blob: 9c2028980e84d269855c00d499db0c89c55f0eeb [file] [log] [blame]
// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
/// Lists that efficiently handle fixed sized data
/// (for example, unsigned 8 byte integers) and SIMD numeric types.
///
/// To use this library in your code:
///
/// import 'dart:typed_data';
library dart.typed_data;
import "dart:_internal" show UnmodifiableListBase;
part "unmodifiable_typed_data.dart";
/**
* A sequence of bytes underlying a typed data object.
*
* Used to process large quantities of binary or numerical data
* more efficiently using a typed view.
*/
abstract class ByteBuffer {
/**
* Returns the length of this byte buffer, in bytes.
*/
int get lengthInBytes;
/**
* Creates a [Uint8List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Uint8List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes] and contains [length] bytes.
* If [length] is omitted, the range extends to the end of the buffer.
*
* The start index and length must describe a valid range of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `length` must not be negative, and
* * `offsetInBytes + length` must not be greater than [lengthInBytes].
*/
Uint8List asUint8List([int offsetInBytes = 0, int length]);
/**
* Creates a [Int8List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Int8List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes] and contains [length] bytes.
* If [length] is omitted, the range extends to the end of the buffer.
*
* The start index and length must describe a valid range of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `length` must not be negative, and
* * `offsetInBytes + length` must not be greater than [lengthInBytes].
*/
Int8List asInt8List([int offsetInBytes = 0, int length]);
/**
* Creates a [Uint8ClampedList] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Uint8ClampedList` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes] and contains [length] bytes.
* If [length] is omitted, the range extends to the end of the buffer.
*
* The start index and length must describe a valid range of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `length` must not be negative, and
* * `offsetInBytes + length` must not be greater than [lengthInBytes].
*/
Uint8ClampedList asUint8ClampedList([int offsetInBytes = 0, int length]);
/**
* Creates a [Uint16List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Uint16List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 16-bit aligned,
* and contains [length] 16-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not even, the last byte can't be part of the view.
*
* The start index and length must describe a valid 16-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by two,
* * `length` must not be negative, and
* * `offsetInBytes + length * 2` must not be greater than [lengthInBytes].
*/
Uint16List asUint16List([int offsetInBytes = 0, int length]);
/**
* Creates a [Int16List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Int16List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 16-bit aligned,
* and contains [length] 16-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not even, the last byte can't be part of the view.
*
* The start index and length must describe a valid 16-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by two,
* * `length` must not be negative, and
* * `offsetInBytes + length * 2` must not be greater than [lengthInBytes].
*/
Int16List asInt16List([int offsetInBytes = 0, int length]);
/**
* Creates a [Uint32List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Uint32List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 32-bit aligned,
* and contains [length] 32-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not divisible by four, the last bytes can't be part
* of the view.
*
* The start index and length must describe a valid 32-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by four,
* * `length` must not be negative, and
* * `offsetInBytes + length * 4` must not be greater than [lengthInBytes].
*/
Uint32List asUint32List([int offsetInBytes = 0, int length]);
/**
* Creates a [Int32List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Int32List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 32-bit aligned,
* and contains [length] 32-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not divisible by four, the last bytes can't be part
* of the view.
*
* The start index and length must describe a valid 32-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by four,
* * `length` must not be negative, and
* * `offsetInBytes + length * 4` must not be greater than [lengthInBytes].
*/
Int32List asInt32List([int offsetInBytes = 0, int length]);
/**
* Creates a [Uint64List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Uint64List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 64-bit aligned,
* and contains [length] 64-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not divisible by eight, the last bytes can't be part
* of the view.
*
* The start index and length must describe a valid 64-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by eight,
* * `length` must not be negative, and
* * `offsetInBytes + length * 8` must not be greater than [lengthInBytes].
*/
Uint64List asUint64List([int offsetInBytes = 0, int length]);
/**
* Creates a [Int64List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Int64List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 64-bit aligned,
* and contains [length] 64-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not divisible by eight, the last bytes can't be part
* of the view.
*
* The start index and length must describe a valid 64-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by eight,
* * `length` must not be negative, and
* * `offsetInBytes + length * 8` must not be greater than [lengthInBytes].
*/
Int64List asInt64List([int offsetInBytes = 0, int length]);
/**
* Creates a [Int32x4List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Int32x4List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 128-bit aligned,
* and contains [length] 128-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not divisible by 16, the last bytes can't be part
* of the view.
*
* The start index and length must describe a valid 128-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by sixteen,
* * `length` must not be negative, and
* * `offsetInBytes + length * 16` must not be greater than [lengthInBytes].
*/
Int32x4List asInt32x4List([int offsetInBytes = 0, int length]);
/**
* Creates a [Float32List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Float32List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 32-bit aligned,
* and contains [length] 32-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not divisible by four, the last bytes can't be part
* of the view.
*
* The start index and length must describe a valid 32-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by four,
* * `length` must not be negative, and
* * `offsetInBytes + length * 4` must not be greater than [lengthInBytes].
*/
Float32List asFloat32List([int offsetInBytes = 0, int length]);
/**
* Creates a [Float64List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Float64List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 64-bit aligned,
* and contains [length] 64-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not divisible by eight, the last bytes can't be part
* of the view.
*
* The start index and length must describe a valid 64-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by eight,
* * `length` must not be negative, and
* * `offsetInBytes + length * 8` must not be greater than [lengthInBytes].
*/
Float64List asFloat64List([int offsetInBytes = 0, int length]);
/**
* Creates a [Float32x4List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Float32x4List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 128-bit aligned,
* and contains [length] 128-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not divisible by 16, the last bytes can't be part
* of the view.
*
* The start index and length must describe a valid 128-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by sixteen,
* * `length` must not be negative, and
* * `offsetInBytes + length * 16` must not be greater than [lengthInBytes].
*/
Float32x4List asFloat32x4List([int offsetInBytes = 0, int length]);
/**
* Creates a [Float64x2List] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `Float64x2List` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes], which must be 128-bit aligned,
* and contains [length] 128-bit integers.
* If [length] is omitted, the range extends as far towards the end of
* the buffer as possible -
* if [lengthInBytes] is not divisible by 16, the last bytes can't be part
* of the view.
*
* The start index and length must describe a valid 128-bit aligned range
* of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `offsetInBytes` must be divisible by sixteen,
* * `length` must not be negative, and
* * `offsetInBytes + length * 16` must not be greater than [lengthInBytes].
*/
Float64x2List asFloat64x2List([int offsetInBytes = 0, int length]);
/**
* Creates a [ByteData] _view_ of a region of this byte buffer.
*
* The view is backed by the bytes of this byte buffer.
* Any changes made to the `ByteData` will also change the buffer,
* and vice versa.
*
* The viewed region start at [offsetInBytes] and contains [length] bytes.
* If [length] is omitted, the range extends to the end of the buffer.
*
* The start index and length must describe a valid range of the buffer:
*
* * `offsetInBytes` must not be negative,
* * `length` must not be negative, and
* * `offsetInBytes + length` must not be greater than [lengthInBytes].
*/
ByteData asByteData([int offsetInBytes = 0, int length]);
}
/**
* A typed view of a sequence of bytes.
*/
abstract class TypedData {
/**
* Returns the number of bytes in the representation of each element in this
* list.
*/
int get elementSizeInBytes;
/**
* Returns the offset in bytes into the underlying byte buffer of this view.
*/
int get offsetInBytes;
/**
* Returns the length of this view, in bytes.
*/
int get lengthInBytes;
/**
* Returns the byte buffer associated with this object.
*/
ByteBuffer get buffer;
}
abstract class _TypedIntList extends TypedData {
/**
* Returns the concatenation of this list and [other].
*
* If other is also a typed-data integer list, the returned list will
* be a type-data integer list capable of containing all the elements of
* this list and of [other].
* Otherwise the returned list will be a normal growable `List<int>`.
*/
List<int> operator +(List<int> other);
}
abstract class _TypedFloatList extends TypedData {
/**
* Returns the concatenation of this list and [other].
*
* If other is also a typed-data floating point number list,
* the returned list will be a type-data float list capable of containing
* all the elements of this list and of [other].
* Otherwise the returned list will be a normal growable `List<double>`.
*/
List<double> operator +(List<double> other);
}
// TODO(lrn): Remove class for Dart 2.0.
/** Deprecated, use [Endian] instead. */
abstract class Endianness {
Endianness._(); // prevent construction.
/** Deprecated, use [Endian.big] instead. */
static const Endian BIG_ENDIAN = Endian.big;
/** Deprecated, use [Endian.little] instead. */
static const Endian LITTLE_ENDIAN = Endian.little;
/** Deprecated, use [Endian.host] instead. */
static Endian get HOST_ENDIAN => Endian.host;
}
/**
* Describes endianness to be used when accessing or updating a
* sequence of bytes.
*/
class Endian implements Endianness {
final bool _littleEndian;
const Endian._(this._littleEndian);
static const Endian big = const Endian._(false);
static const Endian little = const Endian._(true);
static final Endian host =
(new ByteData.view(new Uint16List.fromList([1]).buffer)).getInt8(0) == 1
? little
: big;
}
/**
* A fixed-length, random-access sequence of bytes that also provides random
* and unaligned access to the fixed-width integers and floating point
* numbers represented by those bytes.
*
* `ByteData` may be used to pack and unpack data from external sources
* (such as networks or files systems), and to process large quantities
* of numerical data more efficiently than would be possible
* with ordinary [List] implementations.
* `ByteData` can save space, by eliminating the need for object headers,
* and time, by eliminating the need for data copies.
* Finally, `ByteData` may be used to intentionally reinterpret the bytes
* representing one arithmetic type as another.
* For example this code fragment determine what 32-bit signed integer
* is represented by the bytes of a 32-bit floating point number:
*
* var buffer = new Uint8List(8).buffer;
* var bdata = new ByteData.view(buffer);
* bdata.setFloat32(0, 3.04);
* int huh = bdata.getInt32(0);
*/
abstract class ByteData implements TypedData {
/**
* Creates a [ByteData] of the specified length (in elements), all of
* whose bytes are initially zero.
*/
external factory ByteData(int length);
/**
* Creates an [ByteData] _view_ of the specified region in [buffer].
*
* Changes in the [ByteData] will be visible in the byte
* buffer and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*/
factory ByteData.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asByteData(offsetInBytes, length);
}
/**
* Returns the (possibly negative) integer represented by the byte at the
* specified [byteOffset] in this object, in two's complement binary
* representation.
*
* The return value will be between -128 and 127, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* greater than or equal to the length of this object.
*/
int getInt8(int byteOffset);
/**
* Sets the byte at the specified [byteOffset] in this object to the
* two's complement binary representation of the specified [value], which
* must fit in a single byte.
*
* In other words, [value] must be between -128 and 127, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* greater than or equal to the length of this object.
*/
void setInt8(int byteOffset, int value);
/**
* Returns the positive integer represented by the byte at the specified
* [byteOffset] in this object, in unsigned binary form.
*
* The return value will be between 0 and 255, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* greater than or equal to the length of this object.
*/
int getUint8(int byteOffset);
/**
* Sets the byte at the specified [byteOffset] in this object to the
* unsigned binary representation of the specified [value], which must fit
* in a single byte.
*
* In other words, [value] must be between 0 and 255, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative,
* or greater than or equal to the length of this object.
*/
void setUint8(int byteOffset, int value);
/**
* Returns the (possibly negative) integer represented by the two bytes at
* the specified [byteOffset] in this object, in two's complement binary
* form.
*
* The return value will be between -2<sup>15</sup> and 2<sup>15</sup> - 1,
* inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 2` is greater than the length of this object.
*/
int getInt16(int byteOffset, [Endian endian = Endian.big]);
/**
* Sets the two bytes starting at the specified [byteOffset] in this
* object to the two's complement binary representation of the specified
* [value], which must fit in two bytes.
*
* In other words, [value] must lie
* between -2<sup>15</sup> and 2<sup>15</sup> - 1, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 2` is greater than the length of this object.
*/
void setInt16(int byteOffset, int value, [Endian endian = Endian.big]);
/**
* Returns the positive integer represented by the two bytes starting
* at the specified [byteOffset] in this object, in unsigned binary
* form.
*
* The return value will be between 0 and 2<sup>16</sup> - 1, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 2` is greater than the length of this object.
*/
int getUint16(int byteOffset, [Endian endian = Endian.big]);
/**
* Sets the two bytes starting at the specified [byteOffset] in this object
* to the unsigned binary representation of the specified [value],
* which must fit in two bytes.
*
* In other words, [value] must be between
* 0 and 2<sup>16</sup> - 1, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 2` is greater than the length of this object.
*/
void setUint16(int byteOffset, int value, [Endian endian = Endian.big]);
/**
* Returns the (possibly negative) integer represented by the four bytes at
* the specified [byteOffset] in this object, in two's complement binary
* form.
