| #!/bin/bash -x |
| # |
| # go.sh [--cached] [systems] |
| # |
| # Convenience script to generate systems. Do not call from build steps or tests |
| # - call fremontcutbuilder and dartdomgenerator instead. Do not add 'real' |
| # functionality here - change the python code instead. |
| # |
| # I find it essential to generate all the systems so I know if I am breaking |
| # other systems. My habit is to run: |
| # |
| # ./go.sh | tee Q |
| # |
| # I can inspect file Q if needed. |
| # |
| # If I know the IDL has not changed since the last run, it is faster to run |
| # |
| # ./go.sh --cached |
| # |
| # To generate a subset of systems: |
| # |
| # ./go.sh dart2js,htmldart2js |
| # |
| # The following gives a picture of the changes due to 'work' |
| # |
| # git checkout master # select client without changes |
| # ./go.sh |
| # mv ../generated ../generated0 # save generated files |
| # git checkout work # select client with changes |
| # ./go.sh |
| # meld ../generated0 ../generated # compare directories with too |
| |
| CACHED= |
| if [[ "$1" == "--cached" ]] ; then |
| CACHED=1 |
| shift |
| fi |
| |
| ALLSYSTEMS="htmldart2js,htmldartium" |
| SYSTEMS="$ALLSYSTEMS" |
| |
| if [[ "$1" != "" ]] ; then |
| SYSTEMS="$1" |
| fi |
| |
| if [[ $CACHED ]] ; then |
| reset && |
| ./dartdomgenerator.py --use-database-cache --systems="$SYSTEMS" \ |
| --update-dom-metadata |
| else |
| reset && |
| ./dartdomgenerator.py --rebuild --parallel --systems="$SYSTEMS" \ |
| --update-dom-metadata |
| fi |