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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
import 'button.dart';
import 'button_theme.dart';
import 'colors.dart';
import 'theme.dart';
/// A material design "flat button".
///
/// A flat button is a text label displayed on a (zero elevation) [Material]
/// widget that reacts to touches by filling with color.
///
/// Use flat buttons on toolbars, in dialogs, or inline with other content but
/// offset from that content with padding so that the button's presence is
/// obvious. Flat buttons intentionally do not have visible borders and must
/// therefore rely on their position relative to other content for context. In
/// dialogs and cards, they should be grouped together in one of the bottom
/// corners. Avoid using flat buttons where they would blend in with other
/// content, for example in the middle of lists.
///
/// Material design flat buttons have an all-caps label, some internal padding,
/// and some defined dimensions. To have a part of your application be
/// interactive, with ink splashes, without also committing to these stylistic
/// choices, consider using [InkWell] instead.
///
/// If the [onPressed] callback is null, then the button will be disabled,
/// will not react to touch, and will be colored as specified by
/// the [disabledColor] property instead of the [color] property. If you are
/// trying to change the button's [color] and it is not having any effect, check
/// that you are passing a non-null [onPressed] handler.
///
/// Flat buttons have a minimum size of 88.0 by 36.0 which can be overidden
/// with [ButtonTheme].
///
/// See also:
///
/// * [RaisedButton], a filled button whose material elevates when pressed.
/// * [DropdownButton], which offers the user a choice of a number of options.
/// * [SimpleDialogOption], which is used in [SimpleDialog]s.
/// * [IconButton], to create buttons that just contain icons.
/// * [InkWell], which implements the ink splash part of a flat button.
/// * [RawMaterialButton], the widget this widget is based on.
/// * <https://material.google.com/components/buttons.html>
class FlatButton extends StatelessWidget {
/// Create a simple text button.
const FlatButton({
Key key,
@required this.onPressed,
this.onHighlightChanged,
this.textTheme,
this.textColor,
this.disabledTextColor,
this.color,
this.disabledColor,
this.highlightColor,
this.splashColor,
this.colorBrightness,
this.padding,
this.shape,
@required this.child,
}) : super(key: key);
/// Create a text button from a pair of widgets that serve as the button's
/// [icon] and [label].
///
/// The icon and label are arranged in a row and padded by 12 logical pixels
/// at the start, and 16 at the end, with an 8 pixel gap in between.
///
/// The [icon] and [label] arguments must not be null.
FlatButton.icon({
Key key,
@required this.onPressed,
this.onHighlightChanged,
this.textTheme,
this.textColor,
this.disabledTextColor,
this.color,
this.disabledColor,
this.highlightColor,
this.splashColor,
this.colorBrightness,
this.shape,
@required Widget icon,
@required Widget label,
}) : assert(icon != null),
assert(label != null),
padding = const EdgeInsetsDirectional.only(start: 12.0, end: 16.0),
child = new Row(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
icon,
const SizedBox(width: 8.0),
label,
],
),
super(key: key);
/// Called when the button is tapped or otherwise activated.
///
/// If this is set to null, the button will be disabled, see [enabled].
final VoidCallback onPressed;
/// Called by the underlying [InkWell] widget's [InkWell.onHighlightChanged]
/// callback.
final ValueChanged<bool> onHighlightChanged;
/// Defines the button's base colors, and the defaults for the button's minimum
/// size, internal padding, and shape.
///
/// Defaults to `ButtonTheme.of(context).textTheme`.
final ButtonTextTheme textTheme;
/// The color to use for this button's text.
///
/// The button's [Material.textStyle] will be the current theme's button
/// text style, [ThemeData.textTheme.button], configured with this color.
///
/// The default text color depends on the button theme's text theme,
/// [ButtonThemeData.textTheme].
///
/// See also:
/// * [disabledTextColor], the text color to use when the button has been
/// disabled.
final Color textColor;
/// The color to use for this button's text when the button is disabled.
///
/// The button's [Material.textStyle] will be the current theme's button
/// text style, [ThemeData.textTheme.button], configured with this color.
///
/// The default value is the theme's disabled color,
/// [ThemeData.disabledColor].
///
/// See also:
/// * [textColor] - The color to use for this button's text when the button is [enabled].
final Color disabledTextColor;
/// The button's fill color, displayed by its [Material], while it
/// is in its default (unpressed, enabled) state.
///
/// Typically not specified for [FlatButton]s.
///
/// The default is null.
final Color color;
/// The fill color of the button when the button is disabled.
///
/// Typically not specified for [FlatButton]s.
///
/// The default is null.
final Color disabledColor;
/// The splash color of the button's [InkWell].
///
/// The ink splash indicates that the button has been touched. It
/// appears on top of the button's child and spreads in an expanding
/// circle beginning where the touch occurred.
///
/// If [textTheme] is [ButtonTextTheme.primary], the default splash color is
/// is based on the theme's primary color [ThemeData.primaryColor],
/// otherwise it's the current theme's splash color, [ThemeData.splashColor].
///
/// The appearance of the splash can be configured with the theme's splash
/// factory, [ThemeData.splashFactory].
final Color splashColor;
/// The highlight color of the button's [InkWell].
