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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math' as math;
import 'package:flutter/foundation.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/widgets.dart';
import 'button.dart';
import 'constants.dart';
import 'debug.dart';
import 'theme.dart';
import 'theme_data.dart';
import 'toggle_buttons_theme.dart';
/// A horizontal set of toggle buttons.
///
/// The list of [children] are laid out in a row. The state of each button
/// is controlled by [isSelected], which is a list of bools that determine
/// if a button is in an unselected or selected state. They are both
/// correlated by their index in the list. The length of [isSelected] has to
/// match the length of the [children] list.
///
/// ## Customizing toggle buttons
/// Each toggle's behavior can be configured by the [onPressed] callback, which
/// can update the [isSelected] list however it wants to.
///
/// {@animation 700 150 https://flutter.github.io/assets-for-api-docs/assets/material/toggle_buttons_simple.mp4}
///
/// Here is an implementation that allows for multiple buttons to be
/// simultaneously selected, while requiring none of the buttons to be
/// selected.
/// ```dart
/// ToggleButtons(
/// children: <Widget>[
/// Icon(Icons.ac_unit),
/// Icon(Icons.call),
/// Icon(Icons.cake),
/// ],
/// onPressed: (int index) {
/// setState(() {
/// isSelected[index] = !isSelected[index];
/// });
/// },
/// isSelected: isSelected,
/// ),
/// ```
///
/// {@animation 700 150 https://flutter.github.io/assets-for-api-docs/assets/material/toggle_buttons_required_mutually_exclusive.mp4}
///
/// Here is an implementation that requires mutually exclusive selection
/// while requiring at least one selection. Note that this assumes that
/// [isSelected] was properly initialized with one selection.
/// ```dart
/// ToggleButtons(
/// children: <Widget>[
/// Icon(Icons.ac_unit),
/// Icon(Icons.call),
/// Icon(Icons.cake),
/// ],
/// onPressed: (int index) {
/// setState(() {
/// for (int buttonIndex = 0; buttonIndex < isSelected.length; buttonIndex++) {
/// if (buttonIndex == index) {
/// isSelected[buttonIndex] = true;
/// } else {
/// isSelected[buttonIndex] = false;
/// }
/// }
/// });
/// },
/// isSelected: isSelected,
/// ),
/// ```
///
/// {@animation 700 150 https://flutter.github.io/assets-for-api-docs/assets/material/toggle_buttons_mutually_exclusive.mp4}
///
/// Here is an implementation that requires mutually exclusive selection,
/// but allows for none of the buttons to be selected.
/// ```dart
/// ToggleButtons(
/// children: <Widget>[
/// Icon(Icons.ac_unit),
/// Icon(Icons.call),
/// Icon(Icons.cake),
/// ],
/// onPressed: (int index) {
/// setState(() {
/// for (int buttonIndex = 0; buttonIndex < isSelected.length; buttonIndex++) {
/// if (buttonIndex == index) {
/// isSelected[buttonIndex] = !isSelected[buttonIndex];
/// } else {
/// isSelected[buttonIndex] = false;
/// }
/// }
/// });
/// },
/// isSelected: isSelected,
/// ),
/// ```
///
/// {@animation 700 150 https://flutter.github.io/assets-for-api-docs/assets/material/toggle_buttons_required.mp4}
///
/// Here is an implementation that allows for multiple buttons to be
/// simultaneously selected, while requiring at least one selection. Note
/// that this assumes that [isSelected] was properly initialized with one
/// selection.
/// ```dart
/// ToggleButtons(
/// children: <Widget>[
/// Icon(Icons.ac_unit),
/// Icon(Icons.call),
/// Icon(Icons.cake),
/// ],
/// onPressed: (int index) {
/// int count = 0;
/// isSelected.forEach((bool val) {
/// if (val) count++;
/// });
///
/// if (isSelected[index] && count < 2)
/// return;
///
/// setState(() {
/// isSelected[index] = !isSelected[index];
/// });
/// },
/// isSelected: isSelected,
/// ),
/// ```
///
/// ## ToggleButton Borders
/// The toggle buttons, by default, have a solid, 1 logical pixel border
/// surrounding itself and separating each button. The toggle button borders'
/// color, width, and corner radii are configurable.
///
/// The [selectedBorderColor] determines the border's color when the button is
/// selected, while [disabledBorderColor] determines the border's color when
/// the button is disabled. [borderColor] is used when the button is enabled.
///
/// To remove the border, set [borderWidth] to null. Setting [borderWidth] to
/// 0.0 results in a hairline border. For more information on hairline borders,
/// see [BorderSide.width].
///
/// See also:
///
/// * <https://material.io/design/components/buttons.html#toggle-button>
class ToggleButtons extends StatelessWidget {
/// Creates a horizontal set of toggle buttons.
///
/// It displays its widgets provided in a [List] of [children] horizontally.
/// The state of each button is controlled by [isSelected], which is a list
/// of bools that determine if a button is in an active, disabled, or
/// selected state. They are both correlated by their index in the list.
/// The length of [isSelected] has to match the length of the [children]
/// list.
///
/// Both [children] and [isSelected] properties arguments are required.
