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## Development
<details>
<summary>Generating localizations</summary>
If this is the first time building the Flutter Gallery, the localized
code will not be present in the project directory. However, after running
the application for the first time, a synthetic package will be generated
containing the app's localizations through importing
`package:flutter_gen/gen_l10n/`.
```bash
flutter pub get
flutter pub run grinder l10n
```
See separate [README](lib/l10n/README.md) for more details.
</details>
<details>
<summary>Generating highlighted code segments</summary>
```bash
flutter pub get
flutter pub run grinder update-code-segments
```
See separate [README](tool/codeviewer_cli/README.md) for
more details.
</details>
<details>
<summary>Including a new splash animation</summary>
1. Convert your animation to a `.gif` file.
Ideally, use a background color of `0xFF030303` to ensure the animation
blends into the background of the app.
2. Add your new `.gif` file to the assets directory under
`assets/splash_effects`. Ensure the name follows the format
`splash_effect_$num.gif`. The number should be the next number after the
current largest number in the repository.
3. Update the map `_effectDurations` in
[splash.dart](lib/pages/splash.dart) to include the number of the
new `.gif` as well as its estimated duration. The duration is used to
determine how long to display the splash animation at launch.
</details>
## Releasing
*must be a `flutter-hackers` member*
A set of GitHub workflows are available to help with releasing the Flutter Gallery, one per releasing platform.
1. For Android, download the relevant [Firebase configuration file](https://firebase.corp.google.com/u/0/project/gallery-flutter-dev/settings/general) (e.g. `google-services.json`).
1. Bump the `pubspec.yaml` version number. This can be in a PR making a change or a separate PR.
Use [semantic versioning](https://semver.org/) to determine
which part to increment. **The version number after the `+` should also be incremented**. For example `1.2.3+010203`
with a patch should become `1.2.4+010204`.
1. Run GitHub workflow.
- [Deploy to web](https://github.com/flutter/gallery/actions/workflows/release_deploy_web.yml): Deploys a web build to the Firebase-hosted [staging](https://gallery-flutter-staging.web.app) or [production](https://gallery.flutter.dev) site.
- [Deploy to Play Store](https://github.com/flutter/gallery/actions/workflows/release_deploy_play_store.yml): Uses Fastlane to create a [beta](https://play.google.com/console/u/0/developers/7661132837216938445/app/4974617875198505129/tracks/open-testing) (freely available on the [Play Store](https://play.google.com/apps/testing/io.flutter.demo.gallery)) or promote an existing beta to [production](https://play.google.com/console/u/0/developers/7661132837216938445/app/4974617875198505129/tracks/production) ([Play Store](https://play.google.com/store/apps/details?id=io.flutter.demo.gallery)).
> **Note**
> Once an .aab is created with a particular version number, it can't be replaced. The pubspec version number must be incremented again.
- [Draft GitHub release](https://github.com/flutter/gallery/actions/workflows/release_draft_github_release.yml): Drafts a GitHub release, including packaged builds for Android, macOS, Linux, and Windows. Release notes can be automatically generated. The release draft is private until published. Upon being published, the specified version tag will be created.
- [Publish on Windows Store](): Releasing to the Windows Store.
> **Note**
> This repository is not currently set up to publish new versions of [the current Windows Store listing](https://www.microsoft.com/store/productId/9PDWCTDFC7QQ). Requires running `msstore init` within the repository and setting repository/environment secrets .
> See the instructions in the [documentation](https://docs.flutter.dev/deployment/windows#github-actions-cicd) for more information.
<details>
<summary>Escape hatch</summary>
If the above GitHub workflows aren't functional (#759), releasing can be done semi-manually. Since this requires obtaining environment secrets, this can only be done by a Googler. See go/flutter-gallery-manual-deployment.
</details>
## Tests
The gallery has its own set of unit, golden, and integration tests.
In addition, Flutter itself uses the gallery in tests. To enable breaking changes, the gallery version is pinned in two places:
- `flutter analyze`: https://github.com/flutter/tests/blob/master/registry/flutter_gallery.test
- DeviceLab tests: https://github.com/flutter/flutter/blob/master/dev/devicelab/lib/versions/gallery.dart
[latest release]: https://github.com/flutter/gallery/releases/latest