// These are supplemental key data to be added to those that Chromium | |
// defines. | |
// ============================================================ | |
// Printable keys | |
// ============================================================ | |
// Key Enum Unicode code point | |
DOM_KEY_UNI("Space", SPACE, ' '), | |
DOM_KEY_UNI("Exclamation", EXCLAMATION, '!'), | |
DOM_KEY_UNI("NumberSign", NUMBER_SIGN, '#'), | |
DOM_KEY_UNI("Dollar", DOLLAR, '$'), | |
DOM_KEY_UNI("Percent", PERCENT, '%'), | |
DOM_KEY_UNI("Ampersand", AMPERSAND, '&'), | |
DOM_KEY_UNI("QuoteSingle", QUOTE_SINGLE, 0x0027), | |
DOM_KEY_UNI("Quote", QUOTE, '"')", | |
DOM_KEY_UNI("ParenthesisLeft", PARENTHESIS_LEFT, '('), | |
DOM_KEY_UNI("ParenthesisRight", PARENTHESIS_RIGHT, ')'), | |
DOM_KEY_UNI("Asterisk", ASTERISK, '*'), | |
DOM_KEY_UNI("Add", ADD, '+'), | |
DOM_KEY_UNI("Comma", COMMA, ','), | |
DOM_KEY_UNI("Minus", MINUS, '-'), | |
DOM_KEY_UNI("Period", PERIOD, '.'), | |
DOM_KEY_UNI("Slash", SLASH, '/'), | |
DOM_KEY_UNI("Digit0", DIGIT0, '0'), | |
DOM_KEY_UNI("Digit1", DIGIT1, '1'), | |
DOM_KEY_UNI("Digit2", DIGIT2, '2'), | |
DOM_KEY_UNI("Digit3", DIGIT3, '3'), | |
DOM_KEY_UNI("Digit4", DIGIT4, '4'), | |
DOM_KEY_UNI("Digit5", DIGIT5, '5'), | |
DOM_KEY_UNI("Digit6", DIGIT6, '6'), | |
DOM_KEY_UNI("Digit7", DIGIT7, '7'), | |
DOM_KEY_UNI("Digit8", DIGIT8, '8'), | |
DOM_KEY_UNI("Digit9", DIGIT9, '9'), | |
DOM_KEY_UNI("Colon", COLON, ':'), | |
DOM_KEY_UNI("Semicolon", SEMICOLON, ';'), | |
DOM_KEY_UNI("Less", LESS, '<'), | |
DOM_KEY_UNI("Equal", EQUAL, '='), | |
DOM_KEY_UNI("Greater", GREATER, '>'), | |
DOM_KEY_UNI("Question", QUESTION, '?'), | |
DOM_KEY_UNI("At", AT, '@'), | |
DOM_KEY_UNI("BracketLeft", BRACKET_LEFT, '['), | |
DOM_KEY_UNI("Backslash", BACKSLASH, 0x005c), | |
DOM_KEY_UNI("BracketRight", BRACKET_RIGHT, ']'), | |
DOM_KEY_UNI("Caret", CARET, '^'), | |
DOM_KEY_UNI("Backquote", BACKQUOTE, '`'), | |
DOM_KEY_UNI("Underscore", UNDERSCORE, '_'), | |
DOM_KEY_UNI("KeyA", KEY_A, 'a'), | |
DOM_KEY_UNI("KeyB", KEY_B, 'b'), | |
DOM_KEY_UNI("KeyC", KEY_C, 'c'), | |
DOM_KEY_UNI("KeyD", KEY_D, 'd'), | |
DOM_KEY_UNI("KeyE", KEY_E, 'e'), | |
DOM_KEY_UNI("KeyF", KEY_F, 'f'), | |
DOM_KEY_UNI("KeyG", KEY_G, 'g'), | |
DOM_KEY_UNI("KeyH", KEY_H, 'h'), | |
DOM_KEY_UNI("KeyI", KEY_I, 'i'), | |
DOM_KEY_UNI("KeyJ", KEY_J, 'j'), | |
DOM_KEY_UNI("KeyK", KEY_K, 'k'), | |
DOM_KEY_UNI("KeyL", KEY_L, 'l'), | |
DOM_KEY_UNI("KeyM", KEY_M, 'm'), | |
DOM_KEY_UNI("KeyN", KEY_N, 'n'), | |
DOM_KEY_UNI("KeyO", KEY_O, 'o'), | |
DOM_KEY_UNI("KeyP", KEY_P, 'p'), | |
DOM_KEY_UNI("KeyQ", KEY_Q, 'q'), | |
DOM_KEY_UNI("KeyR", KEY_R, 'r'), | |
DOM_KEY_UNI("KeyS", KEY_S, 's'), | |
DOM_KEY_UNI("KeyT", KEY_T, 't'), | |
DOM_KEY_UNI("KeyU", KEY_U, 'u'), | |
DOM_KEY_UNI("KeyV", KEY_V, 'v'), | |
DOM_KEY_UNI("KeyW", KEY_W, 'w'), | |
DOM_KEY_UNI("KeyX", KEY_X, 'x'), | |
DOM_KEY_UNI("KeyY", KEY_Y, 'y'), | |
DOM_KEY_UNI("KeyZ", KEY_Z, 'z'), | |
DOM_KEY_UNI("BraceLeft", BRACE_LEFT, '{'), | |
DOM_KEY_UNI("BraceRight", BRACE_RIGHT, '}'), | |
DOM_KEY_UNI("Tilde", TILDE, '~'), | |