///
/// [isSelected] values must be non-null. [focusNodes] must be null or a
/// list of non-null nodes. [renderBorder] must not be null.
const ToggleButtons({
Key key,
@required this.children,
@required this.isSelected,
this.onPressed,
this.mouseCursor,
this.textStyle,
this.constraints,
this.color,
this.selectedColor,
this.disabledColor,
this.fillColor,
this.focusColor,
this.highlightColor,
this.hoverColor,
this.splashColor,
this.focusNodes,
this.renderBorder = true,
this.borderColor,
this.selectedBorderColor,
this.disabledBorderColor,
this.borderRadius,
this.borderWidth,
}) :
assert(children != null),
assert(isSelected != null),
assert(children.length == isSelected.length),
super(key: key);
static const double _defaultBorderWidth = 1.0;
/// The toggle button widgets.
///
/// These are typically [Icon] or [Text] widgets. The boolean selection
/// state of each widget is defined by the corresponding [isSelected]
/// list item.
///
/// The length of children has to match the length of [isSelected]. If
/// [focusNodes] is not null, the length of children has to also match
/// the length of [focusNodes].
final List<Widget> children;
/// The corresponding selection state of each toggle button.
///
/// Each value in this list represents the selection state of the [children]
/// widget at the same index.
///
/// The length of [isSelected] has to match the length of [children].
final List<bool> isSelected;
/// The callback that is called when a button is tapped.
///
/// The index parameter of the callback is the index of the button that is
/// tapped or otherwise activated.
///
/// When the callback is null, all toggle buttons will be disabled.
final void Function(int index) onPressed;
/// {@macro flutter.material.button.mouseCursor}
final MouseCursor mouseCursor;
/// The [TextStyle] to apply to any text in these toggle buttons.
///
/// [TextStyle.color] will be ignored and substituted by [color],
/// [selectedColor] or [disabledColor] depending on whether the buttons
/// are active, selected, or disabled.
final TextStyle textStyle;
/// Defines the button's size.
///
/// Typically used to constrain the button's minimum size.
///
/// If this property is null, then
/// BoxConstraints(minWidth: 48.0, minHeight: 48.0) is be used.
final BoxConstraints constraints;
/// The color for descendant [Text] and [Icon] widgets if the button is
/// enabled and not selected.
///
/// If [onPressed] is not null, this color will be used for values in
/// [isSelected] that are false.
///
/// If this property is null, then ToggleButtonTheme.of(context).color
/// is used. If [ToggleButtonsThemeData.color] is also null, then
/// Theme.of(context).colorScheme.onSurface is used.
final Color color;
/// The color for descendant [Text] and [Icon] widgets if the button is
/// selected.
///
/// If [onPressed] is not null, this color will be used for values in
/// [isSelected] that are true.
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).selectedColor is used. If
/// [ToggleButtonsThemeData.selectedColor] is also null, then
/// Theme.of(context).colorScheme.primary is used.
final Color selectedColor;
/// The color for descendant [Text] and [Icon] widgets if the button is
/// disabled.
///
/// If [onPressed] is null, this color will be used.
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).disabledColor is used. If
/// [ToggleButtonsThemeData.disabledColor] is also null, then
/// Theme.of(context).colorScheme.onSurface.withOpacity(0.38) is used.
final Color disabledColor;
/// The fill color for selected toggle buttons.
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).fillColor is used. If
/// [ToggleButtonsThemeData.fillColor] is also null, then
/// the fill color is null.
final Color fillColor;
/// The color to use for filling the button when the button has input focus.
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).focusColor is used. If
/// [ToggleButtonsThemeData.focusColor] is also null, then
/// Theme.of(context).focusColor is used.
final Color focusColor;
/// The highlight color for the button's [InkWell].
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).highlightColor is used. If
/// [ToggleButtonsThemeData.highlightColor] is also null, then
/// Theme.of(context).highlightColor is used.
final Color highlightColor;
/// The splash color for the button's [InkWell].
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).splashColor is used. If
/// [ToggleButtonsThemeData.splashColor] is also null, then
/// Theme.of(context).splashColor is used.
final Color splashColor;
/// The color to use for filling the button when the button has a pointer
/// hovering over it.
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).hoverColor is used. If
/// [ToggleButtonsThemeData.hoverColor] is also null, then
/// Theme.of(context).hoverColor is used.
final Color hoverColor;
/// The list of [FocusNode]s, corresponding to each toggle button.
///
/// Focus is used to determine which widget should be affected by keyboard
/// events. The focus tree keeps track of which widget is currently focused
/// on by the user.
///
/// If not null, the length of focusNodes has to match the length of
/// [children].
///
/// See [FocusNode] for more information about how focus nodes are used.
final List<FocusNode> focusNodes;
/// Whether or not to render a border around each toggle button.
///
/// When true, a border with [borderWidth], [borderRadius] and the
/// appropriate border color will render. Otherwise, no border will be
/// rendered.
final bool renderBorder;
/// The border color to display when the toggle button is enabled and not
/// selected.
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).borderColor is used. If
/// [ToggleButtonsThemeData.borderColor] is also null, then
/// Theme.of(context).colorScheme.onSurface is used.
final Color borderColor;
/// The border color to display when the toggle button is selected.
