| // Copyright (c) 2023, the Dart project authors. Please see the AUTHORS file | |
| // for details. All rights reserved. Use of this source code is governed by a | |
| // BSD-style license that can be found in the LICENSE file. | |
| #include "vm/compiler/backend/parallel_move_resolver.h" | |
| namespace dart { | |
| // Simple dynamically allocated array of fixed length. | |
| template <typename Subclass, typename Element> | |
| class FixedArray { | |
| public: | |
| static Subclass& Allocate(intptr_t length) { | |
| static_assert(Utils::IsAligned(alignof(Subclass), alignof(Element))); | |
| auto result = | |
| reinterpret_cast<void*>(Thread::Current()->zone()->AllocUnsafe( | |
| sizeof(Subclass) + length * sizeof(Element))); | |
| return *new (result) Subclass(length); | |
| } | |
| intptr_t length() const { return length_; } | |
| Element& operator[](intptr_t i) { | |
| ASSERT(0 <= i && i < length_); | |
| return data()[i]; | |
| } | |
| const Element& operator[](intptr_t i) const { | |
| ASSERT(0 <= i && i < length_); | |
| return data()[i]; | |
| } | |
| Element* data() { OPEN_ARRAY_START(Element, Element); } | |
| const Element* data() const { OPEN_ARRAY_START(Element, Element); } | |
| Element* begin() { return data(); } | |
| const Element* begin() const { return data(); } | |
| Element* end() { return data() + length_; } | |
| const Element* end() const { return data() + length_; } | |
| protected: | |
| explicit FixedArray(intptr_t length) : length_(length) {} | |
| private: | |
| intptr_t length_; | |
| DISALLOW_COPY_AND_ASSIGN(FixedArray); | |
| }; | |
| class MoveSchedule : public FixedArray<MoveSchedule, ParallelMoveResolver::Op> { | |
| public: | |
| // Converts the given list of |ParallelMoveResolver::Op| operations | |
| // into a |MoveSchedule| and filters out all |kNop| operations. | |
| static const MoveSchedule& From( | |
| const GrowableArray<ParallelMoveResolver::Op>& ops) { | |
| intptr_t count = 0; | |
| for (const auto& op : ops) { | |
| if (op.kind != ParallelMoveResolver::OpKind::kNop) count++; | |
| } | |
| auto& result = FixedArray::Allocate(count); | |
| intptr_t i = 0; | |
| for (const auto& op : ops) { | |
| if (op.kind != ParallelMoveResolver::OpKind::kNop) { | |
| result[i++] = op; | |
| } | |
| } | |
| return result; | |
| } | |
| private: | |
| friend class FixedArray<MoveSchedule, ParallelMoveResolver::Op>; | |
| explicit MoveSchedule(intptr_t length) : FixedArray(length) {} | |
| DISALLOW_COPY_AND_ASSIGN(MoveSchedule); | |
| }; | |
| static uword RegMaskBit(Register reg) { | |
| return ((reg) != kNoRegister) ? (1 << (reg)) : 0; | |
| } | |
| ParallelMoveResolver::ParallelMoveResolver() : moves_(32) {} | |
| void ParallelMoveResolver::Resolve(ParallelMoveInstr* parallel_move) { | |
| ASSERT(moves_.is_empty()); | |
| // Build up a worklist of moves. | |
| BuildInitialMoveList(parallel_move); | |
| const InstructionSource& move_source = InstructionSource( | |
| TokenPosition::kParallelMove, parallel_move->inlining_id()); | |
| for (intptr_t i = 0; i < moves_.length(); ++i) { | |
| const MoveOperands& move = moves_[i]; | |
| // Skip constants to perform them last. They don't block other moves | |
| // and skipping such moves with register destinations keeps those | |
| // registers free for the whole algorithm. | |
| if (!move.IsEliminated() && !move.src().IsConstant()) { | |
| PerformMove(move_source, i); | |
| } | |
| } | |
| // Perform the moves with constant sources. | |
| for (const auto& move : moves_) { | |
| if (!move.IsEliminated()) { | |
| ASSERT(move.src().IsConstant()); | |
| scheduled_ops_.Add({OpKind::kMove, move}); | |
| } | |
| } | |
| moves_.Clear(); | |
