| library dart.dom.web_gl; |
| |
| import 'dart:collection'; |
| import 'dart:_collection-dev'; |
| import 'dart:html'; |
| import 'dart:html_common'; |
| import 'dart:typed_data'; |
| import 'dart:_js_helper' show Creates, JSName, Null, Returns, convertDartClosureToJS; |
| import 'dart:_foreign_helper' show JS; |
| // DO NOT EDIT - unless you are editing documentation as per: |
| // https://code.google.com/p/dart/wiki/ContributingHTMLDocumentation |
| // Auto-generated dart:web_gl library. |
| |
| |
| |
| |
| |
| // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| const int ACTIVE_ATTRIBUTES = RenderingContext.ACTIVE_ATTRIBUTES; |
| const int ACTIVE_TEXTURE = RenderingContext.ACTIVE_TEXTURE; |
| const int ACTIVE_UNIFORMS = RenderingContext.ACTIVE_UNIFORMS; |
| const int ALIASED_LINE_WIDTH_RANGE = RenderingContext.ALIASED_LINE_WIDTH_RANGE; |
| const int ALIASED_POINT_SIZE_RANGE = RenderingContext.ALIASED_POINT_SIZE_RANGE; |
| const int ALPHA = RenderingContext.ALPHA; |
| const int ALPHA_BITS = RenderingContext.ALPHA_BITS; |
| const int ALWAYS = RenderingContext.ALWAYS; |
| const int ARRAY_BUFFER = RenderingContext.ARRAY_BUFFER; |
| const int ARRAY_BUFFER_BINDING = RenderingContext.ARRAY_BUFFER_BINDING; |
| const int ATTACHED_SHADERS = RenderingContext.ATTACHED_SHADERS; |
| const int BACK = RenderingContext.BACK; |
| const int BLEND = RenderingContext.BLEND; |
| const int BLEND_COLOR = RenderingContext.BLEND_COLOR; |
| const int BLEND_DST_ALPHA = RenderingContext.BLEND_DST_ALPHA; |
| const int BLEND_DST_RGB = RenderingContext.BLEND_DST_RGB; |
| const int BLEND_EQUATION = RenderingContext.BLEND_EQUATION; |
| const int BLEND_EQUATION_ALPHA = RenderingContext.BLEND_EQUATION_ALPHA; |
| const int BLEND_EQUATION_RGB = RenderingContext.BLEND_EQUATION_RGB; |
| const int BLEND_SRC_ALPHA = RenderingContext.BLEND_SRC_ALPHA; |
| const int BLEND_SRC_RGB = RenderingContext.BLEND_SRC_RGB; |
| const int BLUE_BITS = RenderingContext.BLUE_BITS; |
| const int BOOL = RenderingContext.BOOL; |
| const int BOOL_VEC2 = RenderingContext.BOOL_VEC2; |
| const int BOOL_VEC3 = RenderingContext.BOOL_VEC3; |
| const int BOOL_VEC4 = RenderingContext.BOOL_VEC4; |
| const int BROWSER_DEFAULT_WEBGL = RenderingContext.BROWSER_DEFAULT_WEBGL; |
| const int BUFFER_SIZE = RenderingContext.BUFFER_SIZE; |
| const int BUFFER_USAGE = RenderingContext.BUFFER_USAGE; |
| const int BYTE = RenderingContext.BYTE; |
| const int CCW = RenderingContext.CCW; |
| const int CLAMP_TO_EDGE = RenderingContext.CLAMP_TO_EDGE; |
| const int COLOR_ATTACHMENT0 = RenderingContext.COLOR_ATTACHMENT0; |
| const int COLOR_BUFFER_BIT = RenderingContext.COLOR_BUFFER_BIT; |
| const int COLOR_CLEAR_VALUE = RenderingContext.COLOR_CLEAR_VALUE; |
| const int COLOR_WRITEMASK = RenderingContext.COLOR_WRITEMASK; |
| const int COMPILE_STATUS = RenderingContext.COMPILE_STATUS; |
| const int COMPRESSED_TEXTURE_FORMATS = RenderingContext.COMPRESSED_TEXTURE_FORMATS; |
| const int CONSTANT_ALPHA = RenderingContext.CONSTANT_ALPHA; |
| const int CONSTANT_COLOR = RenderingContext.CONSTANT_COLOR; |
| const int CONTEXT_LOST_WEBGL = RenderingContext.CONTEXT_LOST_WEBGL; |
| const int CULL_FACE = RenderingContext.CULL_FACE; |
| const int CULL_FACE_MODE = RenderingContext.CULL_FACE_MODE; |
| const int CURRENT_PROGRAM = RenderingContext.CURRENT_PROGRAM; |
| const int CURRENT_VERTEX_ATTRIB = RenderingContext.CURRENT_VERTEX_ATTRIB; |
| const int CW = RenderingContext.CW; |
| const int DECR = RenderingContext.DECR; |
| const int DECR_WRAP = RenderingContext.DECR_WRAP; |
| const int DELETE_STATUS = RenderingContext.DELETE_STATUS; |
| const int DEPTH_ATTACHMENT = RenderingContext.DEPTH_ATTACHMENT; |
| const int DEPTH_BITS = RenderingContext.DEPTH_BITS; |
| const int DEPTH_BUFFER_BIT = RenderingContext.DEPTH_BUFFER_BIT; |
| const int DEPTH_CLEAR_VALUE = RenderingContext.DEPTH_CLEAR_VALUE; |
| const int DEPTH_COMPONENT = RenderingContext.DEPTH_COMPONENT; |
| const int DEPTH_COMPONENT16 = RenderingContext.DEPTH_COMPONENT16; |
| const int DEPTH_FUNC = RenderingContext.DEPTH_FUNC; |
| const int DEPTH_RANGE = RenderingContext.DEPTH_RANGE; |
| const int DEPTH_STENCIL = RenderingContext.DEPTH_STENCIL; |
| const int DEPTH_STENCIL_ATTACHMENT = RenderingContext.DEPTH_STENCIL_ATTACHMENT; |
| const int DEPTH_TEST = RenderingContext.DEPTH_TEST; |
| const int DEPTH_WRITEMASK = RenderingContext.DEPTH_WRITEMASK; |
| const int DITHER = RenderingContext.DITHER; |
| const int DONT_CARE = RenderingContext.DONT_CARE; |
| const int DST_ALPHA = RenderingContext.DST_ALPHA; |
| const int DST_COLOR = RenderingContext.DST_COLOR; |
| const int DYNAMIC_DRAW = RenderingContext.DYNAMIC_DRAW; |
| const int ELEMENT_ARRAY_BUFFER = RenderingContext.ELEMENT_ARRAY_BUFFER; |
| const int ELEMENT_ARRAY_BUFFER_BINDING = RenderingContext.ELEMENT_ARRAY_BUFFER_BINDING; |
| const int EQUAL = RenderingContext.EQUAL; |
| const int FASTEST = RenderingContext.FASTEST; |
| const int FLOAT = RenderingContext.FLOAT; |
| const int FLOAT_MAT2 = RenderingContext.FLOAT_MAT2; |
| const int FLOAT_MAT3 = RenderingContext.FLOAT_MAT3; |
| const int FLOAT_MAT4 = RenderingContext.FLOAT_MAT4; |
| const int FLOAT_VEC2 = RenderingContext.FLOAT_VEC2; |
| const int FLOAT_VEC3 = RenderingContext.FLOAT_VEC3; |
| const int FLOAT_VEC4 = RenderingContext.FLOAT_VEC4; |
| const int FRAGMENT_SHADER = RenderingContext.FRAGMENT_SHADER; |
| const int FRAMEBUFFER = RenderingContext.FRAMEBUFFER; |
| const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME; |
| const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE; |
| const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE; |
| const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL; |
| const int FRAMEBUFFER_BINDING = RenderingContext.FRAMEBUFFER_BINDING; |
| const int FRAMEBUFFER_COMPLETE = RenderingContext.FRAMEBUFFER_COMPLETE; |
| const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = RenderingContext.FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = RenderingContext.FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = RenderingContext.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; |
| const int FRAMEBUFFER_UNSUPPORTED = RenderingContext.FRAMEBUFFER_UNSUPPORTED; |
| const int FRONT = RenderingContext.FRONT; |
| const int FRONT_AND_BACK = RenderingContext.FRONT_AND_BACK; |
| const int FRONT_FACE = RenderingContext.FRONT_FACE; |
| const int FUNC_ADD = RenderingContext.FUNC_ADD; |
| const int FUNC_REVERSE_SUBTRACT = RenderingContext.FUNC_REVERSE_SUBTRACT; |
| const int FUNC_SUBTRACT = RenderingContext.FUNC_SUBTRACT; |
| const int GENERATE_MIPMAP_HINT = RenderingContext.GENERATE_MIPMAP_HINT; |
| const int GEQUAL = RenderingContext.GEQUAL; |
| const int GREATER = RenderingContext.GREATER; |
| const int GREEN_BITS = RenderingContext.GREEN_BITS; |
| const int HALF_FLOAT_OES = RenderingContext.HALF_FLOAT_OES; |
| const int HIGH_FLOAT = RenderingContext.HIGH_FLOAT; |
| const int HIGH_INT = RenderingContext.HIGH_INT; |
| const int INCR = RenderingContext.INCR; |
| const int INCR_WRAP = RenderingContext.INCR_WRAP; |
| const int INT = RenderingContext.INT; |
| const int INT_VEC2 = RenderingContext.INT_VEC2; |
| const int INT_VEC3 = RenderingContext.INT_VEC3; |
| const int INT_VEC4 = RenderingContext.INT_VEC4; |
| const int INVALID_ENUM = RenderingContext.INVALID_ENUM; |
| const int INVALID_FRAMEBUFFER_OPERATION = RenderingContext.INVALID_FRAMEBUFFER_OPERATION; |
| const int INVALID_OPERATION = RenderingContext.INVALID_OPERATION; |
| const int INVALID_VALUE = RenderingContext.INVALID_VALUE; |
| const int INVERT = RenderingContext.INVERT; |
| const int KEEP = RenderingContext.KEEP; |
| const int LEQUAL = RenderingContext.LEQUAL; |
| const int LESS = RenderingContext.LESS; |
| const int LINEAR = RenderingContext.LINEAR; |
| const int LINEAR_MIPMAP_LINEAR = RenderingContext.LINEAR_MIPMAP_LINEAR; |
| const int LINEAR_MIPMAP_NEAREST = RenderingContext.LINEAR_MIPMAP_NEAREST; |
| const int LINES = RenderingContext.LINES; |
| const int LINE_LOOP = RenderingContext.LINE_LOOP; |
| const int LINE_STRIP = RenderingContext.LINE_STRIP; |
| const int LINE_WIDTH = RenderingContext.LINE_WIDTH; |
| const int LINK_STATUS = RenderingContext.LINK_STATUS; |
| const int LOW_FLOAT = RenderingContext.LOW_FLOAT; |
| const int LOW_INT = RenderingContext.LOW_INT; |
| const int LUMINANCE = RenderingContext.LUMINANCE; |
| const int LUMINANCE_ALPHA = RenderingContext.LUMINANCE_ALPHA; |
