| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| #include "vm/stack_frame.h" |
| |
| #include "platform/memory_sanitizer.h" |
| #include "vm/code_descriptors.h" |
| #include "vm/compiler/runtime_api.h" |
| #include "vm/heap/become.h" |
| #include "vm/isolate.h" |
| #include "vm/object.h" |
| #include "vm/object_store.h" |
| #include "vm/os.h" |
| #include "vm/parser.h" |
| #include "vm/raw_object.h" |
| #include "vm/reusable_handles.h" |
| #include "vm/reverse_pc_lookup_cache.h" |
| #include "vm/scopes.h" |
| #include "vm/stub_code.h" |
| #include "vm/visitor.h" |
| |
| #if !defined(DART_PRECOMPILED_RUNTIME) |
| #include "vm/deopt_instructions.h" |
| #endif // !defined(DART_PRECOMPILED_RUNTIME) |
| |
| namespace dart { |
| |
| const UntaggedFrame invalid_frame_layout = { |
| /*.first_object_from_fp = */ -1, |
| /*.last_fixed_object_from_fp = */ -1, |
| /*.param_end_from_fp = */ -1, |
| /*.last_param_from_entry_sp = */ -1, |
| /*.first_local_from_fp = */ -1, |
| /*.dart_fixed_frame_size = */ -1, |
| /*.saved_caller_pp_from_fp = */ -1, |
| /*.code_from_fp = */ -1, |
| /*.exit_link_slot_from_entry_fp = */ -1, |
| }; |
| |
| const UntaggedFrame default_frame_layout = { |
| /*.first_object_from_fp = */ kFirstObjectSlotFromFp, |
| /*.last_fixed_object_from_fp = */ kLastFixedObjectSlotFromFp, |
| /*.param_end_from_fp = */ kParamEndSlotFromFp, |
| /*.last_param_from_entry_sp = */ kLastParamSlotFromEntrySp, |
| /*.first_local_from_fp = */ kFirstLocalSlotFromFp, |
| /*.dart_fixed_frame_size = */ kDartFrameFixedSize, |
| /*.saved_caller_pp_from_fp = */ kSavedCallerPpSlotFromFp, |
| /*.code_from_fp = */ kPcMarkerSlotFromFp, |
| /*.exit_link_slot_from_entry_fp = */ kExitLinkSlotFromEntryFp, |
| }; |
| const UntaggedFrame bare_instructions_frame_layout = { |
| /*.first_object_from_pc =*/kFirstObjectSlotFromFp, // No saved PP slot. |
| /*.last_fixed_object_from_fp = */ kLastFixedObjectSlotFromFp + |
| 2, // No saved CODE, PP slots |
| /*.param_end_from_fp = */ kParamEndSlotFromFp, |
| /*.last_param_from_entry_sp = */ kLastParamSlotFromEntrySp, |
| /*.first_local_from_fp =*/kFirstLocalSlotFromFp + |
| 2, // No saved CODE, PP slots. |
| /*.dart_fixed_frame_size =*/kDartFrameFixedSize - |
| 2, // No saved CODE, PP slots. |
| /*.saved_caller_pp_from_fp = */ 0, // No saved PP slot. |
| /*.code_from_fp = */ 0, // No saved CODE |
| /*.exit_link_slot_from_entry_fp = */ kExitLinkSlotFromEntryFp, |
| }; |
| |
| namespace compiler { |
| |
| namespace target { |
| UntaggedFrame frame_layout = invalid_frame_layout; |
| } |
| |
| } // namespace compiler |
| |
| UntaggedFrame runtime_frame_layout = invalid_frame_layout; |
| |
| int UntaggedFrame::FrameSlotForVariable(const LocalVariable* variable) const { |
| ASSERT(!variable->is_captured()); |
| return this->FrameSlotForVariableIndex(variable->index().value()); |
| } |
| |
| int UntaggedFrame::FrameSlotForVariableIndex(int variable_index) const { |
| // Variable indices are: |
| // [1, 2, ..., M] for the M parameters. |
| // [0, -1, -2, ... -(N-1)] for the N [LocalVariable]s |
| // See (runtime/vm/scopes.h) |
| return variable_index <= 0 ? (variable_index + first_local_from_fp) |
| : (variable_index + param_end_from_fp); |
| } |
| |
| void UntaggedFrame::Init() { |
| // By default we use frames with CODE_REG/PP in the frame. |
| compiler::target::frame_layout = default_frame_layout; |
