blob: 7382ce3f059a39b43c7f26edf4d1eac6228ba945 [file] [log] [blame]
// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
import 'dart:async';
import 'dart:io';
import 'package:shelf/shelf.dart' as shelf;
import 'package:shelf_web_socket/shelf_web_socket.dart';
import 'package:web_socket_channel/web_socket_channel.dart';
import '../io.dart';
import '../log.dart' as log;
import 'asset_environment.dart';
import 'base_server.dart';
import 'web_socket_api.dart';
/// The web admin interface to pub serve.
// TODO(rnystrom): Currently this just provides access to the Web Socket API.
// See #16954.
class AdminServer extends BaseServer {
/// All currently open [WebSocket] connections.
final _webSockets = new Set<WebSocketChannel>();
shelf.Handler _handler;
/// Creates a new server and binds it to [port] of [host].
static Future<AdminServer> bind(
AssetEnvironment environment, String host, int port) {
return bindServer(host, port).then((server) {
log.fine('Bound admin server to $host:$port.');
return new AdminServer._(environment, server);
});
}
AdminServer._(AssetEnvironment environment, HttpServer server)
: super(environment, server) {
_handler = new shelf.Cascade()
.add(webSocketHandler(_handleWebSocket))
.add(_handleHttp)
.handler;
}
/// Closes the server and all Web Socket connections.
Future close() {
var futures = [super.close()];
futures.addAll(_webSockets.map((channel) => channel.sink.close()));
return Future.wait(futures);
}
handleRequest(shelf.Request request) => _handler(request);
/// Handles an HTTP request.
_handleHttp(shelf.Request request) {
// TODO(rnystrom): Actually respond to requests once there is an admin
// interface. See #16954.
logRequest(request, "501 Not Implemented");
return new shelf.Response(501,
body: "Currently this server only accepts Web Socket connections.");
}
/// Creates a web socket for [request] which should be an upgrade request.
void _handleWebSocket(WebSocketChannel channel) {
_webSockets.add(channel);
var api = new WebSocketApi(channel, environment);
api
.listen()
.whenComplete(() => _webSockets.remove(channel))
.catchError(addError);
}
}