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).selectedBorderColor is used. If
/// [ToggleButtonsThemeData.selectedBorderColor] is also null, then
/// Theme.of(context).colorScheme.primary is used.
final Color selectedBorderColor;
/// The border color to display when the toggle button is disabled.
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).disabledBorderColor is used. If
/// [ToggleButtonsThemeData.disabledBorderColor] is also null, then
/// Theme.of(context).disabledBorderColor is used.
final Color disabledBorderColor;
/// The width of the border surrounding each toggle button.
///
/// This applies to both the greater surrounding border, as well as the
/// borders rendered between toggle buttons.
///
/// To render a hairline border (one physical pixel), set borderWidth to 0.0.
/// See [BorderSide.width] for more details on hairline borders.
///
/// To omit the border entirely, set [renderBorder] to false.
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).borderWidth is used. If
/// [ToggleButtonsThemeData.borderWidth] is also null, then
/// a width of 1.0 is used.
final double borderWidth;
/// The radii of the border's corners.
///
/// If this property is null, then
/// ToggleButtonTheme.of(context).borderRadius is used. If
/// [ToggleButtonsThemeData.borderRadius] is also null, then
/// the buttons default to non-rounded borders.
final BorderRadius borderRadius;
bool _isFirstIndex(int index, int length, TextDirection textDirection) {
return index == 0 && textDirection == TextDirection.ltr
|| index == length - 1 && textDirection == TextDirection.rtl;
}
bool _isLastIndex(int index, int length, TextDirection textDirection) {
return index == length - 1 && textDirection == TextDirection.ltr
|| index == 0 && textDirection == TextDirection.rtl;
}
BorderRadius _getEdgeBorderRadius(
int index,
int length,
TextDirection textDirection,
ToggleButtonsThemeData toggleButtonsTheme,
) {
final BorderRadius resultingBorderRadius = borderRadius
?? toggleButtonsTheme.borderRadius
?? BorderRadius.zero;
if (_isFirstIndex(index, length, textDirection)) {
return BorderRadius.only(
topLeft: resultingBorderRadius.topLeft,
bottomLeft: resultingBorderRadius.bottomLeft,
);
} else if (_isLastIndex(index, length, textDirection)) {
return BorderRadius.only(
topRight: resultingBorderRadius.topRight,
bottomRight: resultingBorderRadius.bottomRight,
);
}
return BorderRadius.zero;
}
BorderRadius _getClipBorderRadius(
int index,
int length,
TextDirection textDirection,
ToggleButtonsThemeData toggleButtonsTheme,
) {
final BorderRadius resultingBorderRadius = borderRadius
?? toggleButtonsTheme.borderRadius
?? BorderRadius.zero;
final double resultingBorderWidth = borderWidth
?? toggleButtonsTheme.borderWidth
?? _defaultBorderWidth;
if (_isFirstIndex(index, length, textDirection)) {
return BorderRadius.only(
topLeft: resultingBorderRadius.topLeft - Radius.circular(resultingBorderWidth / 2.0),
bottomLeft: resultingBorderRadius.bottomLeft - Radius.circular(resultingBorderWidth / 2.0),
);
} else if (_isLastIndex(index, length, textDirection)) {
return BorderRadius.only(
topRight: resultingBorderRadius.topRight - Radius.circular(resultingBorderWidth / 2.0),
bottomRight: resultingBorderRadius.bottomRight - Radius.circular(resultingBorderWidth / 2.0),
);
}
return BorderRadius.zero;
}
BorderSide _getLeadingBorderSide(
int index,
ThemeData theme,
ToggleButtonsThemeData toggleButtonsTheme,
) {
if (!renderBorder)
return BorderSide.none;
final double resultingBorderWidth = borderWidth
?? toggleButtonsTheme.borderWidth
?? _defaultBorderWidth;
if (onPressed != null && (isSelected[index] || (index != 0 && isSelected[index - 1]))) {
return BorderSide(
color: selectedBorderColor
?? toggleButtonsTheme.selectedBorderColor
?? theme.colorScheme.onSurface.withOpacity(0.12),
width: resultingBorderWidth,
);
} else if (onPressed != null && !isSelected[index]) {
return BorderSide(
color: borderColor
?? toggleButtonsTheme.borderColor
?? theme.colorScheme.onSurface.withOpacity(0.12),
width: resultingBorderWidth,
);
} else {
return BorderSide(
color: disabledBorderColor
?? toggleButtonsTheme.disabledBorderColor
?? theme.colorScheme.onSurface.withOpacity(0.12),
width: resultingBorderWidth,
);
}
}
BorderSide _getHorizontalBorderSide(
int index,
ThemeData theme,
ToggleButtonsThemeData toggleButtonsTheme,
) {
if (!renderBorder)
return BorderSide.none;
final double resultingBorderWidth = borderWidth
?? toggleButtonsTheme.borderWidth
?? _defaultBorderWidth;
if (onPressed != null && isSelected[index]) {
return BorderSide(
color: selectedBorderColor
?? toggleButtonsTheme.selectedBorderColor
?? theme.colorScheme.onSurface.withOpacity(0.12),
width: resultingBorderWidth,
);
} else if (onPressed != null && !isSelected[index]) {
return BorderSide(
color: borderColor
?? toggleButtonsTheme.borderColor
?? theme.colorScheme.onSurface.withOpacity(0.12),
width: resultingBorderWidth,
);
} else {
return BorderSide(