| runtime_frame_layout = default_frame_layout; |
| |
| if (FLAG_precompiled_mode) { |
| compiler::target::frame_layout = bare_instructions_frame_layout; |
| } |
| #if defined(DART_PRECOMPILED_RUNTIME) |
| if (FLAG_precompiled_mode) { |
| compiler::target::frame_layout = invalid_frame_layout; |
| runtime_frame_layout = bare_instructions_frame_layout; |
| } |
| #endif |
| } |
| |
| bool StackFrame::IsBareInstructionsDartFrame() const { |
| if (!FLAG_precompiled_mode) { |
| return false; |
| } |
| NoSafepointScope no_safepoint; |
| |
| Code code; |
| code = ReversePc::Lookup(this->isolate_group(), pc(), |
| /*is_return_address=*/true); |
| if (!code.IsNull()) { |
| auto const cid = code.OwnerClassId(); |
| ASSERT(cid == kNullCid || cid == kClassCid || cid == kFunctionCid); |
| return cid == kFunctionCid; |
| } |
| |
| return false; |
| } |
| |
| bool StackFrame::IsBareInstructionsStubFrame() const { |
| if (!FLAG_precompiled_mode) { |
| return false; |
| } |
| NoSafepointScope no_safepoint; |
| |
| Code code; |
| code = ReversePc::Lookup(this->isolate_group(), pc(), |
| /*is_return_address=*/true); |
| if (!code.IsNull()) { |
| auto const cid = code.OwnerClassId(); |
| ASSERT(cid == kNullCid || cid == kClassCid || cid == kFunctionCid); |
| return cid == kNullCid || cid == kClassCid; |
| } |
| |
| return false; |
| } |
| |
| bool StackFrame::IsStubFrame() const { |
| if (FLAG_precompiled_mode) { |
| return IsBareInstructionsStubFrame(); |
| } |
| |
| ASSERT(!(IsEntryFrame() || IsExitFrame())); |
| #if !defined(DART_HOST_OS_WINDOWS) && !defined(DART_HOST_OS_FUCHSIA) |
| // On Windows and Fuchsia, the profiler calls this from a separate thread |
| // where Thread::Current() is NULL, so we cannot create a NoSafepointScope. |
| NoSafepointScope no_safepoint; |
| #endif |
| |
| CodePtr code = GetCodeObject(); |
| ASSERT(code != Object::null()); |
| auto const cid = Code::OwnerClassIdOf(code); |
| ASSERT(cid == kNullCid || cid == kClassCid || cid == kFunctionCid); |
| return cid == kNullCid || cid == kClassCid; |
| } |
| |
| const char* StackFrame::ToCString() const { |
| ASSERT(thread_ == Thread::Current()); |
| Zone* zone = Thread::Current()->zone(); |
| const Code& code = Code::Handle(zone, GetCodeObject()); |
| ASSERT(!code.IsNull()); |
| const char* name = |
| code.QualifiedName(NameFormattingParams(Object::kInternalName)); |
| return zone->PrintToString(" pc 0x%" Pp " fp 0x%" Pp " sp 0x%" Pp " %s", |
| pc(), fp(), sp(), name); |
| } |
| |
| void ExitFrame::VisitObjectPointers(ObjectPointerVisitor* visitor) { |
| ASSERT(visitor != NULL); |
| // Visit pc marker and saved pool pointer. |
| ObjectPtr* last_fixed = reinterpret_cast<ObjectPtr*>(fp()) + |
| runtime_frame_layout.first_object_from_fp; |
| ObjectPtr* first_fixed = reinterpret_cast<ObjectPtr*>(fp()) + |
| runtime_frame_layout.last_fixed_object_from_fp; |
| if (first_fixed <= last_fixed) { |
| visitor->VisitPointers(first_fixed, last_fixed); |
| } else { |
| ASSERT(runtime_frame_layout.first_object_from_fp == |
| runtime_frame_layout.first_local_from_fp); |
| } |
| } |
| |
| void EntryFrame::VisitObjectPointers(ObjectPointerVisitor* visitor) { |
| ASSERT(visitor != NULL); |
| // Visit objects between SP and (FP - callee_save_area). |
| ObjectPtr* first = reinterpret_cast<ObjectPtr*>(sp()); |
| ObjectPtr* last = |
