| final f = 1.clamp(2, 3); | |
| final g = 1.0.clamp(2, 3); | |
| final h = 1.0.clamp(2.0, 3); | |
| final i = 1.0.clamp(2, 3.0); | |
| final j = 1.0.clamp(2.0, 3.0); | |
| var a = 1.clamp(2, 3); | |
| var b = 1.0.clamp(2, 3); | |
| var c = 1.0.clamp(2.0, 3); | |
| var d = 1.0.clamp(2, 3.0); | |
| var e = 1.0.clamp(2.0, 3.0); | |
| void main() {} |