| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| // Patch file for dart:math library. |
| import 'dart:_foreign_helper' show JS; |
| import 'dart:_js_helper' show patch, checkNum; |
| import 'dart:typed_data' show ByteData; |
| |
| @patch |
| T min<T extends num>(T a, T b) => JS( |
| 'returns:num;depends:none;effects:none;gvn:true', |
| r'Math.min(#, #)', |
| checkNum(a), |
| checkNum(b)); |
| |
| @patch |
| T max<T extends num>(T a, T b) => JS( |
| 'returns:num;depends:none;effects:none;gvn:true', |
| r'Math.max(#, #)', |
| checkNum(a), |
| checkNum(b)); |
| |
| @patch |
| double sqrt(num x) => JS('num', r'Math.sqrt(#)', checkNum(x)); |
| |
| @patch |
| double sin(num radians) => JS('num', r'Math.sin(#)', checkNum(radians)); |
| |
| @patch |
| double cos(num radians) => JS('num', r'Math.cos(#)', checkNum(radians)); |
| |
| @patch |
| double tan(num radians) => JS('num', r'Math.tan(#)', checkNum(radians)); |
| |
| @patch |
| double acos(num x) => JS('num', r'Math.acos(#)', checkNum(x)); |
| |
| @patch |
| double asin(num x) => JS('num', r'Math.asin(#)', checkNum(x)); |
| |
| @patch |
| double atan(num x) => JS('num', r'Math.atan(#)', checkNum(x)); |
| |
| @patch |
| double atan2(num a, num b) => |
| JS('num', r'Math.atan2(#, #)', checkNum(a), checkNum(b)); |
| |
| @patch |
| double exp(num x) => JS('num', r'Math.exp(#)', checkNum(x)); |
| |
| @patch |
| double log(num x) => JS('num', r'Math.log(#)', checkNum(x)); |
| |
| @patch |
| num pow(num x, num exponent) { |
| checkNum(x); |
| checkNum(exponent); |
| return JS('num', r'Math.pow(#, #)', x, exponent); |
| } |
| |
| const int _POW2_32 = 0x100000000; |
| |
| @patch |
| class Random { |
| static final Random _secureRandom = _JSSecureRandom(); |
| |
| @patch |
| factory Random([int? seed]) => |
| (seed == null) ? const _JSRandom() : _Random(seed); |
| |
| @patch |
| factory Random.secure() => _secureRandom; |
| } |
| |
| class _JSRandom implements Random { |
| // The Dart2JS implementation of Random doesn't use a seed. |
| const _JSRandom(); |
| |
| int nextInt(int max) { |
| if (max <= 0 || max > _POW2_32) { |
| throw new RangeError('max must be in range 0 < max ≤ 2^32, was $max'); |
| } |
| return JS('int', '(Math.random() * #) >>> 0', max); |
| } |
| |
| /// Generates a positive random floating point value uniformly distributed on |
| /// the range from 0.0, inclusive, to 1.0, exclusive. |
| double nextDouble() => JS('double', 'Math.random()'); |
| |
| /// Generates a random boolean value. |
| bool nextBool() => JS('bool', 'Math.random() < 0.5'); |
| } |
| |
| class _Random implements Random { |
| // Constants used by the algorithm or masking. |
| static const double _POW2_53_D = 1.0 * (0x20000000000000); |
| static const double _POW2_27_D = 1.0 * (1 << 27); |
| static const int _MASK32 = 0xFFFFFFFF; |
| |
| // State comprised of two unsigned 32 bit integers. |
| int _lo = 0; |
| int _hi = 0; |
| |
| // Implements: |
| // uint64_t hash = 0; |
| // do { |
| // hash = hash * 1037 ^ mix64((uint64_t)seed); |
| // seed >>= 64; |
| // } while (seed != 0 && seed != -1); // Limits for pos/neg seed. |
| // if (hash == 0) { |
| // hash = 0x5A17; |
| // } |
| // _lo = hash & _MASK_32; |
| // _hi = hash >> 32; |