*
* The return value will be between -2<sup>31</sup> and 2<sup>31</sup> - 1,
* inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 4` is greater than the length of this object.
*/
int getInt32(int byteOffset, [Endian endian = Endian.big]);
/**
* Sets the four bytes starting at the specified [byteOffset] in this
* object to the two's complement binary representation of the specified
* [value], which must fit in four bytes.
*
* In other words, [value] must lie
* between -2<sup>31</sup> and 2<sup>31</sup> - 1, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 4` is greater than the length of this object.
*/
void setInt32(int byteOffset, int value, [Endian endian = Endian.big]);
/**
* Returns the positive integer represented by the four bytes starting
* at the specified [byteOffset] in this object, in unsigned binary
* form.
*
* The return value will be between 0 and 2<sup>32</sup> - 1, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 4` is greater than the length of this object.
*/
int getUint32(int byteOffset, [Endian endian = Endian.big]);
/**
* Sets the four bytes starting at the specified [byteOffset] in this object
* to the unsigned binary representation of the specified [value],
* which must fit in four bytes.
*
* In other words, [value] must be between
* 0 and 2<sup>32</sup> - 1, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 4` is greater than the length of this object.
*/
void setUint32(int byteOffset, int value, [Endian endian = Endian.big]);
/**
* Returns the (possibly negative) integer represented by the eight bytes at
* the specified [byteOffset] in this object, in two's complement binary
* form.
*
* The return value will be between -2<sup>63</sup> and 2<sup>63</sup> - 1,
* inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 8` is greater than the length of this object.
*/
int getInt64(int byteOffset, [Endian endian = Endian.big]);
/**
* Sets the eight bytes starting at the specified [byteOffset] in this
* object to the two's complement binary representation of the specified
* [value], which must fit in eight bytes.
*
* In other words, [value] must lie
* between -2<sup>63</sup> and 2<sup>63</sup> - 1, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 8` is greater than the length of this object.
*/
void setInt64(int byteOffset, int value, [Endian endian = Endian.big]);
/**
* Returns the positive integer represented by the eight bytes starting
* at the specified [byteOffset] in this object, in unsigned binary
* form.
*
* The return value will be between 0 and 2<sup>64</sup> - 1, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 8` is greater than the length of this object.
*/
int getUint64(int byteOffset, [Endian endian = Endian.big]);
/**
* Sets the eight bytes starting at the specified [byteOffset] in this object
* to the unsigned binary representation of the specified [value],
* which must fit in eight bytes.
*
* In other words, [value] must be between
* 0 and 2<sup>64</sup> - 1, inclusive.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 8` is greater than the length of this object.
*/
void setUint64(int byteOffset, int value, [Endian endian = Endian.big]);
/**
* Returns the floating point number represented by the four bytes at
* the specified [byteOffset] in this object, in IEEE 754
* single-precision binary floating-point format (binary32).
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 4` is greater than the length of this object.
*/
double getFloat32(int byteOffset, [Endian endian = Endian.big]);
/**
* Sets the four bytes starting at the specified [byteOffset] in this
* object to the IEEE 754 single-precision binary floating-point
* (binary32) representation of the specified [value].
*
* **Note that this method can lose precision.** The input [value] is
* a 64-bit floating point value, which will be converted to 32-bit
* floating point value by IEEE 754 rounding rules before it is stored.
* If [value] cannot be represented exactly as a binary32, it will be
* converted to the nearest binary32 value. If two binary32 values are
* equally close, the one whose least significant bit is zero will be used.
* Note that finite (but large) values can be converted to infinity, and
* small non-zero values can be converted to zero.
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 4` is greater than the length of this object.
*/
void setFloat32(int byteOffset, double value, [Endian endian = Endian.big]);
/**
* Returns the floating point number represented by the eight bytes at
* the specified [byteOffset] in this object, in IEEE 754
* double-precision binary floating-point format (binary64).
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 8` is greater than the length of this object.
*/
double getFloat64(int byteOffset, [Endian endian = Endian.big]);
/**
* Sets the eight bytes starting at the specified [byteOffset] in this
* object to the IEEE 754 double-precision binary floating-point
* (binary64) representation of the specified [value].
*
* Throws [RangeError] if [byteOffset] is negative, or
* `byteOffset + 8` is greater than the length of this object.
*/
void setFloat64(int byteOffset, double value, [Endian endian = Endian.big]);
}
/**
* A fixed-length list of 8-bit signed integers.
*
* For long lists, this implementation can be considerably
* more space- and time-efficient than the default [List] implementation.
*
* Integers stored in the list are truncated to their low eight bits,
* interpreted as a signed 8-bit two's complement integer with values in the
* range -128 to +127.
*/
abstract class Int8List implements List<int>, _TypedIntList {
/**
* Creates an [Int8List] of the specified length (in elements), all of
* whose elements are initially zero.
*/
external factory Int8List(int length);
/**
* Creates a [Int8List] with the same length as the [elements] list
* and copies over the elements.
*
* Values are truncated to fit in the list when they are copied,
* the same way storing values truncates them.
*/
external factory Int8List.fromList(List<int> elements);
/**
* Creates an [Int8List] _view_ of the specified region in [buffer].
*
* Changes in the [Int8List] will be visible in the byte
* buffer and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*/
factory Int8List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asInt8List(offsetInBytes, length);
}
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 1;
}
/**
* A fixed-length list of 8-bit unsigned integers.
*
* For long lists, this implementation can be considerably
* more space- and time-efficient than the default [List] implementation.
*
* Integers stored in the list are truncated to their low eight bits,
* interpreted as an unsigned 8-bit integer with values in the
* range 0 to 255.
*/
abstract class Uint8List implements List<int>, _TypedIntList {
/**
* Creates a [Uint8List] of the specified length (in elements), all of
* whose elements are initially zero.
*/
external factory Uint8List(int length);
/**
* Creates a [Uint8List] with the same length as the [elements] list
* and copies over the elements.
*
* Values are truncated to fit in the list when they are copied,
* the same way storing values truncates them.
*/
external factory Uint8List.fromList(List<int> elements);
/**
* Creates a [Uint8List] _view_ of the specified region in [buffer].
*
* Changes in the [Uint8List] will be visible in the byte
* buffer and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*/
factory Uint8List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asUint8List(offsetInBytes, length);
}
/**
* Returns a concatenation of this list and [other].
*
* If [other] is also a typed-data list, then the return list will be a
* typed data list capable of holding both unsigned 8-bit integers and
* the elements of [other], otherwise it'll be a normal list of integers.
*/
List<int> operator +(List<int> other);
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 1;
}
/**
* A fixed-length list of 8-bit unsigned integers.
*
* For long lists, this implementation can be considerably
* more space- and time-efficient than the default [List] implementation.
*
* Integers stored in the list are clamped to an unsigned eight bit value.
* That is, all values below zero are stored as zero
* and all values above 255 are stored as 255.
*/
abstract class Uint8ClampedList implements List<int>, _TypedIntList {
/**
* Creates a [Uint8ClampedList] of the specified length (in elements), all of
* whose elements are initially zero.
*/
external factory Uint8ClampedList(int length);
/**
* Creates a [Uint8ClampedList] of the same size as the [elements]
* list and copies over the values clamping when needed.
*
* Values are clamped to fit in the list when they are copied,
* the same way storing values clamps them.
*/
external factory Uint8ClampedList.fromList(List<int> elements);
/**
* Creates a [Uint8ClampedList] _view_ of the specified region in the
* specified byte [buffer].
*
* Changes in the [Uint8List] will be visible in the byte buffer
* and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*/
factory Uint8ClampedList.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asUint8ClampedList(offsetInBytes, length);
}
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 1;
}
/**
* A fixed-length list of 16-bit signed integers that is viewable as a
* [TypedData].
*
* For long lists, this implementation can be considerably
* more space- and time-efficient than the default [List] implementation.
*
* Integers stored in the list are truncated to their low 16 bits,
* interpreted as a signed 16-bit two's complement integer with values in the
* range -32768 to +32767.
*/
abstract class Int16List implements List<int>, _TypedIntList {
/**
* Creates an [Int16List] of the specified length (in elements), all of
* whose elements are initially zero.
*/
external factory Int16List(int length);
/**
* Creates a [Int16List] with the same length as the [elements] list
* and copies over the elements.
*
* Values are truncated to fit in the list when they are copied,
* the same way storing values truncates them.
*/
external factory Int16List.fromList(List<int> elements);
/**
* Creates an [Int16List] _view_ of the specified region in [buffer].
*
* Changes in the [Int16List] will be visible in the byte
* buffer and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*
* Throws [ArgumentError] if [offsetInBytes] is not a multiple of
* [bytesPerElement].
*/
factory Int16List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asInt16List(offsetInBytes, length);
}
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 2;
}
/**
* A fixed-length list of 16-bit unsigned integers that is viewable as a
* [TypedData].
*
* For long lists, this implementation can be considerably
* more space- and time-efficient than the default [List] implementation.
*
* Integers stored in the list are truncated to their low 16 bits,
* interpreted as an unsigned 16-bit integer with values in the
* range 0 to 65535.
*/
abstract class Uint16List implements List<int>, _TypedIntList {
/**
* Creates a [Uint16List] of the specified length (in elements), all
* of whose elements are initially zero.
*/
external factory Uint16List(int length);
/**
* Creates a [Uint16List] with the same length as the [elements] list
* and copies over the elements.
*
* Values are truncated to fit in the list when they are copied,
* the same way storing values truncates them.
*/
external factory Uint16List.fromList(List<int> elements);
/**
* Creates a [Uint16List] _view_ of the specified region in
* the specified byte buffer.
*
* Changes in the [Uint16List] will be visible in the byte buffer
* and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*
* Throws [ArgumentError] if [offsetInBytes] is not a multiple of
* [bytesPerElement].
*/
factory Uint16List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asUint16List(offsetInBytes, length);
}
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 2;
}
/**
* A fixed-length list of 32-bit signed integers that is viewable as a
* [TypedData].
*
* For long lists, this implementation can be considerably
* more space- and time-efficient than the default [List] implementation.
*
* Integers stored in the list are truncated to their low 32 bits,
* interpreted as a signed 32-bit two's complement integer with values in the
* range -2147483648 to 2147483647.
*/
abstract class Int32List implements List<int>, _TypedIntList {
/**
* Creates an [Int32List] of the specified length (in elements), all of
* whose elements are initially zero.
*/
external factory Int32List(int length);
/**
* Creates a [Int32List] with the same length as the [elements] list
* and copies over the elements.
*
* Values are truncated to fit in the list when they are copied,
* the same way storing values truncates them.
*/
external factory Int32List.fromList(List<int> elements);
/**
* Creates an [Int32List] _view_ of the specified region in [buffer].
*
* Changes in the [Int32List] will be visible in the byte
* buffer and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*
* Throws [ArgumentError] if [offsetInBytes] is not a multiple of
* [bytesPerElement].
*/
factory Int32List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asInt32List(offsetInBytes, length);
}
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 4;
}
/**
* A fixed-length list of 32-bit unsigned integers that is viewable as a
* [TypedData].
*
* For long lists, this implementation can be considerably
* more space- and time-efficient than the default [List] implementation.
*
* Integers stored in the list are truncated to their low 32 bits,
* interpreted as an unsigned 32-bit integer with values in the
* range 0 to 4294967295.
*/
abstract class Uint32List implements List<int>, _TypedIntList {
/**
* Creates a [Uint32List] of the specified length (in elements), all
* of whose elements are initially zero.
*/
external factory Uint32List(int length);
/**
* Creates a [Uint32List] with the same length as the [elements] list
* and copies over the elements.
*
* Values are truncated to fit in the list when they are copied,
* the same way storing values truncates them.
*/
external factory Uint32List.fromList(List<int> elements);
/**
* Creates a [Uint32List] _view_ of the specified region in
* the specified byte buffer.
*
* Changes in the [Uint32List] will be visible in the byte buffer
* and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*
* Throws [ArgumentError] if [offsetInBytes] is not a multiple of
* [bytesPerElement].
*/
factory Uint32List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asUint32List(offsetInBytes, length);
}
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 4;
}
/**
* A fixed-length list of 64-bit signed integers that is viewable as a
* [TypedData].
*
* For long lists, this implementation can be considerably
* more space- and time-efficient than the default [List] implementation.
*
* Integers stored in the list are truncated to their low 64 bits,
* interpreted as a signed 64-bit two's complement integer with values in the
* range -9223372036854775808 to +9223372036854775807.
*/
abstract class Int64List implements List<int>, _TypedIntList {
/**
* Creates an [Int64List] of the specified length (in elements), all of
* whose elements are initially zero.
*/
external factory Int64List(int length);
/**
* Creates a [Int64List] with the same length as the [elements] list
* and copies over the elements.
*
* Values are truncated to fit in the list when they are copied,
* the same way storing values truncates them.
*/
external factory Int64List.fromList(List<int> elements);
/**
* Creates an [Int64List] _view_ of the specified region in [buffer].