| reinterpret_cast<ObjectPtr*>(fp()) + kExitLinkSlotFromEntryFp - 1; |
| // There may not be any pointer to visit; in this case, first > last. |
| visitor->VisitPointers(first, last); |
| } |
| |
| void StackFrame::VisitObjectPointers(ObjectPointerVisitor* visitor) { |
| ASSERT(visitor != NULL); |
| // NOTE: This code runs while GC is in progress and runs within |
| // a NoHandleScope block. Hence it is not ok to use regular Zone or |
| // Scope handles. We use direct stack handles, the raw pointers in |
| // these handles are not traversed. The use of handles is mainly to |
| // be able to reuse the handle based code and avoid having to add |
| // helper functions to the raw object interface. |
| NoSafepointScope no_safepoint; |
| Code code; |
| |
| CompressedStackMaps::RawPayloadHandle maps; |
| CompressedStackMaps::RawPayloadHandle global_table; |
| |
| uword code_start; |
| |
| if (FLAG_precompiled_mode) { |
| const UntaggedCompressedStackMaps::Payload* global_table_payload; |
| maps = ReversePc::FindStackMap(isolate_group(), pc(), |
| /*is_return_address=*/true, &code_start, |
| &global_table_payload); |
| global_table = global_table_payload; |
| } else { |
| ObjectPtr pc_marker = *(reinterpret_cast<ObjectPtr*>( |
| fp() + (runtime_frame_layout.code_from_fp * kWordSize))); |
| // May forward raw code. Note we don't just visit the pc marker slot first |
| // because the visitor's forwarding might not be idempotent. |
| visitor->VisitPointer(&pc_marker); |
| if (pc_marker->IsHeapObject() && (pc_marker->GetClassId() == kCodeCid)) { |
| code ^= pc_marker; |
| code_start = code.PayloadStart(); |
| ASSERT(code.compressed_stackmaps() != CompressedStackMaps::null()); |
| maps = code.compressed_stackmaps(); |
| if (maps.UsesGlobalTable()) { |
| global_table = |
| isolate_group()->object_store()->canonicalized_stack_map_entries(); |
| } |
| } else { |
| ASSERT(pc_marker == Object::null()); |
| } |
| } |
| |
| if (!maps.IsNull()) { |
| // Optimized frames have a stack map. We need to visit the frame based |
| // on the stack map. |
| CompressedStackMaps::Iterator<CompressedStackMaps::RawPayloadHandle> it( |
| maps, global_table); |
| const uint32_t pc_offset = pc() - code_start; |
| if (it.Find(pc_offset)) { |
| ObjectPtr* first = reinterpret_cast<ObjectPtr*>(sp()); |
| ObjectPtr* last = reinterpret_cast<ObjectPtr*>( |
| fp() + (runtime_frame_layout.first_local_from_fp * kWordSize)); |
| |
| // A stack map is present in the code object, use the stack map to |
| // visit frame slots which are marked as having objects. |
| // |
| // The layout of the frame is (lower addresses to the right): |
| // | spill slots | outgoing arguments | saved registers | slow-path args | |
| // |XXXXXXXXXXXXX|--------------------|XXXXXXXXXXXXXXXXX|XXXXXXXXXXXXXXXX| |
| // |
| // The spill slots and any saved registers are described in the stack |
| // map. The outgoing arguments are assumed to be tagged; the number |
| // of outgoing arguments is not explicitly tracked. |
| |
| // Spill slots are at the 'bottom' of the frame. |
| intptr_t spill_slot_count = it.SpillSlotBitCount(); |
| for (intptr_t bit = 0; bit < spill_slot_count; ++bit) { |
| if (it.IsObject(bit)) { |
| visitor->VisitPointer(last); |
| } |
| --last; |
| } |
| |
| // The live registers at the 'top' of the frame comprise the rest of the |
