeCodeBreakpointAt(func, loc); | |
| } | |
| if (FLAG_verbose_debug) { | |
| intptr_t line_number = -1; | |
| intptr_t column_number = -1; | |
| scripts.At(0).GetTokenLocation(breakpoint_pos, &line_number, | |
| &column_number); | |
| OS::PrintErr("Resolved code breakpoint for function '%s' at line %" Pd | |
| " col %" Pd "\n", | |
| func.ToFullyQualifiedCString(), line_number, column_number); | |
| } | |
| return loc; | |
| } | |
| #if !defined(DART_PRECOMPILED_RUNTIME) | |
| static TokenPosition FindExactTokenPosition(const Script& script, | |
| TokenPosition start_of_line, | |
| intptr_t column_number); | |
| #endif // !defined(DART_PRECOMPILED_RUNTIME) | |
| ErrorPtr Debugger::SetBreakpoint( | |
| const Script& script, | |
| TokenPosition token_pos, | |
| TokenPosition last_token_pos, | |
| intptr_t requested_line, | |
| intptr_t requested_column, | |
| const Function& function, | |
| BreakpointLocation** result_breakpoint_location) { | |
| GrowableHandlePtrArray<const Script> scripts(Thread::Current()->zone(), 1); | |
| scripts.Add(script); | |
| return SetBreakpoint(scripts, token_pos, last_token_pos, requested_line, | |
| requested_column, function, result_breakpoint_location); | |
| } | |
| ErrorPtr Debugger::SetBreakpoint( | |
| const GrowableHandlePtrArray<const Script>& scripts, | |
| TokenPosition token_pos, | |
| TokenPosition last_token_pos, | |
| intptr_t requested_line, | |
| intptr_t requested_column, | |
| const Function& function, | |
| BreakpointLocation** result_breakpoint_location) { | |
| ASSERT(scripts.length() > 0); | |
| ASSERT(result_breakpoint_location != nullptr); | |
| Function& func = Function::Handle(); | |
| const Script& script = scripts.At(0); | |
| if (function.IsNull()) { | |
| if (!FindBestFit(script, token_pos, last_token_pos, &func)) { | |
| return Object::no_debuggable_code_error().ptr(); | |
| } | |
| ASSERT(!func.IsNull()); | |
| // There may be closures that were not considered by the first call to | |
| // |FindBestFit| because the functions containing them were not yet | |
| // compiled. So, we must recursively compile functions until we converge | |
| // at a true best fit function. | |
| Function& tmp = Function::Handle(); | |
| Object& ensure_has_code_result = Object::Handle(); | |
| do { | |
| ensure_has_code_result = func.EnsureHasCodeNoThrow(); | |
| if (ensure_has_code_result.IsError()) { | |
| return Error::Cast(ensure_has_code_result).ptr(); | |
| } | |
| tmp = func.ptr(); | |
| FindBestFit(script, token_pos, last_token_pos, &func); | |
| ASSERT(!func.IsNull()); | |
| } while (tmp.ptr() != func.ptr()); | |
| } else { | |
| func = function.ptr(); | |
| if (!func.token_pos().IsReal()) { | |
| // Missing source positions? | |
| return Object::no_debuggable_code_error().ptr(); | |
| } | |
| } | |
| if (!func.IsNull()) { | |
| // There may be more than one function object for a given function in source | |
| // code. There may be implicit closure functions, and there may be copies of | |
| // mixin functions. Compile and collect all functions whose source code | |
| // range matches exactly the best fit function we found. We compile all of | |
| // theses functions eagerly so that the breakpoint currently being set can | |
| // be resolved immediately. | |
| GrowableObjectArray& code_functions = | |
| GrowableObjectArray::Handle(GrowableObjectArray::New()); | |
| const Error& error = Error::Handle(FindAndCompileMatchingFunctions( | |
| scripts, func.token_pos(), func.end_token_pos(), code_functions)); | |
| if (!error.IsNull()) { | |
| return error.ptr(); | |
| } | |
| if (code_functions.Length() > 0) { | |
| // One or more function object containing this breakpoint location | |
| // have already been compiled. We can resolve the breakpoint now. | |
| // If requested_column is larger than zero, [token_pos, last_token_pos] | |
| // governs one single line of code. | |
| TokenPosition exact_token_pos = TokenPosition::kNoSource; | |
| #if !defined(DART_PRECOMPILED_RUNTIME) | |
| if (token_pos != last_token_pos && requested_column >= 0) { | |
| exact_token_pos = | |
| FindExactTokenPosition(script, token_pos, requested_column); | |
| } | |
| #endif // !defined(DART_PRECOMPILED_RUNTIME) | |
| BreakpointLocation* loc = nullptr; | |
| // Ensure that code stays deoptimized (and background compiler disabled) | |
| // until we have installed the breakpoint (at which point the compiler | |
| // will not try to optimize it anymore). | |
| RunWithStoppedDeoptimizedWorld([&] { | |
| loc = SetCodeBreakpoints(scripts, token_pos, last_token_pos, | |
| requested_line, requested_column, | |
| exact_token_pos, code_functions); | |
| }); | |
| if (loc != nullptr) { | |
| *result_breakpoint_location = loc; | |
| return Error::null(); | |
| } | |
| } | |
| } | |
| // There is no debuggable code at all at |token_pos|, so we leave | |
| // |*result_breakpoint_location| as null. | |
| return Error::null(); | |
| } | |
| // Synchronize the enabled/disabled state of all code breakpoints | |
| // associated with the breakpoint location loc. | |
| void GroupDebugger::SyncBreakpointLocation(BreakpointLocation* loc) { | |
| bool any_enabled = loc->AnyEnabled(); | |
| SafepointWriteRwLocker sl(Thread::Current(), code_breakpoints_lock()); | |
| CodeBreakpoint* cbpt = code_breakpoints_; | |
| while (cbpt != nullptr) { | |
| if (cbpt->HasBreakpointLocation(loc)) { | |
| if (any_enabled) { | |
| cbpt->Enable(); | |
| } else { | |
| cbpt->Disable(); | |
| } | |
| } | |
| cbpt = cbpt->next(); | |
| } | |
| } | |
| ErrorPtr Debugger::SetBreakpointAtEntry(const Function& target_function, | |
| bool single_shot, | |
| Breakpoint** result_breakpoint) { | |
| ASSERT(!target_function.IsNull()); | |
| ASSERT(result_breakpoint != nullptr); | |
| if (!target_function.is_debuggable()) { | |
| return Object::no_debuggable_code_error().ptr(); | |
| } | |
| const Script& script = Script::Handle(target_function.script()); | |
| BreakpointLocation* bpt_location = nullptr; | |
| const Error& error = Error::Handle(SetBreakpoint( | |
| script, target_function.token_pos(), target_function.end_token_pos(), -1, | |
| -1 /* no requested line/col */, target_function, &bpt_location)); | |
| if (!error.IsNull()) { | |
| return error.ptr(); | |
| } | |
| ASSERT(bpt_location != nullptr); | |
| if (single_shot) { | |
| *result_breakpoint = bpt_location->AddSingleShot(this); | |
| } else { | |
| *result_breakpoint = bpt_location->AddRepeated(this); | |
| } | |
| return Error::null(); | |
| } | |
| ErrorPtr Debugger::SetBreakpointAtActivation(const Instance& closure, | |
| bool single_shot, | |
| Breakpoint** result_breakpoint) { | |
| ASSERT(result_breakpoint != nullptr); | |
| if (!closure.IsClosure()) { | |
| return Object::no_debuggable_code_error().ptr(); | |
| } | |
| const Function& func = Function::Handle(Closure::Cast(closure).function()); | |
| const Script& script = Script::Handle(func.script()); | |
| BreakpointLocation* bpt_location = nullptr; | |
| const Error& error = Error::Handle( | |
| SetBreakpoint(script, func.token_pos(), func.end_token_pos(), -1, | |
| -1 /* no line/col */, func, &bpt_location)); | |
| if (!error.IsNull()) { | |
| return error.ptr(); | |
| } | |
| ASSERT(bpt_location != nullptr); | |
| *result_breakpoint = | |
| bpt_location->AddBreakpoint(this, Closure::Cast(closure), single_shot); | |
| return Error::null(); | |
| } | |
| Breakpoint* Debugger::BreakpointAtActivation(const Instance& closure) { | |
| if (!closure.IsClosure()) { | |
| return nullptr; | |
| } | |
| BreakpointLocation* loc = breakpoint_locations_; | |
| while (loc != nullptr) { | |
| Breakpoint* bpt = loc->breakpoints(); | |
| while (bpt != nullptr) { | |
| if (closure.ptr() == bpt->closure()) { | |
| return bpt; | |
| } | |
| bpt = bpt->next(); | |
| } | |
| loc = loc->next(); | |
| } | |
| return nullptr; | |
| } | |
| void Debugger::SetBreakpointAtResumption(const Object& function_data) { | |
| ASSERT(!function_data.IsNull()); | |
| ASSERT(function_data.IsInstance()); | |
| breakpoints_at_resumption_.Add(function_data.ptr()); | |
| isolate_->set_has_resumption_breakpoints(true); | |
| } | |
| void Debugger::ResumptionBreakpoint() { | |
| ASSERT(!breakpoints_at_resumption_.is_empty()); | |
| ASSERT(isolate_->has_resumption_breakpoints()); | |
| ActivationFrame* top_frame = TopDartFrame(); | |
| ASSERT(top_frame->function().IsSuspendableFunction()); | |