| const int MAX_COMBINED_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_COMBINED_TEXTURE_IMAGE_UNITS; |
| const int MAX_CUBE_MAP_TEXTURE_SIZE = RenderingContext.MAX_CUBE_MAP_TEXTURE_SIZE; |
| const int MAX_FRAGMENT_UNIFORM_VECTORS = RenderingContext.MAX_FRAGMENT_UNIFORM_VECTORS; |
| const int MAX_RENDERBUFFER_SIZE = RenderingContext.MAX_RENDERBUFFER_SIZE; |
| const int MAX_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_TEXTURE_IMAGE_UNITS; |
| const int MAX_TEXTURE_SIZE = RenderingContext.MAX_TEXTURE_SIZE; |
| const int MAX_VARYING_VECTORS = RenderingContext.MAX_VARYING_VECTORS; |
| const int MAX_VERTEX_ATTRIBS = RenderingContext.MAX_VERTEX_ATTRIBS; |
| const int MAX_VERTEX_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_VERTEX_TEXTURE_IMAGE_UNITS; |
| const int MAX_VERTEX_UNIFORM_VECTORS = RenderingContext.MAX_VERTEX_UNIFORM_VECTORS; |
| const int MAX_VIEWPORT_DIMS = RenderingContext.MAX_VIEWPORT_DIMS; |
| const int MEDIUM_FLOAT = RenderingContext.MEDIUM_FLOAT; |
| const int MEDIUM_INT = RenderingContext.MEDIUM_INT; |
| const int MIRRORED_REPEAT = RenderingContext.MIRRORED_REPEAT; |
| const int NEAREST = RenderingContext.NEAREST; |
| const int NEAREST_MIPMAP_LINEAR = RenderingContext.NEAREST_MIPMAP_LINEAR; |
| const int NEAREST_MIPMAP_NEAREST = RenderingContext.NEAREST_MIPMAP_NEAREST; |
| const int NEVER = RenderingContext.NEVER; |
| const int NICEST = RenderingContext.NICEST; |
| const int NONE = RenderingContext.NONE; |
| const int NOTEQUAL = RenderingContext.NOTEQUAL; |
| const int NO_ERROR = RenderingContext.NO_ERROR; |
| const int ONE = RenderingContext.ONE; |
| const int ONE_MINUS_CONSTANT_ALPHA = RenderingContext.ONE_MINUS_CONSTANT_ALPHA; |
| const int ONE_MINUS_CONSTANT_COLOR = RenderingContext.ONE_MINUS_CONSTANT_COLOR; |
| const int ONE_MINUS_DST_ALPHA = RenderingContext.ONE_MINUS_DST_ALPHA; |
| const int ONE_MINUS_DST_COLOR = RenderingContext.ONE_MINUS_DST_COLOR; |
| const int ONE_MINUS_SRC_ALPHA = RenderingContext.ONE_MINUS_SRC_ALPHA; |
| const int ONE_MINUS_SRC_COLOR = RenderingContext.ONE_MINUS_SRC_COLOR; |
| const int OUT_OF_MEMORY = RenderingContext.OUT_OF_MEMORY; |
| const int PACK_ALIGNMENT = RenderingContext.PACK_ALIGNMENT; |
| const int POINTS = RenderingContext.POINTS; |
| const int POLYGON_OFFSET_FACTOR = RenderingContext.POLYGON_OFFSET_FACTOR; |
| const int POLYGON_OFFSET_FILL = RenderingContext.POLYGON_OFFSET_FILL; |
| const int POLYGON_OFFSET_UNITS = RenderingContext.POLYGON_OFFSET_UNITS; |
| const int RED_BITS = RenderingContext.RED_BITS; |
| const int RENDERBUFFER = RenderingContext.RENDERBUFFER; |
| const int RENDERBUFFER_ALPHA_SIZE = RenderingContext.RENDERBUFFER_ALPHA_SIZE; |
| const int RENDERBUFFER_BINDING = RenderingContext.RENDERBUFFER_BINDING; |
| const int RENDERBUFFER_BLUE_SIZE = RenderingContext.RENDERBUFFER_BLUE_SIZE; |
| const int RENDERBUFFER_DEPTH_SIZE = RenderingContext.RENDERBUFFER_DEPTH_SIZE; |
| const int RENDERBUFFER_GREEN_SIZE = RenderingContext.RENDERBUFFER_GREEN_SIZE; |
| const int RENDERBUFFER_HEIGHT = RenderingContext.RENDERBUFFER_HEIGHT; |
| const int RENDERBUFFER_INTERNAL_FORMAT = RenderingContext.RENDERBUFFER_INTERNAL_FORMAT; |
| const int RENDERBUFFER_RED_SIZE = RenderingContext.RENDERBUFFER_RED_SIZE; |
| const int RENDERBUFFER_STENCIL_SIZE = RenderingContext.RENDERBUFFER_STENCIL_SIZE; |
| const int RENDERBUFFER_WIDTH = RenderingContext.RENDERBUFFER_WIDTH; |
| const int RENDERER = RenderingContext.RENDERER; |
| const int REPEAT = RenderingContext.REPEAT; |
| const int REPLACE = RenderingContext.REPLACE; |
| const int RGB = RenderingContext.RGB; |
| const int RGB565 = RenderingContext.RGB565; |
| const int RGB5_A1 = RenderingContext.RGB5_A1; |
| const int RGBA = RenderingContext.RGBA; |
| const int RGBA4 = RenderingContext.RGBA4; |
| const int SAMPLER_2D = RenderingContext.SAMPLER_2D; |
| const int SAMPLER_CUBE = RenderingContext.SAMPLER_CUBE; |
| const int SAMPLES = RenderingContext.SAMPLES; |
| const int SAMPLE_ALPHA_TO_COVERAGE = RenderingContext.SAMPLE_ALPHA_TO_COVERAGE; |
| const int SAMPLE_BUFFERS = RenderingContext.SAMPLE_BUFFERS; |
| const int SAMPLE_COVERAGE = RenderingContext.SAMPLE_COVERAGE; |
| const int SAMPLE_COVERAGE_INVERT = RenderingContext.SAMPLE_COVERAGE_INVERT; |
| const int SAMPLE_COVERAGE_VALUE = RenderingContext.SAMPLE_COVERAGE_VALUE; |
| const int SCISSOR_BOX = RenderingContext.SCISSOR_BOX; |
| const int SCISSOR_TEST = RenderingContext.SCISSOR_TEST; |
| const int SHADER_TYPE = RenderingContext.SHADER_TYPE; |
| const int SHADING_LANGUAGE_VERSION = RenderingContext.SHADING_LANGUAGE_VERSION; |
| const int SHORT = RenderingContext.SHORT; |
| const int SRC_ALPHA = RenderingContext.SRC_ALPHA; |
| const int SRC_ALPHA_SATURATE = RenderingContext.SRC_ALPHA_SATURATE; |
| const int SRC_COLOR = RenderingContext.SRC_COLOR; |
| const int STATIC_DRAW = RenderingContext.STATIC_DRAW; |
| const int STENCIL_ATTACHMENT = RenderingContext.STENCIL_ATTACHMENT; |
| const int STENCIL_BACK_FAIL = RenderingContext.STENCIL_BACK_FAIL; |
| const int STENCIL_BACK_FUNC = RenderingContext.STENCIL_BACK_FUNC; |
| const int STENCIL_BACK_PASS_DEPTH_FAIL = RenderingContext.STENCIL_BACK_PASS_DEPTH_FAIL; |
| const int STENCIL_BACK_PASS_DEPTH_PASS = RenderingContext.STENCIL_BACK_PASS_DEPTH_PASS; |
| const int STENCIL_BACK_REF = RenderingContext.STENCIL_BACK_REF; |
| const int STENCIL_BACK_VALUE_MASK = RenderingContext.STENCIL_BACK_VALUE_MASK; |
| const int STENCIL_BACK_WRITEMASK = RenderingContext.STENCIL_BACK_WRITEMASK; |
| const int STENCIL_BITS = RenderingContext.STENCIL_BITS; |
| const int STENCIL_BUFFER_BIT = RenderingContext.STENCIL_BUFFER_BIT; |
| const int STENCIL_CLEAR_VALUE = RenderingContext.STENCIL_CLEAR_VALUE; |
| const int STENCIL_FAIL = RenderingContext.STENCIL_FAIL; |
| const int STENCIL_FUNC = RenderingContext.STENCIL_FUNC; |
| const int STENCIL_INDEX = RenderingContext.STENCIL_INDEX; |
| const int STENCIL_INDEX8 = RenderingContext.STENCIL_INDEX8; |
| const int STENCIL_PASS_DEPTH_FAIL = RenderingContext.STENCIL_PASS_DEPTH_FAIL; |
| const int STENCIL_PASS_DEPTH_PASS = RenderingContext.STENCIL_PASS_DEPTH_PASS; |
| const int STENCIL_REF = RenderingContext.STENCIL_REF; |
| const int STENCIL_TEST = RenderingContext.STENCIL_TEST; |
| const int STENCIL_VALUE_MASK = RenderingContext.STENCIL_VALUE_MASK; |
| const int STENCIL_WRITEMASK = RenderingContext.STENCIL_WRITEMASK; |
| const int STREAM_DRAW = RenderingContext.STREAM_DRAW; |
| const int SUBPIXEL_BITS = RenderingContext.SUBPIXEL_BITS; |
| const int TEXTURE = RenderingContext.TEXTURE; |
| const int TEXTURE0 = RenderingContext.TEXTURE0; |
| const int TEXTURE1 = RenderingContext.TEXTURE1; |
| const int TEXTURE10 = RenderingContext.TEXTURE10; |
| const int TEXTURE11 = RenderingContext.TEXTURE11; |
| const int TEXTURE12 = RenderingContext.TEXTURE12; |
| const int TEXTURE13 = RenderingContext.TEXTURE13; |
| const int TEXTURE14 = RenderingContext.TEXTURE14; |
| const int TEXTURE15 = RenderingContext.TEXTURE15; |
| const int TEXTURE16 = RenderingContext.TEXTURE16; |
| const int TEXTURE17 = RenderingContext.TEXTURE17; |
| const int TEXTURE18 = RenderingContext.TEXTURE18; |
| const int TEXTURE19 = RenderingContext.TEXTURE19; |
| const int TEXTURE2 = RenderingContext.TEXTURE2; |
| const int TEXTURE20 = RenderingContext.TEXTURE20; |
| const int TEXTURE21 = RenderingContext.TEXTURE21; |
| const int TEXTURE22 = RenderingContext.TEXTURE22; |
| const int TEXTURE23 = RenderingContext.TEXTURE23; |
| const int TEXTURE24 = RenderingContext.TEXTURE24; |
| const int TEXTURE25 = RenderingContext.TEXTURE25; |
| const int TEXTURE26 = RenderingContext.TEXTURE26; |
| const int TEXTURE27 = RenderingContext.TEXTURE27; |
| const int TEXTURE28 = RenderingContext.TEXTURE28; |
| const int TEXTURE29 = RenderingContext.TEXTURE29; |
| const int TEXTURE3 = RenderingContext.TEXTURE3; |
| const int TEXTURE30 = RenderingContext.TEXTURE30; |
| const int TEXTURE31 = RenderingContext.TEXTURE31; |
| const int TEXTURE4 = RenderingContext.TEXTURE4; |
| const int TEXTURE5 = RenderingContext.TEXTURE5; |
| const int TEXTURE6 = RenderingContext.TEXTURE6; |
| const int TEXTURE7 = RenderingContext.TEXTURE7; |
| const int TEXTURE8 = RenderingContext.TEXTURE8; |
| const int TEXTURE9 = RenderingContext.TEXTURE9; |
| const int TEXTURE_2D = RenderingContext.TEXTURE_2D; |
| const int TEXTURE_BINDING_2D = RenderingContext.TEXTURE_BINDING_2D; |
| const int TEXTURE_BINDING_CUBE_MAP = RenderingContext.TEXTURE_BINDING_CUBE_MAP; |
| const int TEXTURE_CUBE_MAP = RenderingContext.TEXTURE_CUBE_MAP; |