color: disabledBorderColor
?? toggleButtonsTheme.disabledBorderColor
?? theme.colorScheme.onSurface.withOpacity(0.12),
width: resultingBorderWidth,
);
}
}
BorderSide _getTrailingBorderSide(
int index,
ThemeData theme,
ToggleButtonsThemeData toggleButtonsTheme,
) {
if (!renderBorder)
return BorderSide.none;
if (index != children.length - 1)
return null;
final double resultingBorderWidth = borderWidth
?? toggleButtonsTheme.borderWidth
?? _defaultBorderWidth;
if (onPressed != null && (isSelected[index])) {
return BorderSide(
color: selectedBorderColor
?? toggleButtonsTheme.selectedBorderColor
?? theme.colorScheme.onSurface.withOpacity(0.12),
width: resultingBorderWidth,
);
} else if (onPressed != null && !isSelected[index]) {
return BorderSide(
color: borderColor
?? toggleButtonsTheme.borderColor
?? theme.colorScheme.onSurface.withOpacity(0.12),
width: resultingBorderWidth,
);
} else {
return BorderSide(
color: disabledBorderColor
?? toggleButtonsTheme.disabledBorderColor
?? theme.colorScheme.onSurface.withOpacity(0.12),
width: resultingBorderWidth,
);
}
}
@override
Widget build(BuildContext context) {
assert(
!isSelected.any((bool val) => val == null),
'All elements of isSelected must be non-null.\n'
'The current list of isSelected values is as follows:\n'
'$isSelected'
);
assert(
focusNodes == null || !focusNodes.any((FocusNode val) => val == null),
'All elements of focusNodes must be non-null.\n'
'The current list of focus node values is as follows:\n'
'$focusNodes'
);
assert(
() {
if (focusNodes != null)
return focusNodes.length == children.length;
return true;
}(),
'focusNodes.length must match children.length.\n'
'There are ${focusNodes.length} focus nodes, while '
'there are ${children.length} children.'
);
final ThemeData theme = Theme.of(context);
final ToggleButtonsThemeData toggleButtonsTheme = ToggleButtonsTheme.of(context);
final TextDirection textDirection = Directionality.of(context);
return IntrinsicHeight(
child: Row(
crossAxisAlignment: CrossAxisAlignment.stretch,
mainAxisSize: MainAxisSize.min,
children: List<Widget>.generate(children.length, (int index) {
final BorderRadius edgeBorderRadius = _getEdgeBorderRadius(index, children.length, textDirection, toggleButtonsTheme);
final BorderRadius clipBorderRadius = _getClipBorderRadius(index, children.length, textDirection, toggleButtonsTheme);
final BorderSide leadingBorderSide = _getLeadingBorderSide(index, theme, toggleButtonsTheme);
final BorderSide horizontalBorderSide = _getHorizontalBorderSide(index, theme, toggleButtonsTheme);
final BorderSide trailingBorderSide = _getTrailingBorderSide(index, theme, toggleButtonsTheme);
return _ToggleButton(
selected: isSelected[index],
textStyle: textStyle,
constraints: constraints,
color: color,
selectedColor: selectedColor,
disabledColor: disabledColor,
fillColor: fillColor ?? toggleButtonsTheme.fillColor,
focusColor: focusColor ?? toggleButtonsTheme.focusColor,
highlightColor: highlightColor ?? toggleButtonsTheme.highlightColor,
hoverColor: hoverColor ?? toggleButtonsTheme.hoverColor,
splashColor: splashColor ?? toggleButtonsTheme.splashColor,
focusNode: focusNodes != null ? focusNodes[index] : null,
onPressed: onPressed != null
? () { onPressed(index); }
: null,
mouseCursor: mouseCursor,
leadingBorderSide: leadingBorderSide,
horizontalBorderSide: horizontalBorderSide,
trailingBorderSide: trailingBorderSide,
borderRadius: edgeBorderRadius,
clipRadius: clipBorderRadius,
isFirstButton: index == 0,
isLastButton: index == children.length - 1,
child: children[index],
);
}),
),
);
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(FlagProperty('disabled',
value: onPressed == null,
ifTrue: 'Buttons are disabled',
ifFalse: 'Buttons are enabled',
));
textStyle?.debugFillProperties(properties, prefix: 'textStyle.');
properties.add(ColorProperty('color', color, defaultValue: null));
properties.add(ColorProperty('selectedColor', selectedColor, defaultValue: null));
properties.add(ColorProperty('disabledColor', disabledColor, defaultValue: null));
properties.add(ColorProperty('fillColor', fillColor, defaultValue: null));
properties.add(ColorProperty('focusColor', focusColor, defaultValue: null));
properties.add(ColorProperty('highlightColor', highlightColor, defaultValue: null));
properties.add(ColorProperty('hoverColor', hoverColor, defaultValue: null));
properties.add(ColorProperty('splashColor', splashColor, defaultValue: null));
properties.add(ColorProperty('borderColor', borderColor, defaultValue: null));
properties.add(ColorProperty('selectedBorderColor', selectedBorderColor, defaultValue: null));
properties.add(ColorProperty('disabledBorderColor', disabledBorderColor, defaultValue: null));
properties.add(DiagnosticsProperty<BorderRadius>('borderRadius', borderRadius, defaultValue: null));
properties.add(DoubleProperty('borderWidth', borderWidth, defaultValue: null));
}
}
/// An individual toggle button, otherwise known as a segmented button.