| const auto& function_data = | |
| Object::Handle(top_frame->GetSuspendableFunctionData()); | |
| for (intptr_t i = 0, n = breakpoints_at_resumption_.length(); i < n; ++i) { | |
| if (breakpoints_at_resumption_[i] == function_data.ptr()) { | |
| breakpoints_at_resumption_.RemoveAt(i); | |
| if (breakpoints_at_resumption_.is_empty()) { | |
| isolate_->set_has_resumption_breakpoints(false); | |
| } | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr( | |
| "ResumptionBreakpoint - hit a breakpoint, continue single " | |
| "stepping\n"); | |
| } | |
| // Resumption breakpoints are for stepping out of await expressions, | |
| // so record its information to avoid pausing within it. | |
| SetLastSteppingInformation(top_frame); | |
| EnterSingleStepMode(); | |
| return; | |
| } | |
| } | |
| } | |
| ErrorPtr Debugger::SetBreakpointAtLineCol(const String& script_url, | |
| intptr_t line_number, | |
| intptr_t column_number, | |
| Breakpoint** result_breakpoint) { | |
| // Prevent future tests from calling this function in the wrong | |
| // execution state. If you hit this assert, consider using | |
| // Dart_SetBreakpoint instead. | |
| ASSERT(Thread::Current()->execution_state() == Thread::kThreadInVM); | |
| ASSERT(result_breakpoint != nullptr); | |
| BreakpointLocation* loc = nullptr; | |
| const Error& error = Error::Handle(BreakpointLocationAtLineCol( | |
| script_url, line_number, column_number, &loc)); | |
| if (!error.IsNull()) { | |
| return error.ptr(); | |
| } | |
| ASSERT(loc != nullptr); | |
| *result_breakpoint = loc->AddRepeated(this); | |
| return Error::null(); | |
| } | |
| ErrorPtr Debugger::BreakpointLocationAtLineCol( | |
| const String& script_url, | |
| intptr_t line_number, | |
| intptr_t column_number, | |
| BreakpointLocation** result_breakpoint_location) { | |
| ASSERT(result_breakpoint_location != nullptr); | |
| Zone* zone = Thread::Current()->zone(); | |
| Library& lib = Library::Handle(zone); | |
| GrowableHandlePtrArray<const Script> scripts(zone, 1); | |
| const GrowableObjectArray& libs = GrowableObjectArray::Handle( | |
| isolate_->group()->object_store()->libraries()); | |
| bool is_package = script_url.StartsWith(Symbols::PackageScheme()); | |
| bool is_dart_colon = script_url.StartsWith(Symbols::DartScheme()); | |
| Script& script_for_lib = Script::Handle(zone); | |
| for (intptr_t i = 0; i < libs.Length(); i++) { | |
| lib ^= libs.At(i); | |
| // Ensure that all top-level members are loaded so their scripts | |
| // are available for look up. When certain script only contains | |
| // top level functions, scripts could still be loaded correctly. | |
| lib.EnsureTopLevelClassIsFinalized(); | |
| bool useResolvedUri = !is_package && !is_dart_colon; | |
| script_for_lib = lib.LookupScript(script_url, useResolvedUri); | |
| if (!script_for_lib.IsNull()) { | |
| scripts.Add(script_for_lib); | |
| } | |
| } | |
| if (scripts.length() == 0) { | |
| // No script found with given url. Create a latent breakpoint which | |
| // will be set if the url is loaded later. | |
| BreakpointLocation* latent_bpt = | |
| GetLatentBreakpoint(script_url, line_number, column_number); | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr( | |
| "Set latent breakpoint in url '%s' at " | |
| "line %" Pd " col %" Pd "\n", | |
| script_url.ToCString(), line_number, column_number); | |
| } | |
| *result_breakpoint_location = latent_bpt; | |
| return Error::null(); | |
| } | |
| TokenPosition first_token_idx = TokenPosition::kNoSource; | |
| TokenPosition last_token_idx = TokenPosition::kNoSource; | |
| // Assume all scripts with the same URL have the same token positions. | |
| scripts.At(0).TokenRangeAtLine(line_number, &first_token_idx, | |
| &last_token_idx); | |
| if (!first_token_idx.IsReal()) { | |
| // Script does not contain the given line number. | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("Script '%s' does not contain line number %" Pd "\n", | |
| script_url.ToCString(), line_number); | |
| } | |
| return Object::no_debuggable_code_error().ptr(); | |
| } else if (!last_token_idx.IsReal()) { | |
| // Line does not contain any tokens. | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("No executable code at line %" Pd " in '%s'\n", line_number, | |
| script_url.ToCString()); | |
| } | |
| return Object::no_debuggable_code_error().ptr(); | |
| } | |
| ASSERT(first_token_idx <= last_token_idx); | |
| Error& error = Error::Handle(); | |
| while ((*result_breakpoint_location == nullptr) && | |
| (first_token_idx <= last_token_idx)) { | |
| HANDLESCOPE(Thread::Current()); | |
| error = SetBreakpoint(scripts, first_token_idx, last_token_idx, line_number, | |
| column_number, Function::Handle(), | |
| result_breakpoint_location); | |
| if (!error.IsNull() && | |
| error.ptr() != Object::no_debuggable_code_error().ptr()) { | |
| // We do not return an error immediately if |SetBreakpoint| returns | |
| // |Object::no_debuggable_code_error().ptr()|, because there is a chance | |
| // that |SetBreakpoint| will succeed if called again after | |
| // |first_token_idx| is advanced. | |
| return error.ptr(); | |
| } | |
| first_token_idx = first_token_idx.Next(); | |
| } | |
| if (*result_breakpoint_location == nullptr) { | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("No executable code at line %" Pd " in '%s'\n", line_number, | |
| script_url.ToCString()); | |
| } | |
| return Object::no_debuggable_code_error().ptr(); | |
| } | |
| return Error::null(); | |
| } | |
| // Return innermost closure contained in 'function' that contains | |
| // the given token position. | |
| static FunctionPtr FindInnermostClosure(Zone* zone, | |
| const Function& function, | |
| TokenPosition token_pos) { | |
| ASSERT(function.end_token_pos().IsReal()); | |
| const TokenPosition& func_start = function.token_pos(); | |
| const Script& outer_origin = Script::Handle(zone, function.script()); | |
| Function& best_fit = Function::Handle(zone); | |
| ClosureFunctionsCache::ForAllClosureFunctions([&](const Function& closure) { | |
| const TokenPosition& closure_start = closure.token_pos(); | |
| const TokenPosition& closure_end = closure.end_token_pos(); | |
| // We're only interested in closures that have real ending token positions. | |
| // The starting token position can be synthetic. | |
| if (closure_end.IsReal() && (function.end_token_pos() > closure_end) && | |
| (!closure_start.IsReal() || !func_start.IsReal() || | |
| (closure_start > func_start)) && | |
| token_pos.IsWithin(closure_start, closure_end) && | |
| (closure.script() == outer_origin.ptr())) { | |
| UpdateBestFit(&best_fit, closure); | |
| } | |
| return true; // Continue iteration. | |
| }); | |
| return best_fit.ptr(); | |
| } | |
| bool GroupDebugger::EnsureLocationIsInFunction(Zone* zone, | |
| const Function& function, | |
| BreakpointLocation* location) { | |
| const String& url = String::Handle(zone, location->url()); | |
| if (!FunctionOverlaps(function, url, location->token_pos(), | |
| location->end_token_pos())) { | |
| return false; | |
| } | |
| TokenPosition token_pos = location->token_pos(); | |
| #if !defined(DART_PRECOMPILED_RUNTIME) | |
| TokenPosition end_token_pos = location->end_token_pos(); | |
| if (token_pos != end_token_pos && location->requested_column_number() >= 0) { | |
| // Narrow down the token position range to a single value | |
| // if requested column number is provided so that inner | |
| // Closure won't be missed. | |
| const Script& script = Script::Handle(location->script()); | |
| token_pos = FindExactTokenPosition(script, token_pos, | |
| location->requested_column_number()); | |
| } | |
| #endif // !defined(DART_PRECOMPILED_RUNTIME) | |
| const Function& inner_function = | |
| Function::Handle(zone, FindInnermostClosure(zone, function, token_pos)); | |
| if (!inner_function.IsNull()) { | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr( | |
| "Pending breakpoint remains unresolved in " | |
| "inner function '%s'\n", | |
| inner_function.ToFullyQualifiedCString()); | |
| } | |
| return false; | |
| } | |
| // There is no local function within function that contains the | |
| // breakpoint token position. | |
| return true; | |
| } | |
| void GroupDebugger::NotifyCompilation(const Function& function) { | |
| if (!function.is_debuggable()) { | |
| return; | |
| } | |
| Function& resolved_function = Function::Handle(function.ptr()); | |