| const int TEXTURE_CUBE_MAP_NEGATIVE_X = RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_X; |
| const int TEXTURE_CUBE_MAP_NEGATIVE_Y = RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Y; |
| const int TEXTURE_CUBE_MAP_NEGATIVE_Z = RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Z; |
| const int TEXTURE_CUBE_MAP_POSITIVE_X = RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_X; |
| const int TEXTURE_CUBE_MAP_POSITIVE_Y = RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Y; |
| const int TEXTURE_CUBE_MAP_POSITIVE_Z = RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Z; |
| const int TEXTURE_MAG_FILTER = RenderingContext.TEXTURE_MAG_FILTER; |
| const int TEXTURE_MIN_FILTER = RenderingContext.TEXTURE_MIN_FILTER; |
| const int TEXTURE_WRAP_S = RenderingContext.TEXTURE_WRAP_S; |
| const int TEXTURE_WRAP_T = RenderingContext.TEXTURE_WRAP_T; |
| const int TRIANGLES = RenderingContext.TRIANGLES; |
| const int TRIANGLE_FAN = RenderingContext.TRIANGLE_FAN; |
| const int TRIANGLE_STRIP = RenderingContext.TRIANGLE_STRIP; |
| const int UNPACK_ALIGNMENT = RenderingContext.UNPACK_ALIGNMENT; |
| const int UNPACK_COLORSPACE_CONVERSION_WEBGL = RenderingContext.UNPACK_COLORSPACE_CONVERSION_WEBGL; |
| const int UNPACK_FLIP_Y_WEBGL = RenderingContext.UNPACK_FLIP_Y_WEBGL; |
| const int UNPACK_PREMULTIPLY_ALPHA_WEBGL = RenderingContext.UNPACK_PREMULTIPLY_ALPHA_WEBGL; |
| const int UNSIGNED_BYTE = RenderingContext.UNSIGNED_BYTE; |
| const int UNSIGNED_INT = RenderingContext.UNSIGNED_INT; |
| const int UNSIGNED_SHORT = RenderingContext.UNSIGNED_SHORT; |
| const int UNSIGNED_SHORT_4_4_4_4 = RenderingContext.UNSIGNED_SHORT_4_4_4_4; |
| const int UNSIGNED_SHORT_5_5_5_1 = RenderingContext.UNSIGNED_SHORT_5_5_5_1; |
| const int UNSIGNED_SHORT_5_6_5 = RenderingContext.UNSIGNED_SHORT_5_6_5; |
| const int VALIDATE_STATUS = RenderingContext.VALIDATE_STATUS; |
| const int VENDOR = RenderingContext.VENDOR; |
| const int VERSION = RenderingContext.VERSION; |
| const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = RenderingContext.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING; |
| const int VERTEX_ATTRIB_ARRAY_ENABLED = RenderingContext.VERTEX_ATTRIB_ARRAY_ENABLED; |
| const int VERTEX_ATTRIB_ARRAY_NORMALIZED = RenderingContext.VERTEX_ATTRIB_ARRAY_NORMALIZED; |
| const int VERTEX_ATTRIB_ARRAY_POINTER = RenderingContext.VERTEX_ATTRIB_ARRAY_POINTER; |
| const int VERTEX_ATTRIB_ARRAY_SIZE = RenderingContext.VERTEX_ATTRIB_ARRAY_SIZE; |
| const int VERTEX_ATTRIB_ARRAY_STRIDE = RenderingContext.VERTEX_ATTRIB_ARRAY_STRIDE; |
| const int VERTEX_ATTRIB_ARRAY_TYPE = RenderingContext.VERTEX_ATTRIB_ARRAY_TYPE; |
| const int VERTEX_SHADER = RenderingContext.VERTEX_SHADER; |
| const int VIEWPORT = RenderingContext.VIEWPORT; |
| const int ZERO = RenderingContext.ZERO; |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLActiveInfo') |
| class ActiveInfo native "WebGLActiveInfo" { |
| |
| @DomName('WebGLActiveInfo.name') |
| @DocsEditable |
| final String name; |
| |
| @DomName('WebGLActiveInfo.size') |
| @DocsEditable |
| final int size; |
| |
| @DomName('WebGLActiveInfo.type') |
| @DocsEditable |
| final int type; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLBuffer') |
| class Buffer native "WebGLBuffer" { |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLCompressedTextureATC') |
| class CompressedTextureAtc native "WebGLCompressedTextureATC" { |
| |
| static const int COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL = 0x8C93; |
| |
| static const int COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL = 0x87EE; |
| |
| static const int COMPRESSED_RGB_ATC_WEBGL = 0x8C92; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLCompressedTexturePVRTC') |
| class CompressedTexturePvrtc native "WebGLCompressedTexturePVRTC" { |
| |
| static const int COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03; |
| |
| static const int COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02; |
| |
| static const int COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01; |
| |
| static const int COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLCompressedTextureS3TC') |
| class CompressedTextureS3TC native "WebGLCompressedTextureS3TC" { |
| |
| static const int COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; |
| |
| static const int COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; |
| |
| static const int COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; |
| |
| static const int COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLContextAttributes') |
| class ContextAttributes native "WebGLContextAttributes" { |
| |
| @DomName('WebGLContextAttributes.alpha') |
| @DocsEditable |
| bool alpha; |
| |
| @DomName('WebGLContextAttributes.antialias') |
| @DocsEditable |
| bool antialias; |
| |
| @DomName('WebGLContextAttributes.depth') |
| @DocsEditable |
| bool depth; |
| |
| @DomName('WebGLContextAttributes.premultipliedAlpha') |
| @DocsEditable |
| bool premultipliedAlpha; |
| |
| @DomName('WebGLContextAttributes.preserveDrawingBuffer') |
| @DocsEditable |
| bool preserveDrawingBuffer; |
| |
| @DomName('WebGLContextAttributes.stencil') |
| @DocsEditable |
| bool stencil; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLContextEvent') |
| class ContextEvent extends Event native "WebGLContextEvent" { |
| |
| @DomName('WebGLContextEvent.statusMessage') |
| @DocsEditable |
| final String statusMessage; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLDebugRendererInfo') |
| class DebugRendererInfo native "WebGLDebugRendererInfo" { |
| |
| static const int UNMASKED_RENDERER_WEBGL = 0x9246; |
| |
| static const int UNMASKED_VENDOR_WEBGL = 0x9245; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLDebugShaders') |
| class DebugShaders native "WebGLDebugShaders" { |
| |
| @DomName('WebGLDebugShaders.getTranslatedShaderSource') |
| @DocsEditable |
| String getTranslatedShaderSource(Shader shader) native; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLDepthTexture') |
| class DepthTexture native "WebGLDepthTexture" { |
| |
| static const int UNSIGNED_INT_24_8_WEBGL = 0x84FA; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('EXTDrawBuffers') |
| class ExtDrawBuffers native "EXTDrawBuffers" { |
| |
| static const int COLOR_ATTACHMENT0_EXT = 0x8CE0; |
| |
| static const int COLOR_ATTACHMENT10_EXT = 0x8CEA; |
| |
| static const int COLOR_ATTACHMENT11_EXT = 0x8CEB; |
| |
| static const int COLOR_ATTACHMENT12_EXT = 0x8CEC; |
| |
| static const int COLOR_ATTACHMENT13_EXT = 0x8CED; |
| |
| static const int COLOR_ATTACHMENT14_EXT = 0x8CEE; |
| |
| static const int COLOR_ATTACHMENT15_EXT = 0x8CEF; |
| |
| static const int COLOR_ATTACHMENT1_EXT = 0x8CE1; |
| |
| static const int COLOR_ATTACHMENT2_EXT = 0x8CE2; |
| |
| static const int COLOR_ATTACHMENT3_EXT = 0x8CE3; |
| |
| static const int COLOR_ATTACHMENT4_EXT = 0x8CE4; |
| |
| static const int COLOR_ATTACHMENT5_EXT = 0x8CE5; |
| |
| static const int COLOR_ATTACHMENT6_EXT = 0x8CE6; |
| |
| static const int COLOR_ATTACHMENT7_EXT = 0x8CE7; |
| |
| static const int COLOR_ATTACHMENT8_EXT = 0x8CE8; |
| |
| static const int COLOR_ATTACHMENT9_EXT = 0x8CE9; |
| |
| static const int DRAW_BUFFER0_EXT = 0x8825; |
| |
| static const int DRAW_BUFFER10_EXT = 0x882F; |
| |
| static const int DRAW_BUFFER11_EXT = 0x8830; |
| |
| static const int DRAW_BUFFER12_EXT = 0x8831; |
| |
| static const int DRAW_BUFFER13_EXT = 0x8832; |
| |
| static const int DRAW_BUFFER14_EXT = 0x8833; |
| |
| static const int DRAW_BUFFER15_EXT = 0x8834; |
| |
| static const int DRAW_BUFFER1_EXT = 0x8826; |
| |
| static const int DRAW_BUFFER2_EXT = 0x8827; |
| |
| static const int DRAW_BUFFER3_EXT = 0x8828; |
| |
| static const int DRAW_BUFFER4_EXT = 0x8829; |
| |
| static const int DRAW_BUFFER5_EXT = 0x882A; |
| |
| static const int DRAW_BUFFER6_EXT = 0x882B; |
| |
| static const int DRAW_BUFFER7_EXT = 0x882C; |
| |
| static const int DRAW_BUFFER8_EXT = 0x882D; |
| |
| static const int DRAW_BUFFER9_EXT = 0x882E; |
| |
| static const int MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF; |
| |
| static const int MAX_DRAW_BUFFERS_EXT = 0x8824; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('EXTTextureFilterAnisotropic') |
| class ExtTextureFilterAnisotropic native "EXTTextureFilterAnisotropic" { |
| |
| static const int MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; |
| |
