blob: 971840f56e2689438ac1d5884088cb4b426c795d [file] [log] [blame]
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
library dart._isolate_helper;
import 'dart:_js_embedded_names'
show
CLASS_ID_EXTRACTOR,
CLASS_FIELDS_EXTRACTOR,
CURRENT_SCRIPT,
GLOBAL_FUNCTIONS,
INITIALIZE_EMPTY_INSTANCE,
INSTANCE_FROM_CLASS_ID;
import 'dart:async';
import 'dart:collection' show Queue, HashMap;
import 'dart:isolate';
import 'dart:_native_typed_data' show NativeByteBuffer, NativeTypedData;
import 'dart:_js_helper' show InternalMap, Null, Primitives, random64;
import 'dart:_foreign_helper'
show
JS,
JS_CREATE_ISOLATE,
JS_CURRENT_ISOLATE_CONTEXT,
JS_CURRENT_ISOLATE,
JS_EMBEDDED_GLOBAL,
JS_SET_CURRENT_ISOLATE,
IsolateContext;
import 'dart:_interceptors'
show
Interceptor,
JSArray,
JSExtendableArray,
JSFixedArray,
JSIndexable,
JSMutableArray,
JSObject;
part 'isolate_serialization.dart';
/**
* Called by the compiler to support switching
* between isolates when we get a callback from the DOM.
*/
_callInIsolate(_IsolateContext isolate, Function function) {
var result = isolate.eval(function);
_globalState.topEventLoop.run();
return result;
}
/// Marks entering a JavaScript async operation to keep the worker alive.
///
/// To be called by library code before starting an async operation controlled
/// by the JavaScript event handler.
///
/// Also call [leaveJsAsync] in all callback handlers marking the end of that
/// async operation (also error handlers) so the worker can be released.
///
/// These functions only has to be called for code that can be run from a
/// worker-isolate (so not for general dom operations).
enterJsAsync() {
_globalState.topEventLoop._activeJsAsyncCount++;
}
/// Marks leaving a javascript async operation.
///
/// See [enterJsAsync].
leaveJsAsync() {
_globalState.topEventLoop._activeJsAsyncCount--;
assert(_globalState.topEventLoop._activeJsAsyncCount >= 0);
}
/// Returns true if we are currently in a worker context.
bool isWorker() => _globalState.isWorker;
/**
* Called by the compiler to fetch the current isolate context.
*/
_IsolateContext _currentIsolate() => _globalState.currentContext;
/**
* Wrapper that takes the dart entry point and runs it within an isolate. The
* dart2js compiler will inject a call of the form
* [: startRootIsolate(main); :] when it determines that this wrapping
* is needed. For single-isolate applications (e.g. hello world), this
* call is not emitted.
*/
void startRootIsolate(entry, args) {
// The dartMainRunner can inject a new arguments array. We pass the arguments
// through a "JS", so that the type-inferrer loses track of it.
args = JS("", "#", args);
if (args == null) args = [];
if (args is! List) {
throw new ArgumentError("Arguments to main must be a List: $args");
}
_globalState = new _Manager(entry);
// Don't start the main loop again, if we are in a worker.
if (_globalState.isWorker) return;
final rootContext = new _IsolateContext();
_globalState.rootContext = rootContext;
// BUG(5151491): Setting currentContext should not be necessary, but
// because closures passed to the DOM as event handlers do not bind their
// isolate automatically we try to give them a reasonable context to live in
// by having a "default" isolate (the first one created).
_globalState.currentContext = rootContext;
if (entry is _MainFunctionArgs) {
rootContext.eval(() {
entry(args);
});
} else if (entry is _MainFunctionArgsMessage) {
rootContext.eval(() {
entry(args, null);
});
} else {
rootContext.eval(entry);
}
_globalState.topEventLoop.run();
}
/********************************************************
Inserted from lib/isolate/dart2js/isolateimpl.dart
********************************************************/
/**
* Concepts used here:
*
* "manager" - A manager contains one or more isolates, schedules their
* execution, and performs other plumbing on their behalf. The isolate
* present at the creation of the manager is designated as its "root isolate".
* A manager may, for example, be implemented on a web Worker.
*
* [_Manager] - State present within a manager (exactly once, as a global).
*
* [_ManagerStub] - A handle held within one manager that allows interaction
* with another manager. A target manager may be addressed by zero or more
* [_ManagerStub]s.
* TODO(ahe): The _ManagerStub concept is broken. It was an attempt
* to create a common interface between the native Worker class and
* _MainManagerStub.
*/
/**
* A native object that is shared across isolates. This object is visible to all
* isolates running under the same manager (either UI or background web worker).
*
* This is code that is intended to 'escape' the isolate boundaries in order to
* implement the semantics of isolates in JavaScript. Without this we would have
* been forced to implement more code (including the top-level event loop) in
* JavaScript itself.
*/
// TODO(eub, sigmund): move the "manager" to be entirely in JS.
// Running any Dart code outside the context of an isolate gives it
// the chance to break the isolate abstraction.
// TODO(vsm): This was changed from init.globalState.
// See: https://github.com/dart-lang/dev_compiler/issues/164
_Manager get _globalState => JS("_Manager", "dart.globalState");
set _globalState(_Manager val) {
// TODO(vsm): This was changed from init.globalState.