| // and then does four _nextState calls to shuffle bits around. |
| _Random(int seed) { |
| int empty_seed = 0; |
| if (seed < 0) { |
| empty_seed = -1; |
| } |
| do { |
| int low = seed & _MASK32; |
| seed = (seed - low) ~/ _POW2_32; |
| int high = seed & _MASK32; |
| seed = (seed - high) ~/ _POW2_32; |
| |
| // Thomas Wang's 64-bit mix function. |
| // http://www.concentric.net/~Ttwang/tech/inthash.htm |
| // via. http://web.archive.org/web/20071223173210/http://www.concentric.net/~Ttwang/tech/inthash.htm |
| |
| // key = ~key + (key << 21); |
| int tmplow = low << 21; |
| int tmphigh = (high << 21) | (low >> 11); |
| tmplow = (~low & _MASK32) + tmplow; |
| low = tmplow & _MASK32; |
| high = (~high + tmphigh + ((tmplow - low) ~/ 0x100000000)) & _MASK32; |
| // key = key ^ (key >> 24). |
| tmphigh = high >> 24; |
| tmplow = (low >> 24) | (high << 8); |
| low ^= tmplow; |
| high ^= tmphigh; |
| // key = key * 265 |
| tmplow = low * 265; |
| low = tmplow & _MASK32; |
| high = (high * 265 + (tmplow - low) ~/ 0x100000000) & _MASK32; |
| // key = key ^ (key >> 14); |
| tmphigh = high >> 14; |
| tmplow = (low >> 14) | (high << 18); |
| low ^= tmplow; |
| high ^= tmphigh; |
| // key = key * 21 |
| tmplow = low * 21; |
| low = tmplow & _MASK32; |
| high = (high * 21 + (tmplow - low) ~/ 0x100000000) & _MASK32; |
| // key = key ^ (key >> 28). |
| tmphigh = high >> 28; |
| tmplow = (low >> 28) | (high << 4); |
| low ^= tmplow; |
| high ^= tmphigh; |
| // key = key + (key << 31); |
| tmplow = low << 31; |
| tmphigh = (high << 31) | (low >> 1); |
| tmplow += low; |
| low = tmplow & _MASK32; |
| high = (high + tmphigh + (tmplow - low) ~/ 0x100000000) & _MASK32; |
| // Mix end. |
| |
| // seed = seed * 1037 ^ key; |
| tmplow = _lo * 1037; |
| _lo = tmplow & _MASK32; |
| _hi = (_hi * 1037 + (tmplow - _lo) ~/ 0x100000000) & _MASK32; |
| _lo ^= low; |
| _hi ^= high; |
| } while (seed != empty_seed); |
| |
| if (_hi == 0 && _lo == 0) { |
| _lo = 0x5A17; |
| } |
| _nextState(); |
| _nextState(); |
| _nextState(); |
| _nextState(); |
| } |
| |
| // The algorithm used here is Multiply with Carry (MWC) with a Base b = 2^32. |
| // http://en.wikipedia.org/wiki/Multiply-with-carry |
| // The constant A (0xFFFFDA61) is selected from "Numerical Recipes 3rd |
| // Edition" p.348 B1. |
| |
| // Implements: |
| // var state = (A * _lo + _hi) & _MASK_64; |
| // _lo = state & _MASK_32; |
| // _hi = state >> 32; |
| void _nextState() { |
| // Simulate (0xFFFFDA61 * lo + hi) without overflowing 53 bits. |
| int tmpHi = 0xFFFF0000 * _lo; // At most 48 bits of significant result. |
| int tmpHiLo = tmpHi & _MASK32; // Get the lower 32 bits. |
| int tmpHiHi = tmpHi - tmpHiLo; // And just the upper 32 bits. |
| int tmpLo = 0xDA61 * _lo; |
| int tmpLoLo = tmpLo & _MASK32; |
| int tmpLoHi = tmpLo - tmpLoLo; |
| |
| int newLo = tmpLoLo + tmpHiLo + _hi; |
| _lo = newLo & _MASK32; |
| int newLoHi = newLo - _lo; |
| _hi = ((tmpLoHi + tmpHiHi + newLoHi) ~/ _POW2_32) & _MASK32; |
| assert(_lo < _POW2_32); |
| assert(_hi < _POW2_32); |
| } |
| |
| int nextInt(int max) { |
| if (max <= 0 || max > _POW2_32) { |
| throw new RangeError('max must be in range 0 < max ≤ 2^32, was $max'); |
| } |
| if ((max & (max - 1)) == 0) { |