| static const int TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLFramebuffer') |
| class Framebuffer native "WebGLFramebuffer" { |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLLoseContext') |
| class LoseContext native "WebGLLoseContext" { |
| |
| @DomName('WebGLLoseContext.loseContext') |
| @DocsEditable |
| void loseContext() native; |
| |
| @DomName('WebGLLoseContext.restoreContext') |
| @DocsEditable |
| void restoreContext() native; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('OESElementIndexUint') |
| class OesElementIndexUint native "OESElementIndexUint" { |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('OESStandardDerivatives') |
| class OesStandardDerivatives native "OESStandardDerivatives" { |
| |
| static const int FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('OESTextureFloat') |
| class OesTextureFloat native "OESTextureFloat" { |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('OESTextureHalfFloat') |
| class OesTextureHalfFloat native "OESTextureHalfFloat" { |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('OESVertexArrayObject') |
| class OesVertexArrayObject native "OESVertexArrayObject" { |
| |
| static const int VERTEX_ARRAY_BINDING_OES = 0x85B5; |
| |
| @JSName('bindVertexArrayOES') |
| @DomName('OESVertexArrayObject.bindVertexArrayOES') |
| @DocsEditable |
| void bindVertexArray(VertexArrayObject arrayObject) native; |
| |
| @JSName('createVertexArrayOES') |
| @DomName('OESVertexArrayObject.createVertexArrayOES') |
| @DocsEditable |
| VertexArrayObject createVertexArray() native; |
| |
| @JSName('deleteVertexArrayOES') |
| @DomName('OESVertexArrayObject.deleteVertexArrayOES') |
| @DocsEditable |
| void deleteVertexArray(VertexArrayObject arrayObject) native; |
| |
| @JSName('isVertexArrayOES') |
| @DomName('OESVertexArrayObject.isVertexArrayOES') |
| @DocsEditable |
| bool isVertexArray(VertexArrayObject arrayObject) native; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLProgram') |
| class Program native "WebGLProgram" { |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLRenderbuffer') |
| class Renderbuffer native "WebGLRenderbuffer" { |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLRenderingContext') |
| @SupportedBrowser(SupportedBrowser.CHROME) |
| @SupportedBrowser(SupportedBrowser.FIREFOX) |
| @Experimental |
| class RenderingContext extends CanvasRenderingContext native "WebGLRenderingContext" { |
| |
| /// Checks if this type is supported on the current platform. |
| static bool get supported => JS('bool', '!!(window.WebGLRenderingContext)'); |
| |
| static const int ACTIVE_ATTRIBUTES = 0x8B89; |
| |
| static const int ACTIVE_TEXTURE = 0x84E0; |
| |
| static const int ACTIVE_UNIFORMS = 0x8B86; |
| |
| static const int ALIASED_LINE_WIDTH_RANGE = 0x846E; |
| |
| static const int ALIASED_POINT_SIZE_RANGE = 0x846D; |
| |
| static const int ALPHA = 0x1906; |
| |
| static const int ALPHA_BITS = 0x0D55; |
| |
| static const int ALWAYS = 0x0207; |
| |
| static const int ARRAY_BUFFER = 0x8892; |
| |
| static const int ARRAY_BUFFER_BINDING = 0x8894; |
| |
| static const int ATTACHED_SHADERS = 0x8B85; |
| |
| static const int BACK = 0x0405; |
| |
| static const int BLEND = 0x0BE2; |
| |
| static const int BLEND_COLOR = 0x8005; |
| |
| static const int BLEND_DST_ALPHA = 0x80CA; |
| |
| static const int BLEND_DST_RGB = 0x80C8; |
| |
| static const int BLEND_EQUATION = 0x8009; |
| |
| static const int BLEND_EQUATION_ALPHA = 0x883D; |
| |
| static const int BLEND_EQUATION_RGB = 0x8009; |
| |
| static const int BLEND_SRC_ALPHA = 0x80CB; |
| |
| static const int BLEND_SRC_RGB = 0x80C9; |
| |
| static const int BLUE_BITS = 0x0D54; |
| |
| static const int BOOL = 0x8B56; |
| |
| static const int BOOL_VEC2 = 0x8B57; |
| |
| static const int BOOL_VEC3 = 0x8B58; |
| |
| static const int BOOL_VEC4 = 0x8B59; |
| |
| static const int BROWSER_DEFAULT_WEBGL = 0x9244; |
| |
| static const int BUFFER_SIZE = 0x8764; |
| |
| static const int BUFFER_USAGE = 0x8765; |
| |
| static const int BYTE = 0x1400; |
| |
| static const int CCW = 0x0901; |
| |
| static const int CLAMP_TO_EDGE = 0x812F; |
| |
| static const int COLOR_ATTACHMENT0 = 0x8CE0; |
| |
| static const int COLOR_BUFFER_BIT = 0x00004000; |
| |
| static const int COLOR_CLEAR_VALUE = 0x0C22; |
| |
| static const int COLOR_WRITEMASK = 0x0C23; |
| |
| static const int COMPILE_STATUS = 0x8B81; |
| |
| static const int COMPRESSED_TEXTURE_FORMATS = 0x86A3; |
| |
| static const int CONSTANT_ALPHA = 0x8003; |
| |
| static const int CONSTANT_COLOR = 0x8001; |
| |
| static const int CONTEXT_LOST_WEBGL = 0x9242; |
| |
| static const int CULL_FACE = 0x0B44; |
| |
| static const int CULL_FACE_MODE = 0x0B45; |
| |
| static const int CURRENT_PROGRAM = 0x8B8D; |
| |
| static const int CURRENT_VERTEX_ATTRIB = 0x8626; |
| |
| static const int CW = 0x0900; |
| |
| static const int DECR = 0x1E03; |
| |
| static const int DECR_WRAP = 0x8508; |
| |
| static const int DELETE_STATUS = 0x8B80; |
| |
| static const int DEPTH_ATTACHMENT = 0x8D00; |
| |
| static const int DEPTH_BITS = 0x0D56; |
| |
| static const int DEPTH_BUFFER_BIT = 0x00000100; |
| |
| static const int DEPTH_CLEAR_VALUE = 0x0B73; |
| |
| static const int DEPTH_COMPONENT = 0x1902; |
| |
| static const int DEPTH_COMPONENT16 = 0x81A5; |
| |
| static const int DEPTH_FUNC = 0x0B74; |
| |
| static const int DEPTH_RANGE = 0x0B70; |
| |
| static const int DEPTH_STENCIL = 0x84F9; |
| |
| static const int DEPTH_STENCIL_ATTACHMENT = 0x821A; |
| |
| static const int DEPTH_TEST = 0x0B71; |
| |
| static const int DEPTH_WRITEMASK = 0x0B72; |
| |
| static const int DITHER = 0x0BD0; |
| |
| static const int DONT_CARE = 0x1100; |
| |
| static const int DST_ALPHA = 0x0304; |
| |
| static const int DST_COLOR = 0x0306; |
| |
| static const int DYNAMIC_DRAW = 0x88E8; |
| |
| static const int ELEMENT_ARRAY_BUFFER = 0x8893; |
| |
| static const int ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; |
| |
| static const int EQUAL = 0x0202; |
| |
| static const int FASTEST = 0x1101; |
| |
| static const int FLOAT = 0x1406; |
| |
| static const int FLOAT_MAT2 = 0x8B5A; |
| |
| static const int FLOAT_MAT3 = 0x8B5B; |
| |
| static const int FLOAT_MAT4 = 0x8B5C; |
| |
| static const int FLOAT_VEC2 = 0x8B50; |
| |
| static const int FLOAT_VEC3 = 0x8B51; |
| |
| static const int FLOAT_VEC4 = 0x8B52; |
| |
| static const int FRAGMENT_SHADER = 0x8B30; |
| |
| static const int FRAMEBUFFER = 0x8D40; |
| |
| static const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; |
| |
| static const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; |
| |
| static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; |
| |
| static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; |
| |
| static const int FRAMEBUFFER_BINDING = 0x8CA6; |
| |
| static const int FRAMEBUFFER_COMPLETE = 0x8CD5; |
| |
| static const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; |
| |
| static const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; |
| |
| static const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; |
| |
| static const int FRAMEBUFFER_UNSUPPORTED = 0x8CDD; |
| |
| static const int FRONT = 0x0404; |
| |
| static const int FRONT_AND_BACK = 0x0408; |
| |
| static const int FRONT_FACE = 0x0B46; |
| |
| static const int FUNC_ADD = 0x8006; |
| |
| static const int FUNC_REVERSE_SUBTRACT = 0x800B; |
| |
| static const int FUNC_SUBTRACT = 0x800A; |
| |
| static const int GENERATE_MIPMAP_HINT = 0x8192; |
| |
| static const int GEQUAL = 0x0206; |
| |
| static const int GREATER = 0x0204; |
| |
| static const int GREEN_BITS = 0x0D53; |
| |
| static const int HALF_FLOAT_OES = 0x8D61; |
| |
| static const int HIGH_FLOAT = 0x8DF2; |
| |
| static const int HIGH_INT = 0x8DF5; |
| |
| static const int INCR = 0x1E02; |
| |
| static const int INCR_WRAP = 0x8507; |
| |
| static const int INT = 0x1404; |
| |
| static const int INT_VEC2 = 0x8B53; |
| |
| static const int INT_VEC3 = 0x8B54; |
| |
| static const int INT_VEC4 = 0x8B55; |
| |
| static const int INVALID_ENUM = 0x0500; |
| |
| static const int INVALID_FRAMEBUFFER_OPERATION = 0x0506; |
| |
| static const int INVALID_OPERATION = 0x0502; |
| |
| static const int INVALID_VALUE = 0x0501; |
| |
| static const int INVERT = 0x150A; |
| |
| static const int KEEP = 0x1E00; |
| |
| static const int LEQUAL = 0x0203; |
| |
| static const int LESS = 0x0201; |
| |
| static const int LINEAR = 0x2601; |
| |
| static const int LINEAR_MIPMAP_LINEAR = 0x2703; |