| // stack map. |
| for (intptr_t bit = it.Length() - 1; bit >= spill_slot_count; --bit) { |
| if (it.IsObject(bit)) { |
| visitor->VisitPointer(first); |
| } |
| ++first; |
| } |
| |
| // The last slot can be one slot (but not more) past the last slot |
| // in the case that all slots were covered by the stack map. |
| ASSERT((last + 1) >= first); |
| visitor->VisitPointers(first, last); |
| |
| // Now visit other slots which might be part of the calling convention. |
| first = reinterpret_cast<ObjectPtr*>( |
| fp() + ((runtime_frame_layout.first_local_from_fp + 1) * kWordSize)); |
| last = reinterpret_cast<ObjectPtr*>( |
| fp() + (runtime_frame_layout.first_object_from_fp * kWordSize)); |
| visitor->VisitPointers(first, last); |
| return; |
| } |
| |
| // If we are missing a stack map for a given PC offset, this must either be |
| // unoptimized code, code with no stack map information at all, or the entry |
| // to an osr function. In each of these cases, all stack slots contain |
| // tagged pointers, so fall through. |
| #if defined(DEBUG) |
| if (FLAG_precompiled_mode) { |
| ASSERT(IsStubFrame()); |
| } else { |
| ASSERT(!code.is_optimized() || |
| (pc_offset == code.EntryPoint() - code.PayloadStart())); |
| } |
| #endif // defined(DEBUG) |
| } |
| |
| // For normal unoptimized Dart frames and Stub frames each slot |
| // between the first and last included are tagged objects. |
| ObjectPtr* first = reinterpret_cast<ObjectPtr*>(sp()); |
| ObjectPtr* last = reinterpret_cast<ObjectPtr*>( |
| fp() + (runtime_frame_layout.first_object_from_fp * kWordSize)); |
| |
| visitor->VisitPointers(first, last); |
| } |
| |
| FunctionPtr StackFrame::LookupDartFunction() const { |
| const Code& code = Code::Handle(LookupDartCode()); |
| if (!code.IsNull()) { |
| const Object& owner = Object::Handle(code.owner()); |
| if (owner.IsFunction()) { |
| return Function::Cast(owner).ptr(); |
| } |
| } |
| return Function::null(); |
| } |
| |
| CodePtr StackFrame::LookupDartCode() const { |
| // We add a no gc scope to ensure that the code below does not trigger |
| // a GC as we are handling raw object references here. It is possible |
| // that the code is called while a GC is in progress, that is ok. |
| #if !defined(DART_HOST_OS_WINDOWS) && !defined(DART_HOST_OS_FUCHSIA) |
| // On Windows and Fuchsia, the profiler calls this from a separate thread |
| // where Thread::Current() is NULL, so we cannot create a NoSafepointScope. |
| NoSafepointScope no_safepoint; |
| #endif |
| CodePtr code = GetCodeObject(); |
| if ((code != Code::null()) && Code::OwnerClassIdOf(code) == kFunctionCid) { |
| return code; |
| } |
| return Code::null(); |
| } |
| |
| CodePtr StackFrame::GetCodeObject() const { |
| #if defined(DART_PRECOMPILED_RUNTIME) |
| if (FLAG_precompiled_mode) { |
| NoSafepointScope no_safepoint; |
| CodePtr code = ReversePc::Lookup(isolate_group(), pc(), |
| /*is_return_address=*/true); |
| ASSERT(code != Code::null()); |
| return code; |
| } |
| #endif // defined(DART_PRECOMPILED_RUNTIME) |
| |
| ObjectPtr pc_marker = *(reinterpret_cast<ObjectPtr*>( |
| fp() + runtime_frame_layout.code_from_fp * kWordSize)); |
| ASSERT((pc_marker == Object::null()) || |
| (pc_marker->GetClassId() == kCodeCid)); |
| return static_cast<CodePtr>(pc_marker); |
| } |
| |
| bool StackFrame::FindExceptionHandler(Thread* thread, |
