|  | // Copyright (c) 2015, the Dart project authors.  Please see the AUTHORS file | 
|  | // for details. All rights reserved. Use of this source code is governed by a | 
|  | // BSD-style license that can be found in the LICENSE file. | 
|  |  | 
|  | library element_animate_test; | 
|  |  | 
|  | import 'dart:async'; | 
|  | import 'dart:html'; | 
|  | import 'package:unittest/html_individual_config.dart'; | 
|  | import 'package:unittest/unittest.dart'; | 
|  |  | 
|  | main() { | 
|  | useHtmlIndividualConfiguration(); | 
|  |  | 
|  | group('animate_supported', () { | 
|  | test('supported', () { | 
|  | expect(Animation.supported, isTrue); | 
|  | }); | 
|  | }); | 
|  |  | 
|  | group('simple_timing', () { | 
|  | test('simple timing', () { | 
|  | var body = document.body; | 
|  | var opacity = num.parse(body.getComputedStyle().opacity); | 
|  | body.animate([ | 
|  | {"opacity": 100}, | 
|  | {"opacity": 0} | 
|  | ], 100); | 
|  | var newOpacity = num.parse(body.getComputedStyle().opacity); | 
|  | expect(newOpacity == opacity, isTrue); | 
|  | }); | 
|  | }); | 
|  |  | 
|  | group('timing_dict', () { | 
|  | test('timing dict', () { | 
|  | var body = document.body; | 
|  | // Animate different characteristics so the tests can run concurrently. | 
|  | var fontSize = body.getComputedStyle().fontSize; | 
|  | var player = body.animate([ | 
|  | {"font-size": "500px"}, | 
|  | {"font-size": fontSize} | 
|  | ], { | 
|  | "duration": 100 | 
|  | }); | 
|  | var newFontSize = body.getComputedStyle().fontSize; | 
|  | // Don't bother to parse to numbers, as long as it's changed that | 
|  | // indicates something is happening. | 
|  | expect(newFontSize == fontSize, isFalse); | 
|  | player.on['finish'].listen(expectAsync((_) => 'done')); | 
|  | }); | 
|  | }); | 
|  |  | 
|  | group('omit_timing', () { | 
|  | test('omit timing', () { | 
|  | var body = document.body; | 
|  | var player = body.animate([ | 
|  | {"transform": "translate(100px, -100%)"}, | 
|  | {"transform": "translate(400px, 500px)"} | 
|  | ]); | 
|  | player.on['finish'].listen(expectAsync((_) => 'done')); | 
|  | }); | 
|  | }); | 
|  | } |