blob: 0290e5059d5b7e1f44cc8ec1a7e9a3c67987e92d [file] [log] [blame]
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/debugger.h"
#include "include/dart_api.h"
#include "vm/code_generator.h"
#include "vm/code_patcher.h"
#include "vm/compiler.h"
#include "vm/dart_entry.h"
#include "vm/flags.h"
#include "vm/globals.h"
#include "vm/longjump.h"
#include "vm/object.h"
#include "vm/object_store.h"
#include "vm/os.h"
#include "vm/port.h"
#include "vm/stack_frame.h"
#include "vm/stub_code.h"
#include "vm/symbols.h"
#include "vm/visitor.h"
namespace dart {
DEFINE_FLAG(bool, verbose_debug, false, "Verbose debugger messages");
Debugger::EventHandler* Debugger::event_handler_ = NULL;
class RemoteObjectCache : public ZoneAllocated {
public:
explicit RemoteObjectCache(intptr_t initial_size);
intptr_t AddObject(const Object& obj);
RawObject* GetObj(intptr_t obj_id) const;
bool IsValidId(intptr_t obj_id) const {
return obj_id < objs_->Length();
}
private:
GrowableObjectArray* objs_;
DISALLOW_COPY_AND_ASSIGN(RemoteObjectCache);
};
SourceBreakpoint::SourceBreakpoint(intptr_t id,
const Function& func,
intptr_t token_pos)
: id_(id),
function_(func.raw()),
token_pos_(token_pos),
line_number_(-1),
is_enabled_(false),
next_(NULL) {
ASSERT(!func.IsNull());
ASSERT((func.token_pos() <= token_pos_) &&
(token_pos_ < func.end_token_pos()));
}
void SourceBreakpoint::Enable() {
is_enabled_ = true;
Isolate::Current()->debugger()->SyncBreakpoint(this);
}
void SourceBreakpoint::Disable() {
is_enabled_ = false;
Isolate::Current()->debugger()->SyncBreakpoint(this);
}
RawScript* SourceBreakpoint::SourceCode() {
const Function& func = Function::Handle(function_);
return func.script();
}
void SourceBreakpoint::GetCodeLocation(
Library* lib,
Script* script,
intptr_t* pos) {
const Function& func = Function::Handle(function_);
const Class& cls = Class::Handle(func.origin());
*lib = cls.library();
*script = func.script();
*pos = token_pos();
}
RawString* SourceBreakpoint::SourceUrl() {
const Script& script = Script::Handle(SourceCode());
return script.url();
}
intptr_t SourceBreakpoint::LineNumber() {
// Compute line number lazily since it causes scanning of the script.
if (line_number_ < 0) {
const Script& script = Script::Handle(SourceCode());
intptr_t ignore_column;
script.GetTokenLocation(token_pos_, &line_number_, &ignore_column);
}
return line_number_;
}
void SourceBreakpoint::set_function(const Function& func) {
function_ = func.raw();
}
void SourceBreakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) {
visitor->VisitPointer(reinterpret_cast<RawObject**>(&function_));
}
void CodeBreakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) {
visitor->VisitPointer(reinterpret_cast<RawObject**>(&function_));
}
ActivationFrame::ActivationFrame(uword pc, uword fp, uword sp, const Code& code)
: pc_(pc), fp_(fp), sp_(sp),
ctx_(Context::ZoneHandle()),
code_(Code::ZoneHandle(code.raw())),
function_(Function::ZoneHandle(code.function())),
token_pos_(-1),
pc_desc_index_(-1),
line_number_(-1),
context_level_(-1),
vars_initialized_(false),
var_descriptors_(LocalVarDescriptors::ZoneHandle()),
desc_indices_(8),
pc_desc_(PcDescriptors::ZoneHandle()) {
}
void Debugger::SignalIsolateEvent(EventType type) {
if (event_handler_ != NULL) {
Debugger* debugger = Isolate::Current()->debugger();
ASSERT(debugger != NULL);
DebuggerEvent event;
event.type = type;
event.isolate_id = debugger->GetIsolateId();
ASSERT(event.isolate_id != ILLEGAL_ISOLATE_ID);
if (type == kIsolateInterrupted) {
DebuggerStackTrace* stack_trace = debugger->CollectStackTrace();
ASSERT(stack_trace->Length() > 0);
ASSERT(debugger->stack_trace_ == NULL);
ASSERT(debugger->obj_cache_ == NULL);
debugger->obj_cache_ = new RemoteObjectCache(64);
debugger->stack_trace_ = stack_trace;
(*event_handler_)(&event);
debugger->stack_trace_ = NULL;
debugger->obj_cache_ = NULL; // Remote object cache is zone allocated.
// TODO(asiva): Need some work here to be able to single step after
// an interrupt.
} else {
(*event_handler_)(&event);
}
}
}
const char* Debugger::QualifiedFunctionName(const Function& func) {
const String& func_name = String::Handle(func.name());
Class& func_class = Class::Handle(func.Owner());
String& class_name = String::Handle(func_class.Name());
const char* kFormat = "%s%s%s";
intptr_t len = OS::SNPrint(NULL, 0, kFormat,
func_class.IsTopLevel() ? "" : class_name.ToCString(),
func_class.IsTopLevel() ? "" : ".",
func_name.ToCString());
len++; // String terminator.
char* chars = Isolate::Current()->current_zone()->Alloc<char>(len);
OS::SNPrint(chars, len, kFormat,
func_class.IsTopLevel() ? "" : class_name.ToCString(),
func_class.IsTopLevel() ? "" : ".",
func_name.ToCString());
return chars;
}
bool Debugger::HasBreakpoint(const Function& func) {
if (!func.HasCode()) {
// If the function is not compiled yet, just check whether there
// is a user-defined latent breakpoint.
SourceBreakpoint* sbpt = src_breakpoints_;
while (sbpt != NULL) {
if (func.raw() == sbpt->function()) {
return true;
}
sbpt = sbpt->next_;
}
return false;
}
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != NULL) {
if (func.raw() == cbpt->function()) {
return true;
}
cbpt = cbpt->next_;
}
return false;
}
RawString* ActivationFrame::QualifiedFunctionName() {
return String::New(Debugger::QualifiedFunctionName(function()));
}
RawString* ActivationFrame::SourceUrl() {
const Script& script = Script::Handle(SourceScript());
return script.url();
}
RawScript* ActivationFrame::SourceScript() {
return function().script();
}
RawLibrary* ActivationFrame::Library() {
const Class& cls = Class::Handle(function().Owner());
return cls.library();
}
void ActivationFrame::GetPcDescriptors() {
if (pc_desc_.IsNull()) {
pc_desc_ = code().pc_descriptors();
ASSERT(!pc_desc_.IsNull());
}
}
// Compute token_pos_ and pc_desc_index_.
intptr_t ActivationFrame::TokenPos() {
if (token_pos_ < 0) {
GetPcDescriptors();
for (int i = 0; i < pc_desc_.Length(); i++) {
if (pc_desc_.PC(i) == pc_) {
pc_desc_index_ = i;
token_pos_ = pc_desc_.TokenPos(i);
break;
}
}
}
return token_pos_;
}
intptr_t ActivationFrame::PcDescIndex() {
if (pc_desc_index_ < 0) {
TokenPos(); // Sets pc_desc_index_ as a side effect.