*
* Changes in the [Int64List] will be visible in the byte buffer
* and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*
* Throws [ArgumentError] if [offsetInBytes] is not a multiple of
* [bytesPerElement].
*/
factory Int64List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asInt64List(offsetInBytes, length);
}
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 8;
}
/**
* A fixed-length list of 64-bit unsigned integers that is viewable as a
* [TypedData].
*
* For long lists, this implementation can be considerably
* more space- and time-efficient than the default [List] implementation.
*
* Integers stored in the list are truncated to their low 64 bits,
* interpreted as an unsigned 64-bit integer with values in the
* range 0 to 18446744073709551615.
*/
abstract class Uint64List implements List<int>, _TypedIntList {
/**
* Creates a [Uint64List] of the specified length (in elements), all
* of whose elements are initially zero.
*/
external factory Uint64List(int length);
/**
* Creates a [Uint64List] with the same length as the [elements] list
* and copies over the elements.
*
* Values are truncated to fit in the list when they are copied,
* the same way storing values truncates them.
*/
external factory Uint64List.fromList(List<int> elements);
/**
* Creates an [Uint64List] _view_ of the specified region in
* the specified byte buffer.
*
* Changes in the [Uint64List] will be visible in the byte buffer
* and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*
* Throws [ArgumentError] if [offsetInBytes] is not a multiple of
* [bytesPerElement].
*/
factory Uint64List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asUint64List(offsetInBytes, length);
}
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 8;
}
/**
* A fixed-length list of IEEE 754 single-precision binary floating-point
* numbers that is viewable as a [TypedData].
*
* For long lists, this
* implementation can be considerably more space- and time-efficient than
* the default [List] implementation.
*
* Double values stored in the list are converted to the nearest
* single-precision value. Values read are converted to a double
* value with the same value.
*/
abstract class Float32List implements List<double>, _TypedFloatList {
/**
* Creates a [Float32List] of the specified length (in elements), all of
* whose elements are initially zero.
*/
external factory Float32List(int length);
/**
* Creates a [Float32List] with the same length as the [elements] list
* and copies over the elements.
*
* Values are truncated to fit in the list when they are copied,
* the same way storing values truncates them.
*/
external factory Float32List.fromList(List<double> elements);
/**
* Creates a [Float32List] _view_ of the specified region in [buffer].
*
* Changes in the [Float32List] will be visible in the byte
* buffer and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*
* Throws [ArgumentError] if [offsetInBytes] is not a multiple of
* [bytesPerElement].
*/
factory Float32List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asFloat32List(offsetInBytes, length);
}
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 4;
}
/**
* A fixed-length list of IEEE 754 double-precision binary floating-point
* numbers that is viewable as a [TypedData].
*
* For long lists, this
* implementation can be considerably more space- and time-efficient than
* the default [List] implementation.
*/
abstract class Float64List implements List<double>, _TypedFloatList {
/**
* Creates a [Float64List] of the specified length (in elements), all of
* whose elements are initially zero.
*/
external factory Float64List(int length);
/**
* Creates a [Float64List] with the same length as the [elements] list
* and copies over the elements.
*/
external factory Float64List.fromList(List<double> elements);
/**
* Creates a [Float64List] _view_ of the specified region in [buffer].
*
* Changes in the [Float64List] will be visible in the byte
* buffer and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*
* Throws [ArgumentError] if [offsetInBytes] is not a multiple of
* [bytesPerElement].
*/
factory Float64List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asFloat64List(offsetInBytes, length);
}
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 8;
}
/**
* A fixed-length list of Float32x4 numbers that is viewable as a
* [TypedData].
*
* For long lists, this implementation will be considerably more
* space- and time-efficient than the default [List] implementation.
*/
abstract class Float32x4List implements List<Float32x4>, TypedData {
/**
* Creates a [Float32x4List] of the specified length (in elements),
* all of whose elements are initially zero.
*/
external factory Float32x4List(int length);
/**
* Creates a [Float32x4List] with the same length as the [elements] list
* and copies over the elements.
*/
external factory Float32x4List.fromList(List<Float32x4> elements);
/**
* Creates a [Float32x4List] _view_ of the specified region in [buffer].
*
* Changes in the [Float32x4List] will be visible in the byte
* buffer and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*
* Throws [ArgumentError] if [offsetInBytes] is not a multiple of
* [bytesPerElement].
*/
factory Float32x4List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asFloat32x4List(offsetInBytes, length);
}
/**
* Returns the concatenation of this list and [other].
*
* If [other] is also a [Float32x4List], the result is a new [Float32x4List],
* otherwise the result is a normal growable `List<Float32x4>`.
*/
List<Float32x4> operator +(List<Float32x4> other);
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 16;
}
/**
* A fixed-length list of Int32x4 numbers that is viewable as a
* [TypedData].
*
* For long lists, this implementation will be considerably more
* space- and time-efficient than the default [List] implementation.
*/
abstract class Int32x4List implements List<Int32x4>, TypedData {
/**
* Creates a [Int32x4List] of the specified length (in elements),
* all of whose elements are initially zero.
*/
external factory Int32x4List(int length);
/**
* Creates a [Int32x4List] with the same length as the [elements] list
* and copies over the elements.
*/
external factory Int32x4List.fromList(List<Int32x4> elements);
/**
* Creates a [Int32x4List] _view_ of the specified region in [buffer].
*
* Changes in the [Int32x4List] will be visible in the byte
* buffer and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*
* Throws [ArgumentError] if [offsetInBytes] is not a multiple of
* [bytesPerElement].
*/
factory Int32x4List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asInt32x4List(offsetInBytes, length);
}
/**
* Returns the concatenation of this list and [other].
*
* If [other] is also a [Int32x4List], the result is a new [Int32x4List],
* otherwise the result is a normal growable `List<Int32x4>`.
*/
List<Int32x4> operator +(List<Int32x4> other);
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 16;
}
/**
* A fixed-length list of Float64x2 numbers that is viewable as a
* [TypedData].
*
* For long lists, this implementation will be considerably more
* space- and time-efficient than the default [List] implementation.
*/
abstract class Float64x2List implements List<Float64x2>, TypedData {
/**
* Creates a [Float64x2List] of the specified length (in elements),
* all of whose elements have all lanes set to zero.
*/
external factory Float64x2List(int length);
/**
* Creates a [Float64x2List] with the same length as the [elements] list
* and copies over the elements.
*/
external factory Float64x2List.fromList(List<Float64x2> elements);
/**
* Returns the concatenation of this list and [other].
*
* If [other] is also a [Float64x2List], the result is a new [Float64x2List],
* otherwise the result is a normal growable `List<Float64x2>`.
*/
List<Float64x2> operator +(List<Float64x2> other);
/**
* Creates a [Float64x2List] _view_ of the specified region in [buffer].
*
* Changes in the [Float64x2List] will be visible in the byte
* buffer and vice versa.
* If the [offsetInBytes] index of the region is not specified,
* it defaults to zero (the first byte in the byte buffer).
* If the length is not specified, it defaults to `null`,
* which indicates that the view extends to the end of the byte buffer.
*
* Throws [RangeError] if [offsetInBytes] or [length] are negative, or
* if [offsetInBytes] + ([length] * elementSizeInBytes) is greater than
* the length of [buffer].
*
* Throws [ArgumentError] if [offsetInBytes] is not a multiple of
* [bytesPerElement].
*/
factory Float64x2List.view(ByteBuffer buffer,
[int offsetInBytes = 0, int length]) {
return buffer.asFloat64x2List(offsetInBytes, length);
}
/** Deprecated, use [bytesPerElement] instead. */
static const int BYTES_PER_ELEMENT = bytesPerElement;
static const int bytesPerElement = 16;
}
/**
* Float32x4 immutable value type and operations.
*
* Float32x4 stores 4 32-bit floating point values in "lanes".
* The lanes are "x", "y", "z", and "w" respectively.
*/
abstract class Float32x4 {
external factory Float32x4(double x, double y, double z, double w);
external factory Float32x4.splat(double v);
external factory Float32x4.zero();
external factory Float32x4.fromInt32x4Bits(Int32x4 x);
/// Sets the x and y lanes to their respective values in [v] and sets the z
/// and w lanes to 0.0.
external factory Float32x4.fromFloat64x2(Float64x2 v);
/// Addition operator.
Float32x4 operator +(Float32x4 other);
/// Negate operator.
Float32x4 operator -();
/// Subtraction operator.
Float32x4 operator -(Float32x4 other);
/// Multiplication operator.
Float32x4 operator *(Float32x4 other);
/// Division operator.
Float32x4 operator /(Float32x4 other);
/// Relational less than.
Int32x4 lessThan(Float32x4 other);
/// Relational less than or equal.
Int32x4 lessThanOrEqual(Float32x4 other);
/// Relational greater than.
Int32x4 greaterThan(Float32x4 other);
/// Relational greater than or equal.
Int32x4 greaterThanOrEqual(Float32x4 other);
/// Relational equal.
Int32x4 equal(Float32x4 other);
/// Relational not-equal.
Int32x4 notEqual(Float32x4 other);
/// Returns a copy of [this] each lane being scaled by [s].
/// Equivalent to this * new Float32x4.splat(s)
Float32x4 scale(double s);
/// Returns the lane-wise absolute value of this [Float32x4].
Float32x4 abs();
/// Lane-wise clamp [this] to be in the range [lowerLimit]-[upperLimit].
Float32x4 clamp(Float32x4 lowerLimit, Float32x4 upperLimit);
/// Extracted x value.
double get x;
/// Extracted y value.
double get y;
/// Extracted z value.
double get z;
/// Extracted w value.
double get w;
/// Extract the sign bits from each lane return them in the first 4 bits.
/// "x" lane is bit 0.
/// "y" lane is bit 1.
/// "z" lane is bit 2.
/// "w" lane is bit 3.
int get signMask;
/// Mask passed to [shuffle] or [shuffleMix].
