| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | |
| // for details. All rights reserved. Use of this source code is governed by a | |
| // BSD-style license that can be found in the LICENSE file. | |
| #include "platform/hashmap.h" | |
| #include "platform/utils.h" | |
| namespace dart { | |
| SimpleHashMap::SimpleHashMap(MatchFun match, uint32_t initial_capacity) { | |
| match_ = match; | |
| Initialize(initial_capacity); | |
| } | |
| SimpleHashMap::~SimpleHashMap() { | |
| delete[] map_; | |
| } | |
| SimpleHashMap::Entry* SimpleHashMap::Lookup(void* key, | |
| uint32_t hash, | |
| bool insert) { | |
| // Find a matching entry. | |
| Entry* p = Probe(key, hash); | |
| if (p->key != nullptr) { | |
| return p; | |
| } | |
| // No entry found; insert one if necessary. | |
| if (insert) { | |
| p->key = key; | |
| p->value = nullptr; | |
| p->hash = hash; | |
| occupancy_++; | |
| // Grow the map if we reached >= 80% occupancy. | |
| if ((occupancy_ + (occupancy_ / 4)) >= capacity_) { | |
| Resize(); | |
| p = Probe(key, hash); | |
| } | |
| return p; | |
| } | |
| // No entry found and none inserted. | |
| return nullptr; | |
| } | |
| void SimpleHashMap::Remove(void* key, uint32_t hash) { | |
| // Lookup the entry for the key to remove. | |
| Entry* candidate = Probe(key, hash); | |
| if (candidate->key == nullptr) { | |
| // Key not found nothing to remove. | |
| return; | |
| } | |
| // To remove an entry we need to ensure that it does not create an empty | |
| // entry that will cause the search for another entry to stop too soon. If all | |
| // the entries between the entry to remove and the next empty slot have their | |
| // initial position inside this interval, clearing the entry to remove will | |
| // not break the search. If, while searching for the next empty entry, an | |
| // entry is encountered which does not have its initial position between the | |
| // entry to remove and the position looked at, then this entry can be moved to | |
| // the place of the entry to remove without breaking the search for it. The | |
| // entry made vacant by this move is now the entry to remove and the process | |
| // starts over. | |
| // Algorithm from http://en.wikipedia.org/wiki/Open_addressing. | |
| // This guarantees loop termination as there is at least one empty entry so | |
| // eventually the removed entry will have an empty entry after it. | |
| ASSERT(occupancy_ < capacity_); | |
| // "candidate" is the candidate entry to clear. "next" is used to scan | |
| // forwards. | |
| Entry* next = candidate; // Start at the entry to remove. | |
| while (true) { | |
| // Move "next" to the next entry. Wrap when at the end of the array. | |
| next = next + 1; | |
| if (next == map_end()) { | |
| next = map_; | |
| } | |
| // All entries between "candidate" and "next" have their initial position | |
| // between candidate and entry and the entry candidate can be cleared | |
| // without breaking the search for these entries. | |
| if (next->key == nullptr) { | |
| break; | |
| } | |
| // Find the initial position for the entry at position "next". That is | |
| // the entry where searching for the entry at position "next" will | |
| // actually start. | |
| Entry* start = map_ + (next->hash & (capacity_ - 1)); | |
| // If the entry at position "next" has its initial position outside the | |
| // range between "candidate" and "next" it can be moved forward to | |
| // position "candidate" and will still be found. There is now the new | |
| // candidate entry for clearing. | |
| if ((next > candidate && (start <= candidate || start > next)) || | |
| (next < candidate && (start <= candidate && start > next))) { | |
| *candidate = *next; | |
| candidate = next; | |
| } | |
| } | |
| // Clear the candidate which will not break searching the hash table. | |
| candidate->key = nullptr; | |
| occupancy_--; | |
| } | |
| void SimpleHashMap::Clear(ClearFun clear) { | |
| // Mark all entries as empty. | |
| const Entry* end = map_end(); | |
| for (Entry* p = map_; p < end; p++) { | |
| if ((clear != nullptr) && (p->key != nullptr)) { | |
| clear(p->value); | |
| } | |
| p->key = nullptr; | |
| } | |
| occupancy_ = 0; | |
| } | |
| SimpleHashMap::Entry* SimpleHashMap::Start() const { | |
| return Next(map_ - 1); | |
| } | |
| SimpleHashMap::Entry* SimpleHashMap::Next(Entry* p) const { | |
| const Entry* end = map_end(); | |
| ASSERT(map_ - 1 <= p && p < end); | |
| for (p++; p < end; p++) { | |
| if (p->key != nullptr) { | |
| return p; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| SimpleHashMap::Entry* SimpleHashMap::Probe(void* key, uint32_t hash) { | |
| ASSERT(key != nullptr); | |
| ASSERT(dart::Utils::IsPowerOfTwo(capacity_)); | |
| Entry* p = map_ + (hash & (capacity_ - 1)); | |
| const Entry* end = map_end(); | |
| ASSERT(map_ <= p && p < end); | |
| ASSERT(occupancy_ < capacity_); // Guarantees loop termination. | |
| while (p->key != nullptr && (hash != p->hash || !match_(key, p->key))) { | |
| p++; | |
| if (p >= end) { | |
| p = map_; | |
| } | |
| } | |
| return p; | |
| } | |
| void SimpleHashMap::Initialize(uint32_t capacity) { | |
| ASSERT(dart::Utils::IsPowerOfTwo(capacity)); | |
| map_ = new Entry[capacity]; | |
| capacity_ = capacity; | |
| occupancy_ = 0; | |
| } | |
| void SimpleHashMap::Resize() { | |
| Entry* map = map_; | |
| uint32_t n = occupancy_; | |
| // Allocate larger map. | |
| Initialize(capacity_ * 2); | |
| // Rehash all current entries. | |
| for (Entry* p = map; n > 0; p++) { | |
| if (p->key != nullptr) { | |
| Lookup(p->key, p->hash, true)->value = p->value; | |
| n--; | |
| } | |
| } | |
| // Delete old map. | |
| delete[] map; | |
| } | |
| } // namespace dart |