}
return pc_desc_index_;
}
intptr_t ActivationFrame::TryIndex() {
intptr_t desc_index = PcDescIndex();
if (desc_index < 0) {
return -1;
} else {
return pc_desc_.TryIndex(desc_index);
}
}
intptr_t ActivationFrame::LineNumber() {
// Compute line number lazily since it causes scanning of the script.
if ((line_number_ < 0) && (TokenPos() >= 0)) {
const Script& script = Script::Handle(SourceScript());
intptr_t ignore_column;
script.GetTokenLocation(TokenPos(), &line_number_, &ignore_column);
}
return line_number_;
}
void ActivationFrame::GetVarDescriptors() {
if (var_descriptors_.IsNull()) {
var_descriptors_ = code().var_descriptors();
ASSERT(!var_descriptors_.IsNull());
}
}
// Calculate the context level at the current token index of the frame.
intptr_t ActivationFrame::ContextLevel() {
if (context_level_ < 0 && !ctx_.IsNull()) {
ASSERT(!code_.is_optimized());
context_level_ = 0;
intptr_t pc_desc_idx = PcDescIndex();
// TODO(hausner): What to do if there is no descriptor entry
// for the code position of the frame? For now say we are at context
// level 0.
if (pc_desc_idx < 0) {
return context_level_;
}
ASSERT(!pc_desc_.IsNull());
if (pc_desc_.DescriptorKind(pc_desc_idx) == PcDescriptors::kReturn) {
// Special case: the context chain has already been deallocated.
// The context level is 0.
return context_level_;
}
intptr_t innermost_begin_pos = 0;
intptr_t activation_token_pos = TokenPos();
ASSERT(activation_token_pos >= 0);
GetVarDescriptors();
intptr_t var_desc_len = var_descriptors_.Length();
for (int cur_idx = 0; cur_idx < var_desc_len; cur_idx++) {
RawLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(cur_idx, &var_info);
if ((var_info.kind == RawLocalVarDescriptors::kContextLevel) &&
(var_info.begin_pos <= activation_token_pos) &&
(activation_token_pos < var_info.end_pos)) {
// This var_descriptors_ entry is a context scope which is in scope
// of the current token position. Now check whether it is shadowing
// the previous context scope.
if (innermost_begin_pos < var_info.begin_pos) {
innermost_begin_pos = var_info.begin_pos;
context_level_ = var_info.index;
}
}
}
ASSERT(context_level_ >= 0);
}
return context_level_;
}
RawContext* ActivationFrame::GetSavedContext() {
GetVarDescriptors();
intptr_t var_desc_len = var_descriptors_.Length();
for (int i = 0; i < var_desc_len; i++) {
RawLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(i, &var_info);
if (var_info.kind == RawLocalVarDescriptors::kContextChain) {
return reinterpret_cast<RawContext*>(GetLocalVarValue(var_info.index));
}
}
UNREACHABLE();
return Context::null();
}
ActivationFrame* DebuggerStackTrace::GetHandlerFrame(
const Instance& exc_obj) const {
ExceptionHandlers& handlers = ExceptionHandlers::Handle();
Array& handled_types = Array::Handle();
AbstractType& type = Type::Handle();
const TypeArguments& no_instantiator = TypeArguments::Handle();
for (int frame_index = 0; frame_index < Length(); frame_index++) {
ActivationFrame* frame = trace_[frame_index];
intptr_t try_index = frame->TryIndex();
if (try_index < 0) continue;
handlers = frame->code().exception_handlers();
ASSERT(!handlers.IsNull());
intptr_t num_handlers_checked = 0;
while (try_index >= 0) {
// Detect circles in the exception handler data.
num_handlers_checked++;
ASSERT(num_handlers_checked <= handlers.Length());
handled_types = handlers.GetHandledTypes(try_index);
const intptr_t num_types = handled_types.Length();
for (int k = 0; k < num_types; k++) {
type ^= handled_types.At(k);
ASSERT(!type.IsNull());
// Uninstantiated types are not added to ExceptionHandlers data.
ASSERT(type.IsInstantiated());
if (type.IsDynamicType()) return frame;
if (type.IsMalformed()) continue;
if (exc_obj.IsInstanceOf(type, no_instantiator, NULL)) {
return frame;
}
}
try_index = handlers.OuterTryIndex(try_index);
}
}
return NULL;
}
void ActivationFrame::GetDescIndices() {
if (vars_initialized_) {
return;
}
GetVarDescriptors();
// We don't trust variable descriptors in optimized code.
// Rather than potentially displaying incorrect values, we
// pretend that there are no variables in the frame.
// We should be more clever about this in the future.
if (code().is_optimized()) {
vars_initialized_ = true;
return;
}
intptr_t activation_token_pos = TokenPos();
if (activation_token_pos < 0) {
// We don't have a token position for this frame, so can't determine
// which variables are visible.
vars_initialized_ = true;
return;
}
GrowableArray<String*> var_names(8);
intptr_t var_desc_len = var_descriptors_.Length();
for (int cur_idx = 0; cur_idx < var_desc_len; cur_idx++) {
ASSERT(var_names.length() == desc_indices_.length());
RawLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(cur_idx, &var_info);
if ((var_info.kind != RawLocalVarDescriptors::kStackVar) &&
(var_info.kind != RawLocalVarDescriptors::kContextVar)) {
continue;
}
if ((var_info.begin_pos <= activation_token_pos) &&
(activation_token_pos <= var_info.end_pos)) {
if ((var_info.kind == RawLocalVarDescriptors::kContextVar) &&
(ContextLevel() < var_info.scope_id)) {
// The variable is textually in scope but the context level
// at the activation frame's PC is lower than the context
// level of the variable. The context containing the variable
// has already been removed from the chain. This can happen when we
// break at a return statement, since the contexts get discarded
// before the debugger gets called.
continue;
}
// The current variable is textually in scope. Now check whether
// there is another local variable with the same name that shadows
// or is shadowed by this variable.
String& var_name = String::Handle(var_descriptors_.GetName(cur_idx));
intptr_t indices_len = desc_indices_.length();
bool name_match_found = false;
for (int i = 0; i < indices_len; i++) {
if (var_name.Equals(*var_names[i])) {
// Found two local variables with the same name. Now determine
// which one is shadowed.
name_match_found = true;
RawLocalVarDescriptors::VarInfo i_var_info;
var_descriptors_.GetInfo(desc_indices_[i], &i_var_info);
if (i_var_info.begin_pos < var_info.begin_pos) {
// The variable we found earlier is in an outer scope
// and is shadowed by the current variable. Replace the
// descriptor index of the previously found variable
// with the descriptor index of the current variable.
desc_indices_[i] = cur_idx;
} else {
// The variable we found earlier is in an inner scope
// and shadows the current variable. Skip the current
// variable. (Nothing to do.)
}
break; // Stop looking for name matches.