static const int xxxx = 0x0;
static const int xxxy = 0x40;
static const int xxxz = 0x80;
static const int xxxw = 0xC0;
static const int xxyx = 0x10;
static const int xxyy = 0x50;
static const int xxyz = 0x90;
static const int xxyw = 0xD0;
static const int xxzx = 0x20;
static const int xxzy = 0x60;
static const int xxzz = 0xA0;
static const int xxzw = 0xE0;
static const int xxwx = 0x30;
static const int xxwy = 0x70;
static const int xxwz = 0xB0;
static const int xxww = 0xF0;
static const int xyxx = 0x4;
static const int xyxy = 0x44;
static const int xyxz = 0x84;
static const int xyxw = 0xC4;
static const int xyyx = 0x14;
static const int xyyy = 0x54;
static const int xyyz = 0x94;
static const int xyyw = 0xD4;
static const int xyzx = 0x24;
static const int xyzy = 0x64;
static const int xyzz = 0xA4;
static const int xyzw = 0xE4;
static const int xywx = 0x34;
static const int xywy = 0x74;
static const int xywz = 0xB4;
static const int xyww = 0xF4;
static const int xzxx = 0x8;
static const int xzxy = 0x48;
static const int xzxz = 0x88;
static const int xzxw = 0xC8;
static const int xzyx = 0x18;
static const int xzyy = 0x58;
static const int xzyz = 0x98;
static const int xzyw = 0xD8;
static const int xzzx = 0x28;
static const int xzzy = 0x68;
static const int xzzz = 0xA8;
static const int xzzw = 0xE8;
static const int xzwx = 0x38;
static const int xzwy = 0x78;
static const int xzwz = 0xB8;
static const int xzww = 0xF8;
static const int xwxx = 0xC;
static const int xwxy = 0x4C;
static const int xwxz = 0x8C;
static const int xwxw = 0xCC;
static const int xwyx = 0x1C;
static const int xwyy = 0x5C;
static const int xwyz = 0x9C;
static const int xwyw = 0xDC;
static const int xwzx = 0x2C;
static const int xwzy = 0x6C;
static const int xwzz = 0xAC;
static const int xwzw = 0xEC;
static const int xwwx = 0x3C;
static const int xwwy = 0x7C;
static const int xwwz = 0xBC;
static const int xwww = 0xFC;
static const int yxxx = 0x1;
static const int yxxy = 0x41;
static const int yxxz = 0x81;
static const int yxxw = 0xC1;
static const int yxyx = 0x11;
static const int yxyy = 0x51;
static const int yxyz = 0x91;
static const int yxyw = 0xD1;
static const int yxzx = 0x21;
static const int yxzy = 0x61;
static const int yxzz = 0xA1;
static const int yxzw = 0xE1;
static const int yxwx = 0x31;
static const int yxwy = 0x71;
static const int yxwz = 0xB1;
static const int yxww = 0xF1;
static const int yyxx = 0x5;
static const int yyxy = 0x45;
static const int yyxz = 0x85;
static const int yyxw = 0xC5;
static const int yyyx = 0x15;
static const int yyyy = 0x55;
static const int yyyz = 0x95;
static const int yyyw = 0xD5;
static const int yyzx = 0x25;
static const int yyzy = 0x65;
static const int yyzz = 0xA5;
static const int yyzw = 0xE5;
static const int yywx = 0x35;
static const int yywy = 0x75;
static const int yywz = 0xB5;
static const int yyww = 0xF5;
static const int yzxx = 0x9;
static const int yzxy = 0x49;
static const int yzxz = 0x89;
static const int yzxw = 0xC9;
static const int yzyx = 0x19;
static const int yzyy = 0x59;
static const int yzyz = 0x99;
static const int yzyw = 0xD9;
static const int yzzx = 0x29;
static const int yzzy = 0x69;
static const int yzzz = 0xA9;
static const int yzzw = 0xE9;
static const int yzwx = 0x39;
static const int yzwy = 0x79;
static const int yzwz = 0xB9;
static const int yzww = 0xF9;
static const int ywxx = 0xD;
static const int ywxy = 0x4D;
static const int ywxz = 0x8D;
static const int ywxw = 0xCD;
static const int ywyx = 0x1D;
static const int ywyy = 0x5D;
static const int ywyz = 0x9D;
static const int ywyw = 0xDD;
static const int ywzx = 0x2D;
static const int ywzy = 0x6D;
static const int ywzz = 0xAD;
static const int ywzw = 0xED;
static const int ywwx = 0x3D;
static const int ywwy = 0x7D;
static const int ywwz = 0xBD;
static const int ywww = 0xFD;
static const int zxxx = 0x2;
static const int zxxy = 0x42;
static const int zxxz = 0x82;
static const int zxxw = 0xC2;
static const int zxyx = 0x12;
static const int zxyy = 0x52;
static const int zxyz = 0x92;
static const int zxyw = 0xD2;
static const int zxzx = 0x22;
static const int zxzy = 0x62;
static const int zxzz = 0xA2;
static const int zxzw = 0xE2;
static const int zxwx = 0x32;
static const int zxwy = 0x72;
static const int zxwz = 0xB2;
static const int zxww = 0xF2;
static const int zyxx = 0x6;
static const int zyxy = 0x46;
static const int zyxz = 0x86;
static const int zyxw = 0xC6;
static const int zyyx = 0x16;
static const int zyyy = 0x56;
static const int zyyz = 0x96;
static const int zyyw = 0xD6;
static const int zyzx = 0x26;
static const int zyzy = 0x66;
static const int zyzz = 0xA6;
static const int zyzw = 0xE6;
static const int zywx = 0x36;
static const int zywy = 0x76;
static const int zywz = 0xB6;
static const int zyww = 0xF6;
static const int zzxx = 0xA;
static const int zzxy = 0x4A;
static const int zzxz = 0x8A;
static const int zzxw = 0xCA;
static const int zzyx = 0x1A;
static const int zzyy = 0x5A;
static const int zzyz = 0x9A;
static const int zzyw = 0xDA;
static const int zzzx = 0x2A;
static const int zzzy = 0x6A;
static const int zzzz = 0xAA;
static const int zzzw = 0xEA;
static const int zzwx = 0x3A;
static const int zzwy = 0x7A;
static const int zzwz = 0xBA;
static const int zzww = 0xFA;
static const int zwxx = 0xE;
static const int zwxy = 0x4E;
static const int zwxz = 0x8E;
static const int zwxw = 0xCE;
static const int zwyx = 0x1E;
static const int zwyy = 0x5E;
static const int zwyz = 0x9E;
static const int zwyw = 0xDE;
static const int zwzx = 0x2E;
static const int zwzy = 0x6E;
static const int zwzz = 0xAE;
static const int zwzw = 0xEE;
static const int zwwx = 0x3E;
static const int zwwy = 0x7E;
static const int zwwz = 0xBE;
static const int zwww = 0xFE;
static const int wxxx = 0x3;
static const int wxxy = 0x43;
static const int wxxz = 0x83;
static const int wxxw = 0xC3;
static const int wxyx = 0x13;
static const int wxyy = 0x53;
static const int wxyz = 0x93;
static const int wxyw = 0xD3;
static const int wxzx = 0x23;
static const int wxzy = 0x63;
static const int wxzz = 0xA3;
static const int wxzw = 0xE3;
static const int wxwx = 0x33;
static const int wxwy = 0x73;
static const int wxwz = 0xB3;
static const int wxww = 0xF3;
static const int wyxx = 0x7;
static const int wyxy = 0x47;
static const int wyxz = 0x87;
static const int wyxw = 0xC7;
static const int wyyx = 0x17;
static const int wyyy = 0x57;
static const int wyyz = 0x97;
static const int wyyw = 0xD7;
static const int wyzx = 0x27;
static const int wyzy = 0x67;
static const int wyzz = 0xA7;
static const int wyzw = 0xE7;
static const int wywx = 0x37;
static const int wywy = 0x77;
static const int wywz = 0xB7;
static const int wyww = 0xF7;
static const int wzxx = 0xB;
static const int wzxy = 0x4B;
static const int wzxz = 0x8B;
static const int wzxw = 0xCB;
static const int wzyx = 0x1B;
static const int wzyy = 0x5B;
static const int wzyz = 0x9B;
static const int wzyw = 0xDB;
static const int wzzx = 0x2B;
static const int wzzy = 0x6B;
static const int wzzz = 0xAB;
static const int wzzw = 0xEB;
static const int wzwx = 0x3B;
static const int wzwy = 0x7B;
static const int wzwz = 0xBB;
static const int wzww = 0xFB;
static const int wwxx = 0xF;
static const int wwxy = 0x4F;
static const int wwxz = 0x8F;
static const int wwxw = 0xCF;
static const int wwyx = 0x1F;
static const int wwyy = 0x5F;
static const int wwyz = 0x9F;
static const int wwyw = 0xDF;
static const int wwzx = 0x2F;
static const int wwzy = 0x6F;
static const int wwzz = 0xAF;
static const int wwzw = 0xEF;
static const int wwwx = 0x3F;
static const int wwwy = 0x7F;
static const int wwwz = 0xBF;
static const int wwww = 0xFF;
/** Deprecated, use [xxxx] instead. */
static const int XXXX = xxxx;
/** Deprecated, use [xxxy] instead. */
static const int XXXY = xxxy;
/** Deprecated, use [xxxz] instead. */
static const int XXXZ = xxxz;
/** Deprecated, use [xxxw] instead. */
static const int XXXW = xxxw;
/** Deprecated, use [xxyx] instead. */
static const int XXYX = xxyx;
/** Deprecated, use [xxyy] instead. */
static const int XXYY = xxyy;
/** Deprecated, use [xxyz] instead. */
static const int XXYZ = xxyz;
/** Deprecated, use [xxyw] instead. */
static const int XXYW = xxyw;
/** Deprecated, use [xxzx] instead. */
static const int XXZX = xxzx;
/** Deprecated, use [xxzy] instead. */
static const int XXZY = xxzy;
/** Deprecated, use [xxzz] instead. */
static const int XXZZ = xxzz;
/** Deprecated, use [xxzw] instead. */
static const int XXZW = xxzw;
/** Deprecated, use [xxwx] instead. */
static const int XXWX = xxwx;
/** Deprecated, use [xxwy] instead. */
static const int XXWY = xxwy;
/** Deprecated, use [xxwz] instead. */
static const int XXWZ = xxwz;
/** Deprecated, use [xxww] instead. */
static const int XXWW = xxww;
/** Deprecated, use [xyxx] instead. */
static const int XYXX = xyxx;
/** Deprecated, use [xyxy] instead. */
static const int XYXY = xyxy;
/** Deprecated, use [xyxz] instead. */
static const int XYXZ = xyxz;
/** Deprecated, use [xyxw] instead. */
static const int XYXW = xyxw;
/** Deprecated, use [xyyx] instead. */
static const int XYYX = xyyx;
/** Deprecated, use [xyyy] instead. */
static const int XYYY = xyyy;
/** Deprecated, use [xyyz] instead. */
static const int XYYZ = xyyz;
/** Deprecated, use [xyyw] instead. */
static const int XYYW = xyyw;
/** Deprecated, use [xyzx] instead. */
static const int XYZX = xyzx;
/** Deprecated, use [xyzy] instead. */
static const int XYZY = xyzy;
/** Deprecated, use [xyzz] instead. */
static const int XYZZ = xyzz;
/** Deprecated, use [xyzw] instead. */
static const int XYZW = xyzw;
/** Deprecated, use [xywx] instead. */
static const int XYWX = xywx;
/** Deprecated, use [xywy] instead. */
static const int XYWY = xywy;
/** Deprecated, use [xywz] instead. */
static const int XYWZ = xywz;
/** Deprecated, use [xyww] instead. */
static const int XYWW = xyww;
/** Deprecated, use [xzxx] instead. */
static const int XZXX = xzxx;
/** Deprecated, use [xzxy] instead. */
static const int XZXY = xzxy;
/** Deprecated, use [xzxz] instead. */
static const int XZXZ = xzxz;
/** Deprecated, use [xzxw] instead. */
static const int XZXW = xzxw;
/** Deprecated, use [xzyx] instead. */
static const int XZYX = xzyx;
/** Deprecated, use [xzyy] instead. */
static const int XZYY = xzyy;
/** Deprecated, use [xzyz] instead. */
static const int XZYZ = xzyz;
/** Deprecated, use [xzyw] instead. */
static const int XZYW = xzyw;
/** Deprecated, use [xzzx] instead. */
static const int XZZX = xzzx;
/** Deprecated, use [xzzy] instead. */
static const int XZZY = xzzy;
/** Deprecated, use [xzzz] instead. */
static const int XZZZ = xzzz;
/** Deprecated, use [xzzw] instead. */
static const int XZZW = xzzw;
/** Deprecated, use [xzwx] instead. */
static const int XZWX = xzwx;
/** Deprecated, use [xzwy] instead. */
static const int XZWY = xzwy;
/** Deprecated, use [xzwz] instead. */
static const int XZWZ = xzwz;
/** Deprecated, use [xzww] instead. */
static const int XZWW = xzww;
/** Deprecated, use [xwxx] instead. */
static const int XWXX = xwxx;
/** Deprecated, use [xwxy] instead. */
static const int XWXY = xwxy;
/** Deprecated, use [xwxz] instead. */
static const int XWXZ = xwxz;
/** Deprecated, use [xwxw] instead. */
static const int XWXW = xwxw;
/** Deprecated, use [xwyx] instead. */
static const int XWYX = xwyx;
/** Deprecated, use [xwyy] instead. */
static const int XWYY = xwyy;
/** Deprecated, use [xwyz] instead. */
static const int XWYZ = xwyz;
/** Deprecated, use [xwyw] instead. */
static const int XWYW = xwyw;
/** Deprecated, use [xwzx] instead. */
static const int XWZX = xwzx;
/** Deprecated, use [xwzy] instead. */
static const int XWZY = xwzy;
/** Deprecated, use [xwzz] instead. */
static const int XWZZ = xwzz;
/** Deprecated, use [xwzw] instead. */
static const int XWZW = xwzw;
/** Deprecated, use [xwwx] instead. */
static const int XWWX = xwwx;
/** Deprecated, use [xwwy] instead. */
static const int XWWY = xwwy;
/** Deprecated, use [xwwz] instead. */
static const int XWWZ = xwwz;
/** Deprecated, use [xwww] instead. */
static const int XWWW = xwww;
/** Deprecated, use [yxxx] instead. */
static const int YXXX = yxxx;
/** Deprecated, use [yxxy] instead. */
static const int YXXY = yxxy;
/** Deprecated, use [yxxz] instead. */
static const int YXXZ = yxxz;
/** Deprecated, use [yxxw] instead. */
static const int YXXW = yxxw;
/** Deprecated, use [yxyx] instead. */
static const int YXYX = yxyx;
/** Deprecated, use [yxyy] instead. */
static const int YXYY = yxyy;
/** Deprecated, use [yxyz] instead. */
static const int YXYZ = yxyz;
/** Deprecated, use [yxyw] instead. */
static const int YXYW = yxyw;
/** Deprecated, use [yxzx] instead. */
static const int YXZX = yxzx;
