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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:ui' show lerpDouble;
import 'package:flutter/foundation.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/widgets.dart';
import 'material_state.dart';
import 'theme.dart';
import 'theme_data.dart';
/// Defines default property values for descendant [Radio] widgets.
///
/// Descendant widgets obtain the current [RadioThemeData] object using
/// `RadioTheme.of(context)`. Instances of [RadioThemeData] can be customized
/// with [RadioThemeData.copyWith].
///
/// Typically a [RadioThemeData] is specified as part of the overall [Theme]
/// with [ThemeData.radioTheme].
///
/// All [RadioThemeData] properties are `null` by default. When null, the
/// [Radio] will use the values from [ThemeData] if they exist, otherwise it
/// will provide its own defaults based on the overall [Theme]'s colorScheme.
/// See the individual [Radio] properties for details.
///
/// See also:
///
/// * [ThemeData], which describes the overall theme information for the
/// application.
@immutable
class RadioThemeData with Diagnosticable {
/// Creates a theme that can be used for [ThemeData.radioTheme].
const RadioThemeData({
this.mouseCursor,
this.fillColor,
this.overlayColor,
this.splashRadius,
this.materialTapTargetSize,
this.visualDensity,
});
/// {@macro flutter.material.radio.mouseCursor}
///
/// If specified, overrides the default value of [Radio.mouseCursor].
final MaterialStateProperty<MouseCursor?>? mouseCursor;
/// {@macro flutter.material.radio.fillColor}
///
/// If specified, overrides the default value of [Radio.fillColor].
final MaterialStateProperty<Color?>? fillColor;
/// {@macro flutter.material.radio.overlayColor}
///
/// If specified, overrides the default value of [Radio.overlayColor].
final MaterialStateProperty<Color?>? overlayColor;
/// {@macro flutter.material.radio.splashRadius}
///
/// If specified, overrides the default value of [Radio.splashRadius].
final double? splashRadius;
/// {@macro flutter.material.radio.materialTapTargetSize}
///
/// If specified, overrides the default value of
/// [Radio.materialTapTargetSize].
final MaterialTapTargetSize? materialTapTargetSize;
/// {@macro flutter.material.radio.visualDensity}
///
/// If specified, overrides the default value of [Radio.visualDensity].
final VisualDensity? visualDensity;
/// Creates a copy of this object but with the given fields replaced with the
/// new values.
RadioThemeData copyWith({
MaterialStateProperty<MouseCursor?>? mouseCursor,
MaterialStateProperty<Color?>? fillColor,
MaterialStateProperty<Color?>? overlayColor,
double? splashRadius,
MaterialTapTargetSize? materialTapTargetSize,
VisualDensity? visualDensity,
}) {
return RadioThemeData(
mouseCursor: mouseCursor ?? this.mouseCursor,
fillColor: fillColor ?? this.fillColor,
overlayColor: overlayColor ?? this.overlayColor,
splashRadius: splashRadius ?? this.splashRadius,
materialTapTargetSize: materialTapTargetSize ?? this.materialTapTargetSize,
visualDensity: visualDensity ?? this.visualDensity,
);
}
/// Linearly interpolate between two [RadioThemeData]s.
///
/// {@macro dart.ui.shadow.lerp}
static RadioThemeData lerp(RadioThemeData? a, RadioThemeData? b, double t) {
return RadioThemeData(
mouseCursor: t < 0.5 ? a?.mouseCursor : b?.mouseCursor,
fillColor: _lerpProperties<Color?>(a?.fillColor, b?.fillColor, t, Color.lerp),
materialTapTargetSize: t < 0.5 ? a?.materialTapTargetSize : b?.materialTapTargetSize,
overlayColor: _lerpProperties<Color?>(a?.overlayColor, b?.overlayColor, t, Color.lerp),
splashRadius: lerpDouble(a?.splashRadius, b?.splashRadius, t),
visualDensity: t < 0.5 ? a?.visualDensity : b?.visualDensity,
);
}
@override
int get hashCode {
return hashValues(
mouseCursor,
fillColor,
overlayColor,
splashRadius,
materialTapTargetSize,
visualDensity,
);
}
@override
bool operator ==(Object other) {
if (identical(this, other))
return true;
if (other.runtimeType != runtimeType)
return false;
return other is RadioThemeData
&& other.mouseCursor == mouseCursor
&& other.fillColor == fillColor
&& other.overlayColor == overlayColor
&& other.splashRadius == splashRadius
&& other.materialTapTargetSize == materialTapTargetSize
&& other.visualDensity == visualDensity;
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(DiagnosticsProperty<MaterialStateProperty<MouseCursor?>>('mouseCursor', mouseCursor, defaultValue: null));
properties.add(DiagnosticsProperty<MaterialStateProperty<Color?>>('fillColor', fillColor, defaultValue: null));
properties.add(DiagnosticsProperty<MaterialStateProperty<Color?>>('overlayColor', overlayColor, defaultValue: null));
properties.add(DoubleProperty('splashRadius', splashRadius, defaultValue: null));
properties.add(DiagnosticsProperty<MaterialTapTargetSize>('materialTapTargetSize', materialTapTargetSize, defaultValue: null));
properties.add(DiagnosticsProperty<VisualDensity>('visualDensity', visualDensity, defaultValue: null));
}
static MaterialStateProperty<T>? _lerpProperties<T>(
MaterialStateProperty<T>? a,
MaterialStateProperty<T>? b,
double t,
T Function(T?, T?, double) lerpFunction,
) {
// Avoid creating a _LerpProperties object for a common case.
if (a == null && b == null)
return null;
return _LerpProperties<T>(a, b, t, lerpFunction);
}
}
class _LerpProperties<T> implements MaterialStateProperty<T> {
const _LerpProperties(this.a, this.b, this.t, this.lerpFunction);
final MaterialStateProperty<T>? a;
final MaterialStateProperty<T>? b;
final double t;
final T Function(T?, T?, double) lerpFunction;
@override
T resolve(Set<MaterialState> states) {
final T? resolvedA = a?.resolve(states);
final T? resolvedB = b?.resolve(states);
return lerpFunction(resolvedA, resolvedB, t);
}
}
/// Applies a radio theme to descendant [Radio] widgets.
///
/// Descendant widgets obtain the current theme's [RadioTheme] object using
/// [RadioTheme.of]. When a widget uses [RadioTheme.of], it is automatically
/// rebuilt if the theme later changes.
///
/// A radio theme can be specified as part of the overall Material theme using
/// [ThemeData.radioTheme].
///
/// See also:
///
/// * [RadioThemeData], which describes the actual configuration of a radio
/// theme.
class RadioTheme extends InheritedWidget {
/// Constructs a radio theme that configures all descendant [Radio] widgets.
const RadioTheme({
Key? key,
required this.data,
required Widget child,
}) : super(key: key, child: child);
/// The properties used for all descendant [Radio] widgets.
final RadioThemeData data;
/// Returns the configuration [data] from the closest [RadioTheme] ancestor.
/// If there is no ancestor, it returns [ThemeData.radioTheme].
///
/// Typical usage is as follows:
///
/// ```dart
/// RadioThemeData theme = RadioTheme.of(context);
/// ```
static RadioThemeData of(BuildContext context) {
final RadioTheme? radioTheme = context.dependOnInheritedWidgetOfExactType<RadioTheme>();
return radioTheme?.data ?? Theme.of(context).radioTheme;
}
@override
bool updateShouldNotify(RadioTheme oldWidget) => data != oldWidget.data;
}