///
/// This button is used by [ToggleButtons] to implement a set of segmented controls.
class _ToggleButton extends StatelessWidget {
/// Creates a toggle button based on [RawMaterialButton].
///
/// This class adds some logic to distinguish between enabled, active, and
/// disabled states, to determine the appropriate colors to use.
///
/// It takes in a [shape] property to modify the borders of the button,
/// which is used by [ToggleButtons] to customize borders based on the
/// order in which this button appears in the list.
const _ToggleButton({
Key key,
this.selected = false,
this.textStyle,
this.constraints,
this.color,
this.selectedColor,
this.disabledColor,
this.fillColor,
this.focusColor,
this.highlightColor,
this.hoverColor,
this.splashColor,
this.focusNode,
this.onPressed,
this.mouseCursor,
this.leadingBorderSide,
this.horizontalBorderSide,
this.trailingBorderSide,
this.borderRadius,
this.clipRadius,
this.isFirstButton,
this.isLastButton,
this.child,
}) : super(key: key);
/// Determines if the button is displayed as active/selected or enabled.
final bool selected;
/// The [TextStyle] to apply to any text that appears in this button.
final TextStyle textStyle;
/// Defines the button's size.
///
/// Typically used to constrain the button's minimum size.
final BoxConstraints constraints;
/// The color for [Text] and [Icon] widgets if the button is enabled.
///
/// If [selected] is false and [onPressed] is not null, this color will be used.
final Color color;
/// The color for [Text] and [Icon] widgets if the button is selected.
///
/// If [selected] is true and [onPressed] is not null, this color will be used.
final Color selectedColor;
/// The color for [Text] and [Icon] widgets if the button is disabled.
///
/// If [onPressed] is null, this color will be used.
final Color disabledColor;
/// The color of the button's [Material].
final Color fillColor;
/// The color for the button's [Material] when it has the input focus.
final Color focusColor;
/// The color for the button's [Material] when a pointer is hovering over it.
final Color hoverColor;
/// The highlight color for the button's [InkWell].
final Color highlightColor;
/// The splash color for the button's [InkWell].
final Color splashColor;
/// {@macro flutter.widgets.Focus.focusNode}
final FocusNode focusNode;
/// Called when the button is tapped or otherwise activated.
///
/// If this is null, the button will be disabled, see [enabled].
final VoidCallback onPressed;
/// {@macro flutter.material.button.mouseCursor}
final MouseCursor mouseCursor;
/// The width and color of the button's leading side border.
final BorderSide leadingBorderSide;
/// The width and color of the button's top and bottom side borders.
final BorderSide horizontalBorderSide;
/// The width and color of the button's trailing side border.
final BorderSide trailingBorderSide;
/// The border radii of each corner of the button.
final BorderRadius borderRadius;
/// The corner radii used to clip the button's contents.
///
/// This is used to have the button's contents be properly clipped taking
/// the [borderRadius] and the border's width into account.
final BorderRadius clipRadius;
/// Whether or not this toggle button is the first button in the list.
final bool isFirstButton;
/// Whether or not this toggle button is the last button in the list.
final bool isLastButton;
/// The button's label, which is usually an [Icon] or a [Text] widget.
