blob: 18d42cfd3cb2326a65f08d7818005a21d10fa2d0 [file] [log] [blame]
// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
import 'dart:async';
import 'dart:io';
import 'package:async/async.dart';
import 'src/multi_headers.dart';
import 'src/utils.dart';
/// The error code for an error caused by a port already being in use.
final _addressInUseErrno = _computeAddressInUseErrno();
int _computeAddressInUseErrno() {
if (Platform.isWindows) return 10048;
if (Platform.isMacOS) return 48;
return 98;
/// An implementation of `dart:io`'s [HttpServer] that wraps multiple servers
/// and forwards methods to all of them.
/// This is useful for serving the same application on multiple network
/// interfaces while still having a unified way of controlling the servers. In
/// particular, it supports serving on both the IPv4 and IPv6 loopback addresses
/// using [HttpMultiServer.loopback].
class HttpMultiServer extends StreamView<HttpRequest> implements HttpServer {
/// The wrapped servers.
final Set<HttpServer> _servers;
/// Returns the default value of the `Server` header for all responses
/// generated by each server.
/// If the wrapped servers have different default values, it's not defined
/// which value is returned.
String get serverHeader => _servers.first.serverHeader;
set serverHeader(String value) {
for (var server in _servers) {
server.serverHeader = value;
/// Returns the default set of headers added to all response objects.
/// If the wrapped servers have different default headers, it's not defined
/// which header is returned for accessor methods.
final HttpHeaders defaultResponseHeaders;
Duration get idleTimeout => _servers.first.idleTimeout;
set idleTimeout(Duration value) {
for (var server in _servers) {
server.idleTimeout = value;
bool get autoCompress => _servers.first.autoCompress;
set autoCompress(bool value) {
for (var server in _servers) {
server.autoCompress = value;
/// Returns the port that one of the wrapped servers is listening on.
/// If the wrapped servers are listening on different ports, it's not defined
/// which port is returned.
int get port => _servers.first.port;
/// Returns the address that one of the wrapped servers is listening on.
/// If the wrapped servers are listening on different addresses, it's not
/// defined which address is returned.
InternetAddress get address => _servers.first.address;
set sessionTimeout(int value) {
for (var server in _servers) {
server.sessionTimeout = value;
/// Creates an [HttpMultiServer] wrapping [servers].
/// All [servers] should have the same configuration and none should be
/// listened to when this is called.
HttpMultiServer(Iterable<HttpServer> servers)
: _servers = servers.toSet(),
defaultResponseHeaders = new MultiHeaders( => server.defaultResponseHeaders)),
/// Creates an [HttpServer] listening on all available loopback addresses for
/// this computer.
/// See [HttpServer.bind].
static Future<HttpServer> loopback(int port, {int backlog, bool v6Only: false,
bool shared: false}) {
if (backlog == null) backlog = 0;
return _loopback(port, (address, port) =>
HttpServer.bind(address, port,
backlog: backlog, v6Only: v6Only, shared: shared));
/// Like [loopback], but supports HTTPS requests.
/// See [HttpServer.bindSecure].
static Future<HttpServer> loopbackSecure(int port, SecurityContext context,
{int backlog, bool v6Only: false, bool requestClientCertificate: false,
bool shared: false}) {
if (backlog == null) backlog = 0;
return _loopback(port, (address, port) =>
HttpServer.bindSecure(address, port, context,
backlog: backlog, v6Only: v6Only, shared: shared,
requestClientCertificate: requestClientCertificate));
/// A helper method for initializing loopback servers.
/// [bind] should forward to either [HttpServer.bind] or
/// [HttpServer.bindSecure].
static Future<HttpServer> _loopback(int port,
Future<HttpServer> bind(InternetAddress address, int port),
[int remainingRetries]) async {
if (remainingRetries == null) remainingRetries = 5;
var v4Server = await bind(InternetAddress.LOOPBACK_IP_V4, port);
if (!await supportsIpV6) return v4Server;
try {
// Reuse the IPv4 server's port so that if [port] is 0, both servers use
// the same ephemeral port.
var v6Server = await bind(InternetAddress.LOOPBACK_IP_V6, v4Server.port);
return new HttpMultiServer([v4Server, v6Server]);
} on SocketException catch (error) {
if (error.osError.errorCode != _addressInUseErrno) rethrow;
if (port != 0) rethrow;
if (remainingRetries == 0) rethrow;
// A port being available on IPv4 doesn't necessarily mean that the same
// port is available on IPv6. If it's not (which is rare in practice),
// we try again until we find one that's available on both.
return await _loopback(port, bind, remainingRetries - 1);
Future close({bool force: false}) =>
Future.wait( => server.close(force: force)));
/// Returns an HttpConnectionsInfo object summarizing the total number of
/// current connections handled by all the servers.
HttpConnectionsInfo connectionsInfo() {
var info = new HttpConnectionsInfo();
for (var server in _servers) {
var subInfo = server.connectionsInfo(); +=; +=;
info.idle += subInfo.idle;
info.closing += subInfo.closing;
return info;