| uword* handler_pc, |
| bool* needs_stacktrace, |
| bool* has_catch_all, |
| bool* is_optimized) const { |
| REUSABLE_CODE_HANDLESCOPE(thread); |
| Code& code = reused_code_handle.Handle(); |
| REUSABLE_EXCEPTION_HANDLERS_HANDLESCOPE(thread); |
| ExceptionHandlers& handlers = reused_exception_handlers_handle.Handle(); |
| REUSABLE_PC_DESCRIPTORS_HANDLESCOPE(thread); |
| PcDescriptors& descriptors = reused_pc_descriptors_handle.Handle(); |
| uword start; |
| code = LookupDartCode(); |
| if (code.IsNull()) { |
| return false; // Stub frames do not have exception handlers. |
| } |
| start = code.PayloadStart(); |
| handlers = code.exception_handlers(); |
| descriptors = code.pc_descriptors(); |
| *is_optimized = code.is_optimized(); |
| HandlerInfoCache* cache = thread->isolate()->handler_info_cache(); |
| ExceptionHandlerInfo* info = cache->Lookup(pc()); |
| if (info != NULL) { |
| *handler_pc = start + info->handler_pc_offset; |
| *needs_stacktrace = (info->needs_stacktrace != 0); |
| *has_catch_all = (info->has_catch_all != 0); |
| return true; |
| } |
| |
| if (handlers.num_entries() == 0) { |
| return false; |
| } |
| |
| intptr_t try_index = -1; |
| uword pc_offset = pc() - code.PayloadStart(); |
| PcDescriptors::Iterator iter(descriptors, UntaggedPcDescriptors::kAnyKind); |
| while (iter.MoveNext()) { |
| const intptr_t current_try_index = iter.TryIndex(); |
| if ((iter.PcOffset() == pc_offset) && (current_try_index != -1)) { |
| try_index = current_try_index; |
| break; |
| } |
| } |
| if (try_index == -1) { |
| return false; |
| } |
| ExceptionHandlerInfo handler_info; |
| handlers.GetHandlerInfo(try_index, &handler_info); |
| *handler_pc = start + handler_info.handler_pc_offset; |
| *needs_stacktrace = (handler_info.needs_stacktrace != 0); |
| *has_catch_all = (handler_info.has_catch_all != 0); |
| cache->Insert(pc(), handler_info); |
| return true; |
| } |
| |
| TokenPosition StackFrame::GetTokenPos() const { |
| const Code& code = Code::Handle(LookupDartCode()); |
| if (code.IsNull()) { |
| return TokenPosition::kNoSource; // Stub frames do not have token_pos. |
| } |
| uword pc_offset = pc() - code.PayloadStart(); |
| const PcDescriptors& descriptors = |
| PcDescriptors::Handle(code.pc_descriptors()); |
| ASSERT(!descriptors.IsNull()); |
| PcDescriptors::Iterator iter(descriptors, UntaggedPcDescriptors::kAnyKind); |
| while (iter.MoveNext()) { |
| if (iter.PcOffset() == pc_offset) { |
| return TokenPosition(iter.TokenPos()); |
| } |
| } |
| return TokenPosition::kNoSource; |
| } |
| |
| bool StackFrame::IsValid() const { |
| if (IsEntryFrame() || IsExitFrame() || IsStubFrame()) { |
| return true; |
| } |
| return (LookupDartCode() != Code::null()); |
| } |
| |
| void StackFrame::DumpCurrentTrace() { |
| StackFrameIterator frames(ValidationPolicy::kDontValidateFrames, |
| Thread::Current(), |
| StackFrameIterator::kNoCrossThreadIteration); |
| StackFrame* frame = frames.NextFrame(); |
| while (frame != nullptr) { |
| OS::PrintErr("%s\n", frame->ToCString()); |
| frame = frames.NextFrame(); |
| } |
| } |
| |
| void StackFrameIterator::SetupLastExitFrameData() { |
| ASSERT(thread_ != NULL); |
| uword exit_marker = thread_->top_exit_frame_info(); |
| frames_.fp_ = exit_marker; |
| frames_.sp_ = 0; |
| frames_.pc_ = 0; |
| frames_.Unpoison(); |
| } |
| |
| void StackFrameIterator::SetupNextExitFrameData() { |
