blob: d2a19613e932ef73c80fc82bcdcaee50e422c6c9 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'basic.dart';
import 'framework.dart';
/// A widget that rebuilds when the given animation changes status.
abstract class StatusTransitionWidget extends StatefulWidget {
StatusTransitionWidget({
Key key,
this.animation
}) : super(key: key) {
assert(animation != null);
}
/// The animation to which this widget is listening.
final Animation<double> animation;
Widget build(BuildContext context);
@override
_StatusTransitionState createState() => new _StatusTransitionState();
}
class _StatusTransitionState extends State<StatusTransitionWidget> {
@override
void initState() {
super.initState();
config.animation.addStatusListener(_animationStatusChanged);
}
@override
void didUpdateConfig(StatusTransitionWidget oldConfig) {
if (config.animation != oldConfig.animation) {
oldConfig.animation.removeStatusListener(_animationStatusChanged);
config.animation.addStatusListener(_animationStatusChanged);
}
}
@override
void dispose() {
config.animation.removeStatusListener(_animationStatusChanged);
super.dispose();
}
void _animationStatusChanged(AnimationStatus status) {
setState(() {
// The animation's state is our build state, and it changed already.
});
}
@override
Widget build(BuildContext context) {
return config.build(context);
}
}