DOM_KEY_UNI("Bar", BAR, '|'), | |
// ============================================================ | |
// Game controller buttons | |
// ============================================================ | |
// Since the web doesn't have game controller buttons defined in the | |
// same way, these map USB HID codes for game controller buttons to | |
// Android/Linux button names. | |
// Key Enum Value | |
DOM_KEY_MAP("GameButton1", GAME_BUTTON_1, 0x05ff01), | |
DOM_KEY_MAP("GameButton2", GAME_BUTTON_2, 0x05ff02), | |
DOM_KEY_MAP("GameButton3", GAME_BUTTON_3, 0x05ff03), | |
DOM_KEY_MAP("GameButton4", GAME_BUTTON_4, 0x05ff04), | |
DOM_KEY_MAP("GameButton5", GAME_BUTTON_5, 0x05ff05), | |
DOM_KEY_MAP("GameButton6", GAME_BUTTON_6, 0x05ff06), | |
DOM_KEY_MAP("GameButton7", GAME_BUTTON_7, 0x05ff07), | |
DOM_KEY_MAP("GameButton8", GAME_BUTTON_8, 0x05ff08), | |
DOM_KEY_MAP("GameButton9", GAME_BUTTON_9, 0x05ff09), | |
DOM_KEY_MAP("GameButton10", GAME_BUTTON_10, 0x05ff0a), | |
DOM_KEY_MAP("GameButton11", GAME_BUTTON_11, 0x05ff0b), | |
DOM_KEY_MAP("GameButton12", GAME_BUTTON_12, 0x05ff0c), | |
DOM_KEY_MAP("GameButton13", GAME_BUTTON_13, 0x05ff0d), | |
DOM_KEY_MAP("GameButton14", GAME_BUTTON_14, 0x05ff0e), | |
DOM_KEY_MAP("GameButton15", GAME_BUTTON_15, 0x05ff0f), | |
DOM_KEY_MAP("GameButton16", GAME_BUTTON_16, 0x05ff10), | |
DOM_KEY_MAP("GameButtonA", GAME_BUTTON_A, 0x05ff11), | |
DOM_KEY_MAP("GameButtonB", GAME_BUTTON_B, 0x05ff12), | |
DOM_KEY_MAP("GameButtonC", GAME_BUTTON_C, 0x05ff13), | |
DOM_KEY_MAP("GameButtonLeft1", GAME_BUTTON_L1, 0x05ff14), | |
DOM_KEY_MAP("GameButtonLeft2", GAME_BUTTON_L2, 0x05ff15), | |
DOM_KEY_MAP("GameButtonMode", GAME_BUTTON_MODE, 0x05ff16), | |
DOM_KEY_MAP("GameButtonRight1", GAME_BUTTON_R1, 0x05ff17), | |
DOM_KEY_MAP("GameButtonRight2", GAME_BUTTON_R2, 0x05ff18), | |
DOM_KEY_MAP("GameButtonSelect", GAME_BUTTON_SELECT, 0x05ff19), | |
DOM_KEY_MAP("GameButtonStart", GAME_BUTTON_START, 0x05ff1a), | |
DOM_KEY_MAP("GameButtonThumbLeft", GAME_BUTTON_THUMBL, 0x05ff1b), | |
DOM_KEY_MAP("GameButtonThumbRight", GAME_BUTTON_THUMBR, 0x05ff1c), | |
DOM_KEY_MAP("GameButtonX", GAME_BUTTON_X, 0x05ff1d), | |
DOM_KEY_MAP("GameButtonY", GAME_BUTTON_Y, 0x05ff1e), | |
DOM_KEY_MAP("GameButtonZ", GAME_BUTTON_Z, 0x05ff1f), | |
// ============================================================ | |
// Other buttons | |
// ============================================================ | |
// Key Enum Value | |
DOM_KEY_MAP("None", NONE, 0x0), | |
DOM_KEY_MAP("Suspend", SUSPEND, 0x100000014), | |
DOM_KEY_MAP("Resume", RESUME, 0x100000015), | |
DOM_KEY_MAP("Sleep", SLEEP, 0x100010082), | |
DOM_KEY_MAP("IntlBackslash", INTL_BACKSLASH, 0x100070064), | |
DOM_KEY_MAP("IntlRo", INTL_RO, 0x100070087), | |
DOM_KEY_MAP("IntlYen", INTL_YEN, 0x100070089), | |
DOM_KEY_MAP("Lang1", LANG1, 0x100070090), | |
DOM_KEY_MAP("Lang2", LANG2, 0x100070091), | |
DOM_KEY_MAP("Lang3", LANG3, 0x100070092), | |
DOM_KEY_MAP("Lang4", LANG4, 0x100070093), | |
DOM_KEY_MAP("Lang5", LANG5, 0x100070094), | |
DOM_KEY_MAP("Abort", ABORT, 0x10007009b), |