}
}
if (!name_match_found) {
// No duplicate name found. Add the current descriptor index to the
// list of visible variables.
desc_indices_.Add(cur_idx);
var_names.Add(&var_name);
}
}
}
vars_initialized_ = true;
}
intptr_t ActivationFrame::NumLocalVariables() {
GetDescIndices();
return desc_indices_.length();
}
void ActivationFrame::VariableAt(intptr_t i,
String* name,
intptr_t* token_pos,
intptr_t* end_pos,
Instance* value) {
GetDescIndices();
ASSERT(i < desc_indices_.length());
intptr_t desc_index = desc_indices_[i];
ASSERT(name != NULL);
*name ^= var_descriptors_.GetName(desc_index);
RawLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(desc_index, &var_info);
ASSERT(token_pos != NULL);
*token_pos = var_info.begin_pos;
ASSERT(end_pos != NULL);
*end_pos = var_info.end_pos;
ASSERT(value != NULL);
if (var_info.kind == RawLocalVarDescriptors::kStackVar) {
*value = GetLocalVarValue(var_info.index);
} else {
ASSERT(var_info.kind == RawLocalVarDescriptors::kContextVar);
// The context level at the PC/token index of this activation frame.
intptr_t frame_ctx_level = ContextLevel();
if (ctx_.IsNull()) {
*value = Symbols::New("<unknown>");
return;
}
// The context level of the variable.
intptr_t var_ctx_level = var_info.scope_id;
intptr_t level_diff = frame_ctx_level - var_ctx_level;
intptr_t ctx_slot = var_info.index;
if (level_diff == 0) {
*value = ctx_.At(ctx_slot);
} else {
ASSERT(level_diff > 0);
Context& ctx = Context::Handle(ctx_.raw());
while (level_diff > 0) {
ASSERT(!ctx.IsNull());
level_diff--;
ctx = ctx.parent();
}
ASSERT(!ctx.IsNull());
*value = ctx.At(ctx_slot);
}
}
}
RawArray* ActivationFrame::GetLocalVariables() {
GetDescIndices();
intptr_t num_variables = desc_indices_.length();
String& var_name = String::Handle();
Instance& value = Instance::Handle();
const Array& list = Array::Handle(Array::New(2 * num_variables));
for (int i = 0; i < num_variables; i++) {
intptr_t ignore;
VariableAt(i, &var_name, &ignore, &ignore, &value);
list.SetAt(2 * i, var_name);
list.SetAt((2 * i) + 1, value);
}
return list.raw();
}
const char* ActivationFrame::ToCString() {
const char* kFormat = "Function: '%s' url: '%s' line: %d";
const String& url = String::Handle(SourceUrl());
intptr_t line = LineNumber();
const char* func_name = Debugger::QualifiedFunctionName(function());
intptr_t len =
OS::SNPrint(NULL, 0, kFormat, func_name, url.ToCString(), line);
len++; // String terminator.
char* chars = Isolate::Current()->current_zone()->Alloc<char>(len);
OS::SNPrint(chars, len, kFormat, func_name, url.ToCString(), line);
return chars;
}
void DebuggerStackTrace::AddActivation(ActivationFrame* frame) {
trace_.Add(frame);
}
CodeBreakpoint::CodeBreakpoint(const Function& func, intptr_t pc_desc_index)
: function_(func.raw()),
pc_desc_index_(pc_desc_index),
pc_(0),
line_number_(-1),
is_enabled_(false),
src_bpt_(NULL),
next_(NULL) {
ASSERT(!func.HasOptimizedCode());
Code& code = Code::Handle(func.unoptimized_code());
ASSERT(!code.IsNull()); // Function must be compiled.
PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors());
ASSERT(pc_desc_index < desc.Length());
token_pos_ = desc.TokenPos(pc_desc_index);
ASSERT(token_pos_ >= 0);
pc_ = desc.PC(pc_desc_index);
ASSERT(pc_ != 0);
breakpoint_kind_ = desc.DescriptorKind(pc_desc_index);
ASSERT((breakpoint_kind_ == PcDescriptors::kIcCall) ||
(breakpoint_kind_ == PcDescriptors::kFuncCall) ||
(breakpoint_kind_ == PcDescriptors::kReturn));
}
CodeBreakpoint::~CodeBreakpoint() {
// Make sure we don't leave patched code behind.
ASSERT(!IsEnabled());
// Poison the data so we catch use after free errors.
#ifdef DEBUG
function_ = Function::null();
pc_ = 0ul;
src_bpt_ = NULL;
next_ = NULL;
breakpoint_kind_ = PcDescriptors::kOther;
#endif
}
RawScript* CodeBreakpoint::SourceCode() {
const Function& func = Function::Handle(function_);
return func.script();
}
RawString* CodeBreakpoint::SourceUrl() {
const Script& script = Script::Handle(SourceCode());
return script.url();
}
intptr_t CodeBreakpoint::LineNumber() {
// Compute line number lazily since it causes scanning of the script.
if (line_number_ < 0) {
const Script& script = Script::Handle(SourceCode());
intptr_t ignore_column;
script.GetTokenLocation(token_pos_, &line_number_, &ignore_column);
}
return line_number_;
}
void CodeBreakpoint::PatchCode() {
ASSERT(!is_enabled_);
switch (breakpoint_kind_) {
case PcDescriptors::kIcCall: {
const Code& code =
Code::Handle(Function::Handle(function_).unoptimized_code());
saved_bytes_.target_address_ =
CodePatcher::GetInstanceCallAt(pc_, code, NULL, NULL);
CodePatcher::PatchInstanceCallAt(pc_, code,
StubCode::BreakpointDynamicEntryPoint());
break;
}
case PcDescriptors::kFuncCall: {
const Code& code =
Code::Handle(Function::Handle(function_).unoptimized_code());
saved_bytes_.target_address_ =
CodePatcher::GetStaticCallTargetAt(pc_, code);
CodePatcher::PatchStaticCallAt(pc_, code,
StubCode::BreakpointStaticEntryPoint());
break;
}
case PcDescriptors::kReturn:
PatchFunctionReturn();
break;
default:
UNREACHABLE();
}
is_enabled_ = true;
}
void CodeBreakpoint::RestoreCode() {
ASSERT(is_enabled_);
switch (breakpoint_kind_) {
case PcDescriptors::kIcCall: {
const Code& code =
Code::Handle(Function::Handle(function_).unoptimized_code());
CodePatcher::PatchInstanceCallAt(pc_, code,
saved_bytes_.target_address_);
break;
}
case PcDescriptors::kFuncCall: {
const Code& code =
Code::Handle(Function::Handle(function_).unoptimized_code());
CodePatcher::PatchStaticCallAt(pc_, code,
saved_bytes_.target_address_);
break;
}
case PcDescriptors::kReturn:
RestoreFunctionReturn();
break;
default:
UNREACHABLE();
}
is_enabled_ = false;
}
void CodeBreakpoint::Enable() {
if (!is_enabled_) {
PatchCode();
}
ASSERT(is_enabled_);
}
void CodeBreakpoint::Disable() {
if (is_enabled_) {
RestoreCode();
}
ASSERT(!is_enabled_);
}
RemoteObjectCache::RemoteObjectCache(intptr_t initial_size) {
objs_ = &GrowableObjectArray::ZoneHandle(
GrowableObjectArray::New(initial_size));
}
intptr_t RemoteObjectCache::AddObject(const Object& obj) {
intptr_t len = objs_->Length();
for (int i = 0; i < len; i++) {
if (objs_->At(i) == obj.raw()) {
return i;
}
}
objs_->Add(obj);
return len;
}
RawObject* RemoteObjectCache::GetObj(intptr_t obj_id) const {
ASSERT(IsValidId(obj_id));
return objs_->At(obj_id);
}
Debugger::Debugger()
: isolate_(NULL),
isolate_id_(ILLEGAL_ISOLATE_ID),
initialized_(false),
next_id_(1),
stack_trace_(NULL),
obj_cache_(NULL),
src_breakpoints_(NULL),
code_breakpoints_(NULL),
resume_action_(kContinue),
last_bpt_line_(-1),
ignore_breakpoints_(false),
exc_pause_info_(kNoPauseOnExceptions) {
}
Debugger::~Debugger() {
PortMap::ClosePort(isolate_id_);
isolate_id_ = ILLEGAL_ISOLATE_ID;
ASSERT(src_breakpoints_ == NULL);
ASSERT(code_breakpoints_ == NULL);
ASSERT(stack_trace_ == NULL);
ASSERT(obj_cache_ == NULL);
}
void Debugger::Shutdown() {
while (src_breakpoints_ != NULL) {
SourceBreakpoint* bpt = src_breakpoints_;
src_breakpoints_ = src_breakpoints_->next();
delete bpt;
}
while (code_breakpoints_ != NULL) {
CodeBreakpoint* bpt = code_breakpoints_;
code_breakpoints_ = code_breakpoints_->next();
bpt->Disable();
delete bpt;
}
// Signal isolate shutdown event.
