blob: 21565a7bd524490dcddc5ea9bab4ba59f59e756d [file] [log] [blame]
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
library oauth2;
import 'dart:async';
import 'dart:io';
import 'dart:uri';
// TODO(nweiz): Make this a "package:" URL, or something nicer than this.
import '../../pkg/oauth2/lib/oauth2.dart';
import 'http.dart';
import 'io.dart';
import 'log.dart' as log;
import 'system_cache.dart';
import 'utils.dart';
export '../../pkg/oauth2/lib/oauth2.dart';
/// The pub client's OAuth2 identifier.
final _identifier = '818368855108-8grd2eg9tj9f38os6f1urbcvsq399u8n.apps.'
'googleusercontent.com';
/// The pub client's OAuth2 secret. This isn't actually meant to be kept a
/// secret.
final _secret = 'SWeqj8seoJW0w7_CpEPFLX0K';
/// The URL to which the user will be directed to authorize the pub client to
/// get an OAuth2 access token.
///
/// `access_type=offline` and `approval_prompt=force` ensures that we always get
/// a refresh token from the server. See the [Google OAuth2 documentation][].
///
/// [Google OAuth2 documentation]: https://developers.google.com/accounts/docs/OAuth2WebServer#offline
final _authorizationEndpoint = Uri.parse(
'https://accounts.google.com/o/oauth2/auth?access_type=offline'
'&approval_prompt=force');
/// The URL from which the pub client will request an access token once it's
/// been authorized by the user.
final _tokenEndpoint = Uri.parse(
'https://accounts.google.com/o/oauth2/token');
/// The OAuth2 scopes that the pub client needs. Currently the client only needs
/// the user's email so that the server can verify their identity.
final _scopes = ['https://www.googleapis.com/auth/userinfo.email'];
/// An in-memory cache of the user's OAuth2 credentials. This should always be
/// the same as the credentials file stored in the system cache.
Credentials _credentials;
/// Delete the cached credentials, if they exist.
Future clearCredentials(SystemCache cache) {
_credentials = null;
var credentialsFile = _credentialsFile(cache);
return fileExists(credentialsFile).then((exists) {
if (exists) return deleteFile(credentialsFile);
});
}
/// Asynchronously passes an OAuth2 [Client] to [fn], and closes the client when
/// the [Future] returned by [fn] completes.
///
/// This takes care of loading and saving the client's credentials, as well as
/// prompting the user for their authorization. It will also re-authorize and
/// re-run [fn] if a recoverable authorization error is detected.
Future withClient(SystemCache cache, Future fn(Client client)) {
return _getClient(cache).then((client) {
var completer = new Completer();
return fn(client).whenComplete(() {
client.close();
// Be sure to save the credentials even when an error happens.
return _saveCredentials(cache, client.credentials);
});
}).catchError((asyncError) {
if (asyncError.error is ExpirationException) {
log.error("Pub's authorization to upload packages has expired and "
"can't be automatically refreshed.");
return withClient(cache, fn);
} else if (asyncError.error is AuthorizationException) {
var message = "OAuth2 authorization failed";
if (asyncError.error.description != null) {
message = "$message (${asyncError.error.description})";
}
log.error("$message.");
return clearCredentials(cache).then((_) => withClient(cache, fn));
} else {
throw asyncError;
}
});
}
/// Gets a new OAuth2 client. If saved credentials are available, those are
/// used; otherwise, the user is prompted to authorize the pub client.
Future<Client> _getClient(SystemCache cache) {
return _loadCredentials(cache).then((credentials) {
if (credentials == null) return _authorize();
return new Client(_identifier, _secret, credentials,
httpClient: curlClient);
}).then((client) {
return _saveCredentials(cache, client.credentials).then((_) => client);
});
}
/// Loads the user's OAuth2 credentials from the in-memory cache or the
/// filesystem if possible. If the credentials can't be loaded for any reason,
/// the returned [Future] will complete to null.
Future<Credentials> _loadCredentials(SystemCache cache) {
log.fine('Loading OAuth2 credentials.');
if (_credentials != null) {
log.fine('Using already-loaded credentials.');
return new Future.immediate(_credentials);
}
var path = _credentialsFile(cache);
return fileExists(path).then((credentialsExist) {
if (!credentialsExist) {
log.fine('No credentials found at $path.');
return;
}
return readTextFile(_credentialsFile(cache)).then((credentialsJson) {
var credentials = new Credentials.fromJson(credentialsJson);
if (credentials.isExpired && !credentials.canRefresh) {
log.error("Pub's authorization to upload packages has expired and "
"can't be automatically refreshed.");
return null; // null means re-authorize
}
return credentials;
});
}).catchError((e) {
log.error('Warning: could not load the saved OAuth2 credentials: $e\n'
'Obtaining new credentials...');
return null; // null means re-authorize
});
}
/// Save the user's OAuth2 credentials to the in-memory cache and the
/// filesystem.
Future _saveCredentials(SystemCache cache, Credentials credentials) {
log.fine('Saving OAuth2 credentials.');
_credentials = credentials;
var path = _credentialsFile(cache);
return ensureDir(dirname(path)).then((_) =>
writeTextFile(path, credentials.toJson(), dontLogContents: true));
}
/// The path to the file in which the user's OAuth2 credentials are stored.
String _credentialsFile(SystemCache cache) =>
join(cache.rootDir, 'credentials.json');
/// Gets the user to authorize pub as a client of pub.dartlang.org via oauth2.
/// Returns a Future that will complete to a fully-authorized [Client].
Future<Client> _authorize() {
// Allow the tests to inject their own token endpoint URL.
var tokenEndpoint = Platform.environment['_PUB_TEST_TOKEN_ENDPOINT'];
if (tokenEndpoint != null) {
tokenEndpoint = Uri.parse(tokenEndpoint);
} else {
tokenEndpoint = _tokenEndpoint;
}
var grant = new AuthorizationCodeGrant(
_identifier,
_secret,
_authorizationEndpoint,
tokenEndpoint,
httpClient: curlClient);
// Spin up a one-shot HTTP server to receive the authorization code from the
// Google OAuth2 server via redirect. This server will close itself as soon as
// the code is received.
var completer = new Completer();
var server = new HttpServer();
server.addRequestHandler((request) => request.path == "/",
(request, response) {
chainToCompleter(new Future.immediate(null).then((_) {
log.message('Authorization received, processing...');
var queryString = request.queryString;
if (queryString == null) queryString = '';
response.statusCode = 302;
response.headers.set('location', 'http://pub.dartlang.org/authorized');
response.outputStream.close();
return grant.handleAuthorizationResponse(queryToMap(queryString));
}).then((client) {
server.close();
return client;
}), completer);
});
server.listen('127.0.0.1', 0);
var authUrl = grant.getAuthorizationUrl(
Uri.parse('http://localhost:${server.port}'), scopes: _scopes);
log.message(
'Pub needs your authorization to upload packages on your behalf.\n'
'In a web browser, go to $authUrl\n'
'Then click "Allow access".\n\n'
'Waiting for your authorization...');
return completer.future.then((client) {
log.message('Successfully authorized.\n');
return client;
});
}