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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'image_stream.dart';
const int _kDefaultSize = 1000;
const int _kDefaultSizeBytes = 100 << 20; // 100 MiB
/// Class for caching images.
///
/// Implements a least-recently-used cache of up to 1000 images, and up to 100
/// MB. The maximum size can be adjusted using [maximumSize] and
/// [maximumSizeBytes]. Images that are actively in use (i.e. to which the
/// application is holding references, either via [ImageStream] objects,
/// [ImageStreamCompleter] objects, [ImageInfo] objects, or raw [dart:ui.Image]
/// objects) may get evicted from the cache (and thus need to be refetched from
/// the network if they are referenced in the [putIfAbsent] method), but the raw
/// bits are kept in memory for as long as the application is using them.
///
/// The [putIfAbsent] method is the main entry-point to the cache API. It
/// returns the previously cached [ImageStreamCompleter] for the given key, if
/// available; if not, it calls the given callback to obtain it first. In either
/// case, the key is moved to the "most recently used" position.
///
/// Generally this class is not used directly. The [ImageProvider] class and its
/// subclasses automatically handle the caching of images.
///
/// A shared instance of this cache is retained by [PaintingBinding] and can be
/// obtained via the [imageCache] top-level property in the [painting] library.
class ImageCache {
final Map<Object, _PendingImage> _pendingImages = <Object, _PendingImage>{};
final Map<Object, _CachedImage> _cache = <Object, _CachedImage>{};
/// Maximum number of entries to store in the cache.
///
/// Once this many entries have been cached, the least-recently-used entry is
/// evicted when adding a new entry.
int get maximumSize => _maximumSize;
int _maximumSize = _kDefaultSize;
/// Changes the maximum cache size.
///
/// If the new size is smaller than the current number of elements, the
/// extraneous elements are evicted immediately. Setting this to zero and then
/// returning it to its original value will therefore immediately clear the
/// cache.
set maximumSize(int value) {
assert(value != null);
assert(value >= 0);
if (value == maximumSize)
return;
_maximumSize = value;
if (maximumSize == 0) {
clear();
} else {
_checkCacheSize();
}
}
/// The current number of cached entries.
int get currentSize => _cache.length;
/// Maximum size of entries to store in the cache in bytes.
///
/// Once more than this amount of bytes have been cached, the
/// least-recently-used entry is evicted until there are fewer than the
/// maximum bytes.
int get maximumSizeBytes => _maximumSizeBytes;
int _maximumSizeBytes = _kDefaultSizeBytes;
/// Changes the maximum cache bytes.
///
/// If the new size is smaller than the current size in bytes, the
/// extraneous elements are evicted immediately. Setting this to zero and then
/// returning it to its original value will therefore immediately clear the
/// cache.
set maximumSizeBytes(int value) {
assert(value != null);
assert(value >= 0);
if (value == _maximumSizeBytes)
return;
_maximumSizeBytes = value;
if (_maximumSizeBytes == 0) {
clear();
} else {
_checkCacheSize();
}
}
/// The current size of cached entries in bytes.
int get currentSizeBytes => _currentSizeBytes;
int _currentSizeBytes = 0;
/// Evicts all entries from the cache.
///
/// This is useful if, for instance, the root asset bundle has been updated
/// and therefore new images must be obtained.
///
/// Images which have not finished loading yet will not be removed from the
/// cache, and when they complete they will be inserted as normal.
void clear() {
_cache.clear();
_pendingImages.clear();
_currentSizeBytes = 0;
}
/// Evicts a single entry from the cache, returning true if successful.
/// Pending images waiting for completion are removed as well, returning true if successful.
///
/// When a pending image is removed the listener on it is removed as well to prevent
/// it from adding itself to the cache if it eventually completes.
///
/// The [key] must be equal to an object used to cache an image in
/// [ImageCache.putIfAbsent].
///
/// If the key is not immediately available, as is common, consider using
/// [ImageProvider.evict] to call this method indirectly instead.
///
/// See also:
///
/// * [ImageProvider], for providing images to the [Image] widget.
bool evict(Object key) {
final _PendingImage pendingImage = _pendingImages.remove(key);
if (pendingImage != null) {
pendingImage.removeListener();
return true;
}
final _CachedImage image = _cache.remove(key);
if (image != null) {
_currentSizeBytes -= image.sizeBytes;
return true;
}
return false;
}
/// Returns the previously cached [ImageStream] for the given key, if available;
/// if not, calls the given callback to obtain it first. In either case, the
/// key is moved to the "most recently used" position.
///
/// The arguments must not be null. The `loader` cannot return null.
///
/// In the event that the loader throws an exception, it will be caught only if
/// `onError` is also provided. When an exception is caught resolving an image,
/// no completers are cached and `null` is returned instead of a new
/// completer.
ImageStreamCompleter putIfAbsent(Object key, ImageStreamCompleter loader(), { ImageErrorListener onError }) {
assert(key != null);
assert(loader != null);
ImageStreamCompleter result = _pendingImages[key]?.completer;
// Nothing needs to be done because the image hasn't loaded yet.
if (result != null)
return result;
// Remove the provider from the list so that we can move it to the
// recently used position below.
final _CachedImage image = _cache.remove(key);
if (image != null) {
_cache[key] = image;
return image.completer;
}
try {
result = loader();
} catch (error, stackTrace) {
if (onError != null) {
onError(error, stackTrace);
return null;
} else {
rethrow;
}
}
void listener(ImageInfo info, bool syncCall) {
// Images that fail to load don't contribute to cache size.
final int imageSize = info?.image == null ? 0 : info.image.height * info.image.width * 4;
final _CachedImage image = _CachedImage(result, imageSize);
// If the image is bigger than the maximum cache size, and the cache size
// is not zero, then increase the cache size to the size of the image plus
// some change.
if (maximumSizeBytes > 0 && imageSize > maximumSizeBytes) {
_maximumSizeBytes = imageSize + 1000;
}
_currentSizeBytes += imageSize;
final _PendingImage pendingImage = _pendingImages.remove(key);
if (pendingImage != null) {
pendingImage.removeListener();
}
_cache[key] = image;
_checkCacheSize();
}
if (maximumSize > 0 && maximumSizeBytes > 0) {
final ImageStreamListener streamListener = ImageStreamListener(listener);
_pendingImages[key] = _PendingImage(result, streamListener);
// Listener is removed in [_PendingImage.removeListener].
result.addListener(streamListener);
}
return result;
}
// Remove images from the cache until both the length and bytes are below
// maximum, or the cache is empty.
void _checkCacheSize() {
while (_currentSizeBytes > _maximumSizeBytes || _cache.length > _maximumSize) {
final Object key = _cache.keys.first;
final _CachedImage image = _cache[key];
_currentSizeBytes -= image.sizeBytes;
_cache.remove(key);
}
assert(_currentSizeBytes >= 0);
assert(_cache.length <= maximumSize);
assert(_currentSizeBytes <= maximumSizeBytes);
}
}
class _CachedImage {
_CachedImage(this.completer, this.sizeBytes);
final ImageStreamCompleter completer;
final int sizeBytes;
}
class _PendingImage {
_PendingImage(this.completer, this.listener);
final ImageStreamCompleter completer;
final ImageStreamListener listener;
void removeListener() {
completer.removeListener(listener);
}
}