| auto thread = Thread::Current(); | |
| auto zone = thread->zone(); | |
| // Going through BreakpointLocations of all isolates and debuggers looking | |
| // for those that can be resolved and added code breakpoints at now. | |
| // | |
| // The check below is used instead of breakpoint_locations_lock acquisition. | |
| // We don't need to acquire the lock if always run with stopped mutators. | |
| // We can't acquire the lock if we run with stopped mutators as that could | |
| // result in deadlock. | |
| RELEASE_ASSERT(thread->IsInStoppedMutatorsScope()); | |
| for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { | |
| BreakpointLocation* location = breakpoint_locations_.At(i); | |
| if (EnsureLocationIsInFunction(zone, resolved_function, location)) { | |
| // All mutators are stopped (see RELEASE_ASSERT above). We temporarily | |
| // enter the isolate for which the breakpoint was registered. | |
| // The code path below may issue service events which will use the active | |
| // isolate's object-id ring for naming VM objects. | |
| ActiveIsolateScope active_isolate(thread, | |
| location->debugger()->isolate()); | |
| // Ensure the location is resolved for the original function. | |
| TokenPosition exact_token_pos = TokenPosition::kNoSource; | |
| #if !defined(DART_PRECOMPILED_RUNTIME) | |
| if (location->token_pos() != location->end_token_pos() && | |
| location->requested_column_number() >= 0) { | |
| exact_token_pos = FindExactTokenPosition( | |
| Script::Handle(location->script()), location->token_pos(), | |
| location->requested_column_number()); | |
| } | |
| #endif // !defined(DART_PRECOMPILED_RUNTIME) | |
| location->EnsureIsResolved(function, exact_token_pos); | |
| if (FLAG_verbose_debug) { | |
| Breakpoint* bpt = location->breakpoints(); | |
| while (bpt != nullptr) { | |
| OS::PrintErr("Setting breakpoint %" Pd " for %s '%s'\n", bpt->id(), | |
| function.IsClosureFunction() ? "closure" : "function", | |
| function.ToFullyQualifiedCString()); | |
| bpt = bpt->next(); | |
| } | |
| } | |
| MakeCodeBreakpointAt(function, location); | |
| } | |
| } | |
| } | |
| void GroupDebugger::VisitObjectPointers(ObjectPointerVisitor* visitor) { | |
| CodeBreakpoint* cbpt = code_breakpoints_; | |
| while (cbpt != nullptr) { | |
| cbpt->VisitObjectPointers(visitor); | |
| cbpt = cbpt->next(); | |
| } | |
| } | |
| // static | |
| void Debugger::VisitObjectPointers(ObjectPointerVisitor* visitor) { | |
| ASSERT(visitor != nullptr); | |
| BreakpointLocation* loc = breakpoint_locations_; | |
| while (loc != nullptr) { | |
| loc->VisitObjectPointers(visitor); | |
| loc = loc->next(); | |
| } | |
| loc = latent_locations_; | |
| while (loc != nullptr) { | |
| loc->VisitObjectPointers(visitor); | |
| loc = loc->next(); | |
| } | |
| for (intptr_t i = 0, n = breakpoints_at_resumption_.length(); i < n; ++i) { | |
| visitor->VisitPointer(&breakpoints_at_resumption_[i]); | |
| } | |
| } | |
| void Debugger::Pause(ServiceEvent* event) { | |
| ASSERT(event->IsPause()); // Should call InvokeEventHandler instead. | |
| ASSERT(!ignore_breakpoints_); // We shouldn't get here when ignoring bpts. | |
| ASSERT(!IsPaused()); // No recursive pausing. | |
| pause_event_ = event; | |
| pause_event_->UpdateTimestamp(); | |
| // We are about to invoke the debugger's event handler. Disable | |
| // interrupts for this thread while waiting for debug commands over | |
| // the service protocol. | |
| { | |
| Thread* thread = Thread::Current(); | |
| DisableThreadInterruptsScope dtis(thread); | |
| TIMELINE_DURATION(thread, Debugger, "Debugger Pause"); | |
| // Send the pause event. | |
| Service::HandleEvent(event); | |
| { | |
| TransitionVMToNative transition(thread); | |
| isolate_->PauseEventHandler(); | |
| } | |
| // Notify the service that we have resumed. | |
| const Error& error = Error::Handle(Thread::Current()->sticky_error()); | |
| ASSERT(error.IsNull() || error.IsUnwindError() || | |
| error.IsUnhandledException()); | |
| // Only send a resume event when the isolate is not unwinding. | |
| if (!error.IsUnwindError()) { | |
| ServiceEvent resume_event(event->isolate(), ServiceEvent::kResume); | |
| resume_event.set_top_frame(event->top_frame()); | |
| Service::HandleEvent(&resume_event); | |
| } | |
| } | |
| group_debugger()->Pause(); | |
| pause_event_ = nullptr; | |
| } | |
| void GroupDebugger::Pause() { | |
| SafepointWriteRwLocker sl(Thread::Current(), code_breakpoints_lock()); | |
| if (needs_breakpoint_cleanup_) { | |
| RemoveUnlinkedCodeBreakpoints(); | |
| } | |
| } | |
| void Debugger::EnterSingleStepMode() { | |
| ResetSteppingFramePointer(); | |
| NotifySingleStepping(true); | |
| } | |
| void Debugger::ResetSteppingFramePointer() { | |
| stepping_fp_ = 0; | |
| #if defined(DART_DYNAMIC_MODULES) | |
| stepping_fp_from_interpreted_frame_ = false; | |
| #endif | |
| } | |
| void Debugger::ResetLastSteppingInformation() { | |
| last_stepping_fp_ = 0; | |
| last_stepping_pos_ = TokenPosition::kNoSource; | |
| } | |
| void Debugger::SetLastSteppingInformation(ActivationFrame* frame) { | |
| last_stepping_fp_ = frame->fp(); | |
| last_stepping_pos_ = frame->TokenPos(); | |
| } | |
| void Debugger::SetLastSteppingInformation(BreakpointLocation* bpt_location) { | |
| // Continue stepping until we reach a token position that is not the one at | |
| // which the breakpoint was set. | |
| last_stepping_fp_ = 0; | |
| last_stepping_pos_ = bpt_location->token_pos(); | |
| } | |
| bool Debugger::MatchesLastSteppingInformation(ActivationFrame* frame) { | |
| // No information for the last event emitted was recorded. | |
| if (last_stepping_pos_ == TokenPosition::kNoSource) { | |
| return false; | |
| } | |
| // If a specific FP was recorded, then it must match as well. | |
| if (last_stepping_fp_ != 0 && last_stepping_fp_ != frame->fp()) { | |
| return false; | |
| } | |
| return last_stepping_pos_ == frame->TokenPos(); | |
| } | |
| void Debugger::SetSyncSteppingFramePointer(ActivationFrame* frame) { | |
| stepping_fp_ = frame->fp(); | |
| #if defined(DART_DYNAMIC_MODULES) | |
| stepping_fp_from_interpreted_frame_ = frame->IsInterpreted(); | |
| #endif | |
| } | |
| void Debugger::HandleSteppingRequest() { | |
| ResetSteppingFramePointer(); | |
| if (resume_action_ == kStepInto) { | |
| // When single stepping, we need to deoptimize because we might be | |
| // stepping into optimized code. This happens in particular if | |
| // the isolate has been interrupted, but can happen in other cases | |
| // as well. We need to deoptimize the world in case we are about | |
| // to call an optimized function. | |
| NotifySingleStepping(true); | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("HandleSteppingRequest - kStepInto\n"); | |
| } | |
| } else if (resume_action_ == kStepOver) { | |
| NotifySingleStepping(true); | |
| if (stack_trace_->Length() > 0) { | |
| SetSyncSteppingFramePointer(stack_trace_->FrameAt(0)); | |
| } | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("HandleSteppingRequest - kStepOver stepping_fp=%" Px "\n", | |
| stepping_fp_); | |
| } | |
| } else if (resume_action_ == kStepOut) { | |
| auto* const trace = async_awaiter_stack_trace_ != nullptr | |
| ? async_awaiter_stack_trace_ | |
| : stack_trace_; | |
| ActivationFrame* sync_caller = nullptr; | |
| ActivationFrame* last_awaiter = nullptr; | |
| for (intptr_t i = 1; i < trace->Length(); i++) { | |
| auto* const frame = trace->FrameAt(i); | |
| if (frame->kind() == ActivationFrame::kAsyncSuspensionMarker) { | |
| last_awaiter = async_awaiter_stack_trace_->FrameAt(i + 1); | |
| } else if (frame->IsDebuggable()) { | |
| if (last_awaiter != nullptr) { | |
| AsyncStepInto(last_awaiter->closure()); | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr( | |
| "HandleSteppingRequest - continue to async awaiter %s\n", | |
| Function::Handle(last_awaiter->closure().function()) | |
| .ToFullyQualifiedCString()); | |
| } | |
| return; | |
| } | |
| sync_caller = frame; | |
| break; | |
| } | |
| } | |
| // If there is no debuggable synchronous caller (i.e., an attempt to step | |
| // out of the main function), just use the closest caller so the debugger | |
| // doesn't emit another pause in the current function before exiting. | |
| if (sync_caller == nullptr) { | |
| ASSERT(trace->Length() > 1); | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("HandleSteppingRequest - no debuggable callers\n"); | |