final Widget child;
@override
Widget build(BuildContext context) {
assert(debugCheckHasMaterial(context));
Color currentColor;
Color currentFillColor;
Color currentFocusColor;
Color currentHoverColor;
Color currentSplashColor;
final ThemeData theme = Theme.of(context);
final ToggleButtonsThemeData toggleButtonsTheme = ToggleButtonsTheme.of(context);
if (onPressed != null && selected) {
currentColor = selectedColor
?? toggleButtonsTheme.selectedColor
?? theme.colorScheme.primary;
currentFillColor = fillColor
?? theme.colorScheme.primary.withOpacity(0.12);
currentFocusColor = focusColor
?? toggleButtonsTheme.focusColor
?? theme.colorScheme.primary.withOpacity(0.12);
currentHoverColor = hoverColor
?? toggleButtonsTheme.hoverColor
?? theme.colorScheme.primary.withOpacity(0.04);
currentSplashColor = splashColor
?? toggleButtonsTheme.splashColor
?? theme.colorScheme.primary.withOpacity(0.16);
} else if (onPressed != null && !selected) {
currentColor = color
?? toggleButtonsTheme.color
?? theme.colorScheme.onSurface.withOpacity(0.87);
currentFillColor = theme.colorScheme.surface.withOpacity(0.0);
currentFocusColor = focusColor
?? toggleButtonsTheme.focusColor
?? theme.colorScheme.onSurface.withOpacity(0.12);
currentHoverColor = hoverColor
?? toggleButtonsTheme.hoverColor
?? theme.colorScheme.onSurface.withOpacity(0.04);
currentSplashColor = splashColor
?? toggleButtonsTheme.splashColor
?? theme.colorScheme.onSurface.withOpacity(0.16);
} else {
currentColor = disabledColor
?? toggleButtonsTheme.disabledColor
?? theme.colorScheme.onSurface.withOpacity(0.38);
currentFillColor = theme.colorScheme.surface.withOpacity(0.0);
}
final TextStyle currentTextStyle = textStyle ?? toggleButtonsTheme.textStyle ?? theme.textTheme.bodyText2;
final BoxConstraints currentConstraints = constraints ?? toggleButtonsTheme.constraints ?? const BoxConstraints(minWidth: kMinInteractiveDimension, minHeight: kMinInteractiveDimension);
final Widget result = ClipRRect(
borderRadius: clipRadius,
child: RawMaterialButton(
textStyle: currentTextStyle.copyWith(
color: currentColor,
),
constraints: currentConstraints,
elevation: 0.0,
highlightElevation: 0.0,
fillColor: currentFillColor,
focusColor: currentFocusColor,
highlightColor: highlightColor
?? theme.colorScheme.surface.withOpacity(0.0),
hoverColor: currentHoverColor,
splashColor: currentSplashColor,
focusNode: focusNode,
materialTapTargetSize: MaterialTapTargetSize.shrinkWrap,
onPressed: onPressed,
mouseCursor: mouseCursor,
child: child,
),
);
return _SelectToggleButton(
key: key,
leadingBorderSide: leadingBorderSide,
horizontalBorderSide: horizontalBorderSide,
trailingBorderSide: trailingBorderSide,
borderRadius: borderRadius,
isFirstButton: isFirstButton,
isLastButton: isLastButton,
child: result,
);
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(FlagProperty('selected',
value: selected,
ifTrue: 'Button is selected',
ifFalse: 'Button is unselected',
));
}
}
class _SelectToggleButton extends SingleChildRenderObjectWidget {
const _SelectToggleButton({
Key key,
Widget child,
this.leadingBorderSide,
this.horizontalBorderSide,
this.trailingBorderSide,
this.borderRadius,
this.isFirstButton,
this.isLastButton,
}) : super(
key: key,
child: child,
);
// The width and color of the button's leading side border.
final BorderSide leadingBorderSide;
// The width and color of the button's top and bottom side borders.
final BorderSide horizontalBorderSide;
// The width and color of the button's trailing side border.
final BorderSide trailingBorderSide;
// The border radii of each corner of the button.
final BorderRadius borderRadius;
// Whether or not this toggle button is the first button in the list.
final bool isFirstButton;
// Whether or not this toggle button is the last button in the list.
final bool isLastButton;
@override
_SelectToggleButtonRenderObject createRenderObject(BuildContext context) => _SelectToggleButtonRenderObject(
leadingBorderSide,
horizontalBorderSide,
trailingBorderSide,
borderRadius,
isFirstButton,
isLastButton,
Directionality.of(context),
);
@override
void updateRenderObject(BuildContext context, _SelectToggleButtonRenderObject renderObject) {
renderObject
..leadingBorderSide = leadingBorderSide
..horizontalBorderSide = horizontalBorderSide
..trailingBorderSide = trailingBorderSide
..borderRadius = borderRadius
..isFirstButton = isFirstButton
..isLastButton = isLastButton
..textDirection = Directionality.of(context);
}
}
class _SelectToggleButtonRenderObject extends RenderShiftedBox {
_SelectToggleButtonRenderObject(
this._leadingBorderSide,
this._horizontalBorderSide,
this._trailingBorderSide,
this._borderRadius,
this._isFirstButton,
this._isLastButton,
this._textDirection, [
RenderBox child,
]) : super(child);
// The width and color of the button's leading side border.
BorderSide get leadingBorderSide => _leadingBorderSide;
BorderSide _leadingBorderSide;
set leadingBorderSide(BorderSide value) {
if (_leadingBorderSide == value)
return;
_leadingBorderSide = value;
markNeedsLayout();
}
// The width and color of the button's top and bottom side borders.
BorderSide get horizontalBorderSide => _horizontalBorderSide;
BorderSide _horizontalBorderSide;
set horizontalBorderSide(BorderSide value) {
if (_horizontalBorderSide == value)
return;
_horizontalBorderSide = value;
markNeedsLayout();
}
// The width and color of the button's trailing side border.
BorderSide get trailingBorderSide => _trailingBorderSide;
BorderSide _trailingBorderSide;
set trailingBorderSide(BorderSide value) {
if (_trailingBorderSide == value)
return;
_trailingBorderSide = value;
markNeedsLayout();
}
// The border radii of each corner of the button.