/** Deprecated, use [yxzy] instead. */
static const int YXZY = yxzy;
/** Deprecated, use [yxzz] instead. */
static const int YXZZ = yxzz;
/** Deprecated, use [yxzw] instead. */
static const int YXZW = yxzw;
/** Deprecated, use [yxwx] instead. */
static const int YXWX = yxwx;
/** Deprecated, use [yxwy] instead. */
static const int YXWY = yxwy;
/** Deprecated, use [yxwz] instead. */
static const int YXWZ = yxwz;
/** Deprecated, use [yxww] instead. */
static const int YXWW = yxww;
/** Deprecated, use [yyxx] instead. */
static const int YYXX = yyxx;
/** Deprecated, use [yyxy] instead. */
static const int YYXY = yyxy;
/** Deprecated, use [yyxz] instead. */
static const int YYXZ = yyxz;
/** Deprecated, use [yyxw] instead. */
static const int YYXW = yyxw;
/** Deprecated, use [yyyx] instead. */
static const int YYYX = yyyx;
/** Deprecated, use [yyyy] instead. */
static const int YYYY = yyyy;
/** Deprecated, use [yyyz] instead. */
static const int YYYZ = yyyz;
/** Deprecated, use [yyyw] instead. */
static const int YYYW = yyyw;
/** Deprecated, use [yyzx] instead. */
static const int YYZX = yyzx;
/** Deprecated, use [yyzy] instead. */
static const int YYZY = yyzy;
/** Deprecated, use [yyzz] instead. */
static const int YYZZ = yyzz;
/** Deprecated, use [yyzw] instead. */
static const int YYZW = yyzw;
/** Deprecated, use [yywx] instead. */
static const int YYWX = yywx;
/** Deprecated, use [yywy] instead. */
static const int YYWY = yywy;
/** Deprecated, use [yywz] instead. */
static const int YYWZ = yywz;
/** Deprecated, use [yyww] instead. */
static const int YYWW = yyww;
/** Deprecated, use [yzxx] instead. */
static const int YZXX = yzxx;
/** Deprecated, use [yzxy] instead. */
static const int YZXY = yzxy;
/** Deprecated, use [yzxz] instead. */
static const int YZXZ = yzxz;
/** Deprecated, use [yzxw] instead. */
static const int YZXW = yzxw;
/** Deprecated, use [yzyx] instead. */
static const int YZYX = yzyx;
/** Deprecated, use [yzyy] instead. */
static const int YZYY = yzyy;
/** Deprecated, use [yzyz] instead. */
static const int YZYZ = yzyz;
/** Deprecated, use [yzyw] instead. */
static const int YZYW = yzyw;
/** Deprecated, use [yzzx] instead. */
static const int YZZX = yzzx;
/** Deprecated, use [yzzy] instead. */
static const int YZZY = yzzy;
/** Deprecated, use [yzzz] instead. */
static const int YZZZ = yzzz;
/** Deprecated, use [yzzw] instead. */
static const int YZZW = yzzw;
/** Deprecated, use [yzwx] instead. */
static const int YZWX = yzwx;
/** Deprecated, use [yzwy] instead. */
static const int YZWY = yzwy;
/** Deprecated, use [yzwz] instead. */
static const int YZWZ = yzwz;
/** Deprecated, use [yzww] instead. */
static const int YZWW = yzww;
/** Deprecated, use [ywxx] instead. */
static const int YWXX = ywxx;
/** Deprecated, use [ywxy] instead. */
static const int YWXY = ywxy;
/** Deprecated, use [ywxz] instead. */
static const int YWXZ = ywxz;
/** Deprecated, use [ywxw] instead. */
static const int YWXW = ywxw;
/** Deprecated, use [ywyx] instead. */
static const int YWYX = ywyx;
/** Deprecated, use [ywyy] instead. */
static const int YWYY = ywyy;
/** Deprecated, use [ywyz] instead. */
static const int YWYZ = ywyz;
/** Deprecated, use [ywyw] instead. */
static const int YWYW = ywyw;
/** Deprecated, use [ywzx] instead. */
static const int YWZX = ywzx;
/** Deprecated, use [ywzy] instead. */
static const int YWZY = ywzy;
/** Deprecated, use [ywzz] instead. */
static const int YWZZ = ywzz;
/** Deprecated, use [ywzw] instead. */
static const int YWZW = ywzw;
/** Deprecated, use [ywwx] instead. */
static const int YWWX = ywwx;
/** Deprecated, use [ywwy] instead. */
static const int YWWY = ywwy;
/** Deprecated, use [ywwz] instead. */
static const int YWWZ = ywwz;
/** Deprecated, use [ywww] instead. */
static const int YWWW = ywww;
/** Deprecated, use [zxxx] instead. */
static const int ZXXX = zxxx;
/** Deprecated, use [zxxy] instead. */
static const int ZXXY = zxxy;
/** Deprecated, use [zxxz] instead. */
static const int ZXXZ = zxxz;
/** Deprecated, use [zxxw] instead. */
static const int ZXXW = zxxw;
/** Deprecated, use [zxyx] instead. */
static const int ZXYX = zxyx;
/** Deprecated, use [zxyy] instead. */
static const int ZXYY = zxyy;
/** Deprecated, use [zxyz] instead. */
static const int ZXYZ = zxyz;
/** Deprecated, use [zxyw] instead. */
static const int ZXYW = zxyw;
/** Deprecated, use [zxzx] instead. */
static const int ZXZX = zxzx;
/** Deprecated, use [zxzy] instead. */
static const int ZXZY = zxzy;
/** Deprecated, use [zxzz] instead. */
static const int ZXZZ = zxzz;
/** Deprecated, use [zxzw] instead. */
static const int ZXZW = zxzw;
/** Deprecated, use [zxwx] instead. */
static const int ZXWX = zxwx;
/** Deprecated, use [zxwy] instead. */
static const int ZXWY = zxwy;
/** Deprecated, use [zxwz] instead. */
static const int ZXWZ = zxwz;
/** Deprecated, use [zxww] instead. */
static const int ZXWW = zxww;
/** Deprecated, use [zyxx] instead. */
static const int ZYXX = zyxx;
/** Deprecated, use [zyxy] instead. */
static const int ZYXY = zyxy;
/** Deprecated, use [zyxz] instead. */
static const int ZYXZ = zyxz;
/** Deprecated, use [zyxw] instead. */
static const int ZYXW = zyxw;
/** Deprecated, use [zyyx] instead. */
static const int ZYYX = zyyx;
/** Deprecated, use [zyyy] instead. */
static const int ZYYY = zyyy;
/** Deprecated, use [zyyz] instead. */
static const int ZYYZ = zyyz;
/** Deprecated, use [zyyw] instead. */
static const int ZYYW = zyyw;
/** Deprecated, use [zyzx] instead. */
static const int ZYZX = zyzx;
/** Deprecated, use [zyzy] instead. */
static const int ZYZY = zyzy;
/** Deprecated, use [zyzz] instead. */
static const int ZYZZ = zyzz;
/** Deprecated, use [zyzw] instead. */
static const int ZYZW = zyzw;
/** Deprecated, use [zywx] instead. */
static const int ZYWX = zywx;
/** Deprecated, use [zywy] instead. */
static const int ZYWY = zywy;
/** Deprecated, use [zywz] instead. */
static const int ZYWZ = zywz;
/** Deprecated, use [zyww] instead. */
static const int ZYWW = zyww;
/** Deprecated, use [zzxx] instead. */
static const int ZZXX = zzxx;
/** Deprecated, use [zzxy] instead. */
static const int ZZXY = zzxy;
/** Deprecated, use [zzxz] instead. */
static const int ZZXZ = zzxz;
/** Deprecated, use [zzxw] instead. */
static const int ZZXW = zzxw;
/** Deprecated, use [zzyx] instead. */
static const int ZZYX = zzyx;
/** Deprecated, use [zzyy] instead. */
static const int ZZYY = zzyy;
/** Deprecated, use [zzyz] instead. */
static const int ZZYZ = zzyz;
/** Deprecated, use [zzyw] instead. */
static const int ZZYW = zzyw;
/** Deprecated, use [zzzx] instead. */
static const int ZZZX = zzzx;
/** Deprecated, use [zzzy] instead. */
static const int ZZZY = zzzy;
/** Deprecated, use [zzzz] instead. */
static const int ZZZZ = zzzz;
/** Deprecated, use [zzzw] instead. */
static const int ZZZW = zzzw;
/** Deprecated, use [zzwx] instead. */
static const int ZZWX = zzwx;
/** Deprecated, use [zzwy] instead. */
static const int ZZWY = zzwy;
/** Deprecated, use [zzwz] instead. */
static const int ZZWZ = zzwz;
/** Deprecated, use [zzww] instead. */
static const int ZZWW = zzww;
/** Deprecated, use [zwxx] instead. */
static const int ZWXX = zwxx;
/** Deprecated, use [zwxy] instead. */
static const int ZWXY = zwxy;
/** Deprecated, use [zwxz] instead. */
static const int ZWXZ = zwxz;
/** Deprecated, use [zwxw] instead. */
static const int ZWXW = zwxw;
/** Deprecated, use [zwyx] instead. */
static const int ZWYX = zwyx;
/** Deprecated, use [zwyy] instead. */
static const int ZWYY = zwyy;
/** Deprecated, use [zwyz] instead. */
static const int ZWYZ = zwyz;
/** Deprecated, use [zwyw] instead. */
static const int ZWYW = zwyw;
/** Deprecated, use [zwzx] instead. */
static const int ZWZX = zwzx;
/** Deprecated, use [zwzy] instead. */
static const int ZWZY = zwzy;
/** Deprecated, use [zwzz] instead. */
static const int ZWZZ = zwzz;
/** Deprecated, use [zwzw] instead. */
static const int ZWZW = zwzw;
/** Deprecated, use [zwwx] instead. */
static const int ZWWX = zwwx;
/** Deprecated, use [zwwy] instead. */
static const int ZWWY = zwwy;
/** Deprecated, use [zwwz] instead. */
static const int ZWWZ = zwwz;
/** Deprecated, use [zwww] instead. */
static const int ZWWW = zwww;
/** Deprecated, use [wxxx] instead. */
static const int WXXX = wxxx;
/** Deprecated, use [wxxy] instead. */
static const int WXXY = wxxy;
/** Deprecated, use [wxxz] instead. */
static const int WXXZ = wxxz;
/** Deprecated, use [wxxw] instead. */
static const int WXXW = wxxw;
/** Deprecated, use [wxyx] instead. */
static const int WXYX = wxyx;
/** Deprecated, use [wxyy] instead. */
static const int WXYY = wxyy;
/** Deprecated, use [wxyz] instead. */
static const int WXYZ = wxyz;
/** Deprecated, use [wxyw] instead. */
static const int WXYW = wxyw;
/** Deprecated, use [wxzx] instead. */
static const int WXZX = wxzx;
/** Deprecated, use [wxzy] instead. */
static const int WXZY = wxzy;
/** Deprecated, use [wxzz] instead. */
static const int WXZZ = wxzz;
/** Deprecated, use [wxzw] instead. */
static const int WXZW = wxzw;
/** Deprecated, use [wxwx] instead. */
static const int WXWX = wxwx;
/** Deprecated, use [wxwy] instead. */
static const int WXWY = wxwy;
/** Deprecated, use [wxwz] instead. */
static const int WXWZ = wxwz;
/** Deprecated, use [wxww] instead. */
static const int WXWW = wxww;
/** Deprecated, use [wyxx] instead. */
static const int WYXX = wyxx;
/** Deprecated, use [wyxy] instead. */
static const int WYXY = wyxy;
/** Deprecated, use [wyxz] instead. */
static const int WYXZ = wyxz;
/** Deprecated, use [wyxw] instead. */
static const int WYXW = wyxw;
/** Deprecated, use [wyyx] instead. */
static const int WYYX = wyyx;
/** Deprecated, use [wyyy] instead. */
static const int WYYY = wyyy;
/** Deprecated, use [wyyz] instead. */
static const int WYYZ = wyyz;
/** Deprecated, use [wyyw] instead. */
static const int WYYW = wyyw;
/** Deprecated, use [wyzx] instead. */
static const int WYZX = wyzx;
/** Deprecated, use [wyzy] instead. */
static const int WYZY = wyzy;
/** Deprecated, use [wyzz] instead. */
static const int WYZZ = wyzz;
/** Deprecated, use [wyzw] instead. */
static const int WYZW = wyzw;
/** Deprecated, use [wywx] instead. */
static const int WYWX = wywx;
/** Deprecated, use [wywy] instead. */
static const int WYWY = wywy;
/** Deprecated, use [wywz] instead. */
static const int WYWZ = wywz;
/** Deprecated, use [wyww] instead. */
static const int WYWW = wyww;
/** Deprecated, use [wzxx] instead. */
static const int WZXX = wzxx;
/** Deprecated, use [wzxy] instead. */
static const int WZXY = wzxy;
/** Deprecated, use [wzxz] instead. */
static const int WZXZ = wzxz;
/** Deprecated, use [wzxw] instead. */
static const int WZXW = wzxw;
/** Deprecated, use [wzyx] instead. */
static const int WZYX = wzyx;
/** Deprecated, use [wzyy] instead. */
static const int WZYY = wzyy;
/** Deprecated, use [wzyz] instead. */
static const int WZYZ = wzyz;
/** Deprecated, use [wzyw] instead. */
static const int WZYW = wzyw;
/** Deprecated, use [wzzx] instead. */
static const int WZZX = wzzx;
/** Deprecated, use [wzzy] instead. */
static const int WZZY = wzzy;
/** Deprecated, use [wzzz] instead. */
static const int WZZZ = wzzz;
/** Deprecated, use [wzzw] instead. */
static const int WZZW = wzzw;
/** Deprecated, use [wzwx] instead. */
static const int WZWX = wzwx;
/** Deprecated, use [wzwy] instead. */
static const int WZWY = wzwy;
/** Deprecated, use [wzwz] instead. */
static const int WZWZ = wzwz;
/** Deprecated, use [wzww] instead. */
static const int WZWW = wzww;
/** Deprecated, use [wwxx] instead. */
static const int WWXX = wwxx;
/** Deprecated, use [wwxy] instead. */
static const int WWXY = wwxy;
/** Deprecated, use [wwxz] instead. */
static const int WWXZ = wwxz;
/** Deprecated, use [wwxw] instead. */
static const int WWXW = wwxw;
/** Deprecated, use [wwyx] instead. */
static const int WWYX = wwyx;
/** Deprecated, use [wwyy] instead. */
static const int WWYY = wwyy;
/** Deprecated, use [wwyz] instead. */
static const int WWYZ = wwyz;
/** Deprecated, use [wwyw] instead. */
static const int WWYW = wwyw;
/** Deprecated, use [wwzx] instead. */
static const int WWZX = wwzx;
/** Deprecated, use [wwzy] instead. */
static const int WWZY = wwzy;
/** Deprecated, use [wwzz] instead. */
static const int WWZZ = wwzz;
/** Deprecated, use [wwzw] instead. */
static const int WWZW = wwzw;
/** Deprecated, use [wwwx] instead. */
static const int WWWX = wwwx;
/** Deprecated, use [wwwy] instead. */
static const int WWWY = wwwy;
/** Deprecated, use [wwwz] instead. */
static const int WWWZ = wwwz;
/** Deprecated, use [wwww] instead. */
static const int WWWW = wwww;
/// Shuffle the lane values. [mask] must be one of the 256 shuffle constants.
