| [](https://github.com/dart-lang/native/actions/workflows/native.yaml) |
| [](https://coveralls.io/github/dart-lang/native?branch=main) |
| [](https://pub.dev/packages/hooks) |
| [](https://pub.dev/packages/hooks/publisher) |
| |
| This package provides the API for hooks in Dart. Hooks are Dart |
| scripts placed in the `hook/` directory of a Dart package, designed to automate |
| tasks for a Dart package. |
| |
| Currently, the main supported hook is the build hook (`hook/build.dart`). The |
| build hook is executed during a Dart build and enables you to bundle assets with |
| a Dart package. |
| |
| The main supported asset type is a code asset, code written in other languages |
| that are compiled into machine code. You can use a build hook to do things such |
| as compile or download code assets, and then call these assets from the Dart |
| code of a package. The |
| [`CodeAsset`](https://pub.dev/documentation/code_assets/latest/code_assets/CodeAsset-class.html) |
| API is an extension to this package and is available in |
| [`package:code_assets`](https://pub.dev/packages/code_assets). |
| |
| When compiling C, C++ or Objective-C code from source, consider using |
| [`package:native_toolchain_c`](https://pub.dev/packages/native_toolchain_c): |
| |
| <!-- file://./../code_assets/example/sqlite/hook/build.dart --> |
| ```dart |
| import 'package:code_assets/code_assets.dart'; |
| import 'package:hooks/hooks.dart'; |
| import 'package:native_toolchain_c/native_toolchain_c.dart'; |
| |
| void main(List<String> args) async { |
| await build(args, (input, output) async { |
| if (input.config.buildCodeAssets) { |
| final builder = CBuilder.library( |
| name: 'sqlite3', |
| assetName: 'src/third_party/sqlite3.g.dart', |
| sources: ['third_party/sqlite/sqlite3.c'], |
| defines: { |
| if (input.config.code.targetOS == OS.windows) |
| // Ensure symbols are exported in dll. |
| 'SQLITE_API': '__declspec(dllexport)', |
| }, |
| ); |
| await builder.run(input: input, output: output); |
| } |
| }); |
| } |
| ``` |
| |
| See the full example in [package:code_assets |
| example/sqlite/](../code_assets/example/sqlite/). |
| |
| When bundling precompiled dynamic libraries, use `package:code_assets` directly: |
| |
| <!-- file://./../code_assets/example/api/code_assets_snippet.dart --> |
| ```dart |
| import 'package:code_assets/code_assets.dart'; |
| import 'package:hooks/hooks.dart'; |
| |
| void main(List<String> args) async { |
| await build(args, (input, output) async { |
| if (input.config.buildCodeAssets) { |
| final packageName = input.packageName; |
| final assetPathInPackage = input.packageRoot.resolve('...'); |
| final assetPathDownload = input.outputDirectoryShared.resolve('...'); |
| |
| output.assets.code.add( |
| CodeAsset( |
| package: packageName, |
| name: '...', |
| linkMode: DynamicLoadingBundled(), |
| file: assetPathInPackage, |
| ), |
| ); |
| } |
| }); |
| } |
| ``` |
| |
| For more information see [dart.dev/tools/hooks](https://dart.dev/tools/hooks). |
| |
| ## Documentation |
| |
| For detailed documentation on debugging and the configuration schema, see the |
| [documentation](./doc/README.md). |
| |