SignalIsolateEvent(Debugger::kIsolateShutdown);
}
static RawFunction* ResolveLibraryFunction(
const Library& library,
const String& fname) {
ASSERT(!library.IsNull());
const Object& object = Object::Handle(library.LookupObject(fname));
if (!object.IsNull() && object.IsFunction()) {
return Function::Cast(object).raw();
}
return Function::null();
}
RawFunction* Debugger::ResolveFunction(const Library& library,
const String& class_name,
const String& function_name) {
ASSERT(!library.IsNull());
ASSERT(!class_name.IsNull());
ASSERT(!function_name.IsNull());
if (class_name.Length() == 0) {
return ResolveLibraryFunction(library, function_name);
}
const Class& cls = Class::Handle(library.LookupClass(class_name));
Function& function = Function::Handle();
if (!cls.IsNull()) {
function = cls.LookupStaticFunction(function_name);
if (function.IsNull()) {
function = cls.LookupDynamicFunction(function_name);
}
}
return function.raw();
}
// Deoptimize all functions in the isolate.
// TODO(hausner): Actually we only need to deoptimize those functions
// that inline the function that contains the newly created breakpoint.
// We currently don't have this info so we deoptimize all functions.
void Debugger::DeoptimizeWorld() {
// Deoptimize all functions in stack activation frames.
DeoptimizeAll();
// Iterate over all classes, deoptimize functions.
// TODO(hausner): Could possibly be combined with RemoveOptimizedCode()
const ClassTable& class_table = *isolate_->class_table();
Class& cls = Class::Handle();
Array& functions = Array::Handle();
Function& function = Function::Handle();
intptr_t num_classes = class_table.NumCids();
for (intptr_t i = 1; i < num_classes; i++) {
if (class_table.HasValidClassAt(i)) {
cls = class_table.At(i);
functions = cls.functions();
intptr_t num_functions = functions.IsNull() ? 0 : functions.Length();
for (intptr_t f = 0; f < num_functions; f++) {
function ^= functions.At(f);
ASSERT(!function.IsNull());
if (function.HasOptimizedCode()) {
function.SwitchToUnoptimizedCode();
}
}
}
}
}
void Debugger::InstrumentForStepping(const Function& target_function) {
if (!target_function.HasCode()) {
Compiler::CompileFunction(target_function);
// If there were any errors, ignore them silently and return without
// adding breakpoints to target.
if (!target_function.HasCode()) {
return;
}
}
DeoptimizeWorld();
ASSERT(!target_function.HasOptimizedCode());
Code& code = Code::Handle(target_function.unoptimized_code());
ASSERT(!code.IsNull());
PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors());
for (int i = 0; i < desc.Length(); i++) {
CodeBreakpoint* bpt = GetCodeBreakpoint(desc.PC(i));
if (bpt != NULL) {
// There is already a breakpoint for this address. Make sure
// it is enabled.
bpt->Enable();
continue;
}
PcDescriptors::Kind kind = desc.DescriptorKind(i);
if ((kind == PcDescriptors::kIcCall) ||
(kind == PcDescriptors::kFuncCall) ||
(kind == PcDescriptors::kReturn)) {
bpt = new CodeBreakpoint(target_function, i);
RegisterCodeBreakpoint(bpt);
bpt->Enable();
}
}
}
void Debugger::SignalBpResolved(SourceBreakpoint* bpt) {
if (event_handler_ != NULL) {
DebuggerEvent event;
event.type = kBreakpointResolved;
event.breakpoint = bpt;
(*event_handler_)(&event);
}
}
DebuggerStackTrace* Debugger::CollectStackTrace() {
Isolate* isolate = Isolate::Current();
DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8);
Context& ctx = Context::Handle(isolate->top_context());
Code& code = Code::Handle(isolate);
StackFrameIterator iterator(false);
StackFrame* frame = iterator.NextFrame();
bool get_saved_context = false;
bool optimized_frame_found = false;
while (frame != NULL) {
ASSERT(frame->IsValid());
if (frame->IsDartFrame()) {
code = frame->LookupDartCode();
ActivationFrame* activation = new ActivationFrame(frame->pc(),
frame->fp(),
frame->sp(),
code);
if (optimized_frame_found || code.is_optimized()) {
// Set context to null, to avoid returning bad context variable values.
activation->SetContext(Context::Handle());
optimized_frame_found = true;
} else {
if (get_saved_context) {
ctx = activation->GetSavedContext();
}
activation->SetContext(ctx);
}
stack_trace->AddActivation(activation);
get_saved_context = activation->function().IsClosureFunction();
} else if (frame->IsEntryFrame()) {
ctx = reinterpret_cast<EntryFrame*>(frame)->SavedContext();
get_saved_context = false;
}
frame = iterator.NextFrame();
}
return stack_trace;
}
void Debugger::SetExceptionPauseInfo(Dart_ExceptionPauseInfo pause_info) {
ASSERT((pause_info == kNoPauseOnExceptions) ||
(pause_info == kPauseOnUnhandledExceptions) ||
(pause_info == kPauseOnAllExceptions));
exc_pause_info_ = pause_info;
}
Dart_ExceptionPauseInfo Debugger::GetExceptionPauseInfo() {
return (Dart_ExceptionPauseInfo)exc_pause_info_;
}
bool Debugger::ShouldPauseOnException(DebuggerStackTrace* stack_trace,
const Instance& exc) {
if (exc_pause_info_ == kNoPauseOnExceptions) {
return false;
}
if (exc_pause_info_ == kPauseOnAllExceptions) {
return true;
}
ASSERT(exc_pause_info_ == kPauseOnUnhandledExceptions);
ActivationFrame* handler_frame = stack_trace->GetHandlerFrame(exc);
if (handler_frame == NULL) {
// Did not find an exception handler that catches this exception.
