blob: 97c1ccf27e4de296cca1d8fba640c0bf29fd8282 [file] [log] [blame]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import '../android/android_builder.dart';
import '../android/build_validation.dart';
import '../android/gradle_utils.dart';
import '../build_info.dart';
import '../cache.dart';
import '../globals.dart' as globals;
import '../project.dart';
import '../reporting/reporting.dart';
import '../runner/flutter_command.dart' show FlutterCommandResult;
import 'build.dart';
class BuildAppBundleCommand extends BuildSubCommand {
BuildAppBundleCommand({bool verboseHelp = false}) {
addTreeShakeIconsFlag();
usesTargetOption();
addBuildModeFlags();
usesFlavorOption();
usesPubOption();
usesBuildNumberOption();
usesBuildNameOption();
addShrinkingFlag();
addSplitDebugInfoOption();
addDartObfuscationOption();
usesDartDefineOption();
usesExtraFrontendOptions();
addBundleSkSLPathOption(hide: !verboseHelp);
addBuildPerformanceFile(hide: !verboseHelp);
usesTrackWidgetCreation(verboseHelp: verboseHelp);
addNullSafetyModeOptions(hide: !verboseHelp);
addEnableExperimentation(hide: !verboseHelp);
usesAnalyzeSizeFlag();
addAndroidSpecificBuildOptions(hide: !verboseHelp);
argParser.addMultiOption('target-platform',
splitCommas: true,
defaultsTo: <String>['android-arm', 'android-arm64', 'android-x64'],
allowed: <String>['android-arm', 'android-arm64', 'android-x64'],
help: 'The target platform for which the app is compiled.',
);
}
@override
final String name = 'appbundle';
@override
Future<Set<DevelopmentArtifact>> get requiredArtifacts async => <DevelopmentArtifact>{
DevelopmentArtifact.androidGenSnapshot,
};
@override
final String description =
'Build an Android App Bundle file from your app.\n\n'
"This command can build debug and release versions of an app bundle for your application. 'debug' builds support "
"debugging and a quick development cycle. 'release' builds don't support debugging and are "
'suitable for deploying to app stores. \n app bundle improves your app size';
@override
Future<Map<CustomDimensions, String>> get usageValues async {
final Map<CustomDimensions, String> usage = <CustomDimensions, String>{};
usage[CustomDimensions.commandBuildAppBundleTargetPlatform] =
stringsArg('target-platform').join(',');
if (boolArg('release')) {
usage[CustomDimensions.commandBuildAppBundleBuildMode] = 'release';
} else if (boolArg('debug')) {
usage[CustomDimensions.commandBuildAppBundleBuildMode] = 'debug';
} else if (boolArg('profile')) {
usage[CustomDimensions.commandBuildAppBundleBuildMode] = 'profile';
} else {
// The build defaults to release.
usage[CustomDimensions.commandBuildAppBundleBuildMode] = 'release';
}
return usage;
}
@override
Future<FlutterCommandResult> runCommand() async {
if (globals.androidSdk == null) {
exitWithNoSdkMessage();
}
final AndroidBuildInfo androidBuildInfo = AndroidBuildInfo(getBuildInfo(),
targetArchs: stringsArg('target-platform').map<AndroidArch>(getAndroidArchForName),
shrink: boolArg('shrink'),
);
validateBuild(androidBuildInfo);
await androidBuilder.buildAab(
project: FlutterProject.current(),
target: targetFile,
androidBuildInfo: androidBuildInfo,
);
return FlutterCommandResult.success();
}
}