// See: https://github.com/dart-lang/dev_compiler/issues/164
JS("void", "dart.globalState = #", val);
}
/** State associated with the current manager. See [globalState]. */
// TODO(sigmund): split in multiple classes: global, thread, main-worker states?
class _Manager {
/** Next available isolate id within this [_Manager]. */
int nextIsolateId = 0;
/** id assigned to this [_Manager]. */
int currentManagerId = 0;
/**
* Next available manager id. Only used by the main manager to assign a unique
* id to each manager created by it.
*/
int nextManagerId = 1;
/** Context for the currently running [Isolate]. */
_IsolateContext currentContext = null;
/** Context for the root [Isolate] that first run in this [_Manager]. */
_IsolateContext rootContext = null;
/** The top-level event loop. */
_EventLoop topEventLoop;
/** Whether this program is running from the command line. */
bool fromCommandLine;
/** Whether this [_Manager] is running as a web worker. */
bool isWorker;
/** Whether we support spawning web workers. */
bool supportsWorkers;
/**
* Whether to use web workers when implementing isolates. Set to false for
* debugging/testing.
*/
bool get useWorkers => supportsWorkers;
/**
* Registry of isolates. Isolates must be registered if, and only if, receive
* ports are alive. Normally no open receive-ports means that the isolate is
* dead, but DOM callbacks could resurrect it.
*/
Map<int, _IsolateContext> isolates;
/** Reference to the main [_Manager]. Null in the main [_Manager] itself. */
_MainManagerStub mainManager;
/// Registry of active Web Workers. Only used in the main [_Manager].
Map<int, dynamic /* Worker */ > managers;
/** The entry point given by [startRootIsolate]. */
final Function entry;
_Manager(this.entry) {
_nativeDetectEnvironment();
topEventLoop = new _EventLoop();
isolates = new Map<int, _IsolateContext>();
managers = new Map<int, dynamic>();
if (isWorker) {
// "if we are not the main manager ourself" is the intent.
mainManager = new _MainManagerStub();
_nativeInitWorkerMessageHandler();
}
}
void _nativeDetectEnvironment() {
bool isWindowDefined = globalWindow != null;
bool isWorkerDefined = globalWorker != null;
isWorker = !isWindowDefined && globalPostMessageDefined;
supportsWorkers =
isWorker || (isWorkerDefined && IsolateNatives.thisScript != null);
fromCommandLine = !isWindowDefined && !isWorker;
}
void _nativeInitWorkerMessageHandler() {
var function = JS(
'',
"(function (f, a) { return function (e) { f(a, e); }})(#, #)",
IsolateNatives._processWorkerMessage,
mainManager);
JS("void", r"#.onmessage = #", global, function);
// We ensure dartPrint is defined so that the implementation of the Dart
// print method knows what to call.
JS(
'',
'''#.dartPrint = #.dartPrint || (function(serialize) {
return function (object) {
var _self = #;
if (_self.console && _self.console.log) {
_self.console.log(object)
} else {
_self.postMessage(serialize(object));
}
}
})(#)''',
global,
global,
global,
_serializePrintMessage);
}
static _serializePrintMessage(object) {
return _serializeMessage({"command": "print", "msg": object});
}
/**
* Close the worker running this code if all isolates are done and
* there are no active async JavaScript tasks still running.
*/
void maybeCloseWorker() {
if (isWorker && isolates.isEmpty && topEventLoop._activeJsAsyncCount == 0) {
mainManager.postMessage(_serializeMessage({'command': 'close'}));
}
}
}
/** Context information tracked for each isolate. */
class _IsolateContext implements IsolateContext {
/** Current isolate id. */
final int id = _globalState.nextIsolateId++;
/** Registry of receive ports currently active on this isolate. */
final Map<int, RawReceivePortImpl> ports = new Map<int, RawReceivePortImpl>();
/** Registry of weak receive ports currently active on this isolate. */
final Set<int> weakPorts = new Set<int>();
/** Holds isolate globals (statics and top-level properties). */
// native object containing all globals of an isolate.
final isolateStatics = JS_CREATE_ISOLATE();
final RawReceivePortImpl controlPort = new RawReceivePortImpl._controlPort();
final Capability pauseCapability = new Capability();
final Capability terminateCapability = new Capability(); // License to kill.
/// Boolean flag set when the initial method of the isolate has been executed.
///
/// Used to avoid considering the isolate dead when it has no open
/// receive ports and no scheduled timers, because it hasn't had time to
/// create them yet.
bool initialized = false;
// TODO(lrn): Store these in single "PauseState" object, so they don't take
// up as much room when not pausing.
bool isPaused = false;
List<_IsolateEvent> delayedEvents = [];
Set<Capability> pauseTokens = new Set();
// Container with the "on exit" handler send-ports.
var doneHandlers;
/**
* Queue of functions to call when the current event is complete.
*
* These events are not just put at the front of the event queue, because
* they represent control messages, and should be handled even if the
* event queue is paused.
*/
var _scheduledControlEvents;
bool _isExecutingEvent = false;
/** Whether uncaught errors are considered fatal. */
bool errorsAreFatal = true;
// Set of ports that listen to uncaught errors.