// Note that this check is not precise, since we can't check
// uninstantiated types, i.e. types containing type parameters.
// Thus, we may report an exception as unhandled when in fact
// it will be caught once we unwind the stack.
return true;
}
return false;
}
void Debugger::SignalExceptionThrown(const Instance& exc) {
// We ignore this exception event when the VM is executing code invoked
// by the debugger to evaluate variables values, when we see a nested
// breakpoint or exception event, or if the debugger is not
// interested in exception events.
if (ignore_breakpoints_ ||
(stack_trace_ != NULL) ||
(event_handler_ == NULL) ||
(exc_pause_info_ == kNoPauseOnExceptions)) {
return;
}
DebuggerStackTrace* stack_trace = CollectStackTrace();
if (!ShouldPauseOnException(stack_trace, exc)) {
return;
}
// No single-stepping possible after this pause event.
last_bpt_line_ = -1;
ASSERT(stack_trace_ == NULL);
stack_trace_ = stack_trace;
ASSERT(obj_cache_ == NULL);
obj_cache_ = new RemoteObjectCache(64);
DebuggerEvent event;
event.type = kExceptionThrown;
event.exception = &exc;
ASSERT(event_handler_ != NULL);
(*event_handler_)(&event);
stack_trace_ = NULL;
obj_cache_ = NULL; // Remote object cache is zone allocated.
}
CodeBreakpoint* Debugger::MakeCodeBreakpoint(const Function& func,
intptr_t first_token_pos,
intptr_t last_token_pos) {
ASSERT(func.HasCode());
ASSERT(!func.HasOptimizedCode());
Code& code = Code::Handle(func.unoptimized_code());
ASSERT(!code.IsNull());
PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors());
// We attempt to find the PC descriptor that is closest to the
// beginning of the token range, in terms of native code address. If we
// don't find a PC descriptor within the given range, we pick the
// nearest one to the beginning of the range, in terms of token position.
intptr_t best_fit_index = -1;
intptr_t best_fit = INT_MAX;
uword lowest_pc = kUwordMax;
intptr_t lowest_pc_index = -1;
for (int i = 0; i < desc.Length(); i++) {
intptr_t desc_token_pos = desc.TokenPos(i);
ASSERT(desc_token_pos >= 0);
if (desc_token_pos < first_token_pos) {
continue;
}
PcDescriptors::Kind kind = desc.DescriptorKind(i);
if ((kind == PcDescriptors::kIcCall) ||
(kind == PcDescriptors::kFuncCall) ||
(kind == PcDescriptors::kReturn)) {
if ((desc_token_pos - first_token_pos) < best_fit) {
best_fit = desc_token_pos - first_token_pos;
ASSERT(best_fit >= 0);
best_fit_index = i;
}
if ((first_token_pos <= desc_token_pos) &&
(desc_token_pos <= last_token_pos) &&
(desc.PC(i) < lowest_pc)) {
lowest_pc = desc.PC(i);
lowest_pc_index = i;
}
}
}
if (lowest_pc_index >= 0) {
// We found the the pc descriptor within the given token range that
// has the lowest execution address. This is the first possible
// breakpoint on the line. We use this instead of the nearest
// PC descriptor measured in token index distance.
best_fit_index = lowest_pc_index;
}
if (best_fit_index >= 0) {
CodeBreakpoint* bpt = GetCodeBreakpoint(desc.PC(best_fit_index));
// We should only ever have one code breakpoint at the same address.
if (bpt != NULL) {
return bpt;
}
bpt = new CodeBreakpoint(func, best_fit_index);
if (FLAG_verbose_debug) {
OS::Print("Setting breakpoint in function '%s' "
"(%s:%"Pd") (Token %"Pd") (PC %#"Px")\n",
String::Handle(func.name()).ToCString(),
String::Handle(bpt->SourceUrl()).ToCString(),
bpt->LineNumber(),
bpt->token_pos(),
bpt->pc());
}
RegisterCodeBreakpoint(bpt);
return bpt;
}
return NULL;
}
SourceBreakpoint* Debugger::SetBreakpoint(const Function& target_function,
intptr_t first_token_pos,
intptr_t last_token_pos) {
if ((last_token_pos < target_function.token_pos()) ||
(target_function.end_token_pos() < first_token_pos)) {
// The given token position is not within the target function.
return NULL;
}
DeoptimizeWorld();
ASSERT(!target_function.HasOptimizedCode());
CodeBreakpoint* cbpt = NULL;
SourceBreakpoint* source_bpt = NULL;
if (target_function.HasCode()) {
cbpt = MakeCodeBreakpoint(target_function, first_token_pos, last_token_pos);
if (cbpt != NULL) {
if (cbpt->src_bpt() != NULL) {
// There is already a source breakpoint for the location.
ASSERT(cbpt->src_bpt() ==
GetSourceBreakpoint(target_function, cbpt->token_pos()));
return cbpt->src_bpt();
}
// No source breakpoint exists yet that is associated with the code
// breakpoint we found. (This is an internal breakpoint.) Adjust
// the breakpoint location to the actual position where breakpoint
// got set.
first_token_pos = cbpt->token_pos();
}
} else {
source_bpt = GetSourceBreakpoint(target_function, first_token_pos);
if (source_bpt != NULL) {
// A source breakpoint for this uncompiled location already
// exists.
return source_bpt;
}
}
source_bpt = new SourceBreakpoint(nextId(), target_function, first_token_pos);
RegisterSourceBreakpoint(source_bpt);
if (FLAG_verbose_debug && !target_function.HasCode()) {
OS::Print("Registering breakpoint for "
"uncompiled function '%s' at line %"Pd"\n",
target_function.ToFullyQualifiedCString(),
source_bpt->LineNumber());
}
if (cbpt != NULL) {
ASSERT(cbpt->src_bpt() == NULL);
cbpt->set_src_bpt(source_bpt);
SignalBpResolved(source_bpt);
} else {
if (FLAG_verbose_debug) {
OS::Print("Failed to set breakpoint at '%s' line %"Pd"\n",
String::Handle(source_bpt->SourceUrl()).ToCString(),
source_bpt->LineNumber());
}
}
if (target_function.HasImplicitClosureFunction()) {
// There is a closurized version of this function. If the closure
// is already compiled, we need to set a code breakpoint in its
// code.