| } | |
| sync_caller = trace->FrameAt(1); | |
| } | |
| NotifySingleStepping(true); | |
| SetSyncSteppingFramePointer(sync_caller); | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("HandleSteppingRequest- kStepOut %" Px "\n", stepping_fp_); | |
| } | |
| } else if (resume_action_ == kStepRewind) { | |
| if (FLAG_trace_rewind) { | |
| OS::PrintErr("Rewinding to frame %" Pd "\n", resume_frame_index_); | |
| OS::PrintErr( | |
| "-------------------------\n" | |
| "All frames...\n\n"); | |
| StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, | |
| Thread::Current(), | |
| StackFrameIterator::kNoCrossThreadIteration); | |
| StackFrame* frame = iterator.NextFrame(); | |
| intptr_t num = 0; | |
| while ((frame != nullptr)) { | |
| OS::PrintErr("#%04" Pd " %s\n", num++, frame->ToCString()); | |
| frame = iterator.NextFrame(); | |
| } | |
| } | |
| RewindToFrame(resume_frame_index_); | |
| UNREACHABLE(); | |
| } | |
| } | |
| void Debugger::CacheStackTraces(DebuggerStackTrace* stack_trace, | |
| DebuggerStackTrace* async_awaiter_stack_trace) { | |
| ASSERT(stack_trace_ == nullptr); | |
| stack_trace_ = stack_trace; | |
| ASSERT(async_awaiter_stack_trace_ == nullptr); | |
| async_awaiter_stack_trace_ = async_awaiter_stack_trace; | |
| } | |
| void Debugger::ClearCachedStackTraces() { | |
| stack_trace_ = nullptr; | |
| async_awaiter_stack_trace_ = nullptr; | |
| } | |
| static intptr_t FindNextRewindFrameIndex(DebuggerStackTrace* stack, | |
| intptr_t frame_index) { | |
| for (intptr_t i = frame_index + 1; i < stack->Length(); i++) { | |
| ActivationFrame* frame = stack->FrameAt(i); | |
| if (frame->IsRewindable()) { | |
| return i; | |
| } | |
| } | |
| return -1; | |
| } | |
| // Can we rewind to the indicated frame? | |
| static bool CanRewindFrame(intptr_t frame_index, const char** error) { | |
| // check rewind pc is found | |
| DebuggerStackTrace* stack = Isolate::Current()->debugger()->StackTrace(); | |
| intptr_t num_frames = stack->Length(); | |
| if (frame_index < 1 || frame_index >= num_frames) { | |
| if (error != nullptr) { | |
| *error = Thread::Current()->zone()->PrintToString( | |
| "Frame must be in bounds [1..%" Pd | |
| "]: " | |
| "saw %" Pd "", | |
| num_frames - 1, frame_index); | |
| } | |
| return false; | |
| } | |
| ActivationFrame* frame = stack->FrameAt(frame_index); | |
| if (!frame->IsRewindable()) { | |
| intptr_t next_index = FindNextRewindFrameIndex(stack, frame_index); | |
| if (next_index > 0) { | |
| *error = Thread::Current()->zone()->PrintToString( | |
| "Cannot rewind to frame %" Pd | |
| " due to conflicting compiler " | |
| "optimizations. " | |
| "Run the vm with --no-prune-dead-locals to disallow these " | |
| "optimizations. " | |
| "Next valid rewind frame is %" Pd ".", | |
| frame_index, next_index); | |
| } else { | |
| *error = Thread::Current()->zone()->PrintToString( | |
| "Cannot rewind to frame %" Pd | |
| " due to conflicting compiler " | |
| "optimizations. " | |
| "Run the vm with --no-prune-dead-locals to disallow these " | |
| "optimizations.", | |
| frame_index); | |
| } | |
| return false; | |
| } | |
| return true; | |
| } | |
| // Given a return address, find the "rewind" pc, which is the pc | |
| // before the corresponding call. | |
| static uword LookupRewindPc(const Code& code, uword return_address) { | |
| ASSERT(!code.is_optimized()); | |
| ASSERT(code.ContainsInstructionAt(return_address)); | |
| uword pc_offset = return_address - code.PayloadStart(); | |
| const PcDescriptors& descriptors = | |
| PcDescriptors::Handle(code.pc_descriptors()); | |
| PcDescriptors::Iterator iter(descriptors, | |
| UntaggedPcDescriptors::kRewind | | |
| UntaggedPcDescriptors::kIcCall | | |
| UntaggedPcDescriptors::kUnoptStaticCall); | |
| intptr_t rewind_deopt_id = -1; | |
| uword rewind_pc = 0; | |
| while (iter.MoveNext()) { | |
| if (iter.Kind() == UntaggedPcDescriptors::kRewind) { | |
| // Remember the last rewind so we don't need to iterator twice. | |
| rewind_pc = code.PayloadStart() + iter.PcOffset(); | |
| rewind_deopt_id = iter.DeoptId(); | |
| } | |
| if ((pc_offset == iter.PcOffset()) && (iter.DeoptId() == rewind_deopt_id)) { | |
| return rewind_pc; | |
| } | |
| } | |
| return 0; | |
| } | |
| void Debugger::RewindToFrame(intptr_t frame_index) { | |
| Thread* thread = Thread::Current(); | |
| Zone* zone = thread->zone(); | |
| Code& code = Code::Handle(zone); | |
| Function& function = Function::Handle(zone); | |
| // Find the requested frame. | |
| StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, | |
| Thread::Current(), | |
| StackFrameIterator::kNoCrossThreadIteration); | |
| intptr_t current_frame = 0; | |
| for (StackFrame* frame = iterator.NextFrame(); frame != nullptr; | |
| frame = iterator.NextFrame()) { | |
| ASSERT(frame->IsValid()); | |
| if (frame->IsDartFrame()) { | |
| code = frame->LookupDartCode(); | |
| function = code.function(); | |
| if (!IsFunctionVisible(function)) { | |
| continue; | |
| } | |
| if (code.is_optimized()) { | |
| intptr_t sub_index = 0; | |
| for (InlinedFunctionsIterator it(code, frame->pc()); !it.Done(); | |
| it.Advance()) { | |
| if (current_frame == frame_index) { | |
| RewindToOptimizedFrame(frame, code, sub_index); | |
| UNREACHABLE(); | |
| } | |
| current_frame++; | |
| sub_index++; | |
| } | |
| } else { | |
| if (current_frame == frame_index) { | |
| // We are rewinding to an unoptimized frame. | |
| RewindToUnoptimizedFrame(frame, code); | |
| UNREACHABLE(); | |
| } | |
| current_frame++; | |
| } | |
| } | |
| } | |
| UNIMPLEMENTED(); | |
| } | |
| void Debugger::RewindToUnoptimizedFrame(StackFrame* frame, const Code& code) { | |
| // We will be jumping out of the debugger rather than exiting this | |
| // function, so prepare the debugger state. | |
| ClearCachedStackTraces(); | |
| set_resume_action(kContinue); | |
| resume_frame_index_ = -1; | |
| EnterSingleStepMode(); | |
| uword rewind_pc = LookupRewindPc(code, frame->pc()); | |
| if (FLAG_trace_rewind && rewind_pc == 0) { | |
| OS::PrintErr("Unable to find rewind pc for pc(%" Px ")\n", frame->pc()); | |
| } | |
| ASSERT(rewind_pc != 0); | |
| if (FLAG_trace_rewind) { | |
| OS::PrintErr( | |
| "===============================\n" | |
| "Rewinding to unoptimized frame:\n" | |
| " rewind_pc(0x%" Px " offset:0x%" Px ") sp(0x%" Px ") fp(0x%" Px | |
| ")\n" | |
| "===============================\n", | |
| rewind_pc, rewind_pc - code.PayloadStart(), frame->sp(), frame->fp()); | |
| } | |
| Exceptions::JumpToFrame(Thread::Current(), rewind_pc, frame->sp(), | |
| frame->fp(), true /* clear lazy deopt at target */); | |
| UNREACHABLE(); | |
| } | |
| void Debugger::RewindToOptimizedFrame(StackFrame* frame, | |
| const Code& optimized_code, | |
| intptr_t sub_index) { | |
| post_deopt_frame_index_ = sub_index; | |
| // We will be jumping out of the debugger rather than exiting this | |
| // function, so prepare the debugger state. | |
| ClearCachedStackTraces(); | |
| set_resume_action(kContinue); | |
| resume_frame_index_ = -1; | |
| EnterSingleStepMode(); | |
| if (FLAG_trace_rewind) { | |
| OS::PrintErr( | |
| "===============================\n" | |
| "Deoptimizing frame for rewind:\n" | |
| " deopt_pc(0x%" Px ") sp(0x%" Px ") fp(0x%" Px | |
| ")\n" | |
| "===============================\n", | |
| frame->pc(), frame->sp(), frame->fp()); | |
| } | |
| Thread* thread = Thread::Current(); | |
| thread->set_resume_pc(frame->pc()); | |
| uword deopt_stub_pc = StubCode::DeoptForRewind().EntryPoint(); | |
| Exceptions::JumpToFrame(thread, deopt_stub_pc, frame->sp(), frame->fp(), | |
| true /* clear lazy deopt at target */); | |
| UNREACHABLE(); | |
| } | |
| void Debugger::RewindPostDeopt() { | |
| intptr_t rewind_frame = post_deopt_frame_index_; | |
| post_deopt_frame_index_ = -1; | |
| if (FLAG_trace_rewind) { | |
| OS::PrintErr("Post deopt, jumping to frame %" Pd "\n", rewind_frame); | |
| OS::PrintErr( | |
| "-------------------------\n" | |
| "All frames...\n\n"); | |
| StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, | |
| Thread::Current(), | |
| StackFrameIterator::kNoCrossThreadIteration); | |
| StackFrame* frame = iterator.NextFrame(); | |
| intptr_t num = 0; | |
| while ((frame != nullptr)) { | |
| OS::PrintErr("#%04" Pd " %s\n", num++, frame->ToCString()); | |
| frame = iterator.NextFrame(); | |
| } | |
