| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| import "dart:typed_data"; |
| |
| // A VM patch of the dart:math library. |
| |
| // If [x] is an [int] and [exponent] is a non-negative [int], the result is |
| // an [int], otherwise the result is a [double]. |
| patch num pow(num x, num exponent) { |
| if ((x is int) && (exponent is int) && (exponent >= 0)) { |
| return _intPow(x, exponent); |
| } |
| return _doublePow(x.toDouble(), exponent.toDouble()); |
| } |
| |
| double _doublePow(double base, double exponent) { |
| if (exponent == 0.0) { |
| return 1.0; // ECMA-262 15.8.2.13 |
| } |
| // Speed up simple cases. |
| if (exponent == 1.0) return base; |
| if (exponent == 2.0) return base * base; |
| if (exponent == 3.0) return base * base * base; |
| |
| if (base == 1.0) return 1.0; |
| |
| if (base.isNaN || exponent.isNaN) { |
| return double.NAN; |
| } |
| if ((base != -double.INFINITY) && (exponent == 0.5)) { |
| if (base == 0.0) { |
| return 0.0; |
| } |
| return sqrt(base); |
| } |
| return _pow(base.toDouble(), exponent.toDouble()); |
| } |
| |
| double _pow(double base, double exponent) native "Math_doublePow"; |
| |
| int _intPow(int base, int exponent) { |
| // Exponentiation by squaring. |
| int result = 1; |
| while (exponent != 0) { |
| if ((exponent & 1) == 1) { |
| result *= base; |
| } |
| exponent >>= 1; |
| // Skip unnecessary operation (can overflow to Mint or Bigint). |
| if (exponent != 0) { |
| base *= base; |
| } |
| } |
| return result; |
| } |
| |
| patch double atan2(num a, num b) => _atan2(a.toDouble(), b.toDouble()); |
| patch double sin(num value) => _sin(value.toDouble()); |
| patch double cos(num value) => _cos(value.toDouble()); |
| patch double tan(num value) => _tan(value.toDouble()); |
| patch double acos(num value) => _acos(value.toDouble()); |
| patch double asin(num value) => _asin(value.toDouble()); |
| patch double atan(num value) => _atan(value.toDouble()); |
| patch double sqrt(num value) => _sqrt(value.toDouble()); |
| patch double exp(num value) => _exp(value.toDouble()); |
| patch double log(num value) => _log(value.toDouble()); |
| |
| double _atan2(double a, double b) native "Math_atan2"; |
| double _sin(double x) native "Math_sin"; |
| double _cos(double x) native "Math_cos"; |
| double _tan(double x) native "Math_tan"; |
| double _acos(double x) native "Math_acos"; |
| double _asin(double x) native "Math_asin"; |
| double _atan(double x) native "Math_atan"; |
| double _sqrt(double x) native "Math_sqrt"; |
| double _exp(double x) native "Math_exp"; |
| double _log(double x) native "Math_log"; |
| |
| |
| // TODO(iposva): Handle patch methods within a patch class correctly. |
| patch class Random { |
| |
| /*patch*/ factory Random([int seed]) { |
| var state = _Random._setupSeed((seed == null) ? _Random._nextSeed() : seed); |
| // Crank a couple of times to distribute the seed bits a bit further. |
| return new _Random._withState(state).._nextState() |
| .._nextState() |
| .._nextState() |
| .._nextState(); |
| } |
| |
| /*patch*/ factory Random.secure() { |
| return new _SecureRandom(); |
| } |
| } |
| |
| |
| class _Random implements Random { |
| // Internal state of the random number generator. |
| final _state; |
| static const _kSTATE_LO = 0; |
| static const _kSTATE_HI = 1; // Unused in Dart code. |
| |
| _Random._withState(Uint32List this._state); |