Float32x4 shuffle(int mask);
/// Shuffle the lane values in [this] and [other]. The returned
/// Float32x4 will have XY lanes from [this] and ZW lanes from [other].
/// Uses the same [mask] as [shuffle].
Float32x4 shuffleMix(Float32x4 other, int mask);
/// Returns a new [Float32x4] copied from [this] with a new x value.
Float32x4 withX(double x);
/// Returns a new [Float32x4] copied from [this] with a new y value.
Float32x4 withY(double y);
/// Returns a new [Float32x4] copied from [this] with a new z value.
Float32x4 withZ(double z);
/// Returns a new [Float32x4] copied from [this] with a new w value.
Float32x4 withW(double w);
/// Returns the lane-wise minimum value in [this] or [other].
Float32x4 min(Float32x4 other);
/// Returns the lane-wise maximum value in [this] or [other].
Float32x4 max(Float32x4 other);
/// Returns the square root of [this].
Float32x4 sqrt();
/// Returns the reciprocal of [this].
Float32x4 reciprocal();
/// Returns the square root of the reciprocal of [this].
Float32x4 reciprocalSqrt();
}
/**
* Int32x4 and operations.
*
* Int32x4 stores 4 32-bit bit-masks in "lanes".
* The lanes are "x", "y", "z", and "w" respectively.
*/
abstract class Int32x4 {
external factory Int32x4(int x, int y, int z, int w);
external factory Int32x4.bool(bool x, bool y, bool z, bool w);
external factory Int32x4.fromFloat32x4Bits(Float32x4 x);
/// The bit-wise or operator.
Int32x4 operator |(Int32x4 other);
/// The bit-wise and operator.
Int32x4 operator &(Int32x4 other);
/// The bit-wise xor operator.
Int32x4 operator ^(Int32x4 other);
/// Addition operator.
Int32x4 operator +(Int32x4 other);
/// Subtraction operator.
Int32x4 operator -(Int32x4 other);
/// Extract 32-bit mask from x lane.
int get x;
/// Extract 32-bit mask from y lane.
int get y;
/// Extract 32-bit mask from z lane.
int get z;
/// Extract 32-bit mask from w lane.
int get w;
/// Extract the top bit from each lane return them in the first 4 bits.
/// "x" lane is bit 0.
/// "y" lane is bit 1.
/// "z" lane is bit 2.
/// "w" lane is bit 3.
int get signMask;
/// Mask passed to [shuffle] or [shuffleMix].
static const int xxxx = 0x0;
static const int xxxy = 0x40;
static const int xxxz = 0x80;
static const int xxxw = 0xC0;
static const int xxyx = 0x10;
static const int xxyy = 0x50;
static const int xxyz = 0x90;
static const int xxyw = 0xD0;
static const int xxzx = 0x20;
static const int xxzy = 0x60;
static const int xxzz = 0xA0;
static const int xxzw = 0xE0;
static const int xxwx = 0x30;
static const int xxwy = 0x70;
static const int xxwz = 0xB0;
static const int xxww = 0xF0;
static const int xyxx = 0x4;
static const int xyxy = 0x44;
static const int xyxz = 0x84;
static const int xyxw = 0xC4;
static const int xyyx = 0x14;
static const int xyyy = 0x54;
static const int xyyz = 0x94;
static const int xyyw = 0xD4;
static const int xyzx = 0x24;
static const int xyzy = 0x64;
static const int xyzz = 0xA4;
static const int xyzw = 0xE4;
static const int xywx = 0x34;
static const int xywy = 0x74;
static const int xywz = 0xB4;
static const int xyww = 0xF4;
static const int xzxx = 0x8;
static const int xzxy = 0x48;
static const int xzxz = 0x88;
static const int xzxw = 0xC8;
static const int xzyx = 0x18;
static const int xzyy = 0x58;
static const int xzyz = 0x98;
static const int xzyw = 0xD8;
static const int xzzx = 0x28;
static const int xzzy = 0x68;
static const int xzzz = 0xA8;
static const int xzzw = 0xE8;
static const int xzwx = 0x38;
static const int xzwy = 0x78;
static const int xzwz = 0xB8;
static const int xzww = 0xF8;
static const int xwxx = 0xC;
static const int xwxy = 0x4C;
static const int xwxz = 0x8C;
static const int xwxw = 0xCC;
static const int xwyx = 0x1C;
static const int xwyy = 0x5C;
static const int xwyz = 0x9C;
static const int xwyw = 0xDC;
static const int xwzx = 0x2C;
static const int xwzy = 0x6C;
static const int xwzz = 0xAC;
static const int xwzw = 0xEC;
static const int xwwx = 0x3C;
static const int xwwy = 0x7C;
static const int xwwz = 0xBC;
static const int xwww = 0xFC;
static const int yxxx = 0x1;
static const int yxxy = 0x41;
static const int yxxz = 0x81;
static const int yxxw = 0xC1;
static const int yxyx = 0x11;
static const int yxyy = 0x51;
static const int yxyz = 0x91;
static const int yxyw = 0xD1;
static const int yxzx = 0x21;
static const int yxzy = 0x61;
static const int yxzz = 0xA1;
static const int yxzw = 0xE1;
static const int yxwx = 0x31;
static const int yxwy = 0x71;
static const int yxwz = 0xB1;
static const int yxww = 0xF1;
static const int yyxx = 0x5;
static const int yyxy = 0x45;
static const int yyxz = 0x85;
static const int yyxw = 0xC5;
static const int yyyx = 0x15;
static const int yyyy = 0x55;
static const int yyyz = 0x95;
static const int yyyw = 0xD5;
static const int yyzx = 0x25;
static const int yyzy = 0x65;
static const int yyzz = 0xA5;
static const int yyzw = 0xE5;
static const int yywx = 0x35;
static const int yywy = 0x75;
static const int yywz = 0xB5;
static const int yyww = 0xF5;
static const int yzxx = 0x9;
static const int yzxy = 0x49;
static const int yzxz = 0x89;
static const int yzxw = 0xC9;
static const int yzyx = 0x19;
static const int yzyy = 0x59;
static const int yzyz = 0x99;
static const int yzyw = 0xD9;
static const int yzzx = 0x29;
static const int yzzy = 0x69;
static const int yzzz = 0xA9;
static const int yzzw = 0xE9;
static const int yzwx = 0x39;
static const int yzwy = 0x79;
static const int yzwz = 0xB9;
static const int yzww = 0xF9;
static const int ywxx = 0xD;
static const int ywxy = 0x4D;
static const int ywxz = 0x8D;
static const int ywxw = 0xCD;
static const int ywyx = 0x1D;
static const int ywyy = 0x5D;
static const int ywyz = 0x9D;
static const int ywyw = 0xDD;
static const int ywzx = 0x2D;
static const int ywzy = 0x6D;
static const int ywzz = 0xAD;
static const int ywzw = 0xED;
static const int ywwx = 0x3D;
static const int ywwy = 0x7D;
static const int ywwz = 0xBD;
static const int ywww = 0xFD;
static const int zxxx = 0x2;
static const int zxxy = 0x42;
static const int zxxz = 0x82;
static const int zxxw = 0xC2;
static const int zxyx = 0x12;
static const int zxyy = 0x52;
static const int zxyz = 0x92;
static const int zxyw = 0xD2;
static const int zxzx = 0x22;
static const int zxzy = 0x62;
static const int zxzz = 0xA2;
static const int zxzw = 0xE2;
static const int zxwx = 0x32;
static const int zxwy = 0x72;
static const int zxwz = 0xB2;
static const int zxww = 0xF2;
static const int zyxx = 0x6;
static const int zyxy = 0x46;
static const int zyxz = 0x86;
static const int zyxw = 0xC6;
static const int zyyx = 0x16;
static const int zyyy = 0x56;
static const int zyyz = 0x96;
static const int zyyw = 0xD6;
static const int zyzx = 0x26;
static const int zyzy = 0x66;
static const int zyzz = 0xA6;
static const int zyzw = 0xE6;
static const int zywx = 0x36;
static const int zywy = 0x76;
static const int zywz = 0xB6;
static const int zyww = 0xF6;
static const int zzxx = 0xA;
static const int zzxy = 0x4A;
static const int zzxz = 0x8A;
static const int zzxw = 0xCA;
static const int zzyx = 0x1A;
static const int zzyy = 0x5A;
static const int zzyz = 0x9A;
static const int zzyw = 0xDA;
static const int zzzx = 0x2A;
static const int zzzy = 0x6A;
static const int zzzz = 0xAA;
static const int zzzw = 0xEA;
static const int zzwx = 0x3A;
static const int zzwy = 0x7A;
static const int zzwz = 0xBA;
static const int zzww = 0xFA;
static const int zwxx = 0xE;
static const int zwxy = 0x4E;
static const int zwxz = 0x8E;
static const int zwxw = 0xCE;
static const int zwyx = 0x1E;
static const int zwyy = 0x5E;
static const int zwyz = 0x9E;
static const int zwyw = 0xDE;
static const int zwzx = 0x2E;
static const int zwzy = 0x6E;
static const int zwzz = 0xAE;
static const int zwzw = 0xEE;
static const int zwwx = 0x3E;
static const int zwwy = 0x7E;
static const int zwwz = 0xBE;
static const int zwww = 0xFE;
static const int wxxx = 0x3;
static const int wxxy = 0x43;
static const int wxxz = 0x83;
static const int wxxw = 0xC3;
static const int wxyx = 0x13;
static const int wxyy = 0x53;
static const int wxyz = 0x93;
static const int wxyw = 0xD3;
static const int wxzx = 0x23;
static const int wxzy = 0x63;
static const int wxzz = 0xA3;
static const int wxzw = 0xE3;
static const int wxwx = 0x33;
static const int wxwy = 0x73;
static const int wxwz = 0xB3;
static const int wxww = 0xF3;
static const int wyxx = 0x7;
static const int wyxy = 0x47;
static const int wyxz = 0x87;
static const int wyxw = 0xC7;
static const int wyyx = 0x17;
static const int wyyy = 0x57;
static const int wyyz = 0x97;
static const int wyyw = 0xD7;
static const int wyzx = 0x27;
static const int wyzy = 0x67;
static const int wyzz = 0xA7;
static const int wyzw = 0xE7;
static const int wywx = 0x37;
static const int wywy = 0x77;
static const int wywz = 0xB7;
static const int wyww = 0xF7;
static const int wzxx = 0xB;
static const int wzxy = 0x4B;
static const int wzxz = 0x8B;
static const int wzxw = 0xCB;
static const int wzyx = 0x1B;
static const int wzyy = 0x5B;
static const int wzyz = 0x9B;
static const int wzyw = 0xDB;
static const int wzzx = 0x2B;
static const int wzzy = 0x6B;
static const int wzzz = 0xAB;
static const int wzzw = 0xEB;
static const int wzwx = 0x3B;
static const int wzwy = 0x7B;
static const int wzwz = 0xBB;
static const int wzww = 0xFB;
static const int wwxx = 0xF;
static const int wwxy = 0x4F;
static const int wwxz = 0x8F;
static const int wwxw = 0xCF;
static const int wwyx = 0x1F;
static const int wwyy = 0x5F;
static const int wwyz = 0x9F;
static const int wwyw = 0xDF;
static const int wwzx = 0x2F;
static const int wwzy = 0x6F;
static const int wwzz = 0xAF;
static const int wwzw = 0xEF;
static const int wwwx = 0x3F;
static const int wwwy = 0x7F;
static const int wwwz = 0xBF;
static const int wwww = 0xFF;
/** Deprecated, use [xxxx] instead. */
static const int XXXX = xxxx;
/** Deprecated, use [xxxy] instead. */
static const int XXXY = xxxy;
/** Deprecated, use [xxxz] instead. */
static const int XXXZ = xxxz;
/** Deprecated, use [xxxw] instead. */
static const int XXXW = xxxw;
/** Deprecated, use [xxyx] instead. */
static const int XXYX = xxyx;
/** Deprecated, use [xxyy] instead. */
static const int XXYY = xxyy;
/** Deprecated, use [xxyz] instead. */
static const int XXYZ = xxyz;