Set<SendPort> errorPorts = new Set();
_IsolateContext() {
this.registerWeak(controlPort._id, controlPort);
}
void addPause(Capability authentification, Capability resume) {
if (pauseCapability != authentification) return;
if (pauseTokens.add(resume) && !isPaused) {
isPaused = true;
}
_updateGlobalState();
}
void removePause(Capability resume) {
if (!isPaused) return;
pauseTokens.remove(resume);
if (pauseTokens.isEmpty) {
while (delayedEvents.isNotEmpty) {
_IsolateEvent event = delayedEvents.removeLast();
_globalState.topEventLoop.prequeue(event);
}
isPaused = false;
}
_updateGlobalState();
}
void addDoneListener(SendPort responsePort) {
if (doneHandlers == null) {
doneHandlers = [];
}
// If necessary, we can switch doneHandlers to a Set if it gets larger.
// That is not expected to happen in practice.
if (doneHandlers.contains(responsePort)) return;
doneHandlers.add(responsePort);
}
void removeDoneListener(SendPort responsePort) {
if (doneHandlers == null) return;
doneHandlers.remove(responsePort);
}
void setErrorsFatal(Capability authentification, bool errorsAreFatal) {
if (terminateCapability != authentification) return;
this.errorsAreFatal = errorsAreFatal;
}
void handlePing(SendPort responsePort, int pingType) {
if (pingType == Isolate.IMMEDIATE ||
(pingType == Isolate.BEFORE_NEXT_EVENT && !_isExecutingEvent)) {
responsePort.send(null);
return;
}
void respond() {
responsePort.send(null);
}
assert(pingType == Isolate.BEFORE_NEXT_EVENT);
if (_scheduledControlEvents == null) {
_scheduledControlEvents = new Queue();
}
_scheduledControlEvents.addLast(respond);
}
void handleKill(Capability authentification, int priority) {
if (this.terminateCapability != authentification) return;
if (priority == Isolate.IMMEDIATE ||
(priority == Isolate.BEFORE_NEXT_EVENT && !_isExecutingEvent)) {
kill();
return;
}
assert(priority == Isolate.BEFORE_NEXT_EVENT);
if (_scheduledControlEvents == null) {
_scheduledControlEvents = new Queue();
}
_scheduledControlEvents.addLast(kill);
}
void addErrorListener(SendPort port) {
errorPorts.add(port);
}
void removeErrorListener(SendPort port) {
errorPorts.remove(port);
}
/** Function called with an uncaught error. */
void handleUncaughtError(error, StackTrace stackTrace) {
// Just print the error if there is no error listener registered.
if (errorPorts.isEmpty) {
// An uncaught error in the root isolate will terminate the program?
if (errorsAreFatal && identical(this, _globalState.rootContext)) {
// The error will be rethrown to reach the global scope, so
// don't print it.
return;
}
if (JS('bool', '#.console && #.console.error', global, global)) {
JS('void', '#.console.error(#, #)', global, error, stackTrace);
} else {
print(error);
if (stackTrace != null) print(stackTrace);
}
return;
}
List message = new List(2)
..[0] = error.toString()
..[1] = (stackTrace == null) ? null : stackTrace.toString();
for (SendPort port in errorPorts) port.send(message);
}
/**
* Run [code] in the context of the isolate represented by [this].
*/
dynamic eval(Function code) {
var old = _globalState.currentContext;
_globalState.currentContext = this;
this._setGlobals();
var result = null;
_isExecutingEvent = true;
try {
result = code();
} catch (e, s) {
handleUncaughtError(e, s);
if (errorsAreFatal) {
kill();
// An uncaught error in the root context terminates all isolates.
if (identical(this, _globalState.rootContext)) {
rethrow;
}
}
} finally {
_isExecutingEvent = false;
_globalState.currentContext = old;
if (old != null) old._setGlobals();
if (_scheduledControlEvents != null) {
while (_scheduledControlEvents.isNotEmpty) {
(_scheduledControlEvents.removeFirst())();
}
}
}
return result;
}
void _setGlobals() {
JS_SET_CURRENT_ISOLATE(isolateStatics);
}
/**
* Handle messages comming in on the control port.
*
* These events do not go through the event queue.
* The `_globalState.currentContext` context is not set to this context
* during the handling.
*/
void handleControlMessage(message) {
switch (message[0]) {
case "pause":
addPause(message[1], message[2]);
break;
case "resume":
removePause(message[1]);
break;
case 'add-ondone':
addDoneListener(message[1]);
break;
case 'remove-ondone':
removeDoneListener(message[1]);
break;
case 'set-errors-fatal':
setErrorsFatal(message[1], message[2]);
break;
case "ping":
handlePing(message[1], message[2]);
break;
case "kill":
handleKill(message[1], message[2]);
break;
case "getErrors":
addErrorListener(message[1]);
break;
case "stopErrors":
removeErrorListener(message[1]);
break;
default:
}
}
/** Looks up a port registered for this isolate. */
RawReceivePortImpl lookup(int portId) => ports[portId];
void _addRegistration(int portId, RawReceivePortImpl port) {
if (ports.containsKey(portId)) {
throw new Exception("Registry: ports must be registered only once.");
}
ports[portId] = port;
}
/** Registers a port on this isolate. */
void register(int portId, RawReceivePortImpl port) {
_addRegistration(portId, port);
_updateGlobalState();
}
/**
* Registers a weak port on this isolate.
*
* The port does not keep the isolate active.