| |
| // The algorithm used here is Multiply with Carry (MWC) with a Base b = 2^32. |
| // http://en.wikipedia.org/wiki/Multiply-with-carry |
| // The constant A is selected from "Numerical Recipes 3rd Edition" p.348 B1. |
| |
| // Implements: |
| // var state = |
| // ((_A * (_state[_kSTATE_LO])) + _state[_kSTATE_HI]) & ((1 << 64) - 1); |
| // _state[_kSTATE_LO] = state & ((1 << 32) - 1); |
| // _state[_kSTATE_HI] = state >> 32; |
| // This is a native to prevent 64-bit operations in Dart, which |
| // fail with --throw_on_javascript_int_overflow. |
| // TODO(regis): Implement in Dart and remove Random_nextState in math.cc. |
| void _nextState() native "Random_nextState"; |
| |
| int nextInt(int max) { |
| const limit = 0x3FFFFFFF; |
| if ((max <= 0) || ((max > limit) && (max > _POW2_32))) { |
| throw new RangeError.range(max, 1, _POW2_32, "max", |
| "Must be positive and <= 2^32"); |
| } |
| if ((max & -max) == max) { |
| // Fast case for powers of two. |
| _nextState(); |
| return _state[_kSTATE_LO] & (max - 1); |
| } |
| |
| var rnd32; |
| var result; |
| do { |
| _nextState(); |
| rnd32 = _state[_kSTATE_LO]; |
| result = rnd32 % max; |
| } while ((rnd32 - result + max) > _POW2_32); |
| return result; |
| } |
| |
| double nextDouble() { |
| return ((nextInt(1 << 26) * _POW2_27_D) + nextInt(1 << 27)) / _POW2_53_D; |
| } |
| |
| bool nextBool() { |
| return nextInt(2) == 0; |
| } |
| |
| // Constants used by the algorithm. |
| static const _POW2_32 = 1 << 32; |
| static const _POW2_53_D = 1.0 * (1 << 53); |
| static const _POW2_27_D = 1.0 * (1 << 27); |
| |
| static const _A = 0xffffda61; |
| |
| // Use a singleton Random object to get a new seed if no seed was passed. |
| static var _prng = new _Random._withState(_initialSeed()); |
| |
| // This is a native to prevent 64-bit operations in Dart, which |
| // fail with --throw_on_javascript_int_overflow. |
| // TODO(regis): Implement here in Dart and remove native in math.cc. |
| static Uint32List _setupSeed(int seed) native "Random_setupSeed"; |
| // Get a seed from the VM's random number provider. |
| static Uint32List _initialSeed() native "Random_initialSeed"; |
| |
| static int _nextSeed() { |
| // Trigger the PRNG once to change the internal state. |
| _prng._nextState(); |
| return _prng._state[_kSTATE_LO]; |
| } |
| } |
| |
| |
| class _SecureRandom implements Random { |
| _SecureRandom() { |
| // Throw early in constructor if entropy source is not hooked up. |
| _getBytes(1); |
| } |
| |
| // Return count bytes of entropy as a positive integer; count <= 8. |
| static int _getBytes(int count) native "SecureRandom_getBytes"; |
| |
| int nextInt(int max) { |
| RangeError.checkValueInInterval( |
| max, 1, _POW2_32, "max", "Must be positive and <= 2^32"); |
| final byteCount = ((max - 1).bitLength + 7) >> 3; |
| if (byteCount == 0) { |
| return 0; // Not random if max == 1. |
| } |
| var rnd; |
| var result; |
| do { |
| rnd = _getBytes(byteCount); |
| result = rnd % max; |
| } while ((rnd - result + max) > (1 << (byteCount << 3))); |
| return result; |
| } |
| |
| double nextDouble() { |
| return (_getBytes(7) >> 3) / _POW2_53_D; |
| } |
| |
| bool nextBool() { |
| return _getBytes(1).isEven; |
| } |
| |
| // Constants used by the algorithm. |
| static const _POW2_32 = 1 << 32; |
| static const _POW2_53_D = 1.0 * (1 << 53); |
| } |
| |