| // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| library dependency_graph; |
| |
| import 'dart:async'; |
| import 'utils.dart'; |
| |
| /* |
| * [Graph] represents a datastructure for representing an DAG (directed acyclic |
| * graph). Each node in the graph is in a given [NodeState] and can have data |
| * attachted to it with [Node.userData]. |
| * |
| * It's interface consists basically of these methods: |
| * - newNode: Adds a new node to the graph with the given dependencies and |
| * the given user data. The node is in the [NodeState.Initialized] |
| * state. |
| * - changeState: Changes the state of a node. |
| * - sealGraph: Makes the graph immutable. |
| * - stateCount: Counts the number of nodes who are in a given [NodeState]. |
| * |
| * Users of a [Graph] can listen for events by subscribing to the [events] |
| * stream. Three types of events will be fired (after the graph was modified): |
| * - NodeAddedEvent: Fired after a node was added ot the graph. |
| * - StateChangedEvent: Fired after the state of a node changed. |
| * - GraphSealedEvent: Fired after the graph was marked as immutable/sealed. |
| */ |
| class Graph { |
| final _nodes = new Set<Node>(); |
| final _eventController = new StreamController<GraphEvent>(); |
| final _stateCounts = new Map<NodeState, int>(); |
| var _eventStream; |
| bool _isSealed = false; |
| |
| Graph() { |
| _eventStream = _eventController.stream.asBroadcastStream(); |
| } |
| |
| Iterable<Node> get nodes => _nodes; |
| Stream<GraphEvent> get events => _eventStream; |
| bool get isSealed => _isSealed; |
| |
| int stateCount(NodeState state) { |
| int count = _stateCounts[state]; |
| return count == null ? 0 : count; |
| } |
| |
| void DumpCounts() { |
| for (var state in _stateCounts.keys) { |
| print("Count[$state] = ${_stateCounts[state]}"); |
| } |
| } |
| |
| void sealGraph() { |
| assert(!_isSealed); |
| _isSealed = true; |
| _emitEvent(new GraphSealedEvent()); |
| } |
| |
| Node newNode(Object userData, Iterable<Node> dependencies) { |
| assert(!_isSealed); |
| |
| var node = new Node._(userData); |
| _nodes.add(node); |
| |
| for (var dependency in dependencies) { |
| dependency._neededFor.add(node); |
| node._dependencies.add(dependency); |
| } |
| |
| _emitEvent(new NodeAddedEvent(node)); |
| |
| _stateCounts.putIfAbsent(node.state, () => 0); |
| _stateCounts[node.state] += 1; |
| |
| return node; |
| } |
| |
| void changeState(Node node, NodeState newState) { |
| var fromState = node.state; |
| node._state = newState; |
| |
| _stateCounts[fromState] -= 1; |
| _stateCounts.putIfAbsent(newState, () => 0); |
| _stateCounts[newState] += 1; |
| |
| _emitEvent(new StateChangedEvent(node, fromState, newState)); |
| } |
| |
| _emitEvent(GraphEvent event) { |
| // We emit events asynchronously so the graph can be build up in small |
| // batches and the events are delivered in small batches. |
| Timer.run(() { |
| _eventController.add(event); |
| }); |
| } |
| } |
| |
| class Node extends UniqueObject { |
| final Object _userData; |
| NodeState _state = NodeState.Initialized; |
| Set<Node> _dependencies = new Set<Node>(); |
| Set<Node> _neededFor = new Set<Node>(); |
| |
| Node._(this._userData); |
| |
| Object get userData => _userData; |
| NodeState get state => _state; |
| Iterable<Node> get dependencies => _dependencies; |
| Iterable<Node> get neededFor => _neededFor; |
| } |
| |
| class NodeState extends UniqueObject { |
| static NodeState Initialized = new NodeState._("Initialized"); |
| static NodeState Waiting = new NodeState._("Waiting"); |
| static NodeState Enqueuing = new NodeState._("Enqueuing"); |
| static NodeState Processing = new NodeState._("Running"); |
| static NodeState Successful = new NodeState._("Successful"); |
| static NodeState Failed = new NodeState._("Failed"); |
| static NodeState UnableToRun = new NodeState._("UnableToRun"); |
| |
| final String name; |
| |
| NodeState._(this.name); |
| |
| String toString() => name; |
| } |
| |
| abstract class GraphEvent {} |
| |
| class GraphSealedEvent extends GraphEvent {} |
| |
| class NodeAddedEvent extends GraphEvent { |
| final Node node; |
| |
| NodeAddedEvent(this.node); |
| } |
| |
| class StateChangedEvent extends GraphEvent { |
| final Node node; |
| final NodeState from; |
| final NodeState to; |
| |
| StateChangedEvent(this.node, this.from, this.to); |
| } |