| ASSERT(entry_.fp() != 0); |
| uword exit_address = entry_.fp() + (kExitLinkSlotFromEntryFp * kWordSize); |
| uword exit_marker = *reinterpret_cast<uword*>(exit_address); |
| frames_.fp_ = exit_marker; |
| frames_.sp_ = 0; |
| frames_.pc_ = 0; |
| frames_.Unpoison(); |
| } |
| |
| StackFrameIterator::StackFrameIterator(ValidationPolicy validation_policy, |
| Thread* thread, |
| CrossThreadPolicy cross_thread_policy) |
| : validate_(validation_policy == ValidationPolicy::kValidateFrames), |
| entry_(thread), |
| exit_(thread), |
| frames_(thread), |
| current_frame_(NULL), |
| thread_(thread) { |
| ASSERT(cross_thread_policy == kAllowCrossThreadIteration || |
| thread_ == Thread::Current()); |
| SetupLastExitFrameData(); // Setup data for last exit frame. |
| } |
| |
| StackFrameIterator::StackFrameIterator(uword last_fp, |
| ValidationPolicy validation_policy, |
| Thread* thread, |
| CrossThreadPolicy cross_thread_policy) |
| : validate_(validation_policy == ValidationPolicy::kValidateFrames), |
| entry_(thread), |
| exit_(thread), |
| frames_(thread), |
| current_frame_(NULL), |
| thread_(thread) { |
| ASSERT(cross_thread_policy == kAllowCrossThreadIteration || |
| thread_ == Thread::Current()); |
| frames_.fp_ = last_fp; |
| frames_.sp_ = 0; |
| frames_.pc_ = 0; |
| frames_.Unpoison(); |
| } |
| |
| StackFrameIterator::StackFrameIterator(uword fp, |
| uword sp, |
| uword pc, |
| ValidationPolicy validation_policy, |
| Thread* thread, |
| CrossThreadPolicy cross_thread_policy) |
| : validate_(validation_policy == ValidationPolicy::kValidateFrames), |
| entry_(thread), |
| exit_(thread), |
| frames_(thread), |
| current_frame_(NULL), |
| thread_(thread) { |
| ASSERT(cross_thread_policy == kAllowCrossThreadIteration || |
| thread_ == Thread::Current()); |
| frames_.fp_ = fp; |
| frames_.sp_ = sp; |
| frames_.pc_ = pc; |
| frames_.Unpoison(); |
| } |
| |
| StackFrameIterator::StackFrameIterator(const StackFrameIterator& orig) |
| : validate_(orig.validate_), |
| entry_(orig.thread_), |
| exit_(orig.thread_), |
| frames_(orig.thread_), |
| current_frame_(nullptr), |
| thread_(orig.thread_) { |
| frames_.fp_ = orig.frames_.fp_; |
| frames_.sp_ = orig.frames_.sp_; |
| frames_.pc_ = orig.frames_.pc_; |
| frames_.Unpoison(); |
| } |
| |
| StackFrame* StackFrameIterator::NextFrame() { |
| // When we are at the start of iteration after having created an |
| // iterator object, current_frame_ will be NULL as we haven't seen |
| // any frames yet (unless we start iterating in the simulator from a given |
| // triplet of fp, sp, and pc). At this point, if NextFrame is called, it tries |
| // to set up the next exit frame by reading the top_exit_frame_info |
| // from the isolate. If we do not have any dart invocations yet, |
| // top_exit_frame_info will be 0 and so we would return NULL. |
| |
| // current_frame_ will also be NULL, when we are at the end of having |
| // iterated through all the frames. If NextFrame is called at this |
| // point, we will try and set up the next exit frame, but since we are |
| // at the end of the iteration, fp_ will be 0 and we would return NULL. |
| if (current_frame_ == NULL) { |
| if (!HasNextFrame()) { |
| return NULL; |
| } |
| if (frames_.pc_ == 0) { |
| // Iteration starts from an exit frame given by its fp. |
| current_frame_ = NextExitFrame(); |
