M(xmm0 double, rdi uint64) Struct(size: 16) | |
M(xmm1 double, rsi uint64) Struct(size: 16) | |
M(xmm2 double, rdx uint64) Struct(size: 16) | |
M(xmm3 double, rcx uint64) Struct(size: 16) | |
M(xmm4 double, r8 uint64) Struct(size: 16) | |
M(xmm5 double, r9 uint64) Struct(size: 16) | |
S+0 Struct(size: 16) | |
S+16 Struct(size: 16) | |
S+32 Struct(size: 16) | |
S+48 Struct(size: 16) | |
xmm6 float | |
=> | |
M(xmm0 double, rax uint64) Struct(size: 16) |