| |
| static const int LINEAR_MIPMAP_NEAREST = 0x2701; |
| |
| static const int LINES = 0x0001; |
| |
| static const int LINE_LOOP = 0x0002; |
| |
| static const int LINE_STRIP = 0x0003; |
| |
| static const int LINE_WIDTH = 0x0B21; |
| |
| static const int LINK_STATUS = 0x8B82; |
| |
| static const int LOW_FLOAT = 0x8DF0; |
| |
| static const int LOW_INT = 0x8DF3; |
| |
| static const int LUMINANCE = 0x1909; |
| |
| static const int LUMINANCE_ALPHA = 0x190A; |
| |
| static const int MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; |
| |
| static const int MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; |
| |
| static const int MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; |
| |
| static const int MAX_RENDERBUFFER_SIZE = 0x84E8; |
| |
| static const int MAX_TEXTURE_IMAGE_UNITS = 0x8872; |
| |
| static const int MAX_TEXTURE_SIZE = 0x0D33; |
| |
| static const int MAX_VARYING_VECTORS = 0x8DFC; |
| |
| static const int MAX_VERTEX_ATTRIBS = 0x8869; |
| |
| static const int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; |
| |
| static const int MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; |
| |
| static const int MAX_VIEWPORT_DIMS = 0x0D3A; |
| |
| static const int MEDIUM_FLOAT = 0x8DF1; |
| |
| static const int MEDIUM_INT = 0x8DF4; |
| |
| static const int MIRRORED_REPEAT = 0x8370; |
| |
| static const int NEAREST = 0x2600; |
| |
| static const int NEAREST_MIPMAP_LINEAR = 0x2702; |
| |
| static const int NEAREST_MIPMAP_NEAREST = 0x2700; |
| |
| static const int NEVER = 0x0200; |
| |
| static const int NICEST = 0x1102; |
| |
| static const int NONE = 0; |
| |
| static const int NOTEQUAL = 0x0205; |
| |
| static const int NO_ERROR = 0; |
| |
| static const int ONE = 1; |
| |
| static const int ONE_MINUS_CONSTANT_ALPHA = 0x8004; |
| |
| static const int ONE_MINUS_CONSTANT_COLOR = 0x8002; |
| |
| static const int ONE_MINUS_DST_ALPHA = 0x0305; |
| |
| static const int ONE_MINUS_DST_COLOR = 0x0307; |
| |
| static const int ONE_MINUS_SRC_ALPHA = 0x0303; |
| |
| static const int ONE_MINUS_SRC_COLOR = 0x0301; |
| |
| static const int OUT_OF_MEMORY = 0x0505; |
| |
| static const int PACK_ALIGNMENT = 0x0D05; |
| |
| static const int POINTS = 0x0000; |
| |
| static const int POLYGON_OFFSET_FACTOR = 0x8038; |
| |
| static const int POLYGON_OFFSET_FILL = 0x8037; |
| |
| static const int POLYGON_OFFSET_UNITS = 0x2A00; |
| |
| static const int RED_BITS = 0x0D52; |
| |
| static const int RENDERBUFFER = 0x8D41; |
| |
| static const int RENDERBUFFER_ALPHA_SIZE = 0x8D53; |
| |
| static const int RENDERBUFFER_BINDING = 0x8CA7; |
| |
| static const int RENDERBUFFER_BLUE_SIZE = 0x8D52; |
| |
| static const int RENDERBUFFER_DEPTH_SIZE = 0x8D54; |
| |
| static const int RENDERBUFFER_GREEN_SIZE = 0x8D51; |
| |
| static const int RENDERBUFFER_HEIGHT = 0x8D43; |
| |
| static const int RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; |
| |
| static const int RENDERBUFFER_RED_SIZE = 0x8D50; |
| |
| static const int RENDERBUFFER_STENCIL_SIZE = 0x8D55; |
| |
| static const int RENDERBUFFER_WIDTH = 0x8D42; |
| |
| static const int RENDERER = 0x1F01; |
| |
| static const int REPEAT = 0x2901; |
| |
| static const int REPLACE = 0x1E01; |
| |
| static const int RGB = 0x1907; |
| |
| static const int RGB565 = 0x8D62; |
| |
| static const int RGB5_A1 = 0x8057; |
| |
| static const int RGBA = 0x1908; |
| |
| static const int RGBA4 = 0x8056; |
| |
| static const int SAMPLER_2D = 0x8B5E; |
| |
| static const int SAMPLER_CUBE = 0x8B60; |
| |
| static const int SAMPLES = 0x80A9; |
| |
| static const int SAMPLE_ALPHA_TO_COVERAGE = 0x809E; |
| |
| static const int SAMPLE_BUFFERS = 0x80A8; |
| |
| static const int SAMPLE_COVERAGE = 0x80A0; |
| |
| static const int SAMPLE_COVERAGE_INVERT = 0x80AB; |
| |
| static const int SAMPLE_COVERAGE_VALUE = 0x80AA; |
| |
| static const int SCISSOR_BOX = 0x0C10; |
| |
| static const int SCISSOR_TEST = 0x0C11; |
| |
| static const int SHADER_TYPE = 0x8B4F; |
| |
| static const int SHADING_LANGUAGE_VERSION = 0x8B8C; |
| |
| static const int SHORT = 0x1402; |
| |
| static const int SRC_ALPHA = 0x0302; |
| |
| static const int SRC_ALPHA_SATURATE = 0x0308; |
| |
| static const int SRC_COLOR = 0x0300; |
| |
| static const int STATIC_DRAW = 0x88E4; |
| |
| static const int STENCIL_ATTACHMENT = 0x8D20; |
| |
| static const int STENCIL_BACK_FAIL = 0x8801; |
| |
| static const int STENCIL_BACK_FUNC = 0x8800; |
| |
| static const int STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; |
| |
| static const int STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; |
| |
| static const int STENCIL_BACK_REF = 0x8CA3; |
| |
| static const int STENCIL_BACK_VALUE_MASK = 0x8CA4; |
| |
| static const int STENCIL_BACK_WRITEMASK = 0x8CA5; |
| |
| static const int STENCIL_BITS = 0x0D57; |
| |
| static const int STENCIL_BUFFER_BIT = 0x00000400; |
| |
| static const int STENCIL_CLEAR_VALUE = 0x0B91; |
| |
| static const int STENCIL_FAIL = 0x0B94; |
| |
| static const int STENCIL_FUNC = 0x0B92; |
| |
| static const int STENCIL_INDEX = 0x1901; |
| |
| static const int STENCIL_INDEX8 = 0x8D48; |
| |
| static const int STENCIL_PASS_DEPTH_FAIL = 0x0B95; |
| |
| static const int STENCIL_PASS_DEPTH_PASS = 0x0B96; |
| |
| static const int STENCIL_REF = 0x0B97; |
| |
| static const int STENCIL_TEST = 0x0B90; |
| |
| static const int STENCIL_VALUE_MASK = 0x0B93; |
| |
| static const int STENCIL_WRITEMASK = 0x0B98; |
| |
| static const int STREAM_DRAW = 0x88E0; |
| |
| static const int SUBPIXEL_BITS = 0x0D50; |
| |
| static const int TEXTURE = 0x1702; |
| |
| static const int TEXTURE0 = 0x84C0; |
| |
| static const int TEXTURE1 = 0x84C1; |
| |
| static const int TEXTURE10 = 0x84CA; |
| |
| static const int TEXTURE11 = 0x84CB; |
| |
| static const int TEXTURE12 = 0x84CC; |
| |
| static const int TEXTURE13 = 0x84CD; |
| |
| static const int TEXTURE14 = 0x84CE; |
| |
| static const int TEXTURE15 = 0x84CF; |
| |
| static const int TEXTURE16 = 0x84D0; |
| |
| static const int TEXTURE17 = 0x84D1; |
| |
| static const int TEXTURE18 = 0x84D2; |
| |
| static const int TEXTURE19 = 0x84D3; |
| |
| static const int TEXTURE2 = 0x84C2; |
| |
| static const int TEXTURE20 = 0x84D4; |
| |
| static const int TEXTURE21 = 0x84D5; |
| |
| static const int TEXTURE22 = 0x84D6; |
| |
| static const int TEXTURE23 = 0x84D7; |
| |
| static const int TEXTURE24 = 0x84D8; |
| |
| static const int TEXTURE25 = 0x84D9; |
| |
| static const int TEXTURE26 = 0x84DA; |
| |
| static const int TEXTURE27 = 0x84DB; |
| |
| static const int TEXTURE28 = 0x84DC; |
| |
| static const int TEXTURE29 = 0x84DD; |
| |
| static const int TEXTURE3 = 0x84C3; |
| |
| static const int TEXTURE30 = 0x84DE; |
| |
| static const int TEXTURE31 = 0x84DF; |
| |
| static const int TEXTURE4 = 0x84C4; |
| |
| static const int TEXTURE5 = 0x84C5; |
| |
| static const int TEXTURE6 = 0x84C6; |
| |
| static const int TEXTURE7 = 0x84C7; |
| |
| static const int TEXTURE8 = 0x84C8; |
| |
| static const int TEXTURE9 = 0x84C9; |
| |
| static const int TEXTURE_2D = 0x0DE1; |
| |
| static const int TEXTURE_BINDING_2D = 0x8069; |
| |
| static const int TEXTURE_BINDING_CUBE_MAP = 0x8514; |
| |
| static const int TEXTURE_CUBE_MAP = 0x8513; |
| |
| static const int TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; |
| |
| static const int TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; |
| |
| static const int TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; |
| |
| static const int TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; |
| |
| static const int TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; |
| |
| static const int TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; |
| |
| static const int TEXTURE_MAG_FILTER = 0x2800; |
| |
| static const int TEXTURE_MIN_FILTER = 0x2801; |
| |
| static const int TEXTURE_WRAP_S = 0x2802; |
| |
| static const int TEXTURE_WRAP_T = 0x2803; |
| |
| static const int TRIANGLES = 0x0004; |
| |
| static const int TRIANGLE_FAN = 0x0006; |
| |
| static const int TRIANGLE_STRIP = 0x0005; |
| |
| static const int UNPACK_ALIGNMENT = 0x0CF5; |
| |
| static const int UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; |
| |
| static const int UNPACK_FLIP_Y_WEBGL = 0x9240; |
| |
| static const int UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241; |
| |
| static const int UNSIGNED_BYTE = 0x1401; |
| |
| static const int UNSIGNED_INT = 0x1405; |
| |
| static const int UNSIGNED_SHORT = 0x1403; |