| } | |
| Thread* thread = Thread::Current(); | |
| Zone* zone = thread->zone(); | |
| Code& code = Code::Handle(zone); | |
| StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, | |
| Thread::Current(), | |
| StackFrameIterator::kNoCrossThreadIteration); | |
| intptr_t current_frame = 0; | |
| for (StackFrame* frame = iterator.NextFrame(); frame != nullptr; | |
| frame = iterator.NextFrame()) { | |
| ASSERT(frame->IsValid()); | |
| if (frame->IsDartFrame()) { | |
| code = frame->LookupDartCode(); | |
| ASSERT(!code.is_optimized()); | |
| if (current_frame == rewind_frame) { | |
| RewindToUnoptimizedFrame(frame, code); | |
| UNREACHABLE(); | |
| } | |
| current_frame++; | |
| } | |
| } | |
| } | |
| // static | |
| bool Debugger::IsDebuggable(const Function& func) { | |
| if (!func.is_debuggable()) { | |
| return false; | |
| } | |
| const Class& cls = Class::Handle(func.Owner()); | |
| const Library& lib = Library::Handle(cls.library()); | |
| return lib.IsDebuggable(); | |
| } | |
| void GroupDebugger::RegisterSingleSteppingDebugger(Thread* thread, | |
| const Debugger* debugger) { | |
| WriteRwLocker sl(Thread::Current(), single_stepping_set_lock()); | |
| single_stepping_set_.Insert(debugger); | |
| } | |
| void GroupDebugger::UnregisterSingleSteppingDebugger(Thread* thread, | |
| const Debugger* debugger) { | |
| WriteRwLocker sl(Thread::Current(), single_stepping_set_lock()); | |
| single_stepping_set_.Remove(debugger); | |
| } | |
| bool GroupDebugger::HasBreakpointUnsafe(Thread* thread, | |
| const Function& function) { | |
| DEBUG_ASSERT(thread->IsInStoppedMutatorsScope() || | |
| breakpoint_locations_lock()->IsCurrentThreadReader()); | |
| // Check if function has any breakpoints. | |
| String& url = String::Handle(thread->zone()); | |
| for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { | |
| BreakpointLocation* location = breakpoint_locations_.At(i); | |
| url = location->url(); | |
| if (FunctionOverlaps(function, url, location->token_pos(), | |
| location->end_token_pos())) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| bool GroupDebugger::HasBreakpoint(Thread* thread, const Function& function) { | |
| bool hasBreakpoint = false; | |
| // Don't need to worry about the lock if mutators are stopped. | |
| if (thread->IsInStoppedMutatorsScope()) { | |
| hasBreakpoint = HasBreakpointUnsafe(thread, function); | |
| } else { | |
| SafepointReadRwLocker sl(thread, breakpoint_locations_lock()); | |
| hasBreakpoint = HasBreakpointUnsafe(thread, function); | |
| } | |
| if (hasBreakpoint) { | |
| return true; | |
| } | |
| // TODO(aam): do we have to iterate over both code breakpoints and | |
| // breakpoint locations? Wouldn't be sufficient to iterate over only | |
| // one list? Could you have a CodeBreakpoint without corresponding | |
| // BreakpointLocation? | |
| if (HasCodeBreakpointInFunction(function)) { | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool GroupDebugger::IsDebugging(Thread* thread, const Function& function) { | |
| { | |
| ReadRwLocker ml(thread, single_stepping_set_lock()); | |
| if (!single_stepping_set_.IsEmpty()) { | |
| return true; | |
| } | |
| } | |
| return HasBreakpoint(thread, function); | |
| } | |
| void Debugger::set_resume_action(ResumeAction resume_action) { | |
| auto thread = Thread::Current(); | |
| if (resume_action == kContinue) { | |
| group_debugger()->UnregisterSingleSteppingDebugger(thread, this); | |
| } else { | |
| group_debugger()->RegisterSingleSteppingDebugger(thread, this); | |
| } | |
| resume_action_ = resume_action; | |
| } | |
| void Debugger::SignalPausedEvent(ActivationFrame* top_frame, Breakpoint* bpt) { | |
| set_resume_action(kContinue); | |
| ResetSteppingFramePointer(); | |
| NotifySingleStepping(false); | |
| ASSERT(!IsPaused()); | |
| if ((bpt != nullptr) && bpt->is_single_shot()) { | |
| RemoveBreakpoint(bpt->id()); | |
| bpt = nullptr; | |
| } | |
| ServiceEvent event(isolate_, ServiceEvent::kPauseBreakpoint); | |
| event.set_top_frame(top_frame); | |
| event.set_breakpoint(bpt); | |
| event.set_at_async_jump(IsAtAsyncJump(top_frame)); | |
| Pause(&event); | |
| } | |
| static bool IsAtAsyncJump(ActivationFrame* top_frame) { | |
| Thread* const thread = Thread::Current(); | |
| Zone* const zone = thread->zone(); | |
| if (!top_frame->function().IsAsyncFunction() && | |
| !top_frame->function().IsAsyncGenerator()) { | |
| return false; | |
| } | |
| if (top_frame->IsInterpreted()) { | |
| #if defined(DART_DYNAMIC_MODULES) | |
| const auto& bytecode = top_frame->bytecode(); | |
| ASSERT(bytecode.HasSourcePositions()); | |
| const uword pc_offset = top_frame->pc() - bytecode.PayloadStart(); | |
| // pc_offset could equal to bytecode size if the last instruction is Throw. | |
| ASSERT(pc_offset <= static_cast<uword>(bytecode.Size())); | |
| bytecode::BytecodeSourcePositionsIterator iter(zone, bytecode); | |
| bool is_yield_point = false; | |
| while (iter.MoveNext()) { | |
| if (pc_offset <= iter.PcOffset()) { | |
| break; | |
| } | |
| is_yield_point = iter.IsYieldPoint(); | |
| } | |
| return is_yield_point; | |
| #else | |
| UNREACHABLE(); | |
| #endif | |
| } else { | |
| const TokenPosition looking_for = top_frame->TokenPos(); | |
| const auto& pc_descriptors = | |
| PcDescriptors::Handle(zone, top_frame->code().pc_descriptors()); | |
| if (!pc_descriptors.IsNull()) { | |
| PcDescriptors::Iterator it(pc_descriptors, UntaggedPcDescriptors::kOther); | |
| while (it.MoveNext()) { | |
| if (it.TokenPos() == looking_for && | |
| it.YieldIndex() != UntaggedPcDescriptors::kInvalidYieldIndex) { | |
| return true; | |
| } | |
| } | |
| } | |
| } | |
| return false; | |
| } | |
| #if defined(DART_DYNAMIC_MODULES) | |
| static ActivationFrame::Relation CompareTopDartFrameTo(uword other_fp, | |
| bool is_interpreted) { | |
| StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames, | |
| Thread::Current(), | |
| StackFrameIterator::kNoCrossThreadIteration); | |
| for (auto* frame = iterator.NextFrame(); frame != nullptr; | |
| frame = iterator.NextFrame()) { | |
| if (frame->IsDartFrame() && (frame->is_interpreted() == is_interpreted)) { | |
| // The current frame's FP can be directly compared to the provided FP to | |
| // provide an answer, since they're using the same stack. | |
| // | |
| // Since this function is only called if the top Dart frame is interpreted | |
| // but the stepping frame is not or vice versa, the current frame is not | |
| // the top Dart frame, so a result of kSelf means the top Dart frame | |
| // is a callee. | |
| return ActivationFrame::CompareTo(is_interpreted, frame->fp(), | |
| other_fp) == ActivationFrame::kCaller | |
| ? ActivationFrame::kCaller | |
| : ActivationFrame::kCallee; | |
| } | |
| } | |
| // If there were no frames of the same type on the stack, this must have been | |
| // a caller of the original jump into the interpreter. | |
| ASSERT(is_interpreted); | |
| return ActivationFrame::kCaller; | |
| } | |
| #endif | |
| ErrorPtr Debugger::PauseStepping() { | |
| ASSERT(Thread::Current()->single_step()); | |
| // Don't pause recursively. | |
| if (IsPaused()) { | |
| return Error::null(); | |
| } | |
| ActivationFrame* frame = TopDartFrame(); | |
| ASSERT(frame != nullptr); | |
| if (stepping_fp_ != 0) { | |
| // Check whether we are in a Dart function that the user is | |
| // interested in. If we saved the frame pointer of a stack frame | |
| // the user is interested in, we ignore the single step if we are | |
| // in a callee of that frame. | |
| #if defined(DART_DYNAMIC_MODULES) | |
| auto const relation = | |
| stepping_fp_from_interpreted_frame_ == frame->IsInterpreted() | |
| ? frame->CompareTo(stepping_fp_) | |
| // Since interpreted code and compiled code use different stacks, | |
| // finding the relation to the top Dart frame requires some amount | |
| // of stack frame iteration. | |
| : CompareTopDartFrameTo(stepping_fp_, | |
| stepping_fp_from_interpreted_frame_); | |
| #else | |
| // Note that we assume that the stack grows towards lower addresses. | |
| auto const relation = frame->CompareTo(stepping_fp_); | |
| #endif | |
| // There is an "interesting frame" set. Only pause at appropriate | |
| // locations in this frame. | |
| if (relation == ActivationFrame::kCallee) { | |
| // We are in a callee of the frame we're interested in. | |
| // Ignore this stepping break. | |