| // Fast case for powers of two. |
| _nextState(); |
| return _lo & (max - 1); |
| } |
| |
| int rnd32; |
| int result; |
| do { |
| _nextState(); |
| rnd32 = _lo; |
| result = rnd32.remainder(max) as int; // % max; |
| } while ((rnd32 - result + max) >= _POW2_32); |
| return result; |
| } |
| |
| double nextDouble() { |
| _nextState(); |
| int bits26 = _lo & ((1 << 26) - 1); |
| _nextState(); |
| int bits27 = _lo & ((1 << 27) - 1); |
| return (bits26 * _POW2_27_D + bits27) / _POW2_53_D; |
| } |
| |
| bool nextBool() { |
| _nextState(); |
| return (_lo & 1) == 0; |
| } |
| } |
| |
| class _JSSecureRandom implements Random { |
| // Reused buffer with room enough for a double. |
| final _buffer = new ByteData(8); |
| |
| _JSSecureRandom() { |
| var crypto = JS('', 'self.crypto'); |
| if (crypto != null) { |
| var getRandomValues = JS('', '#.getRandomValues', crypto); |
| if (getRandomValues != null) { |
| return; |
| } |
| } |
| throw new UnsupportedError( |
| 'No source of cryptographically secure random numbers available.'); |
| } |
| |
| /// Fill _buffer from [start] to `start + length` with random bytes. |
| void _getRandomBytes(int start, int length) { |
| JS('void', 'crypto.getRandomValues(#)', |
| _buffer.buffer.asUint8List(start, length)); |
| } |
| |
| bool nextBool() { |
| _getRandomBytes(0, 1); |
| return _buffer.getUint8(0).isOdd; |
| } |
| |
| double nextDouble() { |
| _getRandomBytes(1, 7); |
| // Set top bits 12 of double to 0x3FF which is the exponent for numbers |
| // between 1.0 and 2.0. |
| _buffer.setUint8(0, 0x3F); |
| int highByte = _buffer.getUint8(1); |
| _buffer.setUint8(1, highByte | 0xF0); |
| |
| // Buffer now contains double in the range [1.0-2.0) |
| // with 52 bits of entropy (not 53). |
| // To get 53 bits, we extract the 53rd bit from higthByte before |
| // overwriting it, and add that as a least significant bit. |
| // The getFloat64 method is big-endian as default. |
| double result = _buffer.getFloat64(0) - 1.0; |
| if (highByte & 0x10 != 0) { |
| result += 1.1102230246251565e-16; // pow(2,-53). |
| } |
| return result; |
| } |
| |
| int nextInt(int max) { |
| if (max <= 0 || max > _POW2_32) { |
| throw new RangeError('max must be in range 0 < max ≤ 2^32, was $max'); |
| } |
| int byteCount = 1; |
| if (max > 0xFF) { |
| byteCount++; |
| if (max > 0xFFFF) { |
| byteCount++; |
| if (max > 0xFFFFFF) { |
| byteCount++; |
| } |
| } |
| } |
| _buffer.setUint32(0, 0); |
| int start = 4 - byteCount; |
| int randomLimit = pow(256, byteCount) as int; |
| while (true) { |
| _getRandomBytes(start, byteCount); |
| // The getUint32 method is big-endian as default. |
| int random = _buffer.getUint32(0); |
| if (max & (max - 1) == 0) { |
| // Max is power of 2. |
| return random & (max - 1); |
| } |
| int result = random.remainder(max) as int; |
| // Ensure results have equal probability by rejecting values in the |
| // last range of k*max .. 256**byteCount. |
| // TODO: Consider picking a higher byte count if the last range is a |
| // significant portion of the entire range - a 50% chance of having |
| // to use two more bytes is no worse than always using one more. |
| if (random - result + max < randomLimit) { |
| return result; |
| } |
| } |
| } |
| } |