const Function& closure =
Function::Handle(target_function.ImplicitClosureFunction());
if (closure.HasCode()) {
ASSERT(!closure.HasOptimizedCode());
CodeBreakpoint* closure_bpt =
MakeCodeBreakpoint(closure, first_token_pos, last_token_pos);
if ((closure_bpt != NULL) && (closure_bpt->src_bpt() == NULL)) {
closure_bpt->set_src_bpt(source_bpt);
}
}
}
source_bpt->Enable();
return source_bpt;
}
// Synchronize the enabled/disabled state of all code breakpoints
// associated with the source breakpoint bpt.
void Debugger::SyncBreakpoint(SourceBreakpoint* bpt) {
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != NULL) {
if (bpt == cbpt->src_bpt()) {
if (bpt->IsEnabled()) {
cbpt->Enable();
} else {
cbpt->Disable();
}
}
cbpt = cbpt->next();
}
}
void Debugger::OneTimeBreakAtEntry(const Function& target_function) {
InstrumentForStepping(target_function);
}
SourceBreakpoint* Debugger::SetBreakpointAtEntry(
const Function& target_function) {
ASSERT(!target_function.IsNull());
return SetBreakpoint(target_function,
target_function.token_pos(),
target_function.end_token_pos());
}
SourceBreakpoint* Debugger::SetBreakpointAtLine(const String& script_url,
intptr_t line_number) {
Library& lib = Library::Handle();
Script& script = Script::Handle();
const GrowableObjectArray& libs =
GrowableObjectArray::Handle(isolate_->object_store()->libraries());
for (int i = 0; i < libs.Length(); i++) {
lib ^= libs.At(i);
script = lib.LookupScript(script_url);
if (!script.IsNull()) {
break;
}
}
if (script.IsNull()) {
if (FLAG_verbose_debug) {
OS::Print("Failed to find script with url '%s'\n",
script_url.ToCString());
}
return NULL;
}
intptr_t first_token_idx, last_token_idx;
script.TokenRangeAtLine(line_number, &first_token_idx, &last_token_idx);
if (first_token_idx < 0) {
// Script does not contain the given line number.
if (FLAG_verbose_debug) {
OS::Print("Script '%s' does not contain line number %"Pd"\n",
script_url.ToCString(), line_number);
}
return NULL;
}
const Function& func =
Function::Handle(lib.LookupFunctionInScript(script, first_token_idx));
if (func.IsNull()) {
if (FLAG_verbose_debug) {
OS::Print("No executable code at line %"Pd" in '%s'\n",
line_number, script_url.ToCString());
}
return NULL;
}
if (last_token_idx < 0) {
// The token at first_token_index is past the requested source line.
// Set the breakpoint at the closest position after that line.
last_token_idx = func.end_token_pos();
}
return SetBreakpoint(func, first_token_idx, last_token_idx);
}
intptr_t Debugger::CacheObject(const Object& obj) {
ASSERT(obj_cache_ != NULL);
return obj_cache_->AddObject(obj);
}
bool Debugger::IsValidObjectId(intptr_t obj_id) {
ASSERT(obj_cache_ != NULL);
return obj_cache_->IsValidId(obj_id);
}
RawObject* Debugger::GetCachedObject(intptr_t obj_id) {
ASSERT(obj_cache_ != NULL);
return obj_cache_->GetObj(obj_id);
}
// TODO(hausner): Merge some of this functionality with the code in
// dart_api_impl.cc.
RawObject* Debugger::GetInstanceField(const Class& cls,
const String& field_name,
const Instance& object) {
const Function& getter_func =
Function::Handle(cls.LookupGetterFunction(field_name));
ASSERT(!getter_func.IsNull());
Object& result = Object::Handle();
LongJump* base = isolate_->long_jump_base();
LongJump jump;
isolate_->set_long_jump_base(&jump);
bool saved_ignore_flag = ignore_breakpoints_;
ignore_breakpoints_ = true;
if (setjmp(*jump.Set()) == 0) {
const Array& args = Array::Handle(Array::New(1));
args.SetAt(0, object);
result = DartEntry::InvokeFunction(getter_func, args);
} else {
result = isolate_->object_store()->sticky_error();
}
ignore_breakpoints_ = saved_ignore_flag;
isolate_->set_long_jump_base(base);
return result.raw();
}
RawObject* Debugger::GetStaticField(const Class& cls,
const String& field_name) {
const Field& fld = Field::Handle(cls.LookupStaticField(field_name));
if (!fld.IsNull()) {
// Return the value in the field if it has been initialized already.
const Instance& value = Instance::Handle(fld.value());
ASSERT(value.raw() != Object::transition_sentinel().raw());
if (value.raw() != Object::sentinel().raw()) {
return value.raw();
}
}
// There is no field or the field has not been initialized yet.
// We must have a getter. Run the getter.
const Function& getter_func =
Function::Handle(cls.LookupGetterFunction(field_name));
ASSERT(!getter_func.IsNull());
if (getter_func.IsNull()) {
return Object::null();
}
Object& result = Object::Handle();
LongJump* base = isolate_->long_jump_base();
LongJump jump;
isolate_->set_long_jump_base(&jump);
bool saved_ignore_flag = ignore_breakpoints_;
ignore_breakpoints_ = true;
if (setjmp(*jump.Set()) == 0) {
result = DartEntry::InvokeFunction(getter_func, Object::empty_array());
} else {
result = isolate_->object_store()->sticky_error();
}
ignore_breakpoints_ = saved_ignore_flag;
isolate_->set_long_jump_base(base);
return result.raw();
}
RawArray* Debugger::GetInstanceFields(const Instance& obj) {
Class& cls = Class::Handle(obj.clazz());
Array& fields = Array::Handle();
Field& field = Field::Handle();
const GrowableObjectArray& field_list =
GrowableObjectArray::Handle(GrowableObjectArray::New(8));
String& field_name = String::Handle();
Object& field_value = Object::Handle();
// Iterate over fields in class hierarchy to count all instance fields.
while (!cls.IsNull()) {
fields = cls.fields();
for (int i = 0; i < fields.Length(); i++) {
field ^= fields.At(i);
if (!field.is_static()) {
field_name = field.name();
field_list.Add(field_name);
field_value = GetInstanceField(cls, field_name, obj);
field_list.Add(field_value);
}
}
cls = cls.SuperClass();
}
return Array::MakeArray(field_list);
}
RawArray* Debugger::GetStaticFields(const Class& cls) {
const GrowableObjectArray& field_list =
GrowableObjectArray::Handle(GrowableObjectArray::New(8));
Array& fields = Array::Handle(cls.fields());
Field& field = Field::Handle();
String& field_name = String::Handle();
Object& field_value = Object::Handle();
for (int i = 0; i < fields.Length(); i++) {
field ^= fields.At(i);
if (field.is_static()) {
field_name = field.name();
field_value = GetStaticField(cls, field_name);
field_list.Add(field_name);
field_list.Add(field_value);
}
}
return Array::MakeArray(field_list);
}
void Debugger::CollectLibraryFields(const GrowableObjectArray& field_list,
const Library& lib,
const String& prefix,
bool include_private_fields) {
DictionaryIterator it(lib);
Object& entry = Object::Handle(isolate_);
Field& field = Field::Handle(isolate_);
Class& cls = Class::Handle(isolate_);
String& field_name = String::Handle(isolate_);
Object& field_value = Object::Handle(isolate_);
while (it.HasNext()) {
entry = it.GetNext();
if (entry.IsField()) {
field ^= entry.raw();
cls = field.owner();
ASSERT(field.is_static());
field_name = field.name();
if ((field_name.CharAt(0) == '_') && !include_private_fields) {
// Skip library-private field.