| return Error::null(); | |
| } else if (relation == ActivationFrame::kCaller) { | |
| // We returned from the "interesting frame", there can be no more | |
| // stepping breaks for it. Pause at the next appropriate location | |
| // and let the user set the "interesting" frame again. | |
| ResetSteppingFramePointer(); | |
| } | |
| } | |
| if (!frame->IsDebuggable()) { | |
| return Error::null(); | |
| } | |
| if (!frame->TokenPos().IsDebugPause()) { | |
| return Error::null(); | |
| } | |
| if (MatchesLastSteppingInformation(frame)) { | |
| // Do not stop multiple times for the same token position. | |
| // Several 'debug checked' opcodes may be issued in the same token range, | |
| // a breakpoint could be set at a given pause point, or we could be in the | |
| // bytecode interpreter which checks single stepping at each instruction. | |
| return Error::null(); | |
| } | |
| // If there is an active breakpoint at this pc, then the last stepping | |
| // information should have been set appropriately to bail out above. | |
| ASSERT(!group_debugger()->HasActiveBreakpoint(frame->pc())); | |
| // TODO(dartbug.com/48378): Consider aligning async/async* functions | |
| // with regular function wrt the first stop in the function prologue. | |
| if ((frame->function().IsAsyncFunction() || | |
| frame->function().IsAsyncGenerator()) && | |
| frame->GetSuspendStateVar() == Object::null()) { | |
| return Error::null(); | |
| } | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr(">>> single step break at %s:%" Pd ":%" Pd | |
| " (func %s token %s address %#" Px " offset %#" Px ")\n", | |
| String::Handle(frame->SourceUrl()).ToCString(), | |
| frame->LineNumber(), frame->ColumnNumber(), | |
| String::Handle(frame->QualifiedFunctionName()).ToCString(), | |
| frame->TokenPos().ToCString(), frame->pc(), | |
| frame->pc() - frame->PayloadStart()); | |
| } | |
| SetLastSteppingInformation(frame); | |
| CacheStackTraces(DebuggerStackTrace::Collect(), | |
| DebuggerStackTrace::CollectAsyncAwaiters()); | |
| SignalPausedEvent(frame, nullptr); | |
| HandleSteppingRequest(); | |
| ClearCachedStackTraces(); | |
| // If any error occurred while in the debug message loop, return it here. | |
| return Thread::Current()->StealStickyError(); | |
| } | |
| ErrorPtr Debugger::PauseBreakpoint() { | |
| // We ignore this breakpoint when the VM is executing code invoked | |
| // by the debugger to evaluate variables values, or when we see a nested | |
| // breakpoint or exception event. | |
| if (ignore_breakpoints_ || IsPaused()) { | |
| return Error::null(); | |
| } | |
| DebuggerStackTrace* stack_trace = DebuggerStackTrace::Collect(); | |
| ASSERT(stack_trace->Length() > 0); | |
| ActivationFrame* top_frame = stack_trace->FrameAt(0); | |
| ASSERT(top_frame != nullptr); | |
| if (!Library::Handle(top_frame->Library()).IsDebuggable()) { | |
| return Error::null(); | |
| } | |
| BreakpointLocation* bpt_location = nullptr; | |
| const char* cbpt_tostring = nullptr; | |
| { | |
| SafepointReadRwLocker cbl(Thread::Current(), | |
| group_debugger()->code_breakpoints_lock()); | |
| CodeBreakpoint* cbpt = nullptr; | |
| bpt_location = group_debugger()->GetBreakpointLocationFor( | |
| this, top_frame->pc(), &cbpt); | |
| if (bpt_location == nullptr) { | |
| // There might be no breakpoint locations for this isolate/debugger. | |
| return Error::null(); | |
| } | |
| ASSERT(cbpt != nullptr); | |
| if (FLAG_verbose_debug) { | |
| cbpt_tostring = cbpt->ToCString(); | |
| } | |
| } | |
| Breakpoint* bpt_hit = bpt_location->FindHitBreakpoint(top_frame); | |
| if (bpt_hit == nullptr) { | |
| return Error::null(); | |
| } | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr(">>> hit %" Pd | |
| " %s" | |
| " (func %s token %s address %#" Px " offset %#" Px ")\n", | |
| bpt_hit->id(), cbpt_tostring, | |
| String::Handle(top_frame->QualifiedFunctionName()).ToCString(), | |
| bpt_location->token_pos().ToCString(), top_frame->pc(), | |
| top_frame->pc() - top_frame->PayloadStart()); | |
| } | |
| // Set the last stepping information before handling the stepping request in | |
| // case the breakpoint is disabled either because it is a one shot or because | |
| // a service call disables it before the next stepping request. | |
| SetLastSteppingInformation(bpt_location); | |
| CacheStackTraces(stack_trace, DebuggerStackTrace::CollectAsyncAwaiters()); | |
| SignalPausedEvent(top_frame, bpt_hit); | |
| HandleSteppingRequest(); | |
| ClearCachedStackTraces(); | |
| // If any error occurred while in the debug message loop, return it here. | |
| return Thread::Current()->StealStickyError(); | |
| } | |
| Breakpoint* BreakpointLocation::FindHitBreakpoint(ActivationFrame* top_frame) { | |
| // There may be more than one applicable breakpoint at this location, but we | |
| // will report only one as reached. If there is a single-shot breakpoint, we | |
| // favor it; then a closure-specific breakpoint ; then an general breakpoint. | |
| // First check for a single-shot breakpoint. | |
| Breakpoint* bpt = breakpoints(); | |
| while (bpt != nullptr) { | |
| if (bpt->is_single_shot() && bpt->closure() == Instance::null()) { | |
| return bpt; | |
| } | |
| bpt = bpt->next(); | |
| } | |
| // Now check for a closure-specific breakpoint. | |
| bpt = breakpoints(); | |
| while (bpt != nullptr) { | |
| if (bpt->closure() != Instance::null() && | |
| bpt->closure() == top_frame->GetClosure()) { | |
| return bpt; | |
| } | |
| bpt = bpt->next(); | |
| } | |
| // Finally, check for a general breakpoint. | |
| bpt = breakpoints(); | |
| while (bpt != nullptr) { | |
| if (!bpt->is_single_shot() && bpt->closure() == Instance::null()) { | |
| return bpt; | |
| } | |
| bpt = bpt->next(); | |
| } | |
| return nullptr; | |
| } | |
| void Debugger::PauseDeveloper(const String& msg) { | |
| // We ignore this breakpoint when the VM is executing code invoked | |
| // by the debugger to evaluate variables values, or when we see a nested | |
| // breakpoint or exception event. | |
| // | |
| // Also ignore it if single stepping, as the debugger already generated | |
| // an appropriate pause for the user call to the function before this point. | |
| if (ignore_breakpoints_ || IsPaused() || IsSingleStepping()) { | |
| return; | |
| } | |
| DebuggerStackTrace* stack_trace = DebuggerStackTrace::Collect(); | |
| ASSERT(stack_trace->Length() > 0); | |
| CacheStackTraces(stack_trace, DebuggerStackTrace::CollectAsyncAwaiters()); | |
| // We are in the native call to Developer_debugger. the developer | |
| // gets a better experience by not seeing this call. To accomplish | |
| // this, we continue execution until the call exits (step out). | |
| SetResumeAction(kStepOut); | |
| // Reset the last stepping information to ensure we pause after stepping out. | |
| ResetLastSteppingInformation(); | |
| HandleSteppingRequest(); | |
| ClearCachedStackTraces(); | |
| } | |
| void Debugger::NotifyIsolateCreated() { | |
| if (NeedsIsolateEvents()) { | |
| ServiceEvent event(isolate_, ServiceEvent::kIsolateStart); | |
| InvokeEventHandler(&event); | |
| } | |
| } | |
| #if !defined(DART_PRECOMPILED_RUNTIME) | |
| // |reference_pos_on_line| may specify the position of any column on a | |
| // particular line. This function will return the position of column | |
| // [column_number] on that same line. | |
| static TokenPosition FindExactTokenPosition(const Script& script, | |
| TokenPosition reference_pos_on_line, | |
| intptr_t column_number) { | |
| intptr_t line; | |
| intptr_t col; | |
| if (script.GetTokenLocation(reference_pos_on_line, &line, &col)) { | |
| return TokenPosition::Deserialize(reference_pos_on_line.Pos() + | |
| (column_number - col)); | |
| } | |
| return TokenPosition::kNoSource; | |
| } | |
| #endif // !defined(DART_PRECOMPILED_RUNTIME) | |
| void Debugger::NotifyDoneLoading() { | |
| if (latent_locations_ == nullptr) { | |
| // Common, fast path. | |
| return; | |
| } | |
| auto thread = Thread::Current(); | |
| auto isolate_group = thread->isolate_group(); | |
| auto zone = thread->zone(); | |
| Library& lib = Library::Handle(zone); | |
| Script& script = Script::Handle(zone); | |
| String& url = String::Handle(zone); | |
| BreakpointLocation* loc = latent_locations_; | |
| BreakpointLocation* prev_loc = nullptr; | |
| const GrowableObjectArray& libs = | |
| GrowableObjectArray::Handle(isolate_group->object_store()->libraries()); | |
