| // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file | |
| // for details. All rights reserved. Use of this source code is governed by a | |
| // BSD-style license that can be found in the LICENSE file. | |
| part of $LIBRARYNAME; | |
| $(ANNOTATIONS)$(NATIVESPEC)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS implements Rectangle$IMPLEMENTS { | |
| // NOTE! All code below should be common with RectangleBase. | |
| String toString() { | |
| return 'Rectangle ($left, $top) $width x $height'; | |
| } | |
| bool operator ==(other) => | |
| other is Rectangle && | |
| left == other.left && | |
| top == other.top && | |
| width == other.width && | |
| height == other.height; | |
| int get hashCode => Object.hash(left, top, width, height); | |
| /** | |
| * Computes the intersection of `this` and [other]. | |
| * | |
| * The intersection of two axis-aligned rectangles, if any, is always another | |
| * axis-aligned rectangle. | |
| * | |
| * Returns the intersection of this and `other`, or null if they don't | |
| * intersect. | |
| */ | |
| Rectangle$NULLABLE intersection(Rectangle other) { | |
| var x0 = max(left, other.left); | |
| var x1 = min(left + width, other.left + other.width); | |
| if (x0 <= x1) { | |
| var y0 = max(top, other.top); | |
| var y1 = min(top + height, other.top + other.height); | |
| if (y0 <= y1) { | |
| return new Rectangle(x0, y0, x1 - x0, y1 - y0); | |
| } | |
| } | |
| return null; | |
| } | |
| /** | |
| * Returns true if `this` intersects [other]. | |
| */ | |
| bool intersects(Rectangle<num> other) { | |
| return (left <= other.left + other.width && | |
| other.left <= left + width && | |
| top <= other.top + other.height && | |
| other.top <= top + height); | |
| } | |
| /** | |
| * Returns a new rectangle which completely contains `this` and [other]. | |
| */ | |
| Rectangle boundingBox(Rectangle other) { | |
| var right = max(this.left + this.width, other.left + other.width); | |
| var bottom = max(this.top + this.height, other.top + other.height); | |
| var left = min(this.left, other.left); | |
| var top = min(this.top, other.top); | |
| return new Rectangle(left, top, right - left, bottom - top); | |
| } | |
| /** | |
| * Tests whether `this` entirely contains [another]. | |
| */ | |
| bool containsRectangle(Rectangle<num> another) { | |
| return left <= another.left && | |
| left + width >= another.left + another.width && | |
| top <= another.top && | |
| top + height >= another.top + another.height; | |
| } | |
| /** | |
| * Tests whether [another] is inside or along the edges of `this`. | |
| */ | |
| bool containsPoint(Point<num> another) { | |
| return another.x >= left && | |
| another.x <= left + width && | |
| another.y >= top && | |
| another.y <= top + height; | |
| } | |
| Point get topLeft => new Point(this.left, this.top); | |
| Point get topRight => new Point(this.left + this.width, this.top); | |
| Point get bottomRight => new Point(this.left + this.width, | |
| this.top + this.height); | |
| Point get bottomLeft => new Point(this.left, | |
| this.top + this.height); | |
| $!MEMBERS} |