blob: c707748f2e2a1556779f07a87358936019748677 [file] [log] [blame]
// Copyright 2013 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
part of quiver.iterables;
/**
* Returns an [Iterable] sequence of [num]s.
*
* If only one argument is provided, [start_or_stop] is the upper bound for the
* sequence. If two or more arguments are provided, [stop] is the upper bound.
*
* The sequence starts at 0 if one argument is provided, or [start_or_stop] if
* two or more arguments are provided. The sequence increments by 1, or [step]
* if provided. [step] can be negative, in which case the sequence counts down
* from the starting point and [stop] must be less than the starting point so
* that it becomes the lower bound.
*/
Iterable<num> range(num start_or_stop, [num stop, num step]) =>
new _Range(start_or_stop, stop, step);
class _Range extends IterableBase<num> {
final num start, stop, step;
_Range(num start_or_stop, num _stop, num _step)
: start = (_stop == null) ? 0 : start_or_stop,
stop = (_stop == null) ? start_or_stop : _stop,
step = (_step == null) ? 1 : _step {
if (step == 0) {
throw new ArgumentError("step cannot be 0");
}
if ((step > 0) && (stop < start)) {
throw new ArgumentError("if step is positive,"
" stop must be greater than start");
}
if ((step < 0) && (stop > start)) {
throw new ArgumentError("if step is negative,"
" stop must be less than start");
}
}
Iterator<num> get iterator => new _RangeIterator(start, stop, step);
}
class _RangeIterator implements Iterator<num> {
final num _stop, _step;
num _value;
bool _hasNext;
bool _inRange;
_RangeIterator(num start, num stop, this._step)
: _value = start,
_stop = stop,
_hasNext = true,
_inRange = false;
num get current => _inRange ? _value : null;
bool moveNext() {
if (_hasNext && _inRange) _value += _step;
_inRange = _hasNext = (_step > 0) ? (_value < _stop) : (_value > _stop);
return _hasNext;
}
}