| GrowableHandlePtrArray<const Script> scripts(zone, 1); | |
| while (loc != nullptr) { | |
| url = loc->url(); | |
| bool found_match = false; | |
| bool is_package = url.StartsWith(Symbols::PackageScheme()); | |
| for (intptr_t i = 0; i < libs.Length(); i++) { | |
| lib ^= libs.At(i); | |
| script = lib.LookupScript(url, !is_package); | |
| if (!script.IsNull()) { | |
| scripts.Add(script); | |
| } | |
| } | |
| if (scripts.length() > 0) { | |
| // Found a script with matching url for this latent breakpoint. | |
| // Unlink the latent breakpoint from the list. | |
| found_match = true; | |
| BreakpointLocation* matched_loc = loc; | |
| loc = loc->next(); | |
| if (prev_loc == nullptr) { | |
| latent_locations_ = loc; | |
| } else { | |
| prev_loc->set_next(loc); | |
| } | |
| // Now find the token range at the requested line and make a | |
| // new unresolved source breakpoint. | |
| intptr_t line_number = matched_loc->requested_line_number(); | |
| intptr_t column_number = matched_loc->requested_column_number(); | |
| ASSERT(line_number >= 0); | |
| TokenPosition first_token_pos = TokenPosition::kNoSource; | |
| TokenPosition last_token_pos = TokenPosition::kNoSource; | |
| scripts.At(0).TokenRangeAtLine(line_number, &first_token_pos, | |
| &last_token_pos); | |
| if (!first_token_pos.IsDebugPause() || !last_token_pos.IsDebugPause()) { | |
| // Script does not contain the given line number or there are no | |
| // tokens on the line. Drop the breakpoint silently. | |
| Breakpoint* bpt = matched_loc->breakpoints(); | |
| while (bpt != nullptr) { | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("No code found at line %" Pd | |
| ": " | |
| "dropping latent breakpoint %" Pd " in '%s'\n", | |
| line_number, bpt->id(), url.ToCString()); | |
| } | |
| Breakpoint* prev = bpt; | |
| bpt = bpt->next(); | |
| delete prev; | |
| } | |
| delete matched_loc; | |
| } else { | |
| // We don't expect to already have a breakpoint for this location. | |
| // If there is one, assert in debug build but silently drop | |
| // the latent breakpoint in release build. | |
| BreakpointLocation* existing_loc = | |
| GetBreakpointLocation(url, first_token_pos, -1, column_number); | |
| ASSERT(existing_loc == nullptr); | |
| if (existing_loc == nullptr) { | |
| // Create and register a new source breakpoint for the | |
| // latent breakpoint. | |
| BreakpointLocation* unresolved_loc = new BreakpointLocation( | |
| this, scripts, first_token_pos, last_token_pos, line_number, | |
| column_number); | |
| RegisterBreakpointLocation(unresolved_loc); | |
| // Move breakpoints over. | |
| Breakpoint* bpt = matched_loc->breakpoints(); | |
| unresolved_loc->set_breakpoints(bpt); | |
| matched_loc->set_breakpoints(nullptr); | |
| while (bpt != nullptr) { | |
| bpt->set_bpt_location(unresolved_loc); | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr( | |
| "Converted latent breakpoint " | |
| "%" Pd " in '%s' at line %" Pd " col %" Pd "\n", | |
| bpt->id(), url.ToCString(), line_number, column_number); | |
| } | |
| bpt = bpt->next(); | |
| } | |
| group_debugger()->SyncBreakpointLocation(unresolved_loc); | |
| } | |
| delete matched_loc; | |
| // Break out of the iteration over loaded libraries. If the | |
| // same url has been loaded into more than one library, we | |
| // only set a breakpoint in the first one. | |
| // TODO(hausner): There is one possible pitfall here. | |
| // If the user sets a latent breakpoint using a partial url that | |
| // ends up matching more than one script, the breakpoint might | |
| // get set in the wrong script. | |
| // It would be better if we could warn the user if multiple | |
| // scripts are matching. | |
| break; | |
| } | |
| } | |
| if (!found_match) { | |
| // No matching url found in any of the libraries. | |
| if (FLAG_verbose_debug) { | |
| Breakpoint* bpt = loc->breakpoints(); | |
| while (bpt != nullptr) { | |
| OS::PrintErr( | |
| "No match found for latent breakpoint id " | |
| "%" Pd " with url '%s'\n", | |
| bpt->id(), url.ToCString()); | |
| bpt = bpt->next(); | |
| } | |
| } | |
| loc = loc->next(); | |
| } | |
| } | |
| } | |
| // TODO(hausner): Could potentially make this faster by checking | |
| // whether the call target at pc is a debugger stub. | |
| bool GroupDebugger::HasActiveBreakpoint(uword pc) { | |
| SafepointReadRwLocker sl(Thread::Current(), code_breakpoints_lock()); | |
| CodeBreakpoint* cbpt = GetCodeBreakpoint(pc); | |
| return (cbpt != nullptr) && (cbpt->IsEnabled()); | |
| } | |
| CodeBreakpoint* GroupDebugger::GetCodeBreakpoint(uword breakpoint_address) { | |
| CodeBreakpoint* cbpt = code_breakpoints_; | |
| while (cbpt != nullptr) { | |
| if (cbpt->pc() == breakpoint_address) { | |
| return cbpt; | |
| } | |
| cbpt = cbpt->next(); | |
| } | |
| return nullptr; | |
| } | |
| BreakpointLocation* GroupDebugger::GetBreakpointLocationFor( | |
| Debugger* debugger, | |
| uword breakpoint_address, | |
| CodeBreakpoint** pcbpt) { | |
| ASSERT(pcbpt != nullptr); | |
| SafepointReadRwLocker sl(Thread::Current(), code_breakpoints_lock()); | |
| *pcbpt = code_breakpoints_; | |
| while (*pcbpt != nullptr) { | |
| if ((*pcbpt)->pc() == breakpoint_address) { | |
| return (*pcbpt)->FindBreakpointForDebugger(debugger); | |
| } | |
| *pcbpt = (*pcbpt)->next(); | |
| } | |
| return nullptr; | |
| } | |
| void GroupDebugger::RegisterCodeBreakpoint(CodeBreakpoint* cbpt) { | |
| ASSERT(cbpt->next() == nullptr); | |
| DEBUG_ASSERT(code_breakpoints_lock()->IsCurrentThreadWriter() || | |
| Thread::Current()->IsInStoppedMutatorsScope()); | |
| cbpt->set_next(code_breakpoints_); | |
| code_breakpoints_ = cbpt; | |
| } | |
| CodePtr GroupDebugger::GetPatchedStubAddress(uword breakpoint_address) { | |
| SafepointReadRwLocker sl(Thread::Current(), code_breakpoints_lock()); | |
| CodeBreakpoint* cbpt = GetCodeBreakpoint(breakpoint_address); | |
| if (cbpt != nullptr) { | |
| return cbpt->OrigStubAddress(); | |
| } | |
| UNREACHABLE(); | |
| return Code::null(); | |
| } | |
| uint32_t GroupDebugger::GetPatchedOpcode(uword breakpoint_address) { | |
| SafepointReadRwLocker sl(Thread::Current(), code_breakpoints_lock()); | |
| CodeBreakpoint* cbpt = GetCodeBreakpoint(breakpoint_address); | |
| if (cbpt != nullptr) { | |
| return cbpt->OrigOpcode(); | |
| } | |
| UNREACHABLE(); | |
| return kMaxUint32; | |
| } | |
| bool Debugger::SetBreakpointState(Breakpoint* bpt, bool enable) { | |
| SafepointWriteRwLocker sl(Thread::Current(), | |
| group_debugger()->breakpoint_locations_lock()); | |
| if (bpt->is_enabled() != enable) { | |
| if (FLAG_verbose_debug) { | |
| OS::PrintErr("Setting breakpoint %" Pd " to state: %s\n", bpt->id(), | |
| enable ? "enabled" : "disabled"); | |
| } | |
| enable ? bpt->Enable() : bpt->Disable(); | |
| group_debugger()->SyncBreakpointLocation(bpt->bpt_location()); | |
| return true; | |
| } | |
| return false; | |
| } | |
| // Remove and delete the source breakpoint bpt and its associated | |
| // code breakpoints. | |
| void Debugger::RemoveBreakpoint(intptr_t bp_id) { | |
| SafepointWriteRwLocker sl(Thread::Current(), | |
| group_debugger()->breakpoint_locations_lock()); | |
| if (RemoveBreakpointFromTheList(bp_id, &breakpoint_locations_)) { | |
| return; | |
| } | |
| RemoveBreakpointFromTheList(bp_id, &latent_locations_); | |
| } | |
| // Remove and delete the source breakpoint bpt and its associated | |
| // code breakpoints. Returns true, if breakpoint was found and removed, | |
| // returns false, if breakpoint was not found. | |
| bool Debugger::RemoveBreakpointFromTheList(intptr_t bp_id, | |
| BreakpointLocation** list) { | |
| BreakpointLocation* prev_loc = nullptr; | |
| BreakpointLocation* curr_loc = *list; | |
| while (curr_loc != nullptr) { | |
| Breakpoint* prev_bpt = nullptr; | |
| Breakpoint* curr_bpt = curr_loc->breakpoints(); | |
| while (curr_bpt != nullptr) { | |
| if (curr_bpt->id() == bp_id) { | |
| if (prev_bpt == nullptr) { | |
| curr_loc->set_breakpoints(curr_bpt->next()); | |
| } else { | |
| prev_bpt->set_next(curr_bpt->next()); | |
| } | |
| // Send event to client before the breakpoint's fields are | |
| // poisoned and deleted. | |
| SendBreakpointEvent(ServiceEvent::kBreakpointRemoved, curr_bpt); | |
| curr_bpt->set_next(nullptr); | |
| curr_bpt->set_bpt_location(nullptr); | |
| // Remove possible references to the breakpoint. | |