| // Schedule is ready. Update parallel move itself. | |
| parallel_move->set_move_schedule(MoveSchedule::From(scheduled_ops_)); | |
| scheduled_ops_.Clear(); | |
| } | |
| void ParallelMoveResolver::BuildInitialMoveList( | |
| ParallelMoveInstr* parallel_move) { | |
| // Perform a linear sweep of the moves to add them to the initial list of | |
| // moves to perform, ignoring any move that is redundant (the source is | |
| // the same as the destination, the destination is ignored and | |
| // unallocated, or the move was already eliminated). | |
| for (int i = 0; i < parallel_move->NumMoves(); i++) { | |
| MoveOperands* move = parallel_move->MoveOperandsAt(i); | |
| if (!move->IsRedundant()) moves_.Add(*move); | |
| } | |
| } | |
| void ParallelMoveResolver::PerformMove(const InstructionSource& source, | |
| int index) { | |
| // Each call to this function performs a move and deletes it from the move | |
| // graph. We first recursively perform any move blocking this one. We | |
| // mark a move as "pending" on entry to PerformMove in order to detect | |
| // cycles in the move graph. We use operand swaps to resolve cycles, | |
| // which means that a call to PerformMove could change any source operand | |
| // in the move graph. | |
| ASSERT(!moves_[index].IsPending()); | |
| ASSERT(!moves_[index].IsRedundant()); | |
| // Clear this move's destination to indicate a pending move. The actual | |
| // destination is saved in a stack-allocated local. Recursion may allow | |
| // multiple moves to be pending. | |
| ASSERT(!moves_[index].src().IsInvalid()); | |
| Location destination = moves_[index].MarkPending(); | |
| // Perform a depth-first traversal of the move graph to resolve | |
| // dependencies. Any unperformed, unpending move with a source the same | |
| // as this one's destination blocks this one so recursively perform all | |
| // such moves. | |
| for (int i = 0; i < moves_.length(); ++i) { | |
| const MoveOperands& other_move = moves_[i]; | |
| if (other_move.Blocks(destination) && !other_move.IsPending()) { | |
| // Though PerformMove can change any source operand in the move graph, | |
| // this call cannot create a blocking move via a swap (this loop does | |
| // not miss any). Assume there is a non-blocking move with source A | |
| // and this move is blocked on source B and there is a swap of A and | |
| // B. Then A and B must be involved in the same cycle (or they would | |
| // not be swapped). Since this move's destination is B and there is | |
| // only a single incoming edge to an operand, this move must also be | |
| // involved in the same cycle. In that case, the blocking move will | |
| // be created but will be "pending" when we return from PerformMove. | |
| PerformMove(source, i); | |
| } | |
| } | |
| // We are about to resolve this move and don't need it marked as | |
| // pending, so restore its destination. | |
| moves_[index].ClearPending(destination); | |
| // This move's source may have changed due to swaps to resolve cycles and | |
| // so it may now be the last move in the cycle. If so remove it. | |
| if (moves_[index].src().Equals(destination)) { | |
| moves_[index].Eliminate(); | |
| return; | |
| } | |
| // The move may be blocked on a (at most one) pending move, in which case | |
| // we have a cycle. Search for such a blocking move and perform a swap to | |
| // resolve it. | |
| for (auto& other_move : moves_) { | |
| if (other_move.Blocks(destination)) { | |
| ASSERT(other_move.IsPending()); | |
| AddSwapToSchedule(index); | |
| return; | |
| } | |
| } | |
| // This move is not blocked. | |
| AddMoveToSchedule(index); | |
| } | |
| void ParallelMoveResolver::AddMoveToSchedule(int index) { | |
