| // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| // A semi-generic header file that can be used to isolate platform differences |
| // for OpenGL headers. |
| #ifndef EMBEDDERS_OPENGLUI_COMMON_OPENGL_H_ |
| #define EMBEDDERS_OPENGLUI_COMMON_OPENGL_H_ |
| |
| #if defined(__APPLE__) |
| # ifdef GL_ES_VERSION_2_0 |
| # include <OpenGLES/ES2/gl.h> |
| # else |
| # include <Glut/glut.h> |
| # include <OpenGL/gl.h> |
| # endif |
| # define GLSwapBuffers() glutSwapBuffers() |
| #elif defined(_WIN32) || defined(_WIN64) |
| # include <GL/glew.h> |
| # include <GL/wglew.h> |
| # include <GLUT/glut.h> |
| # include <Windows.h> |
| # define GLSwapBuffers() glutSwapBuffers() |
| #elif defined(__ANDROID__) |
| # include <EGL/egl.h> |
| # include <GLES2/gl2.h> |
| # include <GLES2/gl2ext.h> |
| # define GLSwapBuffers() \ |
| do {\ |
| EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); \ |
| EGLSurface surface = eglGetCurrentSurface(EGL_DRAW); \ |
| eglSwapBuffers(display, surface); \ |
| } while (0); |
| #else // Linux. |
| # define GL_GLEXT_PROTOTYPES 1 |
| # include <GL/gl.h> |
| # include <GL/glext.h> |
| # include <GL/glut.h> |
| # define GLSwapBuffers() glutSwapBuffers() |
| #endif |
| |
| #include "core/SkCanvas.h" |
| #include "core/SkGraphics.h" |
| #include "core/SkPaint.h" |
| #include "core/SkTypeface.h" |
| #include "effects/SkBlurDrawLooper.h" |
| #include "effects/SkDashPathEffect.h" |
| #include "effects/SkGradientShader.h" |
| #include "gpu/SkGpuDevice.h" |
| #include "gpu/GrContext.h" |
| #include "gpu/GrRenderTarget.h" |
| #include "gpu/gl/GrGLInterface.h" |
| #include "gpu/gl/SkNativeGLContext.h" |
| #include "images/SkImageDecoder.h" |
| |
| #endif // EMBEDDERS_OPENGLUI_COMMON_OPENGL_H_ |
| |