| if (pause_event_ != nullptr && pause_event_->breakpoint() == curr_bpt) { | |
| pause_event_->set_breakpoint(nullptr); | |
| } | |
| delete curr_bpt; | |
| curr_bpt = nullptr; | |
| // Delete the breakpoint location object if there are no more | |
| // breakpoints at that location. | |
| if (curr_loc->breakpoints() == nullptr) { | |
| if (prev_loc == nullptr) { | |
| *list = curr_loc->next(); | |
| } else { | |
| prev_loc->set_next(curr_loc->next()); | |
| } | |
| if (!curr_loc->IsLatent()) { | |
| // Remove references from code breakpoints to this breakpoint | |
| // location and disable them. | |
| // Latent breakpoint locations won't have code breakpoints. | |
| group_debugger()->UnlinkCodeBreakpoints(curr_loc); | |
| } | |
| group_debugger()->UnregisterBreakpointLocation(curr_loc); | |
| BreakpointLocation* next_loc = curr_loc->next(); | |
| delete curr_loc; | |
| curr_loc = next_loc; | |
| } | |
| // The code breakpoints will be deleted when the VM resumes | |
| // after the pause event. | |
| return true; | |
| } | |
| prev_bpt = curr_bpt; | |
| curr_bpt = curr_bpt->next(); | |
| } | |
| prev_loc = curr_loc; | |
| curr_loc = curr_loc->next(); | |
| } | |
| // breakpoint with bp_id does not exist, nothing to do. | |
| return false; | |
| } | |
| void GroupDebugger::RegisterBreakpointLocation(BreakpointLocation* location) { | |
| DEBUG_ASSERT(breakpoint_locations_lock()->IsCurrentThreadWriter() || | |
| Thread::Current()->IsInStoppedMutatorsScope()); | |
| breakpoint_locations_.Add(location); | |
| } | |
| void GroupDebugger::UnregisterBreakpointLocation(BreakpointLocation* location) { | |
| ASSERT(breakpoint_locations_lock()->IsCurrentThreadWriter()); | |
| for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) { | |
| if (breakpoint_locations_.At(i) == location) { | |
| breakpoint_locations_.EraseAt(i); | |
| return; | |
| } | |
| } | |
| } | |
| // Unlink code breakpoints from the given breakpoint location. | |
| // They will later be deleted when control returns from the pause event | |
| // callback. Also, disable the breakpoint so it no longer fires if it | |
| // should be hit before it gets deleted. | |
| void GroupDebugger::UnlinkCodeBreakpoints(BreakpointLocation* bpt_location) { | |
| ASSERT(bpt_location != nullptr); | |
| SafepointWriteRwLocker sl(Thread::Current(), code_breakpoints_lock()); | |
| CodeBreakpoint* curr_bpt = code_breakpoints_; | |
| while (curr_bpt != nullptr) { | |
| if (curr_bpt->FindAndDeleteBreakpointLocation(bpt_location)) { | |
| curr_bpt->Disable(); | |
| needs_breakpoint_cleanup_ = true; | |
| } | |
| curr_bpt = curr_bpt->next(); | |
| } | |
| } | |
| // Remove and delete unlinked code breakpoints, i.e. breakpoints that | |
| // are not associated with a breakpoint location. | |
| void GroupDebugger::RemoveUnlinkedCodeBreakpoints() { | |
| DEBUG_ASSERT(code_breakpoints_lock()->IsCurrentThreadWriter() || | |
| Thread::Current()->IsInStoppedMutatorsScope()); | |
| CodeBreakpoint* prev_bpt = nullptr; | |
| CodeBreakpoint* curr_bpt = code_breakpoints_; | |
| while (curr_bpt != nullptr) { | |
| if (curr_bpt->HasNoBreakpointLocations()) { | |
| if (prev_bpt == nullptr) { | |
| code_breakpoints_ = code_breakpoints_->next(); | |
| } else { | |
| prev_bpt->set_next(curr_bpt->next()); | |
| } | |
| CodeBreakpoint* temp_bpt = curr_bpt; | |
| curr_bpt = curr_bpt->next(); | |
| delete temp_bpt; | |
| } else { | |
| prev_bpt = curr_bpt; | |
| curr_bpt = curr_bpt->next(); | |
| } | |
| } | |
| needs_breakpoint_cleanup_ = false; | |
| } | |
| BreakpointLocation* Debugger::GetResolvedBreakpointLocation( | |
| const String& script_url, | |
| TokenPosition code_token_pos) { | |
| BreakpointLocation* loc = breakpoint_locations_; | |
| String& loc_url = String::Handle(); | |
| while (loc != nullptr) { | |
| loc_url = loc->url(); | |
| if (script_url.Equals(loc_url) && loc->code_token_pos_ == code_token_pos) { | |
| return loc; | |
| } | |
| loc = loc->next(); | |
| } | |
| return nullptr; | |
| } | |
| BreakpointLocation* Debugger::GetBreakpointLocation( | |
| const String& script_url, | |
| TokenPosition token_pos, | |
| intptr_t requested_line, | |
| intptr_t requested_column, | |
| TokenPosition code_token_pos) { | |
| BreakpointLocation* loc = breakpoint_locations_; | |
| String& loc_url = String::Handle(); | |
| while (loc != nullptr) { | |
| loc_url = loc->url(); | |
| if (script_url.Equals(loc_url) && | |
| (!token_pos.IsReal() || (loc->token_pos() == token_pos)) && | |
| ((requested_line == -1) || | |
| (loc->requested_line_number_ == requested_line)) && | |
| ((requested_column == -1) || | |
| (loc->requested_column_number_ == requested_column)) && | |
| (!code_token_pos.IsReal() || | |
| (loc->code_token_pos_ == code_token_pos))) { | |
| return loc; | |
| } | |
| loc = loc->next(); | |
| } | |
| return nullptr; | |
| } | |
| Breakpoint* Debugger::GetBreakpointById(intptr_t id) { | |
| Breakpoint* bpt = GetBreakpointByIdInTheList(id, breakpoint_locations_); | |
| if (bpt != nullptr) { | |
| return bpt; | |
| } | |
| return GetBreakpointByIdInTheList(id, latent_locations_); | |
| } | |
| Breakpoint* Debugger::GetBreakpointByIdInTheList(intptr_t id, | |
| BreakpointLocation* list) { | |
| BreakpointLocation* loc = list; | |
| while (loc != nullptr) { | |
| Breakpoint* bpt = loc->breakpoints(); | |
| while (bpt != nullptr) { | |
| if (bpt->id() == id) { | |
| return bpt; | |
| } | |
| bpt = bpt->next(); | |
| } | |
| loc = loc->next(); | |
| } | |
| return nullptr; | |
| } | |
| void Debugger::AsyncStepInto(const Closure& awaiter) { | |
| Zone* zone = Thread::Current()->zone(); | |
| auto& suspend_state = SuspendState::Handle(zone); | |
| if (StackTraceUtils::GetSuspendState(awaiter, &suspend_state)) { | |
| const auto& function_data = | |
| Object::Handle(zone, suspend_state.function_data()); | |
| SetBreakpointAtResumption(function_data); | |
| } else { | |
| // We intentionally discard the value stored into the following variable. | |
| Breakpoint* _ = nullptr; | |
| const Error& error = Error::Handle( | |
| SetBreakpointAtActivation(awaiter, /*single_shot=*/true, &_)); | |
| // This method cannot be called while responding to a Service RPC, so we | |
| // know that the top error handler is an exit frame. | |
| DEBUG_ASSERT(Thread::Current()->TopErrorHandlerIsExitFrame()); | |
| if (!error.IsNull()) { | |
| if (error.ptr() == Object::out_of_memory_error().ptr()) { | |
| Exceptions::ThrowOOM(); | |
| UNREACHABLE(); | |
| } | |
| if (error.IsLanguageError()) { | |
| Exceptions::ThrowCompileTimeError(LanguageError::Cast(error)); | |
| UNREACHABLE(); | |
| } | |
| Exceptions::PropagateError(Error::Cast(error)); | |
| UNREACHABLE(); | |
| } | |
| } | |
| Continue(); | |
| } | |
| void Debugger::Continue() { | |
| SetResumeAction(kContinue); | |
| ResetSteppingFramePointer(); | |
| NotifySingleStepping(false); | |
| } | |
| BreakpointLocation* Debugger::GetLatentBreakpoint(const String& url, | |
| intptr_t line, | |
| intptr_t column) { | |
| BreakpointLocation* loc = latent_locations_; | |
| String& bpt_url = String::Handle(); | |
| while (loc != nullptr) { | |
| bpt_url = loc->url(); | |
| if (bpt_url.Equals(url) && (loc->requested_line_number() == line) && | |
| (loc->requested_column_number() == column)) { | |
| return loc; | |
| } | |
| loc = loc->next(); | |
| } | |
| // No breakpoint for this location requested. Allocate new one. | |
| loc = new BreakpointLocation(this, url, line, column); | |
| loc->set_next(latent_locations_); | |
| latent_locations_ = loc; | |
| return loc; | |
| } | |
| void Debugger::RegisterBreakpointLocationUnsafe(BreakpointLocation* loc) { | |
| DEBUG_ASSERT( | |
| group_debugger()->breakpoint_locations_lock()->IsCurrentThreadWriter() || | |
| Thread::Current()->IsInStoppedMutatorsScope()); | |
| ASSERT(loc->next() == nullptr); | |
| loc->set_next(breakpoint_locations_); | |
| breakpoint_locations_ = loc; | |
| group_debugger()->RegisterBreakpointLocation(loc); | |
| } | |
| void Debugger::RegisterBreakpointLocation(BreakpointLocation* loc) { | |
| auto thread = Thread::Current(); | |
| if (thread->IsInStoppedMutatorsScope()) { | |
| RegisterBreakpointLocationUnsafe(loc); | |
| } else { | |
| SafepointWriteRwLocker sl(thread, | |
| group_debugger()->breakpoint_locations_lock()); | |
| RegisterBreakpointLocationUnsafe(loc); | |
| } | |
| } | |
| #endif // !PRODUCT | |
| } // namespace dart |