| |
| static const int UNSIGNED_SHORT_4_4_4_4 = 0x8033; |
| |
| static const int UNSIGNED_SHORT_5_5_5_1 = 0x8034; |
| |
| static const int UNSIGNED_SHORT_5_6_5 = 0x8363; |
| |
| static const int VALIDATE_STATUS = 0x8B83; |
| |
| static const int VENDOR = 0x1F00; |
| |
| static const int VERSION = 0x1F02; |
| |
| static const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; |
| |
| static const int VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; |
| |
| static const int VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; |
| |
| static const int VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; |
| |
| static const int VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; |
| |
| static const int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; |
| |
| static const int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; |
| |
| static const int VERTEX_SHADER = 0x8B31; |
| |
| static const int VIEWPORT = 0x0BA2; |
| |
| static const int ZERO = 0; |
| |
| @DomName('WebGLRenderingContext.drawingBufferHeight') |
| @DocsEditable |
| final int drawingBufferHeight; |
| |
| @DomName('WebGLRenderingContext.drawingBufferWidth') |
| @DocsEditable |
| final int drawingBufferWidth; |
| |
| @DomName('WebGLRenderingContext.activeTexture') |
| @DocsEditable |
| void activeTexture(int texture) native; |
| |
| @DomName('WebGLRenderingContext.attachShader') |
| @DocsEditable |
| void attachShader(Program program, Shader shader) native; |
| |
| @DomName('WebGLRenderingContext.bindAttribLocation') |
| @DocsEditable |
| void bindAttribLocation(Program program, int index, String name) native; |
| |
| @DomName('WebGLRenderingContext.bindBuffer') |
| @DocsEditable |
| void bindBuffer(int target, Buffer buffer) native; |
| |
| @DomName('WebGLRenderingContext.bindFramebuffer') |
| @DocsEditable |
| void bindFramebuffer(int target, Framebuffer framebuffer) native; |
| |
| @DomName('WebGLRenderingContext.bindRenderbuffer') |
| @DocsEditable |
| void bindRenderbuffer(int target, Renderbuffer renderbuffer) native; |
| |
| @DomName('WebGLRenderingContext.bindTexture') |
| @DocsEditable |
| void bindTexture(int target, Texture texture) native; |
| |
| @DomName('WebGLRenderingContext.blendColor') |
| @DocsEditable |
| void blendColor(num red, num green, num blue, num alpha) native; |
| |
| @DomName('WebGLRenderingContext.blendEquation') |
| @DocsEditable |
| void blendEquation(int mode) native; |
| |
| @DomName('WebGLRenderingContext.blendEquationSeparate') |
| @DocsEditable |
| void blendEquationSeparate(int modeRGB, int modeAlpha) native; |
| |
| @DomName('WebGLRenderingContext.blendFunc') |
| @DocsEditable |
| void blendFunc(int sfactor, int dfactor) native; |
| |
| @DomName('WebGLRenderingContext.blendFuncSeparate') |
| @DocsEditable |
| void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) native; |
| |
| @DomName('WebGLRenderingContext.bufferData') |
| @DocsEditable |
| void bufferData(int target, data_OR_size, int usage) native; |
| |
| @DomName('WebGLRenderingContext.bufferSubData') |
| @DocsEditable |
| void bufferSubData(int target, int offset, data) native; |
| |
| @DomName('WebGLRenderingContext.checkFramebufferStatus') |
| @DocsEditable |
| int checkFramebufferStatus(int target) native; |
| |
| @DomName('WebGLRenderingContext.clear') |
| @DocsEditable |
| void clear(int mask) native; |
| |
| @DomName('WebGLRenderingContext.clearColor') |
| @DocsEditable |
| void clearColor(num red, num green, num blue, num alpha) native; |
| |
| @DomName('WebGLRenderingContext.clearDepth') |
| @DocsEditable |
| void clearDepth(num depth) native; |
| |
| @DomName('WebGLRenderingContext.clearStencil') |
| @DocsEditable |
| void clearStencil(int s) native; |
| |
| @DomName('WebGLRenderingContext.colorMask') |
| @DocsEditable |
| void colorMask(bool red, bool green, bool blue, bool alpha) native; |
| |
| @DomName('WebGLRenderingContext.compileShader') |
| @DocsEditable |
| void compileShader(Shader shader) native; |
| |
| @DomName('WebGLRenderingContext.compressedTexImage2D') |
| @DocsEditable |
| void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, TypedData data) native; |
| |
| @DomName('WebGLRenderingContext.compressedTexSubImage2D') |
| @DocsEditable |
| void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) native; |
| |
| @DomName('WebGLRenderingContext.copyTexImage2D') |
| @DocsEditable |
| void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) native; |
| |
| @DomName('WebGLRenderingContext.copyTexSubImage2D') |
| @DocsEditable |
| void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) native; |
| |
| @DomName('WebGLRenderingContext.createBuffer') |
| @DocsEditable |
| Buffer createBuffer() native; |
| |
| @DomName('WebGLRenderingContext.createFramebuffer') |
| @DocsEditable |
| Framebuffer createFramebuffer() native; |
| |
| @DomName('WebGLRenderingContext.createProgram') |
| @DocsEditable |
| Program createProgram() native; |
| |
| @DomName('WebGLRenderingContext.createRenderbuffer') |
| @DocsEditable |
| Renderbuffer createRenderbuffer() native; |
| |
| @DomName('WebGLRenderingContext.createShader') |
| @DocsEditable |
| Shader createShader(int type) native; |
| |
| @DomName('WebGLRenderingContext.createTexture') |
| @DocsEditable |
| Texture createTexture() native; |
| |
| @DomName('WebGLRenderingContext.cullFace') |
| @DocsEditable |
| void cullFace(int mode) native; |
| |
| @DomName('WebGLRenderingContext.deleteBuffer') |
| @DocsEditable |
| void deleteBuffer(Buffer buffer) native; |
| |
| @DomName('WebGLRenderingContext.deleteFramebuffer') |
| @DocsEditable |
| void deleteFramebuffer(Framebuffer framebuffer) native; |
| |
| @DomName('WebGLRenderingContext.deleteProgram') |
| @DocsEditable |
| void deleteProgram(Program program) native; |
| |
| @DomName('WebGLRenderingContext.deleteRenderbuffer') |
| @DocsEditable |
| void deleteRenderbuffer(Renderbuffer renderbuffer) native; |
| |
| @DomName('WebGLRenderingContext.deleteShader') |
| @DocsEditable |
| void deleteShader(Shader shader) native; |
| |
| @DomName('WebGLRenderingContext.deleteTexture') |
| @DocsEditable |
| void deleteTexture(Texture texture) native; |
| |
| @DomName('WebGLRenderingContext.depthFunc') |
| @DocsEditable |
| void depthFunc(int func) native; |
| |
| @DomName('WebGLRenderingContext.depthMask') |
| @DocsEditable |
| void depthMask(bool flag) native; |
| |
| @DomName('WebGLRenderingContext.depthRange') |
| @DocsEditable |
| void depthRange(num zNear, num zFar) native; |
| |
| @DomName('WebGLRenderingContext.detachShader') |
| @DocsEditable |
| void detachShader(Program program, Shader shader) native; |
| |
| @DomName('WebGLRenderingContext.disable') |
| @DocsEditable |
| void disable(int cap) native; |
| |
| @DomName('WebGLRenderingContext.disableVertexAttribArray') |
| @DocsEditable |
| void disableVertexAttribArray(int index) native; |
| |
| @DomName('WebGLRenderingContext.drawArrays') |
| @DocsEditable |
| void drawArrays(int mode, int first, int count) native; |
| |
| @DomName('WebGLRenderingContext.drawElements') |
| @DocsEditable |
| void drawElements(int mode, int count, int type, int offset) native; |
| |
| @DomName('WebGLRenderingContext.enable') |
| @DocsEditable |
| void enable(int cap) native; |
| |
| @DomName('WebGLRenderingContext.enableVertexAttribArray') |
| @DocsEditable |
| void enableVertexAttribArray(int index) native; |
| |
| @DomName('WebGLRenderingContext.finish') |
| @DocsEditable |
| void finish() native; |
| |
| @DomName('WebGLRenderingContext.flush') |
| @DocsEditable |
| void flush() native; |
| |
| @DomName('WebGLRenderingContext.framebufferRenderbuffer') |
| @DocsEditable |
| void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, Renderbuffer renderbuffer) native; |
| |
| @DomName('WebGLRenderingContext.framebufferTexture2D') |
| @DocsEditable |
| void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) native; |
| |
| @DomName('WebGLRenderingContext.frontFace') |
| @DocsEditable |
| void frontFace(int mode) native; |
| |
| @DomName('WebGLRenderingContext.generateMipmap') |
| @DocsEditable |
| void generateMipmap(int target) native; |
| |
| @DomName('WebGLRenderingContext.getActiveAttrib') |
| @DocsEditable |
| ActiveInfo getActiveAttrib(Program program, int index) native; |
| |
| @DomName('WebGLRenderingContext.getActiveUniform') |
| @DocsEditable |
| ActiveInfo getActiveUniform(Program program, int index) native; |
| |
| @DomName('WebGLRenderingContext.getAttachedShaders') |