| auto& move = moves_[index]; | |
| scheduled_ops_.Add({OpKind::kMove, move}); | |
| move.Eliminate(); | |
| } | |
| void ParallelMoveResolver::AddSwapToSchedule(int index) { | |
| auto& move = moves_[index]; | |
| const auto source = move.src(); | |
| const auto destination = move.dest(); | |
| scheduled_ops_.Add({OpKind::kSwap, move}); | |
| // The swap of source and destination has executed a move from source to | |
| // destination. | |
| move.Eliminate(); | |
| // Any unperformed (including pending) move with a source of either | |
| // this move's source or destination needs to have their source | |
| // changed to reflect the state of affairs after the swap. | |
| for (auto& other_move : moves_) { | |
| if (other_move.Blocks(source)) { | |
| other_move.set_src(destination); | |
| } else if (other_move.Blocks(destination)) { | |
| other_move.set_src(source); | |
| } | |
| } | |
| } | |
| void ParallelMoveEmitter::EmitNativeCode() { | |
| const auto& move_schedule = parallel_move_->move_schedule(); | |
| for (intptr_t i = 0; i < move_schedule.length(); i++) { | |
| current_move_ = i; | |
| const auto& op = move_schedule[i]; | |
| switch (op.kind) { | |
| case ParallelMoveResolver::OpKind::kNop: | |
| // |MoveSchedule::From| is expected to filter nops. | |
| UNREACHABLE(); | |
| break; | |
| case ParallelMoveResolver::OpKind::kMove: | |
| EmitMove(op.operands); | |
| break; | |
| case ParallelMoveResolver::OpKind::kSwap: | |
| EmitSwap(op.operands); | |
| break; | |
| } | |
| } | |
| } | |
| void ParallelMoveEmitter::EmitMove(const MoveOperands& move) { | |
| Location src = move.src(); | |
| Location dst = move.dest(); | |
| #if defined(TARGET_ARCH_RISCV32) || defined(TARGET_ARCH_RISCV64) | |
| dst = compiler_->RebaseIfImprovesAddressing(dst); | |
| src = compiler_->RebaseIfImprovesAddressing(src); | |
| #endif | |
| ParallelMoveEmitter::TemporaryAllocator temp(this, /*blocked=*/kNoRegister); | |
| compiler_->EmitMove(dst, src, &temp); | |
| #if defined(DEBUG) | |
| // Allocating a scratch register here may cause stack spilling. Neither the | |
| // source nor destination register should be SP-relative in that case. | |
| for (const Location& loc : {dst, src}) { | |
| ASSERT(!temp.DidAllocateTemporary() || !loc.HasStackIndex() || | |
| loc.base_reg() != SPREG); | |
| } | |
| #endif | |
| } | |
| bool ParallelMoveEmitter::IsScratchLocation(Location loc) { | |
| const auto& move_schedule = parallel_move_->move_schedule(); | |
| for (intptr_t i = current_move_; i < move_schedule.length(); i++) { | |
| const auto& op = move_schedule[i]; | |
| if (op.operands.src().Equals(loc) || | |
| (op.kind == ParallelMoveResolver::OpKind::kSwap && | |
| op.operands.dest().Equals(loc))) { | |
| return false; | |
| } | |
| } | |
| for (intptr_t i = current_move_ + 1; i < move_schedule.length(); i++) { | |
| const auto& op = move_schedule[i]; | |
| if (op.kind == ParallelMoveResolver::OpKind::kMove && | |
| op.operands.dest().Equals(loc)) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| intptr_t ParallelMoveEmitter::AllocateScratchRegister( | |
| Location::Kind kind, | |
| uword blocked_mask, | |
| intptr_t first_free_register, | |
| intptr_t last_free_register, | |
| bool* spilled) { | |
| COMPILE_ASSERT(static_cast<intptr_t>(sizeof(blocked_mask)) * kBitsPerByte >= | |
| kNumberOfFpuRegisters); | |
| COMPILE_ASSERT(static_cast<intptr_t>(sizeof(blocked_mask)) * kBitsPerByte >= | |
| kNumberOfCpuRegisters); | |
| intptr_t scratch = -1; | |
| for (intptr_t reg = first_free_register; reg <= last_free_register; reg++) { | |
| if ((((1 << reg) & blocked_mask) == 0) && | |
| IsScratchLocation(Location::MachineRegisterLocation(kind, reg))) { | |
