blob: 54525b708c5a4f7a981ca235f4a9f45aa086edce [file] [log] [blame]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flutter code sample for Focus
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
static const String _title = 'Flutter Code Sample';
@override
Widget build(BuildContext context) {
return MaterialApp(
title: _title,
home: Scaffold(
appBar: AppBar(title: const Text(_title)),
body: const MyStatefulWidget(),
),
);
}
}
class MyStatefulWidget extends StatefulWidget {
const MyStatefulWidget({Key? key}) : super(key: key);
@override
State<MyStatefulWidget> createState() => _MyStatefulWidgetState();
}
class _MyStatefulWidgetState extends State<MyStatefulWidget> {
Color _color = Colors.white;
KeyEventResult _handleKeyPress(FocusNode node, RawKeyEvent event) {
if (event is RawKeyDownEvent) {
debugPrint('Focus node ${node.debugLabel} got key event: ${event.logicalKey}');
if (event.logicalKey == LogicalKeyboardKey.keyR) {
debugPrint('Changing color to red.');
setState(() {
_color = Colors.red;
});
return KeyEventResult.handled;
} else if (event.logicalKey == LogicalKeyboardKey.keyG) {
debugPrint('Changing color to green.');
setState(() {
_color = Colors.green;
});
return KeyEventResult.handled;
} else if (event.logicalKey == LogicalKeyboardKey.keyB) {
debugPrint('Changing color to blue.');
setState(() {
_color = Colors.blue;
});
return KeyEventResult.handled;
}
}
return KeyEventResult.ignored;
}
@override
Widget build(BuildContext context) {
final TextTheme textTheme = Theme.of(context).textTheme;
return FocusScope(
debugLabel: 'Scope',
autofocus: true,
child: DefaultTextStyle(
style: textTheme.headline4!,
child: Focus(
onKey: _handleKeyPress,
debugLabel: 'Button',
child: Builder(
builder: (BuildContext context) {
final FocusNode focusNode = Focus.of(context);
final bool hasFocus = focusNode.hasFocus;
return GestureDetector(
onTap: () {
if (hasFocus) {
focusNode.unfocus();
} else {
focusNode.requestFocus();
}
},
child: Center(
child: Container(
width: 400,
height: 100,
alignment: Alignment.center,
color: hasFocus ? _color : Colors.white,
child: Text(hasFocus
? "I'm in color! Press R,G,B!"
: 'Press to focus'),
),
),
);
},
),
),
),
);
}
}