*/
void registerWeak(int portId, RawReceivePortImpl port) {
weakPorts.add(portId);
_addRegistration(portId, port);
}
void _updateGlobalState() {
if (ports.length - weakPorts.length > 0 || isPaused || !initialized) {
_globalState.isolates[id] = this; // indicate this isolate is active
} else {
kill();
}
}
void kill() {
if (_scheduledControlEvents != null) {
// Kill all pending events.
_scheduledControlEvents.clear();
}
// Stop listening on all ports.
// This should happen before sending events to done handlers, in case
// we are listening on ourselves.
// Closes all ports, including control port.
for (var port in ports.values) {
port._close();
}
ports.clear();
weakPorts.clear();
_globalState.isolates.remove(id); // indicate this isolate is not active
errorPorts.clear();
if (doneHandlers != null) {
for (SendPort port in doneHandlers) {
port.send(null);
}
doneHandlers = null;
}
}
/** Unregister a port on this isolate. */
void unregister(int portId) {
ports.remove(portId);
weakPorts.remove(portId);
_updateGlobalState();
}
}
/** Represent the event loop on a javascript thread (DOM or worker). */
class _EventLoop {
final Queue<_IsolateEvent> events = new Queue<_IsolateEvent>();
/// The number of waiting callbacks not controlled by the dart event loop.
///
/// This could be timers or http requests. The worker will only be killed if
/// this count reaches 0.
/// Access this by using [enterJsAsync] before starting a JavaScript async
/// operation and [leaveJsAsync] when the callback has fired.
int _activeJsAsyncCount = 0;
_EventLoop();
void enqueue(isolate, fn, msg) {
events.addLast(new _IsolateEvent(isolate, fn, msg));
}
void prequeue(_IsolateEvent event) {
events.addFirst(event);
}
_IsolateEvent dequeue() {
if (events.isEmpty) return null;
return events.removeFirst();
}
void checkOpenReceivePortsFromCommandLine() {
if (_globalState.rootContext != null &&
_globalState.isolates.containsKey(_globalState.rootContext.id) &&
_globalState.fromCommandLine &&
_globalState.rootContext.ports.isEmpty) {
// We want to reach here only on the main [_Manager] and only
// on the command-line. In the browser the isolate might
// still be alive due to DOM callbacks, but the presumption is
// that on the command-line, no future events can be injected
// into the event queue once it's empty. Node has setTimeout
// so this presumption is incorrect there. We think(?) that
// in d8 this assumption is valid.
throw new Exception("Program exited with open ReceivePorts.");
}
}
/** Process a single event, if any. */
bool runIteration() {
final event = dequeue();
if (event == null) {
checkOpenReceivePortsFromCommandLine();
_globalState.maybeCloseWorker();
return false;
}
event.process();
return true;
}
/**
* Runs multiple iterations of the run-loop. If possible, each iteration is
* run asynchronously.
*/
void _runHelper() {
if (globalWindow != null) {
// Run each iteration from the browser's top event loop.
next() {
if (!runIteration()) return;
Timer.run(next);
}
next();
} else {
// Run synchronously until no more iterations are available.
while (runIteration()) {}
}
}
/**
* Call [_runHelper] but ensure that worker exceptions are propragated.
*/
void run() {
if (!_globalState.isWorker) {
_runHelper();
} else {
try {
_runHelper();
} catch (e, trace) {
_globalState.mainManager.postMessage(
_serializeMessage({'command': 'error', 'msg': '$e\n$trace'}));
}
}
}
}
/** An event in the top-level event queue. */
class _IsolateEvent {
_IsolateContext isolate;
Function fn;
String message;
_IsolateEvent(this.isolate, this.fn, this.message);
void process() {
if (isolate.isPaused) {
isolate.delayedEvents.add(this);
return;
}
isolate.eval(fn);
}
}
// "self" is a way to refer to the global context object that
// works in HTML pages and in Web Workers. It does not work in d8, iojs
// and Firefox jsshell, because that would have been too easy. In iojs
// "global" works.
//
// See: http://www.w3.org/TR/workers/#the-global-scope
// and: http://www.w3.org/TR/Window/#dfn-self-attribute
final global = JS("", "typeof global == 'undefined' ? self : global");
/** A stub for interacting with the main manager. */
class _MainManagerStub {
void postMessage(msg) {
JS("void", r"#.postMessage(#)", global, msg);
}
}
const String _SPAWNED_SIGNAL = "spawned";
const String _SPAWN_FAILED_SIGNAL = "spawn failed";
get globalWindow {
return JS('', "#.window", global);
}
get globalWorker {
return JS('', "#.Worker", global);
}
bool get globalPostMessageDefined {
return JS('bool', "!!#.postMessage", global);
}
typedef _MainFunction();
typedef _MainFunctionArgs(args);
typedef _MainFunctionArgsMessage(args, message);
/// Note: IsolateNatives depends on _globalState which is only set up correctly
/// when 'dart:isolate' has been imported.
class IsolateNatives {
// We set [enableSpawnWorker] to true (not null) when calling isolate
// primitives that require support for spawning workers. The field starts out
// by being null, and dart2js' type inference will track if it can have a
// non-null value. So by testing if this value is not null, we generate code
// that dart2js knows is dead when worker support isn't needed.