BorderRadius get borderRadius => _borderRadius;
BorderRadius _borderRadius;
set borderRadius(BorderRadius value) {
if (_borderRadius == value)
return;
_borderRadius = value;
markNeedsLayout();
}
// Whether or not this toggle button is the first button in the list.
bool get isFirstButton => _isFirstButton;
bool _isFirstButton;
set isFirstButton(bool value) {
if (_isFirstButton == value)
return;
_isFirstButton = value;
markNeedsLayout();
}
// Whether or not this toggle button is the last button in the list.
bool get isLastButton => _isLastButton;
bool _isLastButton;
set isLastButton(bool value) {
if (_isLastButton == value)
return;
_isLastButton = value;
markNeedsLayout();
}
// The direction in which text flows for this application.
TextDirection get textDirection => _textDirection;
TextDirection _textDirection;
set textDirection(TextDirection value) {
if (_textDirection == value)
return;
_textDirection = value;
markNeedsLayout();
}
static double _maxHeight(RenderBox box, double width) {
return box == null ? 0.0 : box.getMaxIntrinsicHeight(width);
}
static double _minWidth(RenderBox box, double height) {
return box == null ? 0.0 : box.getMinIntrinsicWidth(height);
}
static double _maxWidth(RenderBox box, double height) {
return box == null ? 0.0 : box.getMaxIntrinsicWidth(height);
}
@override
double computeDistanceToActualBaseline(TextBaseline baseline) {
// The baseline of this widget is the baseline of its child
return child.computeDistanceToActualBaseline(baseline) +
horizontalBorderSide.width;
}
@override
double computeMaxIntrinsicHeight(double width) {
return horizontalBorderSide.width +
_maxHeight(child, width) +
horizontalBorderSide.width;
}
@override
double computeMinIntrinsicHeight(double width) => computeMaxIntrinsicHeight(width);
@override
double computeMaxIntrinsicWidth(double height) {
final double trailingWidth = trailingBorderSide == null ? 0.0 : trailingBorderSide.width;
return leadingBorderSide.width +
_maxWidth(child, height) +
trailingWidth;
}
@override
double computeMinIntrinsicWidth(double height) {
final double trailingWidth = trailingBorderSide == null ? 0.0 : trailingBorderSide.width;
return leadingBorderSide.width +
_minWidth(child, height) +
trailingWidth;
}
@override
void performLayout() {
if (child == null) {
size = constraints.constrain(Size(
leadingBorderSide.width + trailingBorderSide.width,
horizontalBorderSide.width * 2.0,
));
return;
}
final double trailingBorderOffset = isLastButton ? trailingBorderSide.width : 0.0;
double leftConstraint;
double rightConstraint;
switch (textDirection) {
case TextDirection.ltr:
rightConstraint = trailingBorderOffset;
leftConstraint = leadingBorderSide.width;
final BoxConstraints innerConstraints = constraints.deflate(
EdgeInsets.only(
left: leftConstraint,
top: horizontalBorderSide.width,
right: rightConstraint,
bottom: horizontalBorderSide.width,
),
);
child.layout(innerConstraints, parentUsesSize: true);
final BoxParentData childParentData = child.parentData as BoxParentData;
childParentData.offset = Offset(leadingBorderSide.width, leadingBorderSide.width);
size = constraints.constrain(Size(
leftConstraint + child.size.width + rightConstraint,
horizontalBorderSide.width * 2.0 + child.size.height,
));
break;
case TextDirection.rtl:
rightConstraint = leadingBorderSide.width;
leftConstraint = trailingBorderOffset;
final BoxConstraints innerConstraints = constraints.deflate(
EdgeInsets.only(
left: leftConstraint,
top: horizontalBorderSide.width,
right: rightConstraint,
bottom: horizontalBorderSide.width,
),
);
child.layout(innerConstraints, parentUsesSize: true);
final BoxParentData childParentData = child.parentData as BoxParentData;
if (isLastButton) {
childParentData.offset = Offset(trailingBorderOffset, trailingBorderOffset);
} else {
childParentData.offset = Offset(0, horizontalBorderSide.width);
}
size = constraints.constrain(Size(
leftConstraint + child.size.width + rightConstraint,
horizontalBorderSide.width * 2.0 + child.size.height,
));
break;
}
}
@override
void paint(PaintingContext context, Offset offset) {
super.paint(context, offset);
final Offset bottomRight = size.bottomRight(offset);
final Rect outer = Rect.fromLTRB(offset.dx, offset.dy, bottomRight.dx, bottomRight.dy);
final Rect center = outer.deflate(horizontalBorderSide.width / 2.0);
const double sweepAngle = math.pi / 2.0;