| } else if (*(reinterpret_cast<uword*>( |
| frames_.fp_ + (kSavedCallerFpSlotFromFp * kWordSize))) == |
| 0) { |
| // Iteration starts from an entry frame given by its fp, sp, and pc. |
| current_frame_ = NextEntryFrame(); |
| } else { |
| // Iteration starts from a Dart or stub frame given by its fp, sp, and pc. |
| current_frame_ = frames_.NextFrame(validate_); |
| } |
| return current_frame_; |
| } |
| ASSERT(!validate_ || current_frame_->IsValid()); |
| if (current_frame_->IsEntryFrame()) { |
| if (HasNextFrame()) { // We have another chained block. |
| current_frame_ = NextExitFrame(); |
| return current_frame_; |
| } |
| current_frame_ = NULL; // No more frames. |
| return current_frame_; |
| } |
| ASSERT(!validate_ || current_frame_->IsExitFrame() || |
| current_frame_->IsDartFrame(validate_) || |
| current_frame_->IsStubFrame()); |
| |
| // Consume dart/stub frames using StackFrameIterator::FrameSetIterator |
| // until we are out of dart/stub frames at which point we return the |
| // corresponding entry frame for that set of dart/stub frames. |
| current_frame_ = |
| (frames_.HasNext()) ? frames_.NextFrame(validate_) : NextEntryFrame(); |
| return current_frame_; |
| } |
| |
| // Tell MemorySanitizer that generated code initializes part of the stack. |
| void StackFrameIterator::FrameSetIterator::Unpoison() { |
| // When using a simulator, all writes to the stack happened from MSAN |
| // instrumented C++, so there is nothing to unpoison. Additionally, |
| // fp_ will be somewhere in the simulator's stack instead of the OSThread's |
| // stack. |
| #if !defined(USING_SIMULATOR) |
| if (fp_ == 0) return; |
| // Note that Thread::os_thread_ is cleared when the thread is descheduled. |
| ASSERT((thread_->os_thread() == nullptr) || |
| ((thread_->os_thread()->stack_limit() < fp_) && |
| (thread_->os_thread()->stack_base() > fp_))); |
| uword lower; |
| if (sp_ == 0) { |
| // Exit frame: guess sp. |
| lower = fp_ - kDartFrameFixedSize * kWordSize; |
| } else { |
| lower = sp_; |
| } |
| uword upper = fp_ + kSavedCallerPcSlotFromFp * kWordSize; |
| // Both lower and upper are inclusive, so we add one word when computing size. |
| MSAN_UNPOISON(reinterpret_cast<void*>(lower), upper - lower + kWordSize); |
| #endif // !defined(USING_SIMULATOR) |
| } |
| |
| StackFrame* StackFrameIterator::FrameSetIterator::NextFrame(bool validate) { |
| StackFrame* frame; |
| ASSERT(HasNext()); |
| frame = &stack_frame_; |
| frame->sp_ = sp_; |
| frame->fp_ = fp_; |
| frame->pc_ = pc_; |
| sp_ = frame->GetCallerSp(); |
| fp_ = frame->GetCallerFp(); |
| pc_ = frame->GetCallerPc(); |
| Unpoison(); |
| ASSERT(!validate || frame->IsValid()); |
| return frame; |
| } |
| |
| ExitFrame* StackFrameIterator::NextExitFrame() { |
| exit_.sp_ = frames_.sp_; |
| exit_.fp_ = frames_.fp_; |
| exit_.pc_ = frames_.pc_; |
| frames_.sp_ = exit_.GetCallerSp(); |
| frames_.fp_ = exit_.GetCallerFp(); |
| frames_.pc_ = exit_.GetCallerPc(); |
| frames_.Unpoison(); |
| ASSERT(!validate_ || exit_.IsValid()); |
| return &exit_; |
| } |
| |
| EntryFrame* StackFrameIterator::NextEntryFrame() { |
| ASSERT(!frames_.HasNext()); |
| entry_.sp_ = frames_.sp_; |
| entry_.fp_ = frames_.fp_; |
| entry_.pc_ = frames_.pc_; |
| SetupNextExitFrameData(); // Setup data for next exit frame in chain. |
| ASSERT(!validate_ || entry_.IsValid()); |