/** Deprecated, use [xxyw] instead. */
static const int XXYW = xxyw;
/** Deprecated, use [xxzx] instead. */
static const int XXZX = xxzx;
/** Deprecated, use [xxzy] instead. */
static const int XXZY = xxzy;
/** Deprecated, use [xxzz] instead. */
static const int XXZZ = xxzz;
/** Deprecated, use [xxzw] instead. */
static const int XXZW = xxzw;
/** Deprecated, use [xxwx] instead. */
static const int XXWX = xxwx;
/** Deprecated, use [xxwy] instead. */
static const int XXWY = xxwy;
/** Deprecated, use [xxwz] instead. */
static const int XXWZ = xxwz;
/** Deprecated, use [xxww] instead. */
static const int XXWW = xxww;
/** Deprecated, use [xyxx] instead. */
static const int XYXX = xyxx;
/** Deprecated, use [xyxy] instead. */
static const int XYXY = xyxy;
/** Deprecated, use [xyxz] instead. */
static const int XYXZ = xyxz;
/** Deprecated, use [xyxw] instead. */
static const int XYXW = xyxw;
/** Deprecated, use [xyyx] instead. */
static const int XYYX = xyyx;
/** Deprecated, use [xyyy] instead. */
static const int XYYY = xyyy;
/** Deprecated, use [xyyz] instead. */
static const int XYYZ = xyyz;
/** Deprecated, use [xyyw] instead. */
static const int XYYW = xyyw;
/** Deprecated, use [xyzx] instead. */
static const int XYZX = xyzx;
/** Deprecated, use [xyzy] instead. */
static const int XYZY = xyzy;
/** Deprecated, use [xyzz] instead. */
static const int XYZZ = xyzz;
/** Deprecated, use [xyzw] instead. */
static const int XYZW = xyzw;
/** Deprecated, use [xywx] instead. */
static const int XYWX = xywx;
/** Deprecated, use [xywy] instead. */
static const int XYWY = xywy;
/** Deprecated, use [xywz] instead. */
static const int XYWZ = xywz;
/** Deprecated, use [xyww] instead. */
static const int XYWW = xyww;
/** Deprecated, use [xzxx] instead. */
static const int XZXX = xzxx;
/** Deprecated, use [xzxy] instead. */
static const int XZXY = xzxy;
/** Deprecated, use [xzxz] instead. */
static const int XZXZ = xzxz;
/** Deprecated, use [xzxw] instead. */
static const int XZXW = xzxw;
/** Deprecated, use [xzyx] instead. */
static const int XZYX = xzyx;
/** Deprecated, use [xzyy] instead. */
static const int XZYY = xzyy;
/** Deprecated, use [xzyz] instead. */
static const int XZYZ = xzyz;
/** Deprecated, use [xzyw] instead. */
static const int XZYW = xzyw;
/** Deprecated, use [xzzx] instead. */
static const int XZZX = xzzx;
/** Deprecated, use [xzzy] instead. */
static const int XZZY = xzzy;
/** Deprecated, use [xzzz] instead. */
static const int XZZZ = xzzz;
/** Deprecated, use [xzzw] instead. */
static const int XZZW = xzzw;
/** Deprecated, use [xzwx] instead. */
static const int XZWX = xzwx;
/** Deprecated, use [xzwy] instead. */
static const int XZWY = xzwy;
/** Deprecated, use [xzwz] instead. */
static const int XZWZ = xzwz;
/** Deprecated, use [xzww] instead. */
static const int XZWW = xzww;
/** Deprecated, use [xwxx] instead. */
static const int XWXX = xwxx;
/** Deprecated, use [xwxy] instead. */
static const int XWXY = xwxy;
/** Deprecated, use [xwxz] instead. */
static const int XWXZ = xwxz;
/** Deprecated, use [xwxw] instead. */
static const int XWXW = xwxw;
/** Deprecated, use [xwyx] instead. */
static const int XWYX = xwyx;
/** Deprecated, use [xwyy] instead. */
static const int XWYY = xwyy;
/** Deprecated, use [xwyz] instead. */
static const int XWYZ = xwyz;
/** Deprecated, use [xwyw] instead. */
static const int XWYW = xwyw;
/** Deprecated, use [xwzx] instead. */
static const int XWZX = xwzx;
/** Deprecated, use [xwzy] instead. */
static const int XWZY = xwzy;
/** Deprecated, use [xwzz] instead. */
static const int XWZZ = xwzz;
/** Deprecated, use [xwzw] instead. */
static const int XWZW = xwzw;
/** Deprecated, use [xwwx] instead. */
static const int XWWX = xwwx;
/** Deprecated, use [xwwy] instead. */
static const int XWWY = xwwy;
/** Deprecated, use [xwwz] instead. */
static const int XWWZ = xwwz;
/** Deprecated, use [xwww] instead. */
static const int XWWW = xwww;
/** Deprecated, use [yxxx] instead. */
static const int YXXX = yxxx;
/** Deprecated, use [yxxy] instead. */
static const int YXXY = yxxy;
/** Deprecated, use [yxxz] instead. */
static const int YXXZ = yxxz;
/** Deprecated, use [yxxw] instead. */
static const int YXXW = yxxw;
/** Deprecated, use [yxyx] instead. */
static const int YXYX = yxyx;
/** Deprecated, use [yxyy] instead. */
static const int YXYY = yxyy;
/** Deprecated, use [yxyz] instead. */
static const int YXYZ = yxyz;
/** Deprecated, use [yxyw] instead. */
static const int YXYW = yxyw;
/** Deprecated, use [yxzx] instead. */
static const int YXZX = yxzx;
/** Deprecated, use [yxzy] instead. */
static const int YXZY = yxzy;
/** Deprecated, use [yxzz] instead. */
static const int YXZZ = yxzz;
/** Deprecated, use [yxzw] instead. */
static const int YXZW = yxzw;
/** Deprecated, use [yxwx] instead. */
static const int YXWX = yxwx;
/** Deprecated, use [yxwy] instead. */
static const int YXWY = yxwy;
/** Deprecated, use [yxwz] instead. */
static const int YXWZ = yxwz;
/** Deprecated, use [yxww] instead. */
static const int YXWW = yxww;
/** Deprecated, use [yyxx] instead. */
static const int YYXX = yyxx;
/** Deprecated, use [yyxy] instead. */
static const int YYXY = yyxy;
/** Deprecated, use [yyxz] instead. */
static const int YYXZ = yyxz;
/** Deprecated, use [yyxw] instead. */
static const int YYXW = yyxw;
/** Deprecated, use [yyyx] instead. */
static const int YYYX = yyyx;
/** Deprecated, use [yyyy] instead. */
static const int YYYY = yyyy;
/** Deprecated, use [yyyz] instead. */
static const int YYYZ = yyyz;
/** Deprecated, use [yyyw] instead. */
static const int YYYW = yyyw;
/** Deprecated, use [yyzx] instead. */
static const int YYZX = yyzx;
/** Deprecated, use [yyzy] instead. */
static const int YYZY = yyzy;
/** Deprecated, use [yyzz] instead. */
static const int YYZZ = yyzz;
/** Deprecated, use [yyzw] instead. */
static const int YYZW = yyzw;
/** Deprecated, use [yywx] instead. */
static const int YYWX = yywx;
/** Deprecated, use [yywy] instead. */
static const int YYWY = yywy;
/** Deprecated, use [yywz] instead. */
static const int YYWZ = yywz;
/** Deprecated, use [yyww] instead. */
static const int YYWW = yyww;
/** Deprecated, use [yzxx] instead. */
static const int YZXX = yzxx;
/** Deprecated, use [yzxy] instead. */
static const int YZXY = yzxy;
/** Deprecated, use [yzxz] instead. */
static const int YZXZ = yzxz;
/** Deprecated, use [yzxw] instead. */
static const int YZXW = yzxw;
/** Deprecated, use [yzyx] instead. */
static const int YZYX = yzyx;
/** Deprecated, use [yzyy] instead. */
static const int YZYY = yzyy;
/** Deprecated, use [yzyz] instead. */
static const int YZYZ = yzyz;
/** Deprecated, use [yzyw] instead. */
static const int YZYW = yzyw;
/** Deprecated, use [yzzx] instead. */
static const int YZZX = yzzx;
/** Deprecated, use [yzzy] instead. */
static const int YZZY = yzzy;
/** Deprecated, use [yzzz] instead. */
static const int YZZZ = yzzz;
/** Deprecated, use [yzzw] instead. */
static const int YZZW = yzzw;
/** Deprecated, use [yzwx] instead. */
static const int YZWX = yzwx;
/** Deprecated, use [yzwy] instead. */
static const int YZWY = yzwy;
/** Deprecated, use [yzwz] instead. */
static const int YZWZ = yzwz;
/** Deprecated, use [yzww] instead. */
static const int YZWW = yzww;
/** Deprecated, use [ywxx] instead. */
static const int YWXX = ywxx;
/** Deprecated, use [ywxy] instead. */
static const int YWXY = ywxy;
/** Deprecated, use [ywxz] instead. */
static const int YWXZ = ywxz;
/** Deprecated, use [ywxw] instead. */
static const int YWXW = ywxw;
/** Deprecated, use [ywyx] instead. */
static const int YWYX = ywyx;
/** Deprecated, use [ywyy] instead. */
static const int YWYY = ywyy;
/** Deprecated, use [ywyz] instead. */
static const int YWYZ = ywyz;
/** Deprecated, use [ywyw] instead. */
static const int YWYW = ywyw;
/** Deprecated, use [ywzx] instead. */
static const int YWZX = ywzx;
/** Deprecated, use [ywzy] instead. */
static const int YWZY = ywzy;
/** Deprecated, use [ywzz] instead. */
static const int YWZZ = ywzz;
/** Deprecated, use [ywzw] instead. */
static const int YWZW = ywzw;
/** Deprecated, use [ywwx] instead. */
static const int YWWX = ywwx;
/** Deprecated, use [ywwy] instead. */
static const int YWWY = ywwy;
/** Deprecated, use [ywwz] instead. */
static const int YWWZ = ywwz;
/** Deprecated, use [ywww] instead. */
static const int YWWW = ywww;
/** Deprecated, use [zxxx] instead. */
static const int ZXXX = zxxx;
/** Deprecated, use [zxxy] instead. */
static const int ZXXY = zxxy;
/** Deprecated, use [zxxz] instead. */
static const int ZXXZ = zxxz;
/** Deprecated, use [zxxw] instead. */
static const int ZXXW = zxxw;
/** Deprecated, use [zxyx] instead. */
static const int ZXYX = zxyx;
/** Deprecated, use [zxyy] instead. */
static const int ZXYY = zxyy;
/** Deprecated, use [zxyz] instead. */
static const int ZXYZ = zxyz;
/** Deprecated, use [zxyw] instead. */
static const int ZXYW = zxyw;
/** Deprecated, use [zxzx] instead. */
static const int ZXZX = zxzx;
/** Deprecated, use [zxzy] instead. */
static const int ZXZY = zxzy;
/** Deprecated, use [zxzz] instead. */
static const int ZXZZ = zxzz;
/** Deprecated, use [zxzw] instead. */
static const int ZXZW = zxzw;
/** Deprecated, use [zxwx] instead. */
static const int ZXWX = zxwx;
/** Deprecated, use [zxwy] instead. */
static const int ZXWY = zxwy;
/** Deprecated, use [zxwz] instead. */
static const int ZXWZ = zxwz;
/** Deprecated, use [zxww] instead. */
static const int ZXWW = zxww;
/** Deprecated, use [zyxx] instead. */
static const int ZYXX = zyxx;
/** Deprecated, use [zyxy] instead. */
static const int ZYXY = zyxy;
/** Deprecated, use [zyxz] instead. */
static const int ZYXZ = zyxz;
/** Deprecated, use [zyxw] instead. */
static const int ZYXW = zyxw;
/** Deprecated, use [zyyx] instead. */
static const int ZYYX = zyyx;
/** Deprecated, use [zyyy] instead. */
static const int ZYYY = zyyy;
/** Deprecated, use [zyyz] instead. */
static const int ZYYZ = zyyz;
/** Deprecated, use [zyyw] instead. */
static const int ZYYW = zyyw;
/** Deprecated, use [zyzx] instead. */
static const int ZYZX = zyzx;
/** Deprecated, use [zyzy] instead. */
static const int ZYZY = zyzy;
/** Deprecated, use [zyzz] instead. */
static const int ZYZZ = zyzz;
/** Deprecated, use [zyzw] instead. */
static const int ZYZW = zyzw;
