blob: 2b1e1939e25290c25065739b5b4a5306fcb8232f [file] [log] [blame]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import '../application_package.dart';
import '../base/file_system.dart';
import '../base/utils.dart';
import '../build_info.dart';
import '../cmake.dart';
import '../cmake_project.dart';
import '../globals.dart' as globals;
abstract class WindowsApp extends ApplicationPackage {
WindowsApp({required String projectBundleId}) : super(id: projectBundleId);
/// Creates a new [WindowsApp] from a windows sub project.
factory WindowsApp.fromWindowsProject(WindowsProject project) {
return BuildableWindowsApp(
project: project,
);
}
/// Creates a new [WindowsApp] from an existing executable.
///
/// `applicationBinary` is the path to the executable.
factory WindowsApp.fromPrebuiltApp(FileSystemEntity applicationBinary) {
return PrebuiltWindowsApp(
executable: applicationBinary.path,
);
}
@override
String get displayName => id;
String executable(BuildMode buildMode);
}
class PrebuiltWindowsApp extends WindowsApp {
PrebuiltWindowsApp({
required String executable,
}) : _executable = executable,
super(projectBundleId: executable);
final String _executable;
@override
String executable(BuildMode buildMode) => _executable;
@override
String get name => _executable;
}
class BuildableWindowsApp extends WindowsApp {
BuildableWindowsApp({
required this.project,
}) : super(projectBundleId: project.parent.manifest.appName);
final WindowsProject project;
@override
String executable(BuildMode buildMode) {
final String? binaryName = getCmakeExecutableName(project);
return globals.fs.path.join(
getWindowsBuildDirectory(),
'runner',
sentenceCase(getNameForBuildMode(buildMode)),
'$binaryName.exe',
);
}
@override
String get name => project.parent.manifest.appName;
}
class BuildableUwpApp extends ApplicationPackage {
BuildableUwpApp({required this.project}) : super(id: project.packageGuid ?? 'com.example.placeholder');
final WindowsUwpProject project;
String? get projectVersion => project.packageVersion;
@override
String? get name => getCmakeExecutableName(project);
}