blob: 23d46b447937f5c1cdd56fdd141cb4035461c4ca [file] [log] [blame]
// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/resolver.h"
#include "vm/flags.h"
#include "vm/isolate.h"
#include "vm/object.h"
#include "vm/object_store.h"
namespace dart {
DEFINE_FLAG(bool, trace_resolving, false, "Trace resolving.");
// The actual names of named arguments are not checked by the dynamic resolver,
// but by the method entry code. It is important that the dynamic resolver
// checks that no named arguments are passed to a method that does not accept
// them, since the entry code of such a method does not check for named
// arguments. The dynamic resolver actually checks that a valid number of named
// arguments is passed in.
RawFunction* Resolver::ResolveDynamic(const Instance& receiver,
const String& function_name,
int num_arguments,
int num_named_arguments) {
// Figure out type of receiver first.
Class& cls = Class::Handle();
cls = receiver.clazz();
// For lookups treat null as an instance of class Object.
if (cls.IsNullClass()) {
cls = Isolate::Current()->object_store()->object_class();
}
ASSERT(!cls.IsNull());
return ResolveDynamicForReceiverClass(
cls, function_name, num_arguments, num_named_arguments);
}
RawFunction* Resolver::ResolveDynamicForReceiverClass(
const Class& receiver_class,
const String& function_name,
int num_arguments,
int num_named_arguments) {
Function& function =
Function::Handle(ResolveDynamicAnyArgs(receiver_class, function_name));
if (function.IsNull() ||
!function.AreValidArgumentCounts(num_arguments,
num_named_arguments,
NULL)) {
// Return a null function to signal to the upper levels to dispatch to
// "noSuchMethod" function.
if (FLAG_trace_resolving) {
String& error_message = String::Handle(String::New("function not found"));
if (!function.IsNull()) {
// Obtain more detailed error message.
function.AreValidArgumentCounts(num_arguments,
num_named_arguments,
&error_message);
}
OS::Print("ResolveDynamic error '%s': %s.\n",
function_name.ToCString(),
error_message.ToCString());
}
return Function::null();
}
return function.raw();
}
RawFunction* Resolver::ResolveDynamicAnyArgs(
const Class& receiver_class,
const String& function_name) {
Class& cls = Class::Handle(receiver_class.raw());
if (FLAG_trace_resolving) {
OS::Print("ResolveDynamic '%s' for class %s\n",
function_name.ToCString(),
String::Handle(cls.Name()).ToCString());
}
// Now look for an instance function whose name matches function_name
// in the class.
Function& function =
Function::Handle(cls.LookupDynamicFunction(function_name));
while (function.IsNull()) {
cls = cls.SuperClass();
if (cls.IsNull()) break;
function = cls.LookupDynamicFunction(function_name);
}
return function.raw();
}
RawFunction* Resolver::ResolveStatic(const Library& library,
const String& class_name,
const String& function_name,
int num_arguments,
const Array& argument_names,
StaticResolveType resolve_type) {
ASSERT(!library.IsNull());
Function& function = Function::Handle();
if (class_name.IsNull() || (class_name.Length() == 0)) {
// Check if we are referring to a top level function.
const Object& object = Object::Handle(library.LookupObject(function_name));
if (!object.IsNull() && object.IsFunction()) {
function ^= object.raw();
if (!function.AreValidArguments(num_arguments, argument_names, NULL)) {
if (FLAG_trace_resolving) {
String& error_message = String::Handle();
// Obtain more detailed error message.
function.AreValidArguments(num_arguments,
argument_names,
&error_message);
OS::Print("ResolveStatic error '%s': %s.\n",
function_name.ToCString(),
error_message.ToCString());
}
function = Function::null();
}
} else {
if (FLAG_trace_resolving) {
OS::Print("ResolveStatic error '%s': %s.\n",
function_name.ToCString(), "top level function not found");
}
}
} else {
// Lookup class_name in the library's class dictionary to get at
// the dart class object. If class_name is not found in the dictionary
// ResolveStatic will return a NULL function object.
const Class& cls = Class::Handle(library.LookupClass(class_name));
function = ResolveStatic(cls,
function_name,
num_arguments,
argument_names,
resolve_type);
}
return function.raw();
}
RawFunction* Resolver::ResolveStaticByName(const Class& cls,
const String& function_name,
StaticResolveType resolve_type) {
if (cls.IsNull()) {
// Can't resolve function if cls is null.
return Function::null();
}
if (FLAG_trace_resolving) {
OS::Print("ResolveStatic '%s'\n", function_name.ToCString());
}
// Now look for a static function whose name matches function_name
// in the class.
Function& function =
Function::Handle(cls.LookupStaticFunction(function_name));
if (resolve_type == kNotQualified) {
// Walk the hierarchy.
Class& super_class = Class::Handle(cls.SuperClass());
while (function.IsNull()) {
function = super_class.LookupStaticFunction(function_name);
super_class = super_class.SuperClass();
if (super_class.IsNull()) break;
}
}
return function.raw();
}
RawFunction* Resolver::ResolveStatic(const Class& cls,
const String& function_name,
int num_arguments,
const Array& argument_names,
StaticResolveType resolve_type) {
const Function& function = Function::Handle(
ResolveStaticByName(cls, function_name, resolve_type));
if (function.IsNull() ||
!function.AreValidArguments(num_arguments, argument_names, NULL)) {
// Return a null function to signal to the upper levels to throw a
// resolution error or maybe throw the error right here.
if (FLAG_trace_resolving) {
String& error_message = String::Handle(String::New("function not found"));
if (!function.IsNull()) {
// Obtain more detailed error message.
function.AreValidArguments(num_arguments,
argument_names,
&error_message);
}
OS::Print("ResolveStatic error '%s': %s.\n",
function_name.ToCString(),
error_message.ToCString());
}
return Function::null();
}
return function.raw();
}
} // namespace dart