continue;
}
field_value = GetStaticField(cls, field_name);
if (!prefix.IsNull()) {
field_name = String::Concat(prefix, field_name);
}
field_list.Add(field_name);
field_list.Add(field_value);
}
}
}
RawArray* Debugger::GetLibraryFields(const Library& lib) {
const GrowableObjectArray& field_list =
GrowableObjectArray::Handle(GrowableObjectArray::New(8));
CollectLibraryFields(field_list, lib, String::Handle(isolate_), true);
return Array::MakeArray(field_list);
}
RawArray* Debugger::GetGlobalFields(const Library& lib) {
const GrowableObjectArray& field_list =
GrowableObjectArray::Handle(GrowableObjectArray::New(8));
String& prefix_name = String::Handle(isolate_);
CollectLibraryFields(field_list, lib, prefix_name, true);
Library& imported = Library::Handle(isolate_);
intptr_t num_imports = lib.num_imports();
for (int i = 0; i < num_imports; i++) {
imported = lib.ImportLibraryAt(i);
ASSERT(!imported.IsNull());
CollectLibraryFields(field_list, imported, prefix_name, false);
}
LibraryPrefix& prefix = LibraryPrefix::Handle(isolate_);
LibraryPrefixIterator it(lib);
while (it.HasNext()) {
prefix = it.GetNext();
prefix_name = prefix.name();
ASSERT(!prefix_name.IsNull());
prefix_name = String::Concat(prefix_name, Symbols::Dot());
for (int i = 0; i < prefix.num_imports(); i++) {
imported = prefix.GetLibrary(i);
CollectLibraryFields(field_list, imported, prefix_name, false);
}
}
return Array::MakeArray(field_list);
}
void Debugger::VisitObjectPointers(ObjectPointerVisitor* visitor) {
ASSERT(visitor != NULL);
SourceBreakpoint* bpt = src_breakpoints_;
while (bpt != NULL) {
bpt->VisitObjectPointers(visitor);
bpt = bpt->next();
}
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != NULL) {
cbpt->VisitObjectPointers(visitor);
cbpt = cbpt->next();
}
}
void Debugger::SetEventHandler(EventHandler* handler) {
event_handler_ = handler;
}
bool Debugger::IsDebuggable(const Function& func) {
RawFunction::Kind fkind = func.kind();
if ((fkind == RawFunction::kImplicitGetter) ||
(fkind == RawFunction::kImplicitSetter) ||
(fkind == RawFunction::kConstImplicitGetter) ||
(fkind == RawFunction::kMethodExtractor)) {
return false;
}
const Class& cls = Class::Handle(func.Owner());
const Library& lib = Library::Handle(cls.library());
return lib.IsDebuggable();
}
void Debugger::SignalBpReached() {
// We ignore this breakpoint when the VM is executing code invoked
// by the debugger to evaluate variables values, or when we see a nested
// breakpoint or exception event.
if (ignore_breakpoints_ || (stack_trace_ != NULL)) {
return;
}
DebuggerStackTrace* stack_trace = CollectStackTrace();
ASSERT(stack_trace->Length() > 0);
ActivationFrame* top_frame = stack_trace->ActivationFrameAt(0);
ASSERT(top_frame != NULL);
CodeBreakpoint* bpt = GetCodeBreakpoint(top_frame->pc());
ASSERT(bpt != NULL);
if (FLAG_verbose_debug) {
OS::Print(">>> hit %s breakpoint at %s:%"Pd" "
"(token %"Pd") (address %#"Px")\n",
bpt->IsInternal() ? "internal" : "user",
String::Handle(bpt->SourceUrl()).ToCString(),
bpt->LineNumber(),
bpt->token_pos(),
top_frame->pc());
}
if (!bpt->IsInternal()) {
// This is a user-defined breakpoint so we call the breakpoint
// callback even if it is on the same line as the previous breakpoint.
last_bpt_line_ = -1;
}
bool notify_frontend =
(last_bpt_line_ < 0) || (last_bpt_line_ != bpt->LineNumber());
if (notify_frontend) {
resume_action_ = kContinue;
if (event_handler_ != NULL) {
ASSERT(stack_trace_ == NULL);
ASSERT(obj_cache_ == NULL);
obj_cache_ = new RemoteObjectCache(64);
stack_trace_ = stack_trace;
DebuggerEvent event;
event.type = kBreakpointReached;
ASSERT(stack_trace->Length() > 0);
event.top_frame = stack_trace->ActivationFrameAt(0);
(*event_handler_)(&event);
stack_trace_ = NULL;
obj_cache_ = NULL; // Remote object cache is zone allocated.
last_bpt_line_ = bpt->LineNumber();
}
}
Function& currently_instrumented_func = Function::Handle();
if (bpt->IsInternal()) {
currently_instrumented_func = bpt->function();
}
Function& func_to_instrument = Function::Handle();
if (resume_action_ == kContinue) {
// Nothing to do here, any potential instrumentation will be removed
// below.
} else if (resume_action_ == kStepOver) {
func_to_instrument = bpt->function();
if (bpt->breakpoint_kind_ == PcDescriptors::kReturn) {
// If we are at the function return, do a StepOut action.
if (stack_trace->Length() > 1) {
ActivationFrame* caller_frame = stack_trace->ActivationFrameAt(1);
func_to_instrument = caller_frame->function().raw();
}
}
} else if (resume_action_ == kStepInto) {
// If the call target is not debuggable, we treat StepInto like
// a StepOver, that is we instrument the current function.
if (bpt->breakpoint_kind_ == PcDescriptors::kIcCall) {
func_to_instrument = bpt->function();
ICData& ic_data = ICData::Handle();
Array& descriptor = Array::Handle();
const Code& code =
Code::Handle(Function::Handle(bpt->function_).unoptimized_code());
CodePatcher::GetInstanceCallAt(bpt->pc_, code, &ic_data, &descriptor);
ArgumentsDescriptor arg_descriptor(descriptor);
ActivationFrame* top_frame = stack_trace->ActivationFrameAt(0);
intptr_t num_args = arg_descriptor.Count();
Instance& receiver =
Instance::Handle(top_frame->GetInstanceCallReceiver(num_args));
Code& target_code =
Code::Handle(ResolveCompileInstanceCallTarget(receiver,
ic_data,
descriptor));
if (!target_code.IsNull()) {
Function& callee = Function::Handle(target_code.function());
if (IsDebuggable(callee)) {
func_to_instrument = callee.raw();
}
}
} else if (bpt->breakpoint_kind_ == PcDescriptors::kFuncCall) {
func_to_instrument = bpt->function();
const Code& code = Code::Handle(func_to_instrument.CurrentCode());
const Function& callee =
Function::Handle(code.GetStaticCallTargetFunctionAt(bpt->pc_));
ASSERT(!callee.IsNull());
if (IsDebuggable(callee)) {
func_to_instrument = callee.raw();
}
} else {
ASSERT(bpt->breakpoint_kind_ == PcDescriptors::kReturn);
// Treat like stepping out to caller.