| @DocsEditable |
| void getAttachedShaders(Program program) native; |
| |
| @DomName('WebGLRenderingContext.getAttribLocation') |
| @DocsEditable |
| int getAttribLocation(Program program, String name) native; |
| |
| @DomName('WebGLRenderingContext.getBufferParameter') |
| @DocsEditable |
| Object getBufferParameter(int target, int pname) native; |
| |
| @DomName('WebGLRenderingContext.getContextAttributes') |
| @DocsEditable |
| ContextAttributes getContextAttributes() native; |
| |
| @DomName('WebGLRenderingContext.getError') |
| @DocsEditable |
| int getError() native; |
| |
| @DomName('WebGLRenderingContext.getExtension') |
| @DocsEditable |
| Object getExtension(String name) native; |
| |
| @DomName('WebGLRenderingContext.getFramebufferAttachmentParameter') |
| @DocsEditable |
| Object getFramebufferAttachmentParameter(int target, int attachment, int pname) native; |
| |
| @DomName('WebGLRenderingContext.getParameter') |
| @DocsEditable |
| @Creates('Null|num|String|bool|=List|Float32List|Int32List|Uint32List|Framebuffer|Renderbuffer|Texture') |
| @Returns('Null|num|String|bool|=List|Float32List|Int32List|Uint32List|Framebuffer|Renderbuffer|Texture') |
| Object getParameter(int pname) native; |
| |
| @DomName('WebGLRenderingContext.getProgramInfoLog') |
| @DocsEditable |
| String getProgramInfoLog(Program program) native; |
| |
| @DomName('WebGLRenderingContext.getProgramParameter') |
| @DocsEditable |
| Object getProgramParameter(Program program, int pname) native; |
| |
| @DomName('WebGLRenderingContext.getRenderbufferParameter') |
| @DocsEditable |
| Object getRenderbufferParameter(int target, int pname) native; |
| |
| @DomName('WebGLRenderingContext.getShaderInfoLog') |
| @DocsEditable |
| String getShaderInfoLog(Shader shader) native; |
| |
| @DomName('WebGLRenderingContext.getShaderParameter') |
| @DocsEditable |
| Object getShaderParameter(Shader shader, int pname) native; |
| |
| @DomName('WebGLRenderingContext.getShaderPrecisionFormat') |
| @DocsEditable |
| ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisiontype) native; |
| |
| @DomName('WebGLRenderingContext.getShaderSource') |
| @DocsEditable |
| String getShaderSource(Shader shader) native; |
| |
| @DomName('WebGLRenderingContext.getSupportedExtensions') |
| @DocsEditable |
| List<String> getSupportedExtensions() native; |
| |
| @DomName('WebGLRenderingContext.getTexParameter') |
| @DocsEditable |
| Object getTexParameter(int target, int pname) native; |
| |
| @DomName('WebGLRenderingContext.getUniform') |
| @DocsEditable |
| Object getUniform(Program program, UniformLocation location) native; |
| |
| @DomName('WebGLRenderingContext.getUniformLocation') |
| @DocsEditable |
| UniformLocation getUniformLocation(Program program, String name) native; |
| |
| @DomName('WebGLRenderingContext.getVertexAttrib') |
| @DocsEditable |
| Object getVertexAttrib(int index, int pname) native; |
| |
| @DomName('WebGLRenderingContext.getVertexAttribOffset') |
| @DocsEditable |
| int getVertexAttribOffset(int index, int pname) native; |
| |
| @DomName('WebGLRenderingContext.hint') |
| @DocsEditable |
| void hint(int target, int mode) native; |
| |
| @DomName('WebGLRenderingContext.isBuffer') |
| @DocsEditable |
| bool isBuffer(Buffer buffer) native; |
| |
| @DomName('WebGLRenderingContext.isContextLost') |
| @DocsEditable |
| bool isContextLost() native; |
| |
| @DomName('WebGLRenderingContext.isEnabled') |
| @DocsEditable |
| bool isEnabled(int cap) native; |
| |
| @DomName('WebGLRenderingContext.isFramebuffer') |
| @DocsEditable |
| bool isFramebuffer(Framebuffer framebuffer) native; |
| |
| @DomName('WebGLRenderingContext.isProgram') |
| @DocsEditable |
| bool isProgram(Program program) native; |
| |
| @DomName('WebGLRenderingContext.isRenderbuffer') |
| @DocsEditable |
| bool isRenderbuffer(Renderbuffer renderbuffer) native; |
| |
| @DomName('WebGLRenderingContext.isShader') |
| @DocsEditable |
| bool isShader(Shader shader) native; |
| |
| @DomName('WebGLRenderingContext.isTexture') |
| @DocsEditable |
| bool isTexture(Texture texture) native; |
| |
| @DomName('WebGLRenderingContext.lineWidth') |
| @DocsEditable |
| void lineWidth(num width) native; |
| |
| @DomName('WebGLRenderingContext.linkProgram') |
| @DocsEditable |
| void linkProgram(Program program) native; |
| |
| @DomName('WebGLRenderingContext.pixelStorei') |
| @DocsEditable |
| void pixelStorei(int pname, int param) native; |
| |
| @DomName('WebGLRenderingContext.polygonOffset') |
| @DocsEditable |
| void polygonOffset(num factor, num units) native; |
| |
| @DomName('WebGLRenderingContext.readPixels') |
| @DocsEditable |
| void readPixels(int x, int y, int width, int height, int format, int type, TypedData pixels) native; |
| |
| @DomName('WebGLRenderingContext.releaseShaderCompiler') |
| @DocsEditable |
| void releaseShaderCompiler() native; |
| |
| @DomName('WebGLRenderingContext.renderbufferStorage') |
| @DocsEditable |
| void renderbufferStorage(int target, int internalformat, int width, int height) native; |
| |
| @DomName('WebGLRenderingContext.sampleCoverage') |
| @DocsEditable |
| void sampleCoverage(num value, bool invert) native; |
| |
| @DomName('WebGLRenderingContext.scissor') |
| @DocsEditable |
| void scissor(int x, int y, int width, int height) native; |
| |
| @DomName('WebGLRenderingContext.shaderSource') |
| @DocsEditable |
| void shaderSource(Shader shader, String string) native; |
| |
| @DomName('WebGLRenderingContext.stencilFunc') |
| @DocsEditable |
| void stencilFunc(int func, int ref, int mask) native; |
| |
| @DomName('WebGLRenderingContext.stencilFuncSeparate') |
| @DocsEditable |
| void stencilFuncSeparate(int face, int func, int ref, int mask) native; |
| |
| @DomName('WebGLRenderingContext.stencilMask') |
| @DocsEditable |
| void stencilMask(int mask) native; |
| |
| @DomName('WebGLRenderingContext.stencilMaskSeparate') |
| @DocsEditable |
| void stencilMaskSeparate(int face, int mask) native; |
| |
| @DomName('WebGLRenderingContext.stencilOp') |
| @DocsEditable |
| void stencilOp(int fail, int zfail, int zpass) native; |
| |
| @DomName('WebGLRenderingContext.stencilOpSeparate') |
| @DocsEditable |
| void stencilOpSeparate(int face, int fail, int zfail, int zpass) native; |
| |
| @DomName('WebGLRenderingContext.texImage2D') |
| @DocsEditable |
| void texImage2D(int target, int level, int internalformat, int format_OR_width, int height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, [int format, int type, TypedData pixels]) { |
| if ((border_OR_canvas_OR_image_OR_pixels_OR_video is int || border_OR_canvas_OR_image_OR_pixels_OR_video == null)) { |
| _texImage2D_1(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels); |
| return; |
| } |
| if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixels) { |
| var pixels_1 = _convertDartToNative_ImageData(border_OR_canvas_OR_image_OR_pixels_OR_video); |
| _texImage2D_2(target, level, internalformat, format_OR_width, height_OR_type, pixels_1); |
| return; |
| } |
| if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageElement || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixels) { |
| _texImage2D_3(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video); |
| return; |
| } |
| if ((border_OR_canvas_OR_image_OR_pixels_OR_video is CanvasElement || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixels) { |
| _texImage2D_4(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video); |
| return; |
| } |
| if ((border_OR_canvas_OR_image_OR_pixels_OR_video is VideoElement || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixels) { |
| _texImage2D_5(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video); |
| return; |
| } |
| throw new ArgumentError("Incorrect number or type of arguments"); |
| } |
| @JSName('texImage2D') |
| @DomName('WebGLRenderingContext.texImage2D') |
| @DocsEditable |
| void _texImage2D_1(target, level, internalformat, width, height, int border, format, type, TypedData pixels) native; |
| @JSName('texImage2D') |
| @DomName('WebGLRenderingContext.texImage2D') |
| @DocsEditable |
| void _texImage2D_2(target, level, internalformat, format, type, pixels) native; |
| @JSName('texImage2D') |
| @DomName('WebGLRenderingContext.texImage2D') |
| @DocsEditable |
| void _texImage2D_3(target, level, internalformat, format, type, ImageElement image) native; |
| @JSName('texImage2D') |
| @DomName('WebGLRenderingContext.texImage2D') |