final RRect rrect = RRect.fromRectAndCorners(
center,
topLeft: borderRadius.topLeft,
topRight: borderRadius.topRight,
bottomLeft: borderRadius.bottomLeft,
bottomRight: borderRadius.bottomRight,
).scaleRadii();
final Rect tlCorner = Rect.fromLTWH(
rrect.left,
rrect.top,
rrect.tlRadiusX * 2.0,
rrect.tlRadiusY * 2.0,
);
final Rect blCorner = Rect.fromLTWH(
rrect.left,
rrect.bottom - (rrect.blRadiusY * 2.0),
rrect.blRadiusX * 2.0,
rrect.blRadiusY * 2.0,
);
final Rect trCorner = Rect.fromLTWH(
rrect.right - (rrect.trRadiusX * 2),
rrect.top,
rrect.trRadiusX * 2,
rrect.trRadiusY * 2,
);
final Rect brCorner = Rect.fromLTWH(
rrect.right - (rrect.brRadiusX * 2),
rrect.bottom - (rrect.brRadiusY * 2),
rrect.brRadiusX * 2,
rrect.brRadiusY * 2,
);
final Paint leadingPaint = leadingBorderSide.toPaint();
switch (textDirection) {
case TextDirection.ltr:
if (isLastButton) {
final Path leftPath = Path()
..moveTo(rrect.left, rrect.bottom + leadingBorderSide.width / 2)
..lineTo(rrect.left, rrect.top - leadingBorderSide.width / 2);
context.canvas.drawPath(leftPath, leadingPaint);
final Paint endingPaint = trailingBorderSide.toPaint();
final Path endingPath = Path()
..moveTo(rrect.left + horizontalBorderSide.width / 2.0, rrect.top)
..lineTo(rrect.right - rrect.trRadiusX, rrect.top)
..addArc(trCorner, math.pi * 3.0 / 2.0, sweepAngle)
..lineTo(rrect.right, rrect.bottom - rrect.brRadiusY)
..addArc(brCorner, 0, sweepAngle)
..lineTo(rrect.left + horizontalBorderSide.width / 2.0, rrect.bottom);
context.canvas.drawPath(endingPath, endingPaint);
} else if (isFirstButton) {
final Path leadingPath = Path()
..moveTo(outer.right, rrect.bottom)
..lineTo(rrect.left + rrect.blRadiusX, rrect.bottom)
..addArc(blCorner, math.pi / 2.0, sweepAngle)
..lineTo(rrect.left, rrect.top + rrect.tlRadiusY)
..addArc(tlCorner, math.pi, sweepAngle)
..lineTo(outer.right, rrect.top);
context.canvas.drawPath(leadingPath, leadingPaint);
} else {
final Path leadingPath = Path()
..moveTo(rrect.left, rrect.bottom + leadingBorderSide.width / 2)
..lineTo(rrect.left, rrect.top - leadingBorderSide.width / 2);
context.canvas.drawPath(leadingPath, leadingPaint);
final Paint horizontalPaint = horizontalBorderSide.toPaint();
final Path horizontalPaths = Path()
..moveTo(rrect.left + horizontalBorderSide.width / 2.0, rrect.top)
..lineTo(outer.right - rrect.trRadiusX, rrect.top)
..moveTo(rrect.left + horizontalBorderSide.width / 2.0 + rrect.tlRadiusX, rrect.bottom)
..lineTo(outer.right - rrect.trRadiusX, rrect.bottom);
context.canvas.drawPath(horizontalPaths, horizontalPaint);
}
break;
case TextDirection.rtl:
if (isLastButton) {
final Path leadingPath = Path()
..moveTo(rrect.right, rrect.bottom + leadingBorderSide.width / 2)
..lineTo(rrect.right, rrect.top - leadingBorderSide.width / 2);
context.canvas.drawPath(leadingPath, leadingPaint);
final Paint endingPaint = trailingBorderSide.toPaint();
final Path endingPath = Path()
..moveTo(rrect.right - horizontalBorderSide.width / 2.0, rrect.top)
..lineTo(rrect.left + rrect.tlRadiusX, rrect.top)
..addArc(tlCorner, math.pi * 3.0 / 2.0, -sweepAngle)
..lineTo(rrect.left, rrect.bottom - rrect.blRadiusY)
..addArc(blCorner, math.pi, -sweepAngle)
..lineTo(rrect.right - horizontalBorderSide.width / 2.0, rrect.bottom);
context.canvas.drawPath(endingPath, endingPaint);
} else if (isFirstButton) {
final Path leadingPath = Path()
..moveTo(outer.left, rrect.bottom)
..lineTo(rrect.right - rrect.brRadiusX, rrect.bottom)
..addArc(brCorner, math.pi / 2.0, -sweepAngle)
..lineTo(rrect.right, rrect.top + rrect.trRadiusY)
..addArc(trCorner, 0, -sweepAngle)
..lineTo(outer.left, rrect.top);
context.canvas.drawPath(leadingPath, leadingPaint);
} else {
final Path leadingPath = Path()
..moveTo(rrect.right, rrect.bottom + leadingBorderSide.width / 2)
..lineTo(rrect.right, rrect.top - leadingBorderSide.width / 2);
context.canvas.drawPath(leadingPath, leadingPaint);
final Paint horizontalPaint = horizontalBorderSide.toPaint();
final Path horizontalPaths = Path()
..moveTo(rrect.right - horizontalBorderSide.width / 2.0, rrect.top)
..lineTo(outer.left - rrect.tlRadiusX, rrect.top)
..moveTo(rrect.right - horizontalBorderSide.width / 2.0 + rrect.trRadiusX, rrect.bottom)
..lineTo(outer.left - rrect.tlRadiusX, rrect.bottom);
context.canvas.drawPath(horizontalPaths, horizontalPaint);
}
break;
}
}
}