blob: c20f271418bb990a9cfb65ba96917737639404b8 [file] [log] [blame]
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
/**
* Output streams are used to write data sequentially to a data
* destination e.g. a connected socket or an open file.
*
* An output stream provides internal buffering of the data written
* through all calls to [write] and [writeFrom] if data cannot be
* written immediately to the communication channel. The callback set
* through [onNoPendingWrites] can be used to to keep the rate of
* writing in sync with the rate the system can actually write data to
* the underlying communication channel.
*/
abstract class OutputStream {
/**
* Writes the content of [buffer] to the stream. If [copyBuffer] is
* false ownership of the specified buffer is passed to the system
* and the caller should not change it afterwards. The default value
* for [copyBuffer] is true.
*
* Returns true if the data could be written to the underlying
* communication channel immediately. Otherwise the data is buffered
* by the output stream and will be sent as soon as possible.
*/
bool write(List<int> buffer, [bool copyBuffer]);
/**
* Writes [len] bytes from buffer [buffer] starting at offset
* [offset] to the output stream. If [offset] is not specified the
* default is 0. If [len] is not specified the default is the length
* of the buffer minus [offset] (i.e. writing from offset to the end
* of the buffer). The system will copy the data to be written so
* the caller can safely change [buffer] afterwards.
*
* Returns true if the data could be written to the underlying
* communication channel immediately. Otherwise the data is buffered
* by the output stream and will be sent as soon as possible.
*/
bool writeFrom(List<int> buffer, [int offset, int len]);
/**
* Write a string to the stream using the given [encoding].The
* default encoding is UTF-8 - [:Encoding.UTF_8:].
*
* Returns true if the data could be written to the underlying
* communication channel immediately. Otherwise the data is buffered
* by the output stream and will be sent as soon as possible.
*/
bool writeString(String string, [Encoding encoding]);
/**
* Flushes data from any internal buffers as soon as possible. Note
* that the actual meaning of calling [flush] will depend on the
* actual type of the underlying communication channel.
*/
void flush();
/**
* Signal that no more data will be written to the output stream. When all
* buffered data has been written out to the communication channel, the
* channel will be closed and the [onClosed] callback will be called.
*/
void close();
/**
* Close the communication channel immediately ignoring any buffered
* data.
*/
void destroy();
/**
* Returns whether the stream has been closed by calling close(). If true, no
* more data may be written to the output stream, but there still may be
* buffered data that has not been written to the communication channel. The
* onClosed handler will only be called once all data has been written out.
*/
bool get closed;
/**
* Sets the handler that gets called when the internal OS buffers
* have been flushed. This callback can be used to keep the rate of
* writing in sync with the rate the system can write data to the
* underlying communication channel.
*/
void set onNoPendingWrites(void callback());
/**
* Sets the handler that gets called when the underlying communication channel
* has been closed and all the buffered data has been sent.
*/
void set onClosed(void callback());
/**
* Sets the handler that gets called when the underlying
* communication channel gets into some kind of error situation.
*/
void set onError(void callback(e));
}