/** Deprecated, use [zywx] instead. */
static const int ZYWX = zywx;
/** Deprecated, use [zywy] instead. */
static const int ZYWY = zywy;
/** Deprecated, use [zywz] instead. */
static const int ZYWZ = zywz;
/** Deprecated, use [zyww] instead. */
static const int ZYWW = zyww;
/** Deprecated, use [zzxx] instead. */
static const int ZZXX = zzxx;
/** Deprecated, use [zzxy] instead. */
static const int ZZXY = zzxy;
/** Deprecated, use [zzxz] instead. */
static const int ZZXZ = zzxz;
/** Deprecated, use [zzxw] instead. */
static const int ZZXW = zzxw;
/** Deprecated, use [zzyx] instead. */
static const int ZZYX = zzyx;
/** Deprecated, use [zzyy] instead. */
static const int ZZYY = zzyy;
/** Deprecated, use [zzyz] instead. */
static const int ZZYZ = zzyz;
/** Deprecated, use [zzyw] instead. */
static const int ZZYW = zzyw;
/** Deprecated, use [zzzx] instead. */
static const int ZZZX = zzzx;
/** Deprecated, use [zzzy] instead. */
static const int ZZZY = zzzy;
/** Deprecated, use [zzzz] instead. */
static const int ZZZZ = zzzz;
/** Deprecated, use [zzzw] instead. */
static const int ZZZW = zzzw;
/** Deprecated, use [zzwx] instead. */
static const int ZZWX = zzwx;
/** Deprecated, use [zzwy] instead. */
static const int ZZWY = zzwy;
/** Deprecated, use [zzwz] instead. */
static const int ZZWZ = zzwz;
/** Deprecated, use [zzww] instead. */
static const int ZZWW = zzww;
/** Deprecated, use [zwxx] instead. */
static const int ZWXX = zwxx;
/** Deprecated, use [zwxy] instead. */
static const int ZWXY = zwxy;
/** Deprecated, use [zwxz] instead. */
static const int ZWXZ = zwxz;
/** Deprecated, use [zwxw] instead. */
static const int ZWXW = zwxw;
/** Deprecated, use [zwyx] instead. */
static const int ZWYX = zwyx;
/** Deprecated, use [zwyy] instead. */
static const int ZWYY = zwyy;
/** Deprecated, use [zwyz] instead. */
static const int ZWYZ = zwyz;
/** Deprecated, use [zwyw] instead. */
static const int ZWYW = zwyw;
/** Deprecated, use [zwzx] instead. */
static const int ZWZX = zwzx;
/** Deprecated, use [zwzy] instead. */
static const int ZWZY = zwzy;
/** Deprecated, use [zwzz] instead. */
static const int ZWZZ = zwzz;
/** Deprecated, use [zwzw] instead. */
static const int ZWZW = zwzw;
/** Deprecated, use [zwwx] instead. */
static const int ZWWX = zwwx;
/** Deprecated, use [zwwy] instead. */
static const int ZWWY = zwwy;
/** Deprecated, use [zwwz] instead. */
static const int ZWWZ = zwwz;
/** Deprecated, use [zwww] instead. */
static const int ZWWW = zwww;
/** Deprecated, use [wxxx] instead. */
static const int WXXX = wxxx;
/** Deprecated, use [wxxy] instead. */
static const int WXXY = wxxy;
/** Deprecated, use [wxxz] instead. */
static const int WXXZ = wxxz;
/** Deprecated, use [wxxw] instead. */
static const int WXXW = wxxw;
/** Deprecated, use [wxyx] instead. */
static const int WXYX = wxyx;
/** Deprecated, use [wxyy] instead. */
static const int WXYY = wxyy;
/** Deprecated, use [wxyz] instead. */
static const int WXYZ = wxyz;
/** Deprecated, use [wxyw] instead. */
static const int WXYW = wxyw;
/** Deprecated, use [wxzx] instead. */
static const int WXZX = wxzx;
/** Deprecated, use [wxzy] instead. */
static const int WXZY = wxzy;
/** Deprecated, use [wxzz] instead. */
static const int WXZZ = wxzz;
/** Deprecated, use [wxzw] instead. */
static const int WXZW = wxzw;
/** Deprecated, use [wxwx] instead. */
static const int WXWX = wxwx;
/** Deprecated, use [wxwy] instead. */
static const int WXWY = wxwy;
/** Deprecated, use [wxwz] instead. */
static const int WXWZ = wxwz;
/** Deprecated, use [wxww] instead. */
static const int WXWW = wxww;
/** Deprecated, use [wyxx] instead. */
static const int WYXX = wyxx;
/** Deprecated, use [wyxy] instead. */
static const int WYXY = wyxy;
/** Deprecated, use [wyxz] instead. */
static const int WYXZ = wyxz;
/** Deprecated, use [wyxw] instead. */
static const int WYXW = wyxw;
/** Deprecated, use [wyyx] instead. */
static const int WYYX = wyyx;
/** Deprecated, use [wyyy] instead. */
static const int WYYY = wyyy;
/** Deprecated, use [wyyz] instead. */
static const int WYYZ = wyyz;
/** Deprecated, use [wyyw] instead. */
static const int WYYW = wyyw;
/** Deprecated, use [wyzx] instead. */
static const int WYZX = wyzx;
/** Deprecated, use [wyzy] instead. */
static const int WYZY = wyzy;
/** Deprecated, use [wyzz] instead. */
static const int WYZZ = wyzz;
/** Deprecated, use [wyzw] instead. */
static const int WYZW = wyzw;
/** Deprecated, use [wywx] instead. */
static const int WYWX = wywx;
/** Deprecated, use [wywy] instead. */
static const int WYWY = wywy;
/** Deprecated, use [wywz] instead. */
static const int WYWZ = wywz;
/** Deprecated, use [wyww] instead. */
static const int WYWW = wyww;
/** Deprecated, use [wzxx] instead. */
static const int WZXX = wzxx;
/** Deprecated, use [wzxy] instead. */
static const int WZXY = wzxy;
/** Deprecated, use [wzxz] instead. */
static const int WZXZ = wzxz;
/** Deprecated, use [wzxw] instead. */
static const int WZXW = wzxw;
/** Deprecated, use [wzyx] instead. */
static const int WZYX = wzyx;
/** Deprecated, use [wzyy] instead. */
static const int WZYY = wzyy;
/** Deprecated, use [wzyz] instead. */
static const int WZYZ = wzyz;
/** Deprecated, use [wzyw] instead. */
static const int WZYW = wzyw;
/** Deprecated, use [wzzx] instead. */
static const int WZZX = wzzx;
/** Deprecated, use [wzzy] instead. */
static const int WZZY = wzzy;
/** Deprecated, use [wzzz] instead. */
static const int WZZZ = wzzz;
/** Deprecated, use [wzzw] instead. */
static const int WZZW = wzzw;
/** Deprecated, use [wzwx] instead. */
static const int WZWX = wzwx;
/** Deprecated, use [wzwy] instead. */
static const int WZWY = wzwy;
/** Deprecated, use [wzwz] instead. */
static const int WZWZ = wzwz;
/** Deprecated, use [wzww] instead. */
static const int WZWW = wzww;
/** Deprecated, use [wwxx] instead. */
static const int WWXX = wwxx;
/** Deprecated, use [wwxy] instead. */
static const int WWXY = wwxy;
/** Deprecated, use [wwxz] instead. */
static const int WWXZ = wwxz;
/** Deprecated, use [wwxw] instead. */
static const int WWXW = wwxw;
/** Deprecated, use [wwyx] instead. */
static const int WWYX = wwyx;
/** Deprecated, use [wwyy] instead. */
static const int WWYY = wwyy;
/** Deprecated, use [wwyz] instead. */
static const int WWYZ = wwyz;
/** Deprecated, use [wwyw] instead. */
static const int WWYW = wwyw;
/** Deprecated, use [wwzx] instead. */
static const int WWZX = wwzx;
/** Deprecated, use [wwzy] instead. */
static const int WWZY = wwzy;
/** Deprecated, use [wwzz] instead. */
static const int WWZZ = wwzz;
/** Deprecated, use [wwzw] instead. */
static const int WWZW = wwzw;
/** Deprecated, use [wwwx] instead. */
static const int WWWX = wwwx;
/** Deprecated, use [wwwy] instead. */
static const int WWWY = wwwy;
/** Deprecated, use [wwwz] instead. */
static const int WWWZ = wwwz;
/** Deprecated, use [wwww] instead. */
static const int WWWW = wwww;
/// Shuffle the lane values. [mask] must be one of the 256 shuffle constants.
Int32x4 shuffle(int mask);
/// Shuffle the lane values in [this] and [other]. The returned
/// Int32x4 will have XY lanes from [this] and ZW lanes from [other].
/// Uses the same [mask] as [shuffle].
Int32x4 shuffleMix(Int32x4 other, int mask);
/// Returns a new [Int32x4] copied from [this] with a new x value.
Int32x4 withX(int x);
/// Returns a new [Int32x4] copied from [this] with a new y value.
Int32x4 withY(int y);
/// Returns a new [Int32x4] copied from [this] with a new z value.
Int32x4 withZ(int z);
/// Returns a new [Int32x4] copied from [this] with a new w value.
Int32x4 withW(int w);
/// Extracted x value. Returns false for 0, true for any other value.
bool get flagX;
/// Extracted y value. Returns false for 0, true for any other value.
bool get flagY;
/// Extracted z value. Returns false for 0, true for any other value.
bool get flagZ;
/// Extracted w value. Returns false for 0, true for any other value.
bool get flagW;
/// Returns a new [Int32x4] copied from [this] with a new x value.
Int32x4 withFlagX(bool x);
/// Returns a new [Int32x4] copied from [this] with a new y value.
Int32x4 withFlagY(bool y);
/// Returns a new [Int32x4] copied from [this] with a new z value.
Int32x4 withFlagZ(bool z);
/// Returns a new [Int32x4] copied from [this] with a new w value.
Int32x4 withFlagW(bool w);
/// Merge [trueValue] and [falseValue] based on [this]' bit mask:
/// Select bit from [trueValue] when bit in [this] is on.
/// Select bit from [falseValue] when bit in [this] is off.
Float32x4 select(Float32x4 trueValue, Float32x4 falseValue);
}
/**
* Float64x2 immutable value type and operations.
*
* Float64x2 stores 2 64-bit floating point values in "lanes".
* The lanes are "x" and "y" respectively.
*/
abstract class Float64x2 {
external factory Float64x2(double x, double y);
external factory Float64x2.splat(double v);
external factory Float64x2.zero();
/// Uses the "x" and "y" lanes from [v].
external factory Float64x2.fromFloat32x4(Float32x4 v);
/// Addition operator.
Float64x2 operator +(Float64x2 other);
/// Negate operator.
Float64x2 operator -();
/// Subtraction operator.
Float64x2 operator -(Float64x2 other);
/// Multiplication operator.
Float64x2 operator *(Float64x2 other);
/// Division operator.
Float64x2 operator /(Float64x2 other);
/// Returns a copy of [this] each lane being scaled by [s].
/// Equivalent to this * new Float64x2.splat(s)
Float64x2 scale(double s);
/// Returns the lane-wise absolute value of this [Float64x2].
Float64x2 abs();
/// Lane-wise clamp [this] to be in the range [lowerLimit]-[upperLimit].
Float64x2 clamp(Float64x2 lowerLimit, Float64x2 upperLimit);
/// Extracted x value.
double get x;
/// Extracted y value.
double get y;
/// Extract the sign bits from each lane return them in the first 2 bits.
/// "x" lane is bit 0.
/// "y" lane is bit 1.
int get signMask;
/// Returns a new [Float64x2] copied from [this] with a new x value.
Float64x2 withX(double x);
/// Returns a new [Float64x2] copied from [this] with a new y value.
Float64x2 withY(double y);
/// Returns the lane-wise minimum value in [this] or [other].
Float64x2 min(Float64x2 other);
/// Returns the lane-wise maximum value in [this] or [other].
Float64x2 max(Float64x2 other);
/// Returns the lane-wise square root of [this].
Float64x2 sqrt();
}