// TODO(herhut): Initialize this to false when able to track compile-time
// constants.
static var enableSpawnWorker;
static String thisScript = computeThisScript();
/// Associates an ID with a native worker object.
static final Expando<int> workerIds = new Expando<int>();
/**
* The src url for the script tag that loaded this Used to create
* JavaScript workers.
*/
static String computeThisScript() {
// See: https://github.com/dart-lang/dev_compiler/issues/164
// var currentScript = JS_EMBEDDED_GLOBAL('', CURRENT_SCRIPT);
var currentScript = JS('var', 'document.currentScript');
if (currentScript != null) {
return JS('String', 'String(#.src)', currentScript);
}
if (Primitives.isD8) return computeThisScriptD8();
if (Primitives.isJsshell) return computeThisScriptJsshell();
// A worker has no script tag - so get an url from a stack-trace.
if (_globalState != null && _globalState.isWorker) {
return computeThisScriptFromTrace();
}
return null;
}
static String computeThisScriptJsshell() {
return JS('String|Null', 'thisFilename()');
}
// TODO(ahe): The following is for supporting D8. We should move this code
// to a helper library that is only loaded when testing on D8.
static String computeThisScriptD8() => computeThisScriptFromTrace();
static String computeThisScriptFromTrace() {
var stack = JS('String|Null', 'new Error().stack');
if (stack == null) {
// According to Internet Explorer documentation, the stack
// property is not set until the exception is thrown. The stack
// property was not provided until IE10.
stack = JS(
'String|Null',
'(function() {'
'try { throw new Error() } catch(e) { return e.stack }'
'})()');
if (stack == null) throw new UnsupportedError('No stack trace');
}
var pattern, matches;
// This pattern matches V8, Chrome, and Internet Explorer stack
// traces that look like this:
// Error
// at methodName (URI:LINE:COLUMN)
pattern =
JS('', r'new RegExp("^ *at [^(]*\\((.*):[0-9]*:[0-9]*\\)$", "m")');
matches = JS('JSExtendableArray|Null', '#.match(#)', stack, pattern);
if (matches != null) return JS('String', '#[1]', matches);
// This pattern matches Firefox stack traces that look like this:
// methodName@URI:LINE
pattern = JS('', r'new RegExp("^[^@]*@(.*):[0-9]*$", "m")');
matches = JS('JSExtendableArray|Null', '#.match(#)', stack, pattern);
if (matches != null) return JS('String', '#[1]', matches);
throw new UnsupportedError('Cannot extract URI from "$stack"');
}
/**
* Assume that [e] is a browser message event and extract its message data.
* We don't import the dom explicitly so, when workers are disabled, this
* library can also run on top of nodejs.
*/
static _getEventData(e) => JS("", "#.data", e);
/**
* Process messages on a worker, either to control the worker instance or to
* pass messages along to the isolate running in the worker.
*/
static void _processWorkerMessage(/* Worker */ sender, e) {
var msg = _deserializeMessage(_getEventData(e));
switch (msg['command']) {
case 'start':
_globalState.currentManagerId = msg['id'];
String functionName = msg['functionName'];
Function entryPoint = (functionName == null)
? _globalState.entry
: _getJSFunctionFromName(functionName);
var args = msg['args'];
var message = _deserializeMessage(msg['msg']);
var isSpawnUri = msg['isSpawnUri'];
var startPaused = msg['startPaused'];
var replyTo = _deserializeMessage(msg['replyTo']);
var context = new _IsolateContext();
_globalState.topEventLoop.enqueue(context, () {
_startIsolate(
entryPoint, args, message, isSpawnUri, startPaused, replyTo);
}, 'worker-start');
// Make sure we always have a current context in this worker.
// TODO(7907): This is currently needed because we're using
// Timers to implement Futures, and this isolate library
// implementation uses Futures. We should either stop using
// Futures in this library, or re-adapt if Futures get a
// different implementation.
_globalState.currentContext = context;
_globalState.topEventLoop.run();
break;
case 'spawn-worker':
if (enableSpawnWorker != null) handleSpawnWorkerRequest(msg);
break;
case 'message':
SendPort port = msg['port'];
// If the port has been closed, we ignore the message.
if (port != null) {
msg['port'].send(msg['msg']);
}
_globalState.topEventLoop.run();
break;
case 'close':
_globalState.managers.remove(workerIds[sender]);
JS('void', '#.terminate()', sender);
_globalState.topEventLoop.run();
break;
case 'log':
_log(msg['msg']);
break;
case 'print':
if (_globalState.isWorker) {
_globalState.mainManager
.postMessage(_serializeMessage({'command': 'print', 'msg': msg}));
} else {
print(msg['msg']);
}
break;
case 'error':
throw msg['msg'];
}
}
static handleSpawnWorkerRequest(msg) {
var replyPort = msg['replyPort'];
spawn(msg['functionName'], msg['uri'], msg['args'], msg['msg'], false,
msg['isSpawnUri'], msg['startPaused']).then((msg) {
replyPort.send(msg);
}, onError: (String errorMessage) {
replyPort.send([_SPAWN_FAILED_SIGNAL, errorMessage]);
});
}
/** Log a message, forwarding to the main [_Manager] if appropriate. */
static _log(msg) {
if (_globalState.isWorker) {
_globalState.mainManager
.postMessage(_serializeMessage({'command': 'log', 'msg': msg}));
} else {
try {
_consoleLog(msg);
} catch (e, trace) {
throw new Exception(trace);
}
}
}
static void _consoleLog(msg) {
JS("void", r"#.console.log(#)", global, msg);
}
static _getJSFunctionFromName(String functionName) {
var globalFunctionsContainer = JS_EMBEDDED_GLOBAL("", GLOBAL_FUNCTIONS);
return JS("", "#[#]()", globalFunctionsContainer, functionName);
}
/**
* Get a string name for the function, if possible. The result for
* anonymous functions is browser-dependent -- it may be "" or "anonymous"
* but you should probably not count on this.
