blob: 1f710b6b015fbe872b44680b2594bbda6d2c22f5 [file] [log] [blame] [edit]
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
library;
import 'dart:collection' show Queue;
import '../common.dart';
import '../common/elements.dart' show ElementEnvironment;
import '../common/tasks.dart' show CompilerTask;
import '../common/work.dart' show WorkItem;
import '../elements/entities.dart';
import '../elements/types.dart';
import '../enqueue.dart';
import '../js_backend/annotations.dart';
import '../universe/codegen_world_builder.dart';
import '../universe/member_usage.dart';
import '../universe/use.dart'
show
ConditionalUse,
ConstantUse,
DynamicUse,
StaticUse,
StaticUseKind,
TypeUse,
TypeUseKind;
import '../util/enumset.dart';
import '../util/util.dart' show Setlet;
/// [Enqueuer] which is specific to code generation.
class CodegenEnqueuer extends Enqueuer {
final String name;
final Set<ClassEntity> _recentClasses = Setlet();
bool _recentConstants = false;
final CodegenWorldBuilder worldBuilder;
final WorkItemBuilder _workItemBuilder;
@override
bool queueIsClosed = false;
@override
final CompilerTask task;
@override
final EnqueuerListener listener;
final AnnotationsData _annotationsData;
final Queue<WorkItem> _queue = Queue<WorkItem>();
// If not `null` this is called when the queue has been emptied. It allows for
// applying additional impacts before re-emptying the queue.
void Function()? onEmptyForTesting;
CodegenEnqueuer(
this.task,
this.worldBuilder,
this._workItemBuilder,
this.listener,
this._annotationsData,
) : name = 'codegen enqueuer';
@override
Iterable<ClassEntity> get directlyInstantiatedClasses =>
worldBuilder.directlyInstantiatedClasses;
@override
bool get queueIsEmpty => _queue.isEmpty;
@override
void checkQueueIsEmpty() {
if (_queue.isNotEmpty) {
failedAt(_queue.first.element, "$name queue is not empty.");
}
}
/// Create a [WorkItem] for [entity] and add it to the work list if it has not
/// already been processed.
void _addToWorkList(MemberEntity entity) {
if (worldBuilder.processedEntities.contains(entity)) return;
final workItem = _workItemBuilder.createWorkItem(entity);
if (workItem == null) return;
if (queueIsClosed) {
failedAt(entity, "Codegen work list is closed. Trying to add $entity");
}
applyImpact(listener.registerUsedElement(entity));
_queue.add(workItem);
}
void _registerInstantiatedType(
InterfaceType type, {
bool nativeUsage = false,
}) {
task.measureSubtask('codegen.typeUse', () {
worldBuilder.registerTypeInstantiation(type, _applyClassUse);
listener.registerInstantiatedType(type, nativeUsage: nativeUsage);
});
}
@override
bool checkNoEnqueuedInvokedInstanceMethods(
ElementEnvironment elementEnvironment,
) {
return checkEnqueuerConsistency(elementEnvironment);
}
@override
void checkClass(ClassEntity cls) {
worldBuilder.processClassMembers(cls, (
MemberEntity member,
EnumSet<MemberUse> useSet,
) {
if (useSet.isNotEmpty) {
failedAt(
member,
'Unenqueued use of $member: ${useSet.iterable(MemberUse.values)}',
);
}
}, checkEnqueuerConsistency: true);
}
/// Callback for applying the use of a [cls].
void _applyClassUse(ClassEntity cls, EnumSet<ClassUse> useSet) {
if (useSet.contains(ClassUse.instantiated)) {
_recentClasses.add(cls);
worldBuilder.processClassMembers(cls, _applyMemberUse);
// We only tell the backend once that [cls] was instantiated, so
// any additional dependencies must be treated as global
// dependencies.
applyImpact(listener.registerInstantiatedClass(cls));
}
if (useSet.contains(ClassUse.implemented)) {
applyImpact(listener.registerImplementedClass(cls));
}
}
/// Callback for applying the use of a [member].
void _applyMemberUse(MemberEntity member, EnumSet<MemberUse> useSet) {
if (useSet.contains(MemberUse.normal)) {
_addToWorkList(member);
}
if (useSet.contains(MemberUse.closurizeInstance)) {
_registerClosurizedMember(member as FunctionEntity);
}
if (useSet.contains(MemberUse.closurizeStatic)) {
applyImpact(listener.registerGetOfStaticFunction());
}
}
@override
void processDynamicUse(DynamicUse dynamicUse) {
task.measureSubtask('codegen.dynamicUse', () {
worldBuilder.registerDynamicUse(dynamicUse, _applyMemberUse);
});
}
@override
void processStaticUse(MemberEntity? member, StaticUse staticUse) {
task.measureSubtask('codegen.staticUse', () {
worldBuilder.registerStaticUse(staticUse, _applyMemberUse);
switch (staticUse.kind) {
case StaticUseKind.constructorInvoke:
case StaticUseKind.constConstructorInvoke:
processTypeUse(member, TypeUse.instantiation(staticUse.type!));
break;
case StaticUseKind.inlining:
// TODO(johnniwinther): Should this be tracked with _MemberUsage ?
