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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:ui';
import 'recorder.dart';
/// Repeatedly paints a grid of rectangles.
///
/// Measures the performance of the `drawRect` operation.
class BenchDrawRect extends SceneBuilderRecorder {
BenchDrawRect() : super(name: benchmarkName);
static const String benchmarkName = 'draw_rect';
/// Number of rows in the grid.
static const int kRows = 25;
/// Number of columns in the grid.
static const int kColumns = 40;
/// Counter used to offset the rendered rects to make them wobble.
///
/// The wobbling is there so a human could visually verify that the benchmark
/// is correctly pumping frames.
double wobbleCounter = 0;
@override
void onDrawFrame(SceneBuilder sceneBuilder) {
final PictureRecorder pictureRecorder = PictureRecorder();
final Canvas canvas = Canvas(pictureRecorder);
final Paint paint = Paint()..color = const Color.fromARGB(255, 255, 0, 0);
final Size windowSize = window.physicalSize;
final Size cellSize = Size(
windowSize.width / kColumns,
windowSize.height / kRows,
);
final Size rectSize = cellSize * 0.8;
for (int row = 0; row < kRows; row++) {
canvas.save();
for (int col = 0; col < kColumns; col++) {
canvas.drawRect(
Offset((wobbleCounter - 5).abs(), 0) & rectSize,
paint,
);
canvas.translate(cellSize.width, 0);
}
canvas.restore();
canvas.translate(0, cellSize.height);
}
wobbleCounter += 1;
wobbleCounter = wobbleCounter % 10;
final Picture picture = pictureRecorder.endRecording();
sceneBuilder.pushOffset(0.0, 0.0);
sceneBuilder.addPicture(Offset.zero, picture);
sceneBuilder.pop();
}
}