*/
static String _getJSFunctionName(Function f) {
return JS("String|Null", r'#.$name', f);
}
/** Create a new JavaScript object instance given its constructor. */
static dynamic _allocate(var ctor) {
return JS("", "new #()", ctor);
}
static Future<List> spawnFunction(
void topLevelFunction(message), var message, bool startPaused) {
IsolateNatives.enableSpawnWorker = true;
final name = _getJSFunctionName(topLevelFunction);
if (name == null) {
throw new UnsupportedError("only top-level functions can be spawned.");
}
bool isLight = false;
bool isSpawnUri = false;
return spawn(name, null, null, message, isLight, isSpawnUri, startPaused);
}
static Future<List> spawnUri(
Uri uri, List<String> args, var message, bool startPaused) {
IsolateNatives.enableSpawnWorker = true;
bool isLight = false;
bool isSpawnUri = true;
return spawn(
null, uri.toString(), args, message, isLight, isSpawnUri, startPaused);
}
// TODO(sigmund): clean up above, after we make the new API the default:
/// If [uri] is `null` it is replaced with the current script.
static Future<List> spawn(String functionName, String uri, List<String> args,
message, bool isLight, bool isSpawnUri, bool startPaused) {
// Assume that the compiled version of the Dart file lives just next to the
// dart file.
// TODO(floitsch): support precompiled version of dart2js output.
if (uri != null && uri.endsWith(".dart")) uri += ".js";
ReceivePort port = new ReceivePort();
Completer<List> completer = new Completer();
port.first.then((msg) {
if (msg[0] == _SPAWNED_SIGNAL) {
completer.complete(msg);
} else {
assert(msg[0] == _SPAWN_FAILED_SIGNAL);
completer.completeError(msg[1]);
}
});
SendPort signalReply = port.sendPort;
if (_globalState.useWorkers && !isLight) {
_startWorker(functionName, uri, args, message, isSpawnUri, startPaused,
signalReply, (String message) => completer.completeError(message));
} else {
_startNonWorker(functionName, uri, args, message, isSpawnUri, startPaused,
signalReply);
}
return completer.future;
}
static void _startWorker(
String functionName,
String uri,
List<String> args,
message,
bool isSpawnUri,
bool startPaused,
SendPort replyPort,
void onError(String message)) {
// Make sure that the args list is a fresh generic list. A newly spawned
// isolate should be able to assume that the arguments list is an
// extendable list.
if (args != null) args = new List<String>.from(args);
if (_globalState.isWorker) {
_globalState.mainManager.postMessage(_serializeMessage({
'command': 'spawn-worker',
'functionName': functionName,
'args': args,
'msg': message,
'uri': uri,
'isSpawnUri': isSpawnUri,
'startPaused': startPaused,
'replyPort': replyPort
}));
} else {
_spawnWorker(functionName, uri, args, message, isSpawnUri, startPaused,
replyPort, onError);
}
}
static void _startNonWorker(
String functionName,
String uri,
List<String> args,
var message,
bool isSpawnUri,
bool startPaused,
SendPort replyPort) {
// TODO(eub): support IE9 using an iframe -- Dart issue 1702.
if (uri != null) {
throw new UnsupportedError(
"Currently spawnUri is not supported without web workers.");
}
// Clone the message to enforce the restrictions we have on isolate
// messages.
message = _clone(message);
// Make sure that the args list is a fresh generic list. A newly spawned
// isolate should be able to assume that the arguments list is an
// extendable list.
if (args != null) args = new List<String>.from(args);
_globalState.topEventLoop.enqueue(new _IsolateContext(), () {
final func = _getJSFunctionFromName(functionName);
_startIsolate(func, args, message, isSpawnUri, startPaused, replyPort);
}, 'nonworker start');
}
static Isolate get currentIsolate {
_IsolateContext context = JS_CURRENT_ISOLATE_CONTEXT();
return new Isolate(context.controlPort.sendPort,
pauseCapability: context.pauseCapability,
terminateCapability: context.terminateCapability);
}
static void _startIsolate(Function topLevel, List<String> args, message,
bool isSpawnUri, bool startPaused, SendPort replyTo) {
_IsolateContext context = JS_CURRENT_ISOLATE_CONTEXT();
Primitives.initializeStatics(context.id);
// The isolate's port does not keep the isolate open.
replyTo.send([
_SPAWNED_SIGNAL,
context.controlPort.sendPort,
context.pauseCapability,
context.terminateCapability
]);
void runStartFunction() {
context.initialized = true;
if (!isSpawnUri) {
topLevel(message);
} else if (topLevel is _MainFunctionArgsMessage) {
topLevel(args, message);
} else if (topLevel is _MainFunctionArgs) {
topLevel(args);
} else {
topLevel();
}
}
if (startPaused) {
context.addPause(context.pauseCapability, context.pauseCapability);
_globalState.topEventLoop
.enqueue(context, runStartFunction, 'start isolate');
} else {
runStartFunction();
}
}
/**
* Spawns an isolate in a worker. [factoryName] is the Javascript constructor
* name for the isolate entry point class.
