| // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| part of $LIBRARYNAME; |
| |
| $(ANNOTATIONS)$(NATIVESPEC)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS implements Rectangle$IMPLEMENTS { |
| |
| // NOTE! All code below should be common with RectangleBase. |
| String toString() { |
| return 'Rectangle ($left, $top) $width x $height'; |
| } |
| |
| bool operator ==(other) { |
| if (other is !Rectangle) return false; |
| return left == other.left && top == other.top && width == other.width && |
| height == other.height; |
| } |
| |
| int get hashCode => _JenkinsSmiHash.hash4(left.hashCode, top.hashCode, |
| width.hashCode, height.hashCode); |
| |
| /** |
| * Computes the intersection of `this` and [other]. |
| * |
| * The intersection of two axis-aligned rectangles, if any, is always another |
| * axis-aligned rectangle. |
| * |
| * Returns the intersection of this and `other`, or null if they don't |
| * intersect. |
| */ |
| Rectangle intersection(Rectangle other) { |
| var x0 = max(left, other.left); |
| var x1 = min(left + width, other.left + other.width); |
| |
| if (x0 <= x1) { |
| var y0 = max(top, other.top); |
| var y1 = min(top + height, other.top + other.height); |
| |
| if (y0 <= y1) { |
| return new Rectangle(x0, y0, x1 - x0, y1 - y0); |
| } |
| } |
| return null; |
| } |
| |
| |
| /** |
| * Returns true if `this` intersects [other]. |
| */ |
| bool intersects(Rectangle<num> other) { |
| return (left <= other.left + other.width && |
| other.left <= left + width && |
| top <= other.top + other.height && |
| other.top <= top + height); |
| } |
| |
| /** |
| * Returns a new rectangle which completely contains `this` and [other]. |
| */ |
| Rectangle boundingBox(Rectangle other) { |
| var right = max(this.left + this.width, other.left + other.width); |
| var bottom = max(this.top + this.height, other.top + other.height); |
| |
| var left = min(this.left, other.left); |
| var top = min(this.top, other.top); |
| |
| return new Rectangle(left, top, right - left, bottom - top); |
| } |
| |
| /** |
| * Tests whether `this` entirely contains [another]. |
| */ |
| bool containsRectangle(Rectangle<num> another) { |
| return left <= another.left && |
| left + width >= another.left + another.width && |
| top <= another.top && |
| top + height >= another.top + another.height; |
| } |
| |
| /** |
| * Tests whether [another] is inside or along the edges of `this`. |
| */ |
| bool containsPoint(Point<num> another) { |
| return another.x >= left && |
| another.x <= left + width && |
| another.y >= top && |
| another.y <= top + height; |
| } |
| |
| Point get topLeft => new Point(this.left, this.top); |
| Point get topRight => new Point(this.left + this.width, this.top); |
| Point get bottomRight => new Point(this.left + this.width, |
| this.top + this.height); |
| Point get bottomLeft => new Point(this.left, |
| this.top + this.height); |
| |
| $!MEMBERS} |
| |