blob: 0a6816b7102eacc36e958ef9cc4c627bcf3b36c4 [file] [log] [blame]
// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
// WARNING: Do not edit - generated code.
part of $LIBRARYNAME;
$(ANNOTATIONS)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS$IMPLEMENTS$NATIVESPEC {
factory $CLASSNAME(TouchList touches, TouchList targetTouches,
TouchList changedTouches, String type,
{Window view, int screenX: 0, int screenY: 0, int clientX: 0,
int clientY: 0, bool ctrlKey: false, bool altKey: false,
bool shiftKey: false, bool metaKey: false}) {
if (view == null) {
view = window;
}
var e = document.$dom_createEvent("TouchEvent");
e.$dom_initTouchEvent(touches, targetTouches, changedTouches, type, view,
screenX, screenY, clientX, clientY, ctrlKey, altKey, shiftKey, metaKey);
return e;
}
$!MEMBERS
/**
* Checks if touch events supported on the current platform.
*
* Note that touch events are only supported if the user is using a touch
* device.
*/
static bool get supported {
$if DART2JS
if (JS('bool', '"ontouchstart" in window')) {
return Device.isEventTypeSupported('TouchEvent');
}
return false;
$else
// Bug #8186 add equivalent 'ontouchstart' check for Dartium.
// Basically, this is a fairly common check and it'd be great if it did not
// throw exceptions.
return Device.isEventTypeSupported('TouchEvent');
$endif
}
}