*/
static void _spawnWorker(
functionName,
String uri,
List<String> args,
message,
bool isSpawnUri,
bool startPaused,
SendPort replyPort,
void onError(String message)) {
if (uri == null) uri = thisScript;
final worker = JS('var', 'new Worker(#)', uri);
// Trampolines are used when wanting to call a Dart closure from
// JavaScript. The helper function DART_CLOSURE_TO_JS only accepts
// top-level or static methods, and the trampoline allows us to capture
// arguments and values which can be passed to a static method.
final onerrorTrampoline = JS(
'',
'''
(function (f, u, c) {
return function(e) {
return f(e, u, c)
}
})(#, #, #)''',
workerOnError,
uri,
onError);
JS('void', '#.onerror = #', worker, onerrorTrampoline);
var processWorkerMessageTrampoline = JS(
'',
"""
(function (f, a) {
return function (e) {
// We can stop listening for errors when the first message is received as
// we only listen for messages to determine if the uri was bad.
e.onerror = null;
return f(a, e);
}
})(#, #)""",
_processWorkerMessage,
worker);
JS('void', '#.onmessage = #', worker, processWorkerMessageTrampoline);
var workerId = _globalState.nextManagerId++;
// We also store the id on the worker itself so that we can unregister it.
workerIds[worker] = workerId;
_globalState.managers[workerId] = worker;
JS(
'void',
'#.postMessage(#)',
worker,
_serializeMessage({
'command': 'start',
'id': workerId,
// Note: we serialize replyPort twice because the child worker needs to
// first deserialize the worker id, before it can correctly deserialize
// the port (port deserialization is sensitive to what is the current
// workerId).
'replyTo': _serializeMessage(replyPort),
'args': args,
'msg': _serializeMessage(message),
'isSpawnUri': isSpawnUri,
'startPaused': startPaused,
'functionName': functionName
}));
}
static bool workerOnError(
/* Event */ event,
String uri,
void onError(String message)) {
// Attempt to shut up the browser, as the error has been handled. Chrome
// ignores this :-(
JS('void', '#.preventDefault()', event);
String message = JS('String|Null', '#.message', event);
if (message == null) {
// Some browsers, including Chrome, fail to provide a proper error
// event.
message = 'Error spawning worker for $uri';
} else {
message = 'Error spawning worker for $uri ($message)';
}
onError(message);
return true;
}
}
/********************************************************
Inserted from lib/isolate/dart2js/ports.dart
********************************************************/
/** Common functionality to all send ports. */
abstract class _BaseSendPort implements SendPort {
/** Id for the destination isolate. */
final int _isolateId;
const _BaseSendPort(this._isolateId);
void _checkReplyTo(SendPort replyTo) {
if (replyTo != null &&
replyTo is! _NativeJsSendPort &&
replyTo is! _WorkerSendPort) {
throw new Exception("SendPort.send: Illegal replyTo port type");
}
}
void send(var message);
bool operator ==(var other);
int get hashCode;
}
/** A send port that delivers messages in-memory via native JavaScript calls. */
class _NativeJsSendPort extends _BaseSendPort implements SendPort {
final RawReceivePortImpl _receivePort;
const _NativeJsSendPort(this._receivePort, int isolateId) : super(isolateId);
void send(var message) {
// Check that the isolate still runs and the port is still open
final isolate = _globalState.isolates[_isolateId];
if (isolate == null) return;
if (_receivePort._isClosed) return;
// Clone the message to enforce the restrictions we have on isolate
// messages.
var msg = _clone(message);
if (isolate.controlPort == _receivePort) {
isolate.handleControlMessage(msg);
return;
}
_globalState.topEventLoop.enqueue(isolate, () {
if (!_receivePort._isClosed) {
_receivePort._add(msg);
}
}, 'receive $message');
}
bool operator ==(var other) =>
(other is _NativeJsSendPort) && (_receivePort == other._receivePort);
int get hashCode => _receivePort._id;
}
/** A send port that delivers messages via worker.postMessage. */
// TODO(eub): abstract this for iframes.
class _WorkerSendPort extends _BaseSendPort implements SendPort {
final int _workerId;
final int _receivePortId;
const _WorkerSendPort(this._workerId, int isolateId, this._receivePortId)
: super(isolateId);
void send(var message) {
final workerMessage =
_serializeMessage({'command': 'message', 'port': this, 'msg': message});
if (_globalState.isWorker) {
// Communication from one worker to another go through the
// main worker.
_globalState.mainManager.postMessage(workerMessage);
} else {
// Deliver the message only if the worker is still alive.
