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# Copyright 2014 The Flutter Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
require 'json'
# Minimum CocoaPods Ruby version is 2.0.
# Don't depend on features newer than that.
# Hook for Podfile setup, installation settings.
#
# @example
# flutter_ios_podfile_setup
# target 'Runner' do
# ...
# end
def flutter_ios_podfile_setup
end
# Add iOS build settings to pod targets.
#
# @example
# post_install do |installer|
# installer.pods_project.targets.each do |target|
# flutter_additional_ios_build_settings(target)
# end
# end
# @param [PBXAggregateTarget] target Pod target.
def flutter_additional_ios_build_settings(target)
return unless target.platform_name == :ios
# [target.deployment_target] is a [String] formatted as "8.0".
inherit_deployment_target = target.deployment_target[/\d+/].to_i < 9
target.build_configurations.each do |build_configuration|
build_configuration.build_settings['ENABLE_BITCODE'] = 'NO'
# Suppress warning when pod supports a version lower than the minimum supported by Xcode (Xcode 12 - iOS 9).
# This warning is harmless but confusing--it's not a bad thing for dependencies to support a lower version.
# When deleted, the deployment version will inherit from the higher version derived from the 'Runner' target.
# If the pod only supports a higher version, do not delete to correctly produce an error.
build_configuration.build_settings.delete 'IPHONEOS_DEPLOYMENT_TARGET' if inherit_deployment_target
end
end
# Install pods needed to embed Flutter iOS engine and plugins.
#
# @example
# target 'Runner' do
# flutter_install_all_ios_pods
# end
# @param [String] ios_application_path Path of the iOS directory of the Flutter app.
# Optional, defaults to the Podfile directory.
def flutter_install_all_ios_pods(ios_application_path = nil)
flutter_install_ios_engine_pod(ios_application_path)
flutter_install_ios_plugin_pods(ios_application_path)
end
# Install iOS Flutter engine pod.
#
# @example
# target 'Runner' do
# flutter_install_ios_engine_pod
# end
# @param [String] ios_application_path Path of the iOS directory of the Flutter app.
# Optional, defaults to the Podfile directory.
def flutter_install_ios_engine_pod(ios_application_path = nil)
# defined_in_file is set by CocoaPods and is a Pathname to the Podfile.
ios_application_path ||= File.dirname(defined_in_file.realpath) if self.respond_to?(:defined_in_file)
raise 'Could not find iOS application path' unless ios_application_path
copied_flutter_dir = File.join(ios_application_path, 'Flutter')
copied_framework_path = File.join(copied_flutter_dir, 'Flutter.framework')
copied_podspec_path = File.join(copied_flutter_dir, 'Flutter.podspec')
unless File.exist?(copied_framework_path) && File.exist?(copied_podspec_path)
# Copy Flutter.framework and Flutter.podspec to Flutter/ to have something to link against if the xcode backend script has not run yet.
# That script will copy the correct debug/profile/release version of the framework based on the currently selected Xcode configuration,
# which can handle a local engine.
# CocoaPods will not embed the framework on pod install (before any build phases can generate) if the dylib does not exist.
# This podhelper script is at $FLUTTER_ROOT/packages/flutter_tools/bin.
# Copy frameworks from $FLUTTER_ROOT/bin/cache/artifacts/engine/ios (Debug).
debug_framework_dir = File.expand_path(File.join('..', '..', '..', '..', 'bin', 'cache', 'artifacts', 'engine', 'ios'), __FILE__)
unless File.exist?(copied_framework_path)
# Avoid the complication of dependencies like FileUtils.
system('cp', '-r', File.expand_path('Flutter.framework', debug_framework_dir), copied_flutter_dir)
end
unless File.exist?(copied_podspec_path)
system('cp', File.expand_path('Flutter.podspec', debug_framework_dir), copied_flutter_dir)
end
end
# Keep pod path relative so it can be checked into Podfile.lock.
pod 'Flutter', :path => 'Flutter'
end
# Install iOS Flutter plugin pods.
#
# @example
# target 'Runner' do
# flutter_install_ios_plugin_pods
# end
# @param [String] ios_application_path Path of the iOS directory of the Flutter app.
# Optional, defaults to the Podfile directory.
def flutter_install_ios_plugin_pods(ios_application_path = nil)
# defined_in_file is set by CocoaPods and is a Pathname to the Podfile.
ios_application_path ||= File.dirname(defined_in_file.realpath) if self.respond_to?(:defined_in_file)
raise 'Could not find iOS application path' unless ios_application_path
# Prepare symlinks folder. We use symlinks to avoid having Podfile.lock
# referring to absolute paths on developers' machines.
symlink_dir = File.expand_path('.symlinks', ios_application_path)
system('rm', '-rf', symlink_dir) # Avoid the complication of dependencies like FileUtils.
symlink_plugins_dir = File.expand_path('plugins', symlink_dir)
system('mkdir', '-p', symlink_plugins_dir)
plugins_file = File.join(ios_application_path, '..', '.flutter-plugins-dependencies')
plugin_pods = flutter_parse_plugins_file(plugins_file)
plugin_pods.each do |plugin_hash|
plugin_name = plugin_hash['name']
plugin_path = plugin_hash['path']
if (plugin_name && plugin_path)
symlink = File.join(symlink_plugins_dir, plugin_name)
File.symlink(plugin_path, symlink)
# Keep pod path relative so it can be checked into Podfile.lock.
pod plugin_name, :path => File.join('.symlinks', 'plugins', plugin_name, 'ios')
end
end
end
# .flutter-plugins-dependencies format documented at
# https://flutter.dev/go/plugins-list-migration
def flutter_parse_plugins_file(file)
file_path = File.expand_path(file)
return [] unless File.exists? file_path
dependencies_file = File.read(file)
dependencies_hash = JSON.parse(dependencies_file)
# dependencies_hash.dig('plugins', 'ios') not available until Ruby 2.3
return [] unless dependencies_hash.has_key?('plugins')
return [] unless dependencies_hash['plugins'].has_key?('ios')
dependencies_hash['plugins']['ios'] || []
end