if (stack_trace->Length() > 1) {
ActivationFrame* caller_frame = stack_trace->ActivationFrameAt(1);
func_to_instrument = caller_frame->function().raw();
}
}
} else {
ASSERT(resume_action_ == kStepOut);
// Set stepping breakpoints in the caller.
if (stack_trace->Length() > 1) {
ActivationFrame* caller_frame = stack_trace->ActivationFrameAt(1);
func_to_instrument = caller_frame->function().raw();
}
}
if (func_to_instrument.IsNull() ||
(func_to_instrument.raw() != currently_instrumented_func.raw())) {
last_bpt_line_ = -1;
RemoveInternalBreakpoints(); // *bpt is now invalid.
if (!func_to_instrument.IsNull()) {
InstrumentForStepping(func_to_instrument);
}
}
}
void Debugger::Initialize(Isolate* isolate) {
if (initialized_) {
return;
}
isolate_ = isolate;
// Create a port here, we don't expect to receive any messages on this port.
// This port will be used as a unique ID to represet the isolate in the
// debugger wire protocol messages.
// NOTE: SetLive is never called on this port.
isolate_id_ = PortMap::CreatePort(isolate->message_handler());
initialized_ = true;
// Signal isolate creation event.
SignalIsolateEvent(Debugger::kIsolateCreated);
}
void Debugger::NotifyCompilation(const Function& func) {
if (src_breakpoints_ == NULL) {
// Return with minimal overhead if there are no breakpoints.
return;
}
Function& lookup_function = Function::Handle(func.raw());
if (func.IsImplicitClosureFunction()) {
// If the newly compiled function is a an implicit closure (a closure that
// was formed by assigning a static or instance method to a function
// object), we need to use the closure's parent function to see whether
// there are any breakpoints. The parent function is the actual method on
// which the user sets breakpoints.
lookup_function = func.parent_function();
ASSERT(!lookup_function.IsNull());
}
SourceBreakpoint* bpt = src_breakpoints_;
while (bpt != NULL) {
if (lookup_function.raw() == bpt->function()) {
// Check if the breakpoint is inside a closure or local function
// within the newly compiled function.
Class& owner = Class::Handle(lookup_function.Owner());
Function& closure =
Function::Handle(owner.LookupClosureFunction(bpt->token_pos()));
if (!closure.IsNull() && (closure.raw() != lookup_function.raw())) {
if (FLAG_verbose_debug) {
OS::Print("Resetting pending breakpoint to function %s\n",
closure.ToFullyQualifiedCString());
}
bpt->set_function(closure);
} else {
if (FLAG_verbose_debug) {
OS::Print("Enable pending breakpoint for function '%s'\n",
String::Handle(lookup_function.name()).ToCString());
}
// Set breakpoint in newly compiled code of function func.
CodeBreakpoint* cbpt =
MakeCodeBreakpoint(func, bpt->token_pos(), func.end_token_pos());
if (cbpt != NULL) {
cbpt->set_src_bpt(bpt);
SignalBpResolved(bpt);
}
}
bpt->Enable(); // Enables the code breakpoint as well.
}
bpt = bpt->next();
}
}
CodeBreakpoint* Debugger::GetCodeBreakpoint(uword breakpoint_address) {
CodeBreakpoint* bpt = code_breakpoints_;
while (bpt != NULL) {
if (bpt->pc() == breakpoint_address) {
return bpt;
}
bpt = bpt->next();
}
return NULL;
}
// Remove and delete the source breakpoint bpt and its associated
// code breakpoints.
void Debugger::RemoveBreakpoint(intptr_t bp_id) {
ASSERT(src_breakpoints_ != NULL);
SourceBreakpoint* prev_bpt = NULL;
SourceBreakpoint* curr_bpt = src_breakpoints_;
while (curr_bpt != NULL) {
if (curr_bpt->id() == bp_id) {
if (prev_bpt == NULL) {
src_breakpoints_ = src_breakpoints_->next();
} else {
prev_bpt->set_next(curr_bpt->next());
}
// Remove references from code breakpoints to this source breakpoint,
// and disable the code breakpoints.
UnlinkCodeBreakpoints(curr_bpt);
delete curr_bpt;
return;
}
prev_bpt = curr_bpt;
curr_bpt = curr_bpt->next();
}
// bpt is not a registered breakpoint, nothing to do.
}
// Turn code breakpoints associated with the given source breakpoint into
// internal breakpoints. They will later be deleted when control
// returns from the user-defined breakpoint callback. Also, disable the
// breakpoint so it no longer fires if it should be hit before it gets
// deleted.
void Debugger::UnlinkCodeBreakpoints(SourceBreakpoint* src_bpt) {
ASSERT(src_bpt != NULL);
CodeBreakpoint* curr_bpt = code_breakpoints_;
while (curr_bpt != NULL) {
if (curr_bpt->src_bpt() == src_bpt) {
curr_bpt->Disable();
curr_bpt->set_src_bpt(NULL);
}
curr_bpt = curr_bpt->next();
}
}
// Remove and delete internal breakpoints, i.e. breakpoints that
// are not associated with a source breakpoint.
void Debugger::RemoveInternalBreakpoints() {
CodeBreakpoint* prev_bpt = NULL;
CodeBreakpoint* curr_bpt = code_breakpoints_;
while (curr_bpt != NULL) {
if (curr_bpt->src_bpt() == NULL) {
if (prev_bpt == NULL) {
code_breakpoints_ = code_breakpoints_->next();
} else {
prev_bpt->set_next(curr_bpt->next());
}
CodeBreakpoint* temp_bpt = curr_bpt;
curr_bpt = curr_bpt->next();
temp_bpt->Disable();
delete temp_bpt;
} else {
prev_bpt = curr_bpt;
curr_bpt = curr_bpt->next();
}
}
}
SourceBreakpoint* Debugger::GetSourceBreakpoint(const Function& func,
intptr_t token_pos) {
SourceBreakpoint* bpt = src_breakpoints_;
while (bpt != NULL) {
if ((bpt->function() == func.raw()) &&
(bpt->token_pos() == token_pos)) {
return bpt;
}
bpt = bpt->next();
}
return NULL;
}
SourceBreakpoint* Debugger::GetBreakpointById(intptr_t id) {
SourceBreakpoint* bpt = src_breakpoints_;
while (bpt != NULL) {
if (bpt->id() == id) {
return bpt;
}
bpt = bpt->next();
}
return NULL;
}
void Debugger::RegisterSourceBreakpoint(SourceBreakpoint* bpt) {
ASSERT(bpt->next() == NULL);
bpt->set_next(src_breakpoints_);
src_breakpoints_ = bpt;
}
void Debugger::RegisterCodeBreakpoint(CodeBreakpoint* bpt) {
ASSERT(bpt->next() == NULL);
bpt->set_next(code_breakpoints_);
code_breakpoints_ = bpt;
}
} // namespace dart