| return &entry_; |
| } |
| |
| InlinedFunctionsIterator::InlinedFunctionsIterator(const Code& code, uword pc) |
| : index_(0), |
| num_materializations_(0), |
| dest_frame_size_(0), |
| code_(Code::Handle(code.ptr())), |
| deopt_info_(TypedData::Handle()), |
| function_(Function::Handle()), |
| pc_(pc), |
| deopt_instructions_(), |
| object_table_(ObjectPool::Handle()) { |
| ASSERT(code_.is_optimized()); |
| ASSERT(pc_ != 0); |
| ASSERT(code.ContainsInstructionAt(pc)); |
| #if defined(DART_PRECOMPILED_RUNTIME) |
| ASSERT(deopt_info_.IsNull()); |
| function_ = code_.function(); |
| #else |
| ICData::DeoptReasonId deopt_reason = ICData::kDeoptUnknown; |
| uint32_t deopt_flags = 0; |
| deopt_info_ = code_.GetDeoptInfoAtPc(pc, &deopt_reason, &deopt_flags); |
| if (deopt_info_.IsNull()) { |
| // This is the case when a call without deopt info in optimized code |
| // throws an exception. (e.g. in the parameter copying prologue). |
| // In that case there won't be any inlined frames. |
| function_ = code_.function(); |
| } else { |
| // Unpack deopt info into instructions (translate away suffixes). |
| const Array& deopt_table = Array::Handle(code_.deopt_info_array()); |
| ASSERT(!deopt_table.IsNull()); |
| DeoptInfo::Unpack(deopt_table, deopt_info_, &deopt_instructions_); |
| num_materializations_ = DeoptInfo::NumMaterializations(deopt_instructions_); |
| dest_frame_size_ = DeoptInfo::FrameSize(deopt_info_); |
| object_table_ = code_.GetObjectPool(); |
| Advance(); |
| } |
| #endif // defined(DART_PRECOMPILED_RUNTIME) |
| } |
| |
| void InlinedFunctionsIterator::Advance() { |
| // Iterate over the deopt instructions and determine the inlined |
| // functions if any and iterate over them. |
| ASSERT(!Done()); |
| |
| #if defined(DART_PRECOMPILED_RUNTIME) |
| ASSERT(deopt_info_.IsNull()); |
| SetDone(); |
| return; |
| #else |
| if (deopt_info_.IsNull()) { |
| SetDone(); |
| return; |
| } |
| |
| ASSERT(deopt_instructions_.length() != 0); |
| while (index_ < deopt_instructions_.length()) { |
| DeoptInstr* deopt_instr = deopt_instructions_[index_++]; |
| if (deopt_instr->kind() == DeoptInstr::kRetAddress) { |
| pc_ = DeoptInstr::GetRetAddress(deopt_instr, object_table_, &code_); |
| function_ = code_.function(); |
| return; |
| } |
| } |
| SetDone(); |
| #endif // defined(DART_PRECOMPILED_RUNTIME) |
| } |
| |
| #if !defined(DART_PRECOMPILED_RUNTIME) |
| // Finds the potential offset for the current function's FP if the |
| // current frame were to be deoptimized. |
| intptr_t InlinedFunctionsIterator::GetDeoptFpOffset() const { |
| ASSERT(deopt_instructions_.length() != 0); |
| for (intptr_t index = index_; index < deopt_instructions_.length(); index++) { |
| DeoptInstr* deopt_instr = deopt_instructions_[index]; |
| if (deopt_instr->kind() == DeoptInstr::kCallerFp) { |
| return index - num_materializations_ - kSavedCallerFpSlotFromFp; |
| } |
| } |
| UNREACHABLE(); |
| return 0; |
| } |
| #endif // !defined(DART_PRECOMPILED_RUNTIME) |
| |
| #if defined(DEBUG) |
| void ValidateFrames() { |
| StackFrameIterator frames(ValidationPolicy::kValidateFrames, |
| Thread::Current(), |
| StackFrameIterator::kNoCrossThreadIteration); |
| StackFrame* frame = frames.NextFrame(); |
| while (frame != NULL) { |
| frame = frames.NextFrame(); |
| } |
| } |
| #endif |
| |
| } // namespace dart |