| scratch = reg; | |
| break; | |
| } | |
| } | |
| if (scratch == -1) { | |
| *spilled = true; | |
| for (intptr_t reg = first_free_register; reg <= last_free_register; reg++) { | |
| if (((1 << reg) & blocked_mask) == 0) { | |
| scratch = reg; | |
| break; | |
| } | |
| } | |
| } else { | |
| *spilled = false; | |
| } | |
| return scratch; | |
| } | |
| ParallelMoveEmitter::ScratchFpuRegisterScope::ScratchFpuRegisterScope( | |
| ParallelMoveEmitter* emitter, | |
| FpuRegister blocked) | |
| : emitter_(emitter), reg_(kNoFpuRegister), spilled_(false) { | |
| COMPILE_ASSERT(FpuTMP != kNoFpuRegister); | |
| uword blocked_mask = | |
| ((blocked != kNoFpuRegister) ? 1 << blocked : 0) | 1 << FpuTMP; | |
| reg_ = static_cast<FpuRegister>( | |
| emitter_->AllocateScratchRegister(Location::kFpuRegister, blocked_mask, 0, | |
| kNumberOfFpuRegisters - 1, &spilled_)); | |
| if (spilled_) { | |
| emitter->SpillFpuScratch(reg_); | |
| } | |
| } | |
| ParallelMoveEmitter::ScratchFpuRegisterScope::~ScratchFpuRegisterScope() { | |
| if (spilled_) { | |
| emitter_->RestoreFpuScratch(reg_); | |
| } | |
| } | |
| ParallelMoveEmitter::TemporaryAllocator::TemporaryAllocator( | |
| ParallelMoveEmitter* emitter, | |
| Register blocked) | |
| : emitter_(emitter), | |
| blocked_(blocked), | |
| reg_(kNoRegister), | |
| spilled_(false) {} | |
| Register ParallelMoveEmitter::TemporaryAllocator::AllocateTemporary() { | |
| ASSERT(reg_ == kNoRegister); | |
| uword blocked_mask = RegMaskBit(blocked_) | kReservedCpuRegisters; | |
| if (emitter_->compiler_->intrinsic_mode()) { | |
| // Block additional registers that must be preserved for intrinsics. | |
| blocked_mask |= RegMaskBit(ARGS_DESC_REG); | |
| #if !defined(TARGET_ARCH_IA32) | |
| // Need to preserve CODE_REG to be able to store the PC marker | |
| // and load the pool pointer. | |
| blocked_mask |= RegMaskBit(CODE_REG); | |
| #endif | |
| } | |
| reg_ = static_cast<Register>( | |
| emitter_->AllocateScratchRegister(Location::kRegister, blocked_mask, 0, | |
| kNumberOfCpuRegisters - 1, &spilled_)); | |
| if (spilled_) { | |
| emitter_->SpillScratch(reg_); | |
| } | |
| DEBUG_ONLY(allocated_ = true;) | |
| return reg_; | |
| } | |
| void ParallelMoveEmitter::TemporaryAllocator::ReleaseTemporary() { | |
| if (spilled_) { | |
| emitter_->RestoreScratch(reg_); | |
| } | |
| reg_ = kNoRegister; | |
| } | |
| ParallelMoveEmitter::ScratchRegisterScope::ScratchRegisterScope( | |
| ParallelMoveEmitter* emitter, | |
| Register blocked) | |
| : allocator_(emitter, blocked) { | |
| reg_ = allocator_.AllocateTemporary(); | |
| } | |
| ParallelMoveEmitter::ScratchRegisterScope::~ScratchRegisterScope() { | |
| allocator_.ReleaseTemporary(); | |
| } | |
| template <> | |
| void FlowGraphSerializer::WriteTrait<const MoveSchedule*>::Write( | |
| FlowGraphSerializer* s, | |
| const MoveSchedule* schedule) { | |
| ASSERT(schedule != nullptr); | |
| const intptr_t len = schedule->length(); | |
| s->Write<intptr_t>(len); | |
| for (intptr_t i = 0; i < len; ++i) { | |
| const auto& op = (*schedule)[i]; | |
| s->Write<uint8_t>(static_cast<uint8_t>(op.kind)); | |
| op.operands.Write(s); | |
| } | |
| } | |
| template <> | |
| const MoveSchedule* FlowGraphDeserializer::ReadTrait<const MoveSchedule*>::Read( | |
| FlowGraphDeserializer* d) { | |
| const intptr_t len = d->Read<intptr_t>(); | |
| MoveSchedule& schedule = MoveSchedule::Allocate(len); | |
| for (intptr_t i = 0; i < len; ++i) { | |
| schedule[i].kind = | |
| static_cast<ParallelMoveResolver::OpKind>(d->Read<uint8_t>()); | |
| schedule[i].operands = MoveOperands(d); | |
| } | |
| return &schedule; | |
| } | |
| } // namespace dart |