/* Worker */ var manager = _globalState.managers[_workerId];
if (manager != null) {
JS('void', '#.postMessage(#)', manager, workerMessage);
}
}
}
bool operator ==(var other) {
return (other is _WorkerSendPort) &&
(_workerId == other._workerId) &&
(_isolateId == other._isolateId) &&
(_receivePortId == other._receivePortId);
}
int get hashCode {
// TODO(sigmund): use a standard hash when we get one available in corelib.
return (_workerId << 16) ^ (_isolateId << 8) ^ _receivePortId;
}
}
class RawReceivePortImpl implements RawReceivePort {
static int _nextFreeId = 1;
final int _id;
Function _handler;
bool _isClosed = false;
RawReceivePortImpl(this._handler) : _id = _nextFreeId++ {
_globalState.currentContext.register(_id, this);
}
RawReceivePortImpl.weak(this._handler) : _id = _nextFreeId++ {
_globalState.currentContext.registerWeak(_id, this);
}
// Creates the control port of an isolate.
// This is created before the isolate context object itself,
// so it cannot access the static _nextFreeId field.
RawReceivePortImpl._controlPort()
: _handler = null,
_id = 0;
void set handler(Function newHandler) {
_handler = newHandler;
}
// Close the port without unregistering it.
// Used by an isolate context to close all ports when shutting down.
void _close() {
_isClosed = true;
_handler = null;
}
void close() {
if (_isClosed) return;
_isClosed = true;
_handler = null;
_globalState.currentContext.unregister(_id);
}
void _add(dataEvent) {
if (_isClosed) return;
_handler(dataEvent);
}
SendPort get sendPort {
return new _NativeJsSendPort(this, _globalState.currentContext.id);
}
}
class ReceivePortImpl extends Stream implements ReceivePort {
final RawReceivePort _rawPort;
StreamController _controller;
ReceivePortImpl() : this.fromRawReceivePort(new RawReceivePortImpl(null));
ReceivePortImpl.weak()
: this.fromRawReceivePort(new RawReceivePortImpl.weak(null));
ReceivePortImpl.fromRawReceivePort(this._rawPort) {
_controller = new StreamController(onCancel: close, sync: true);
_rawPort.handler = _controller.add;
}
StreamSubscription listen(void onData(var event),
{Function onError, void onDone(), bool cancelOnError}) {
return _controller.stream.listen(onData,
onError: onError, onDone: onDone, cancelOnError: cancelOnError);
}
void close() {
_rawPort.close();
_controller.close();
}
SendPort get sendPort => _rawPort.sendPort;
}
class TimerImpl implements Timer {
final bool _once;
bool _inEventLoop = false;
int _handle;
TimerImpl(int milliseconds, void callback()) : _once = true {
if (milliseconds == 0 && (!hasTimer() || _globalState.isWorker)) {
void internalCallback() {
_handle = null;
callback();
}
// Setting _handle to something different from null indicates that the
// callback has not been run. Hence, the choice of 1 is arbitrary.
_handle = 1;
// This makes a dependency between the async library and the
// event loop of the isolate library. The compiler makes sure
// that the event loop is compiled if [Timer] is used.
// TODO(7907): In case of web workers, we need to use the event
// loop instead of setTimeout, to make sure the futures get executed in
// order.
_globalState.topEventLoop
.enqueue(_globalState.currentContext, internalCallback, 'timer');
_inEventLoop = true;
} else if (hasTimer()) {
void internalCallback() {
_handle = null;
leaveJsAsync();
callback();
}
enterJsAsync();
_handle = JS(
'int', '#.setTimeout(#, #)', global, internalCallback, milliseconds);
} else {
assert(milliseconds > 0);
throw new UnsupportedError("Timer greater than 0.");
}
}
TimerImpl.periodic(int milliseconds, void callback(Timer timer))
: _once = false {
if (hasTimer()) {
enterJsAsync();
_handle = JS('int', '#.setInterval(#, #)', global, () {
callback(this);
}, milliseconds);
} else {
throw new UnsupportedError("Periodic timer.");
}
}
void cancel() {
if (hasTimer()) {
if (_inEventLoop) {
throw new UnsupportedError("Timer in event loop cannot be canceled.");
}
if (_handle == null) return;
leaveJsAsync();
if (_once) {
JS('void', '#.clearTimeout(#)', global, _handle);
} else {
JS('void', '#.clearInterval(#)', global, _handle);
}
_handle = null;
} else {
throw new UnsupportedError("Canceling a timer.");
}
}
bool get isActive => _handle != null;
}
bool hasTimer() {
return JS('', '#.setTimeout', global) != null;
}
/**
* Implementation class for [Capability].
*
* It has the same name to make it harder for users to distinguish.
*/
class CapabilityImpl implements Capability {
/** Internal random secret identifying the capability. */
final int _id;
CapabilityImpl() : this._internal(random64());
CapabilityImpl._internal(this._id);
int get hashCode {
// Thomas Wang 32 bit Mix.
// http://www.concentric.net/~Ttwang/tech/inthash.htm
// (via https://gist.github.com/badboy/6267743)
int hash = _id;
hash = (hash >> 0) ^ (hash ~/ 0x100000000); // To 32 bit from ~64.
hash = (~hash + (hash << 15)) & 0xFFFFFFFF;
hash ^= hash >> 12;
hash = (hash * 5) & 0xFFFFFFFF;
hash ^= hash >> 4;
hash = (hash * 2057) & 0xFFFFFFFF;
hash ^= hash >> 16;
return hash;
}
bool operator ==(Object other) {
if (identical(other, this)) return true;
if (other is CapabilityImpl) {
return identical(_id, other._id);
}
return false;
}
}