listener.registerUsedElement(staticUse.element as MemberEntity);
break;
case StaticUseKind.callMethod:
case StaticUseKind.closure:
case StaticUseKind.closureCall:
case StaticUseKind.directInvoke:
case StaticUseKind.fieldConstantInit:
case StaticUseKind.fieldInit:
case StaticUseKind.instanceFieldGet:
case StaticUseKind.instanceFieldSet:
case StaticUseKind.staticGet:
case StaticUseKind.staticInvoke:
case StaticUseKind.staticSet:
case StaticUseKind.staticTearOff:
case StaticUseKind.superFieldSet:
case StaticUseKind.superGet:
case StaticUseKind.superInvoke:
case StaticUseKind.superSetterSet:
case StaticUseKind.superTearOff:
case StaticUseKind.weakStaticTearOff:
break;
}
});
}
@override
void processTypeUse(MemberEntity? member, TypeUse typeUse) {
DartType type = typeUse.type;
switch (typeUse.kind) {
case TypeUseKind.instantiation:
_registerInstantiatedType(type as InterfaceType);
break;
case TypeUseKind.nativeInstantiation:
_registerInstantiatedType(type as InterfaceType, nativeUsage: true);
break;
case TypeUseKind.recordInstantiation:
// TODO(49718): Collect record types for conversion to classes.
throw UnimplementedError('processTypeUse $member $typeUse');
case TypeUseKind.isCheck:
case TypeUseKind.catchType:
_registerIsCheck(type);
break;
case TypeUseKind.asCast:
if (_annotationsData.getExplicitCastCheckPolicy(member).isEmitted) {
_registerIsCheck(type);
}
break;
case TypeUseKind.implicitCast:
if (_annotationsData.getImplicitDowncastCheckPolicy(member).isEmitted) {
_registerIsCheck(type);
}
break;
case TypeUseKind.parameterCheck:
case TypeUseKind.typeVariableBoundCheck:
if (_annotationsData.getParameterCheckPolicy(member).isEmitted) {
_registerIsCheck(type);
}
break;
case TypeUseKind.typeLiteral:
if (type is TypeVariableType) {
worldBuilder.registerTypeVariableTypeLiteral(type);
}
break;
case TypeUseKind.rtiValue:
worldBuilder.registerConstTypeLiteral(type);
break;
case TypeUseKind.typeArgument:
worldBuilder.registerTypeArgument(type);
break;
case TypeUseKind.constructorReference:
worldBuilder.registerConstructorReference(type as InterfaceType);
break;
case TypeUseKind.constInstantiation:
failedAt(currentElementSpannable, "Unexpected type use: $typeUse.");
case TypeUseKind.namedTypeVariable:
_registerNamedTypeVariable(type as TypeVariableType);
break;
}
}
@override
void processConstantUse(ConstantUse constantUse) {
task.measureSubtask('codegen.constantUse', () {
if (worldBuilder.registerConstantUse(constantUse)) {
applyImpact(listener.registerUsedConstant(constantUse.value));
_recentConstants = true;
}
});
}
void _registerIsCheck(DartType type) {
worldBuilder.registerIsCheck(type);
}
void _registerNamedTypeVariable(TypeVariableType type) {
worldBuilder.registerNamedTypeVariable(type);
}
void _registerClosurizedMember(FunctionEntity element) {
assert(element.isInstanceMember);
applyImpact(listener.registerClosurizedMember(element));
}
void _forEach(void Function(WorkItem work) f) {
do {
while (_queue.isNotEmpty) {
// TODO(johnniwinther): Find an optimal process order.
WorkItem work = _queue.removeLast();
if (!worldBuilder.processedEntities.contains(work.element)) {
f(work);
// TODO(johnniwinther): Register the processed element here. This
// is currently a side-effect of calling `work.run`.
worldBuilder.processedEntities.add(work.element);
}
}
List<ClassEntity> recents = _recentClasses.toList(growable: false);
_recentClasses.clear();
_recentConstants = false;
if (!_onQueueEmpty(recents)) _recentClasses.addAll(recents);
} while (_queue.isNotEmpty ||
_recentClasses.isNotEmpty ||
_recentConstants);
}
@override
void forEach(void Function(WorkItem work) f) {
_forEach(f);
if (onEmptyForTesting != null) {
onEmptyForTesting!();
_forEach(f);
}
}
/// [_onQueueEmpty] is called whenever the queue is drained. [recentClasses]
/// contains the set of all classes seen for the first time since
/// [_onQueueEmpty] was called last. A return value of [true] indicates that
/// the [recentClasses] have been processed and may be cleared. If [false] is
/// returned, [_onQueueEmpty] will be called once the queue is empty again (or
/// still empty) and [recentClasses] will be a superset of the current value.
bool _onQueueEmpty(Iterable<ClassEntity> recentClasses) {
return listener.onQueueEmpty(this, recentClasses);
}
@override
void logSummary(void Function(String message) log) {
log('Compiled ${processedEntities.length} methods.');
listener.logSummary(log);
}
@override
String toString() => 'Enqueuer($name)';
@override
Iterable<MemberEntity> get processedEntities =>
worldBuilder.processedEntities;
@override
void processConditionalUse(ConditionalUse conditionalUse) {}
}