///
/// The highlight indicates that the button is actively being pressed. It
/// appears on top of the button's child and quickly spreads to fill
/// the button, and then fades out.
///
/// If [textTheme] is [ButtonTextTheme.primary], the default highlight color is
/// transparent (in other words the highlight doesn't appear). Otherwise it's
/// the current theme's highlight color, [ThemeData.highlightColor].
final Color highlightColor;
/// The theme brightness to use for this button.
///
/// Defaults to the theme's brightness, [ThemeData.brightness].
final Brightness colorBrightness;
/// The widget below this widget in the tree.
///
/// Typically a [Text] widget in all caps.
final Widget child;
/// Whether the button is enabled or disabled.
///
/// Buttons are disabled by default. To enable a button, set its [onPressed]
/// property to a non-null value.
bool get enabled => onPressed != null;
/// The internal padding for the button's [child].
///
/// Defaults to the value from the current [ButtonTheme],
/// [ButtonThemeData.padding].
final EdgeInsetsGeometry padding;
/// The shape of the button's [Material].
///
/// The button's highlight and splash are clipped to this shape. If the
/// button has an elevation, then its drop shadow is defined by this
/// shape as well.
final ShapeBorder shape;
Brightness _getBrightness(ThemeData theme) {
return colorBrightness ?? theme.brightness;
}
ButtonTextTheme _getTextTheme(ButtonThemeData buttonTheme) {
return textTheme ?? buttonTheme.textTheme;
}
Color _getTextColor(ThemeData theme, ButtonThemeData buttonTheme, Color fillColor) {
final Color color = enabled ? textColor : disabledTextColor;
if (color != null)
return color;
final bool themeIsDark = _getBrightness(theme) == Brightness.dark;
final bool fillIsDark = fillColor == null
? themeIsDark
: ThemeData.estimateBrightnessForColor(fillColor) == Brightness.dark;
switch (_getTextTheme(buttonTheme)) {
case ButtonTextTheme.normal:
return enabled
? (themeIsDark ? Colors.white : Colors.black87)
: theme.disabledColor;
case ButtonTextTheme.accent:
return enabled
? theme.accentColor
: theme.disabledColor;
case ButtonTextTheme.primary:
return enabled
? (fillIsDark ? Colors.white : theme.primaryColor)
: (themeIsDark ? Colors.white30 : Colors.black38);
}
return null;
}
Color _getSplashColor(ThemeData theme, ButtonThemeData buttonTheme) {
if (splashColor != null)
return splashColor;
switch (_getTextTheme(buttonTheme)) {
case ButtonTextTheme.normal:
case ButtonTextTheme.accent:
return theme.splashColor;
case ButtonTextTheme.primary:
return _getBrightness(theme) == Brightness.dark
? Colors.white12
: theme.primaryColor.withOpacity(0.12);
}
return Colors.transparent;
}
Color _getHighlightColor(ThemeData theme, ButtonThemeData buttonTheme) {
if (highlightColor != null)
return highlightColor;
switch (_getTextTheme(buttonTheme)) {
case ButtonTextTheme.normal:
case ButtonTextTheme.accent:
return theme.highlightColor;
case ButtonTextTheme.primary:
return Colors.transparent;
}
return Colors.transparent;
}
@override
Widget build(BuildContext context) {
final ThemeData theme = Theme.of(context);
final ButtonThemeData buttonTheme = ButtonTheme.of(context);
final Color fillColor = enabled ? color : disabledColor;
final Color textColor = _getTextColor(theme, buttonTheme, fillColor);
return new RawMaterialButton(
onPressed: onPressed,
onHighlightChanged: onHighlightChanged,
fillColor: fillColor,
textStyle: theme.textTheme.button.copyWith(color: textColor),
highlightColor: _getHighlightColor(theme, buttonTheme),
splashColor: _getSplashColor(theme, buttonTheme),
elevation: 0.0,
highlightElevation: 0.0,
padding: padding ?? buttonTheme.padding,
constraints: buttonTheme.constraints,
shape: shape ?? buttonTheme.shape,
child: child,
);
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(new ObjectFlagProperty<VoidCallback>('onPressed', onPressed, ifNull: 'disabled'));
properties.add(new DiagnosticsProperty<ButtonTextTheme>('textTheme', textTheme, defaultValue: null));
properties.add(new DiagnosticsProperty<Color>('textColor', textColor, defaultValue: null));
properties.add(new DiagnosticsProperty<Color>('disabledTextColor', disabledTextColor, defaultValue: null));
properties.add(new DiagnosticsProperty<Color>('color', color, defaultValue: null));
properties.add(new DiagnosticsProperty<Color>('disabledColor', disabledColor, defaultValue: null));
properties.add(new DiagnosticsProperty<Color>('highlightColor', highlightColor, defaultValue: null));
properties.add(new DiagnosticsProperty<Color>('splashColor', splashColor, defaultValue: null));
properties.add(new DiagnosticsProperty<Brightness>('colorBrightness', colorBrightness, defaultValue: null));
properties.add(new DiagnosticsProperty<EdgeInsetsGeometry>('padding', padding, defaultValue: null));
properties.add(new DiagnosticsProperty<ShapeBorder>('shape', shape, defaultValue: null));
}
}