| @DocsEditable |
| void _texImage2D_4(target, level, internalformat, format, type, CanvasElement canvas) native; |
| @JSName('texImage2D') |
| @DomName('WebGLRenderingContext.texImage2D') |
| @DocsEditable |
| void _texImage2D_5(target, level, internalformat, format, type, VideoElement video) native; |
| |
| @DomName('WebGLRenderingContext.texParameterf') |
| @DocsEditable |
| void texParameterf(int target, int pname, num param) native; |
| |
| @DomName('WebGLRenderingContext.texParameteri') |
| @DocsEditable |
| void texParameteri(int target, int pname, int param) native; |
| |
| @DomName('WebGLRenderingContext.texSubImage2D') |
| @DocsEditable |
| void texSubImage2D(int target, int level, int xoffset, int yoffset, int format_OR_width, int height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, [int type, TypedData pixels]) { |
| if ((canvas_OR_format_OR_image_OR_pixels_OR_video is int || canvas_OR_format_OR_image_OR_pixels_OR_video == null)) { |
| _texSubImage2D_1(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels); |
| return; |
| } |
| if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) { |
| var pixels_1 = _convertDartToNative_ImageData(canvas_OR_format_OR_image_OR_pixels_OR_video); |
| _texSubImage2D_2(target, level, xoffset, yoffset, format_OR_width, height_OR_type, pixels_1); |
| return; |
| } |
| if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageElement || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) { |
| _texSubImage2D_3(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video); |
| return; |
| } |
| if ((canvas_OR_format_OR_image_OR_pixels_OR_video is CanvasElement || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) { |
| _texSubImage2D_4(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video); |
| return; |
| } |
| if ((canvas_OR_format_OR_image_OR_pixels_OR_video is VideoElement || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) { |
| _texSubImage2D_5(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video); |
| return; |
| } |
| throw new ArgumentError("Incorrect number or type of arguments"); |
| } |
| @JSName('texSubImage2D') |
| @DomName('WebGLRenderingContext.texSubImage2D') |
| @DocsEditable |
| void _texSubImage2D_1(target, level, xoffset, yoffset, width, height, int format, type, TypedData pixels) native; |
| @JSName('texSubImage2D') |
| @DomName('WebGLRenderingContext.texSubImage2D') |
| @DocsEditable |
| void _texSubImage2D_2(target, level, xoffset, yoffset, format, type, pixels) native; |
| @JSName('texSubImage2D') |
| @DomName('WebGLRenderingContext.texSubImage2D') |
| @DocsEditable |
| void _texSubImage2D_3(target, level, xoffset, yoffset, format, type, ImageElement image) native; |
| @JSName('texSubImage2D') |
| @DomName('WebGLRenderingContext.texSubImage2D') |
| @DocsEditable |
| void _texSubImage2D_4(target, level, xoffset, yoffset, format, type, CanvasElement canvas) native; |
| @JSName('texSubImage2D') |
| @DomName('WebGLRenderingContext.texSubImage2D') |
| @DocsEditable |
| void _texSubImage2D_5(target, level, xoffset, yoffset, format, type, VideoElement video) native; |
| |
| @DomName('WebGLRenderingContext.uniform1f') |
| @DocsEditable |
| void uniform1f(UniformLocation location, num x) native; |
| |
| @DomName('WebGLRenderingContext.uniform1fv') |
| @DocsEditable |
| void uniform1fv(UniformLocation location, Float32List v) native; |
| |
| @DomName('WebGLRenderingContext.uniform1i') |
| @DocsEditable |
| void uniform1i(UniformLocation location, int x) native; |
| |
| @DomName('WebGLRenderingContext.uniform1iv') |
| @DocsEditable |
| void uniform1iv(UniformLocation location, Int32List v) native; |
| |
| @DomName('WebGLRenderingContext.uniform2f') |
| @DocsEditable |
| void uniform2f(UniformLocation location, num x, num y) native; |
| |
| @DomName('WebGLRenderingContext.uniform2fv') |
| @DocsEditable |
| void uniform2fv(UniformLocation location, Float32List v) native; |
| |
| @DomName('WebGLRenderingContext.uniform2i') |
| @DocsEditable |
| void uniform2i(UniformLocation location, int x, int y) native; |
| |
| @DomName('WebGLRenderingContext.uniform2iv') |
| @DocsEditable |
| void uniform2iv(UniformLocation location, Int32List v) native; |
| |
| @DomName('WebGLRenderingContext.uniform3f') |
| @DocsEditable |
| void uniform3f(UniformLocation location, num x, num y, num z) native; |
| |
| @DomName('WebGLRenderingContext.uniform3fv') |
| @DocsEditable |
| void uniform3fv(UniformLocation location, Float32List v) native; |
| |
| @DomName('WebGLRenderingContext.uniform3i') |
| @DocsEditable |
| void uniform3i(UniformLocation location, int x, int y, int z) native; |
| |
| @DomName('WebGLRenderingContext.uniform3iv') |
| @DocsEditable |
| void uniform3iv(UniformLocation location, Int32List v) native; |
| |
| @DomName('WebGLRenderingContext.uniform4f') |
| @DocsEditable |
| void uniform4f(UniformLocation location, num x, num y, num z, num w) native; |
| |
| @DomName('WebGLRenderingContext.uniform4fv') |
| @DocsEditable |
| void uniform4fv(UniformLocation location, Float32List v) native; |
| |
| @DomName('WebGLRenderingContext.uniform4i') |
| @DocsEditable |
| void uniform4i(UniformLocation location, int x, int y, int z, int w) native; |
| |
| @DomName('WebGLRenderingContext.uniform4iv') |
| @DocsEditable |
| void uniform4iv(UniformLocation location, Int32List v) native; |
| |
| @DomName('WebGLRenderingContext.uniformMatrix2fv') |
| @DocsEditable |
| void uniformMatrix2fv(UniformLocation location, bool transpose, Float32List array) native; |
| |
| @DomName('WebGLRenderingContext.uniformMatrix3fv') |
| @DocsEditable |
| void uniformMatrix3fv(UniformLocation location, bool transpose, Float32List array) native; |
| |
| @DomName('WebGLRenderingContext.uniformMatrix4fv') |
| @DocsEditable |
| void uniformMatrix4fv(UniformLocation location, bool transpose, Float32List array) native; |
| |
| @DomName('WebGLRenderingContext.useProgram') |
| @DocsEditable |
| void useProgram(Program program) native; |
| |
| @DomName('WebGLRenderingContext.validateProgram') |
| @DocsEditable |
| void validateProgram(Program program) native; |
| |
| @DomName('WebGLRenderingContext.vertexAttrib1f') |
| @DocsEditable |
| void vertexAttrib1f(int indx, num x) native; |
| |
| @DomName('WebGLRenderingContext.vertexAttrib1fv') |
| @DocsEditable |
| void vertexAttrib1fv(int indx, Float32List values) native; |
| |
| @DomName('WebGLRenderingContext.vertexAttrib2f') |
| @DocsEditable |
| void vertexAttrib2f(int indx, num x, num y) native; |
| |
| @DomName('WebGLRenderingContext.vertexAttrib2fv') |
| @DocsEditable |
| void vertexAttrib2fv(int indx, Float32List values) native; |
| |
| @DomName('WebGLRenderingContext.vertexAttrib3f') |
| @DocsEditable |
| void vertexAttrib3f(int indx, num x, num y, num z) native; |
| |
| @DomName('WebGLRenderingContext.vertexAttrib3fv') |
| @DocsEditable |
| void vertexAttrib3fv(int indx, Float32List values) native; |
| |
| @DomName('WebGLRenderingContext.vertexAttrib4f') |
| @DocsEditable |
| void vertexAttrib4f(int indx, num x, num y, num z, num w) native; |
| |
| @DomName('WebGLRenderingContext.vertexAttrib4fv') |
| @DocsEditable |
| void vertexAttrib4fv(int indx, Float32List values) native; |
| |
| @DomName('WebGLRenderingContext.vertexAttribPointer') |
| @DocsEditable |
| void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) native; |
| |
| @DomName('WebGLRenderingContext.viewport') |
| @DocsEditable |
| void viewport(int x, int y, int width, int height) native; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLShader') |
| class Shader native "WebGLShader" { |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLShaderPrecisionFormat') |
| class ShaderPrecisionFormat native "WebGLShaderPrecisionFormat" { |
| |
| @DomName('WebGLShaderPrecisionFormat.precision') |
| @DocsEditable |
| final int precision; |
| |
| @DomName('WebGLShaderPrecisionFormat.rangeMax') |
| @DocsEditable |
| final int rangeMax; |
| |
| @DomName('WebGLShaderPrecisionFormat.rangeMin') |
| @DocsEditable |
| final int rangeMin; |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLTexture') |
| class Texture native "WebGLTexture" { |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLUniformLocation') |
| class UniformLocation native "WebGLUniformLocation" { |
| } |
| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| |
| @DocsEditable |
| @DomName('WebGLVertexArrayObjectOES') |
| class VertexArrayObject native "WebGLVertexArrayObjectOES" { |
| } |