blob: 25c260af53a809be0af5c067fb6af2f9d3de7a0a [file] [log] [blame]
// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
library barback.transform;
import 'dart:async';
import 'dart:convert';
import 'asset.dart';
import 'asset_id.dart';
import 'asset_set.dart';
import 'base_transform.dart';
import 'errors.dart';
import 'transform_node.dart';
import 'utils.dart';
/// While a [Transformer] represents a *kind* of transformation, this defines
/// one specific usage of it on a set of files.
///
/// This ephemeral object exists only during an actual transform application to
/// facilitate communication between the [Transformer] and the code hosting
/// the transformation. It lets the [Transformer] access inputs and generate
/// outputs.
class Transform extends BaseTransform {
final TransformNode _node;
final _outputs = new AssetSet();
/// Gets the primary input asset.
///
/// While a transformation can use multiple input assets, one must be a
/// special "primary" asset. This will be the "entrypoint" or "main" input
/// file for a transformation.
///
/// For example, with a dart2js transform, the primary input would be the
/// entrypoint Dart file. All of the other Dart files that that imports
/// would be secondary inputs.
///
/// This method may fail at runtime with an [AssetNotFoundException] if called
/// asynchronously after the transform begins running. The primary input may
/// become unavailable while this transformer is running due to asset changes
/// earlier in the graph. You can ignore the error if this happens: the
/// transformer will be re-run automatically for you.
Asset get primaryInput {
if (!_node.primary.state.isAvailable) {
throw new AssetNotFoundException(_node.primary.id);
}
return _node.primary.asset;
}
Transform._(TransformNode node)
: _node = node,
super(node);
/// Gets the asset for an input [id].
///
/// If an input with [id] cannot be found, throws an [AssetNotFoundException].
Future<Asset> getInput(AssetId id) => _node.getInput(id);
/// A convenience method to the contents of the input with [id] as a string.
///
/// This is equivalent to calling [getInput] followed by [Asset.readAsString].
///
/// If the asset was created from a [String] the original string is always
/// returned and [encoding] is ignored. Otherwise, the binary data of the
/// asset is decoded using [encoding], which defaults to [UTF8].
///
/// If an input with [id] cannot be found, throws an [AssetNotFoundException].
Future<String> readInputAsString(AssetId id, {Encoding encoding}) {
if (encoding == null) encoding = UTF8;
return getInput(id).then((input) => input.readAsString(encoding: encoding));
}
/// A convenience method to the contents of the input with [id].
///
/// This is equivalent to calling [getInput] followed by [Asset.read].
///
/// If the asset was created from a [String], this returns its UTF-8 encoding.
///
/// If an input with [id] cannot be found, throws an [AssetNotFoundException].
Stream<List<int>> readInput(AssetId id) =>
futureStream(getInput(id).then((input) => input.read()));
/// A convenience method to return whether or not an asset exists.
///
/// This is equivalent to calling [getInput] and catching an
/// [AssetNotFoundException].
Future<bool> hasInput(AssetId id) {
return getInput(id).then((_) => true).catchError((error) {
if (error is AssetNotFoundException && error.id == id) return false;
throw error;
});
}
/// Stores [output] as the output created by this transformation.
///
/// A transformation can output as many assets as it wants.
void addOutput(Asset output) {
// TODO(rnystrom): This should immediately throw if an output with that ID
// has already been created by this transformer.
_outputs.add(output);
}
}
/// The controller for [Transform].
class TransformController extends BaseTransformController {
Transform get transform => super.transform;
/// The set of assets that the transformer has emitted.
AssetSet get outputs => transform._outputs;
TransformController(TransformNode node)
: super(new Transform._(node));
}